Commit Graph

1622 Commits

Author SHA1 Message Date
TakaRikka 6ea3fef8c6 fix mirrored shops / projection 2026-04-18 03:38:16 -07:00
TakaRikka 8010e16cab add some cheats 2026-04-18 01:14:14 -07:00
Irastris 3a538d45cf Frame Interp: Game Clock Refactor & Ring Item Selection 2026-04-17 23:24:47 -04:00
Irastris 59d2014fb9 Frame Interp: UI Pacing Simplification 2026-04-17 23:24:47 -04:00
TakaRikka bc6c132d69 Merge pull request #413 from TwilitRealm/uninitialized-inko
add uninitialized variable fix
2026-04-17 15:04:08 -07:00
TakaRikka 3fe26f8dd6 Merge pull request #410 from TwilitRealm/instant-text
Hold B for instant text setting
2026-04-17 15:03:35 -07:00
Irastris 054c4384be Gyro: Add Subjectivity ProcIDs 2026-04-17 17:13:12 -04:00
roeming 570d00ee8c Update src/d/actor/d_a_npc_inko.cpp
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2026-04-17 15:14:00 -04:00
roeming 7ae1818550 add uninitialized variable fix 2026-04-17 15:05:12 -04:00
Lurs edea6a1418 fix #260 and potentially more 2026-04-17 16:12:53 +02:00
gymnast86 4e433f646b Merge branch 'main' of https://github.com/TwilitRealm/dusk into instant-text 2026-04-17 01:30:19 -07:00
gymnast86 5ba04524eb implement instant text setting 2026-04-17 01:30:08 -07:00
Luke Street f293281eb2 Merge pull request #408 from TwilitRealm/ci-2
macOS CI, iOS file picker, icons, safe area avoidance

Resolves #382
2026-04-17 00:00:34 -06:00
Luke Street 2db4040843 Make HUD viewport respect SDL_GetWindowSafeArea 2026-04-16 22:47:02 -06:00
Irastris c7de341484 Frame interp: Ganondorf's Cape 2026-04-16 22:29:44 -04:00
Irastris c7d9a8733f Gyro: Revisions & Rollgoal Mirror Mode 2026-04-16 15:31:58 -04:00
TakaRikka 88bdea1fd3 mirror minimap 2026-04-16 04:46:06 -07:00
Irastris 3db0281088 Gyro: ROLLGOAL! 2026-04-16 05:17:50 -04:00
Luke Street 5c61c5ede8 Add Bloom debug window 2026-04-16 00:34:17 -06:00
Irastris 433f058aea Frame interp: Revised camera system
FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
SuperDude88 1c057bb24a Fix Unloading Gates (#397)
* Fix Unloading Gates

- Fix CitS/Lakebed gates not loading if you don't restart the game between the different instances

Comment should be upstreamed to decomp (+ daDsh_c brief should be changed from "Death Sword Shutter Gate" which isn't accurate)

* Clarify Comment

- Add details about GC/Wii vs TPHD
2026-04-15 20:00:05 -06:00
Howard Luck b0b1978c76 Fix dangling daMyna_c file-statics across scenes (#392) 2026-04-15 10:52:30 -06:00
Pheenoh 5f69895326 Merge remote-tracking branch 'origin/main' into fix/telma_dialog 2026-04-14 21:05:29 -06:00
TakaRikka 194cb94d43 Merge pull request #380 from TwilitRealm/feature/disable-main-hud
Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
TakaRikka 22535ba84d Merge pull request #379 from TwilitRealm/minigame-wide-hud
Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Pheenoh ab65f42816 Wait to finish creating Telma actor during escort on PC until the player is loaded 2026-04-14 20:47:30 -06:00
Irastris 97c459a614 Frame interp: GOAT IN! 2026-04-14 17:51:00 -04:00
Irastris cd9bb31b02 Frame interp: Howl 2 Electric Boogaloo 2026-04-14 17:17:29 -04:00
Irastris e37c912053 Frame interp: Stable keying for simple shadows 2026-04-14 16:55:24 -04:00
MelonSpeedruns 4e42af6cd8 Disable Main HUD Feature 2026-04-14 15:43:52 -04:00
Irastris 87a95fb1b8 Frame interp: Howl UI scrolling dot 2026-04-14 15:27:29 -04:00
MelonSpeedruns 83b210e26c Widescreen minigame counters 2026-04-14 15:10:28 -04:00
Irastris 3bcb07dba4 Frame interp: Title logo presentation sync & minor sync refactor 2026-04-14 12:22:08 -04:00
CraftyBoss ddfe21b18a fix shadow resolution changing causing a crash
operator delete[] was used instead of JKR_DELETE_ARRAY, which causes standard allocator to freak out
2026-04-14 02:45:16 -07:00
TakaRikka 7e56747e33 Merge pull request #359 from TwilitRealm/feature/time-stones
Sun's Song
2026-04-14 02:38:10 -07:00
madeline 130e5c9502 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-14 01:55:18 -07:00
madeline 505ef363fd more save state fixes 2026-04-14 01:55:14 -07:00
Irastris d32dc7481e Frame interp: Initial presentation sync implementation 2026-04-14 02:41:11 -04:00
madeline e08807f44f style 2026-04-13 23:34:57 -07:00
Irastris 8ea0352fed Frame interp: Initial presentation sync implementation 2026-04-14 02:33:44 -04:00
madeline 7f6696715a fix crash when loading states with ZA from title screen 2026-04-13 23:23:07 -07:00
madeline 48c9f1e984 fix menu capture crash fixes #300 2026-04-13 20:08:48 -07:00
madeline 62fc79425e Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-13 19:35:33 -07:00
madeline 266f36118f fix hot springs water 2026-04-13 19:35:29 -07:00
Jasper St. Pierre c6e67daeac d_drawlist: shadow fix
dDlst_shadowControl_c::reset() is called every frame, dDlst_shadowControl_c::init() is not. Fix up dDlst_shadowControl_c::init() to not leak and reset its own data when needed, and remove texture reset calls which tear down the texobj.
2026-04-13 19:34:25 -07:00
Jasper St. Pierre 03a46635a0 d_drawlist: naming cleanup 2026-04-13 19:34:25 -07:00
MelonSpeedruns d865c82f76 Added howling anywhere (R+X) 2026-04-13 18:08:05 -04:00
MelonSpeedruns f15a4f07e5 Time Stones now with Song of Time 2026-04-13 13:03:28 -04:00
MelonSpeedruns 277d16c110 Time Stones Feature 2026-04-13 10:46:09 -04:00
TakaRikka c6fd502d01 Merge https://github.com/zeldaret/tp 2026-04-13 01:44:04 -07:00