PJB3005
7ac96d0251
Merge branch 'main' into pjb-audio
2026-03-25 16:43:59 +01:00
Lurs
3ad7e70963
removing Z2Creature::startCreatureVoice stub
2026-03-25 09:35:16 +01:00
PJB3005
acf3844f1f
Add note about DUSK_SELECTED_OPT to README
2026-03-23 13:53:23 +01:00
PJB3005
ff7a80c7b4
Add a bunch of missing imgui close buttons
2026-03-23 13:46:46 +01:00
PJB3005
d5786356e2
Threading cleanup: remove MallocAllocator stuff
...
Not necessary anymore now that JKRHeap is isolated
2026-03-23 13:34:20 +01:00
TakaRikka
4a2294c40b
save editor wip
2026-03-23 05:01:42 -07:00
TakaRikka
b0e3a4e0d2
enable cs fades again
2026-03-22 00:20:37 -07:00
TakaRikka
793e09b95c
aeralfos UB fix
2026-03-21 22:56:44 -07:00
TakaRikka
6d4f41b50d
fix fopAcM_createItemFromEnemyID fix
2026-03-21 20:30:41 -07:00
TakaRikka
82172e2ee5
fix fopAcM_createItemFromEnemyID
2026-03-21 19:06:51 -07:00
TakaRikka
7ce4c444ec
fix d_a_peru animation data
2026-03-21 18:05:29 -07:00
TakaRikka
9bc74b0226
various crash fixes
2026-03-21 05:07:51 -07:00
TakaRikka
0122e42e1e
fix potential crash with heap name display
2026-03-21 01:50:20 -07:00
TakaRikka
2075da3347
Merge https://github.com/zeldaret/tp
2026-03-21 01:14:00 -07:00
TakaRikka
f8cf545848
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
CraftyBoss
328102ef2e
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-21 00:56:15 -04:00
CraftyBoss
955a70db1e
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Max Roncace
2c7ae22167
Add more heap names for debug
2026-03-20 20:59:50 -04:00
PJB3005
f28585d18c
Fix block-unaligned loop decoding
2026-03-20 19:38:49 +01:00
PJB3005
d257229e9c
Stop compiling more DSP stubs
2026-03-20 18:50:47 +01:00
PJB3005
fb1323a583
Stop compiling some DSP-related files.
...
Replace it all with stubs.
2026-03-20 18:05:17 +01:00
PJB3005
82511a95af
CLion? More like CLiedToMe
2026-03-20 17:54:37 +01:00
PJB3005
ebebb1af34
Audio system cleanup and comments
2026-03-20 17:51:42 +01:00
PJB3005
a6817f69d0
struct JASWaveArc forward declaration fix
2026-03-20 17:51:09 +01:00
Lurs
e22c9da163
remove double swapping
2026-03-20 15:50:57 +01:00
Max Roncace
4a4a5724e1
Fix last argument in calls to dCamera_c::startEventCamera
...
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss
4c613244c1
oops forgot to include something
2026-03-19 23:59:37 -04:00
CraftyBoss
fe60866ffd
fix StaffWork being too big for work buffer, increase mpTalkHeap size
2026-03-19 23:54:00 -04:00
PJB3005
b8b64304e4
Attempt to allow sample rates to be changed dynamically
...
Doesn't fix the walking bomb things :(
2026-03-19 20:28:15 +01:00
PJB3005
911a12aaea
How did this compile ???
2026-03-19 20:27:46 +01:00
PJB3005
e0ad41e3be
Merge remote-tracking branch 'origin/main' into pjb-audio
2026-03-19 20:16:57 +01:00
PJB3005
5d5969f415
Load bearing include
2026-03-19 20:07:39 +01:00
PJB3005
a1631942b6
Move the audio dumping code to a define
2026-03-19 20:06:28 +01:00
PJB3005
5419d357d8
Skip work in ReadChannelSamples if no new samples needed
2026-03-19 20:06:02 +01:00
PJB3005
6df246eb06
PCM16 support
...
Wanted this to test something, not sure if it's used in-game
2026-03-19 20:05:47 +01:00
CraftyBoss
e0bbf3e575
add more be swap in J3DDeform data, stub TObject_sound::do_paragraph
2026-03-19 13:36:10 -04:00
PJB3005
3d396d66b6
Stereo audio!
2026-03-19 17:47:11 +01:00
PJB3005
3cd3514888
More imgui stuff!!!
2026-03-19 16:04:18 +01:00
TakaRikka
d1b9b74271
fix kcol wall correct
2026-03-18 22:58:43 -07:00
TakaRikka
ad43dee0e7
fix horse grass
2026-03-18 18:27:22 -07:00
TakaRikka
2ce36679f7
player info display tool
2026-03-18 17:29:08 -07:00
TakaRikka
46ac385a4d
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-18 16:18:23 -07:00
TakaRikka
0731b7ca1f
Merge pull request #99 from TakaRikka/fix/imgui-begin-frame
...
Move aurora_begin_frame/aurora_end_frame calls to main loop
2026-03-18 13:43:30 -07:00
Max Roncace
cfc3a5f483
Move aurora_begin_frame/aurora_end_frame calls to main loop
...
This fixes an issue when using SDL's X11 backend due to Dusk
attempting to render ImGui menus without an active frame.
2026-03-18 16:33:03 -04:00
Max Roncace
fbbf27e73d
Update m_Do window viewport immediately on Aurora window resize
...
The framebuffer size flows into Aurora as follows:
Into JUTVideo:
AURORA_WINDOW_RESIZED handler ->
mDoGph_gInf_c::setWindowSize ->
JUTVideo::setWindowSize
From JUTVideo -> dComIfG_play_c:
fpcCt_Handler ->
phase_4 ->
dComIfGp_setWindow
From dComIfGp_play_c -> Aurora:
mDoGph_Painter ->
drawDepth2 ->
GXSetTexCopySrc ->
GXCopyTex ->
aurora::gfx::resolve_pass (called by GXCopyTex)
The trouble is that 1) phase_4 is only called when creating a new scene/room,
and 2) even when it is called, mDoGph_Painter is executed before fpcCt_Handler
in the main loop so the new size isn't visible to aurora::gfx::resolve_pass
until one frame after it's set. This causes a crash due to the original size
being passed to CopyTextureToTexture despite the destination framebuffer now
being smaller.
As a workaround, we just cut out the whole middleman section and call
dComIfGp_setWindow immediately when we receive a resize event. This way the new
size is immediately visible to Aurora.
2026-03-18 12:46:56 -04:00
TakaRikka
b202701757
Merge https://github.com/zeldaret/tp
2026-03-18 02:58:55 -07:00
TakaRikka
bc7503cb70
fix push pull callback UB in other compilers ( #3134 )
2026-03-18 02:57:37 -07:00
TakaRikka
cefd7e59a1
add cc collider view (broken color)
2026-03-18 01:25:42 -07:00
Max Roncace
5cb3a39f43
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
TakaRikka
f64015ea38
cc debug work ( #3133 )
2026-03-17 22:48:37 -07:00