TakaRikka
803eb07341
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-26 04:52:52 -07:00
TakaRikka
e212ccd417
save editor inventory menu wip
2026-03-26 04:52:09 -07:00
Lurs
4a90460ba0
Fix audio memory leak
2026-03-26 11:02:24 +01:00
YunataSavior
488ceb8136
Fix "switch case passes initialization" in d_a_peru
2026-03-25 21:28:58 -07:00
Max Roncace
204f35f7ae
Fix incorrect asserts in object-particle
...
This fixes a crash in the first King Bulblin sequence (in Ordon Spring)
as well as in the first cutscene in Renado's sanctuary, and probably
some other sequences too.
This is meant as a band-aid until the upstream fix here is merged:
https://github.com/zeldaret/tp/pull/3136
2026-03-25 20:57:31 -04:00
Max Roncace
0de67a8320
Add even more heap debug names
2026-03-25 20:53:18 -04:00
Max Roncace
9c0110d0fa
Map loader: Reset room/point values when region is changed
2026-03-25 20:53:18 -04:00
Max Roncace
c6c6a6be33
Improve exp heap alloc failure message
2026-03-25 20:53:18 -04:00
Max Roncace
7d3795f745
Detect and replace NaNs in cXyz default ctor
...
This fixes intermittent segfaults due to invalid atan table lookups.
For some reason zero-initializing all cXyz objects causes issues, as
does initializing them with INFINITY or -INFINITY. However, at least
one of the possible crashes (in d_a_e_yg's search_ground_1) is
guaranteed to happen whenever a specific uninitialized cXyz contains
a NaN for x or z.
A possible explanation for these crashes not occurring on hardware might
be that the problematic objects happen to be placed at memory locations
that happen to never contain a NaN upon allocation, so the buggy code
was never caught. Further investigation would be needed to determine if
this is what's actually happening, though.
2026-03-25 20:53:18 -04:00
Max Roncace
816d853002
Fix ctb::data::TBlockData endian issues
...
This fixes some buggy cutscene camera positions and potentially
related crashes.
2026-03-25 20:53:18 -04:00
madeline
85d3b982b2
fixes #107
2026-03-25 12:05:50 -07:00
PJB3005
7944437dcc
Merge branch 'main' into pjb-audio
2026-03-25 16:43:59 +01:00
Lurs
5fbf8e4a7f
removing Z2Creature::startCreatureVoice stub
2026-03-25 09:35:16 +01:00
madeline
2618da7453
properly scale deku toad camera detection range
2026-03-24 18:34:12 -07:00
madeline
c31fde8221
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-24 18:25:05 -07:00
madeline
5fd5882881
fix trimming viewport scissoring fixes #121
2026-03-24 18:25:01 -07:00
Lurs
47402f56c8
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-24 11:20:12 +01:00
Lurs
42a0fbbf44
Add toggle for water projection offset. Potentially fixes #77
2026-03-24 11:19:58 +01:00
madeline
a1f78609d8
turn on background input
2026-03-23 23:17:26 -07:00
madeline
2a02ab7f09
fuck interrupts
2026-03-23 22:16:57 -07:00
PJB3005
a7fbdd6ece
Add note about DUSK_SELECTED_OPT to README
2026-03-23 13:53:23 +01:00
PJB3005
0148d913e1
Add a bunch of missing imgui close buttons
2026-03-23 13:46:46 +01:00
PJB3005
946d1ae9b7
Threading cleanup: remove MallocAllocator stuff
...
Not necessary anymore now that JKRHeap is isolated
2026-03-23 13:34:20 +01:00
TakaRikka
364400d56f
save editor wip
2026-03-23 05:01:42 -07:00
TakaRikka
68df239197
enable cs fades again
2026-03-22 00:20:37 -07:00
TakaRikka
58c406173a
aeralfos UB fix
2026-03-21 22:56:44 -07:00
TakaRikka
aefdbd9ab1
fix fopAcM_createItemFromEnemyID fix
2026-03-21 20:30:41 -07:00
TakaRikka
07e7348b32
fix fopAcM_createItemFromEnemyID
2026-03-21 19:06:51 -07:00
TakaRikka
7c03087600
fix d_a_peru animation data
2026-03-21 18:05:29 -07:00
TakaRikka
ef0f9ef7fd
various crash fixes
2026-03-21 05:07:51 -07:00
TakaRikka
1e79756929
fix potential crash with heap name display
2026-03-21 01:50:20 -07:00
TakaRikka
775dad0633
Merge https://github.com/zeldaret/tp
2026-03-21 01:14:00 -07:00
TakaRikka
ae6caa77a0
cleanup d_a_obj_wflag ( #3135 )
2026-03-21 00:56:27 -07:00
CraftyBoss
da132863e9
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-03-21 00:56:15 -04:00
CraftyBoss
9510c94454
more BE stuff, fix scissors for dmap/fmap
2026-03-21 00:56:01 -04:00
Max Roncace
3fe39464f1
Add more heap names for debug
2026-03-20 20:59:50 -04:00
PJB3005
324f651683
Fix block-unaligned loop decoding
2026-03-20 19:38:49 +01:00
PJB3005
36e90df60c
Stop compiling more DSP stubs
2026-03-20 18:50:47 +01:00
PJB3005
0fbb62d7dc
Stop compiling some DSP-related files.
...
Replace it all with stubs.
2026-03-20 18:05:17 +01:00
PJB3005
3f671b028d
CLion? More like CLiedToMe
2026-03-20 17:54:37 +01:00
PJB3005
6443b9fded
Audio system cleanup and comments
2026-03-20 17:51:42 +01:00
PJB3005
c940e04b56
struct JASWaveArc forward declaration fix
2026-03-20 17:51:09 +01:00
Lurs
0474db2fdf
remove double swapping
2026-03-20 15:50:57 +01:00
Max Roncace
7ae18f3a9d
Fix last argument in calls to dCamera_c::startEventCamera
...
The last argument is used as a char*, so we need to explicitly
pass nullptr instead of 0 to ensure it has the correct type.
This was causing crashes due to va_arg reading 8 bytes when only 4
were provided by the caller - if the out-of-bounds bytes are
non-zero, the null check fails and it continues pulling args from
beyond the argument buffer potentially triggering a segfault.
2026-03-20 02:51:29 -04:00
CraftyBoss
91d8e422ac
oops forgot to include something
2026-03-19 23:59:37 -04:00
CraftyBoss
315f23b930
fix StaffWork being too big for work buffer, increase mpTalkHeap size
2026-03-19 23:54:00 -04:00
PJB3005
62df53299a
Attempt to allow sample rates to be changed dynamically
...
Doesn't fix the walking bomb things :(
2026-03-19 20:28:15 +01:00
PJB3005
36beea1fa5
How did this compile ???
2026-03-19 20:27:46 +01:00
PJB3005
6c3d9d2e38
Merge remote-tracking branch 'origin/main' into pjb-audio
2026-03-19 20:16:57 +01:00
PJB3005
44e8bf521b
Load bearing include
2026-03-19 20:07:39 +01:00