gymnast86
796a67f207
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
2026-04-11 13:27:33 -07:00
PJB3005
9704f32411
Merge remote-tracking branch 'decomp/main'
2026-04-11 19:59:09 +02:00
Howard Luck
c51b8d0666
Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes ( #325 )
2026-04-11 19:49:52 +02:00
Howard Luck
a8f4f44708
Fix daE_FB_c::mKeys array size on PC ( #324 )
2026-04-11 19:49:17 +02:00
Howard Luck
ba9d5ba6c5
Fix obj_maki_class::field_0x6f8 array size ( #322 )
2026-04-11 19:48:47 +02:00
Pieter-Jan Briers
a0e12c36e7
UB fixes ( #3150 )
...
* Fix incorrect size for J2DTevBlock8::insertTexture local_38
* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size
* dMeter_drawLightDropHIO_c mVesselAlpha fix
* d_a_mg_rod array size fixes
* Fix e_tk2_class mActionTimer array size
* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
Howard Luck
f735a07dca
Fix daNpcCoach_Attr_c::field_0x28 array size ( #320 )
2026-04-11 17:33:27 +02:00
gymnast86
1873330e61
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
2026-04-11 00:29:48 -07:00
TakaRikka
6f793b0c42
henna ub fix ( #3147 )
2026-04-11 00:07:18 -07:00
Irastris
fb9178cac9
Implement unlocked framerates via interpolation ( #315 )
...
* Disable waitForTick and waitBlanking
* Initial frame interpolation implementation
* Initial batch of speed fixes
* Fix Iron Boots
* Strip dead code once used for debugging
* Interpolate shadows
* Revert overzealous/redundant lookups
* Fix JUTFader
* Fix field map cursor
* Fix various particle effects
* Fix Midna when riding Wolf Link
* Fix title logo
* Title Logo 2: Electric Boogaloo
* Fixed grass and flowers
* "Unlock Framerate" config option (WIP)
* Wrap more things in TARGET_PC
* Finish wrapping things in TARGET_PC
* Missed one
* Disable dComIfGd_drawXluListInvisible when interpolating
---------
Co-authored-by: Luke Street <luke@street.dev >
2026-04-11 01:06:25 -06:00
Pieter-Jan Briers
ba5799200e
Fix field array size on field_0x50 ( #3145 )
...
UB caught by modern compilers, this fixes it.
2026-04-10 23:44:22 -07:00
Pieter-Jan Briers
c2113abd62
Couple names in dMeterMap_c ( #3142 )
2026-04-10 23:41:24 -07:00
Luke Street
8c07d8bb8e
Fix npc_henna_class missing pointers
2026-04-11 00:30:40 -06:00
gymnast86
87116b871b
add randomizer startflags
2026-04-10 17:20:34 -07:00
PJB3005
3bcd46dc30
Add Tracy stuff
2026-04-09 18:47:34 +02:00
PJB3005
8aa6ce950c
Fix bigger wallet type display in collection screen
...
Fixes https://github.com/TwilitRealm/dusk/issues/223
2026-04-07 20:36:44 +02:00
PJB3005
3229afa0b1
More TU debug consistency
...
Thought this was the cause of #264 . Didn't end up being the case but figure it's still best to fix it.
2026-04-07 15:44:43 +02:00
MelonSpeedruns
9a27718808
Almost all menus scaled
2026-04-05 17:04:39 -04:00
Max Roncace
970664d7f9
Add tweak to enable/disable TV settings screen
2026-04-04 00:32:17 -04:00
PJB3005
2edbcd6c65
Merge branch 'main' into 26-04-01-quick-transform
2026-04-02 20:35:49 +02:00
TakaRikka
f04a0d2119
add enhancements menu tab
2026-04-02 03:11:58 -07:00
TakaRikka
d5cd60cd0d
Merge pull request #196 from TakaRikka/feature/camera-invert-option
...
Added camera invert X option to Tweaks menu
2026-04-01 18:30:35 -07:00
PJB3005
2c82fcb255
How did this compile on my branch but not here... (fix d_a_movie_player.h)
2026-04-01 23:48:45 +02:00
PJB3005
7480cd3c34
Implement Quick Transform from Rando
2026-04-01 18:11:49 +02:00
Pieter-Jan Briers
6730d0c952
Merge branch 'main' into 26-03-28-movie-player
2026-04-01 15:15:08 +02:00
PJB3005
40aad8929e
Couple names in dMeterMap_c
2026-04-01 01:11:28 +02:00
MelonSpeedruns
5fae2be850
Added camera invert X option to Tweaks menu
2026-03-31 17:33:28 -04:00
Lurs
b95c4d8c28
Fix also the big map
2026-03-31 13:14:08 +02:00
Lurs
c1e905ee74
Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes
2026-03-31 11:38:59 +02:00
PJB3005
b7a69c6986
Fast iron boots tweak
2026-03-31 03:17:56 +02:00
TakaRikka
adfa259ccb
Merge https://github.com/zeldaret/tp
2026-03-30 02:21:28 -07:00
TakaRikka
885fad3312
Z2Audio player debug work / fix actor method returns ( #3140 )
...
* Z2Audio player debug work
* fix actor method returns
* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka
f9a986cf28
fix flowers
2026-03-30 00:08:07 -07:00
TakaRikka
76c9548e4a
d_path / d_vibration debug work ( #3138 )
...
* dpath debug
* dvibration debug
* d_meter2_info debug
* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar
84fcdf22a0
E ws work ( #3137 )
...
* e_ws work
* more doc
* add debug message
* move declaration
* more match
* test
* Revert "more match"
This reverts commit 3d910e6e913d84685aa40fe993a50402b3ee27a1.
* fix
* cleanup
* fix
* rename mIsHome
2026-03-29 16:27:52 -07:00
PJB3005
c196ded104
Don't include weak_bss_1109_to_1009.h on PC
...
Not relevant to us.
2026-03-29 04:34:45 +02:00
PJB3005
9738917a91
Clang compile fixes
2026-03-29 03:29:30 +02:00
PJB3005
b17b5fe405
Works a lot better now
2026-03-29 00:19:56 +01:00
Max Roncace
0de67a8320
Add even more heap debug names
2026-03-25 20:53:18 -04:00
TakaRikka
364400d56f
save editor wip
2026-03-23 05:01:42 -07:00
TakaRikka
775dad0633
Merge https://github.com/zeldaret/tp
2026-03-21 01:14:00 -07:00
TakaRikka
ae6caa77a0
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
CraftyBoss
9510c94454
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Lurs
0474db2fdf
remove double swapping
2026-03-20 15:50:57 +01:00
CraftyBoss
315f23b930
fix StaffWork being too big for work buffer, increase mpTalkHeap size
2026-03-19 23:54:00 -04:00
TakaRikka
674e5dcaa1
Merge https://github.com/zeldaret/tp
2026-03-18 02:58:55 -07:00
TakaRikka
81add0a2ab
fix push pull callback UB in other compilers ( #3134 )
2026-03-18 02:57:37 -07:00
TakaRikka
929e71975c
add cc collider view (broken color)
2026-03-18 01:25:42 -07:00
Max Roncace
bb061a1225
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
TakaRikka
dee722dab5
cc debug work ( #3133 )
2026-03-17 22:48:37 -07:00