Commit Graph

2747 Commits

Author SHA1 Message Date
PJB3005 c940e04b56 struct JASWaveArc forward declaration fix 2026-03-20 17:51:09 +01:00
PJB3005 62df53299a Attempt to allow sample rates to be changed dynamically
Doesn't fix the walking bomb things :(
2026-03-19 20:28:15 +01:00
PJB3005 36beea1fa5 How did this compile ??? 2026-03-19 20:27:46 +01:00
PJB3005 6c3d9d2e38 Merge remote-tracking branch 'origin/main' into pjb-audio 2026-03-19 20:16:57 +01:00
PJB3005 44e8bf521b Load bearing include 2026-03-19 20:07:39 +01:00
PJB3005 355c4e9556 Move the audio dumping code to a define 2026-03-19 20:06:28 +01:00
PJB3005 34e0da4a00 Skip work in ReadChannelSamples if no new samples needed 2026-03-19 20:06:02 +01:00
PJB3005 bc1e2cb31f PCM16 support
Wanted this to test something, not sure if it's used in-game
2026-03-19 20:05:47 +01:00
CraftyBoss 1aaa023e74 add more be swap in J3DDeform data, stub TObject_sound::do_paragraph 2026-03-19 13:36:10 -04:00
PJB3005 c8866854c3 Stereo audio! 2026-03-19 17:47:11 +01:00
PJB3005 a2d00da978 More imgui stuff!!! 2026-03-19 16:04:18 +01:00
TakaRikka 6b74ee58d4 fix kcol wall correct 2026-03-18 22:58:43 -07:00
TakaRikka 86bad90a4f fix horse grass 2026-03-18 18:27:22 -07:00
TakaRikka cbc9f58452 player info display tool 2026-03-18 17:29:08 -07:00
TakaRikka 74f39689bc Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-18 16:18:23 -07:00
TakaRikka e709ab39aa Merge pull request #99 from TakaRikka/fix/imgui-begin-frame
Move aurora_begin_frame/aurora_end_frame calls to main loop
2026-03-18 13:43:30 -07:00
Max Roncace 49080f6119 Move aurora_begin_frame/aurora_end_frame calls to main loop
This fixes an issue when using SDL's X11 backend due to Dusk
attempting to render ImGui menus without an active frame.
2026-03-18 16:33:03 -04:00
Max Roncace 2194b7ecf4 Update m_Do window viewport immediately on Aurora window resize
The framebuffer size flows into Aurora as follows:

Into JUTVideo:
  AURORA_WINDOW_RESIZED handler ->
  mDoGph_gInf_c::setWindowSize ->
  JUTVideo::setWindowSize
From JUTVideo -> dComIfG_play_c:
  fpcCt_Handler ->
  phase_4 ->
  dComIfGp_setWindow
From dComIfGp_play_c -> Aurora:
  mDoGph_Painter ->
  drawDepth2 ->
  GXSetTexCopySrc ->
  GXCopyTex ->
  aurora::gfx::resolve_pass (called by GXCopyTex)

The trouble is that 1) phase_4 is only called when creating a new scene/room,
and 2) even when it is called, mDoGph_Painter is executed before fpcCt_Handler
in the main loop so the new size isn't visible to aurora::gfx::resolve_pass
until one frame after it's set. This causes a crash due to the original size
being passed to CopyTextureToTexture despite the destination framebuffer now
being smaller.

As a workaround, we just cut out the whole middleman section and call
dComIfGp_setWindow immediately when we receive a resize event. This way the new
size is immediately visible to Aurora.
2026-03-18 12:46:56 -04:00
TakaRikka 674e5dcaa1 Merge https://github.com/zeldaret/tp 2026-03-18 02:58:55 -07:00
TakaRikka 81add0a2ab fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
TakaRikka 929e71975c add cc collider view (broken color) 2026-03-18 01:25:42 -07:00
Max Roncace bb061a1225 Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
TakaRikka dee722dab5 cc debug work (#3133) 2026-03-17 22:48:37 -07:00
Max Roncace 8578874254 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
Max Roncace f17c134aff Fix vertex data not being populated for non-textured models
This affects models loaded by d_a_bg such as Stage/bmde/model2.bmd.
2026-03-18 00:25:38 -04:00
Lurs 7ba4862622 BE or un-BE, that is the question 2026-03-17 14:39:02 +01:00
Lurs f2b73c1037 BE field_0x04 of "new" struct SizedGroup in src\d\actor\d_a_passer_mng.cpp 2026-03-17 13:25:27 +01:00
TakaRikka eaad85d618 initial collision viewer 2026-03-17 05:17:43 -07:00
TakaRikka 266c4317d9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00
TakaRikka 3aec45d6d7 various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss 851452bca6 npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc 2026-03-17 02:16:09 -07:00
CraftyBoss e17c32f41e BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func 2026-03-16 22:01:46 -07:00
TakaRikka a10f7b7806 Merge pull request #96 from TakaRikka/ira-bloomtoggle
Toggle bloom from graphics menu
2026-03-16 17:03:39 -07:00
Irastris 563e25e1b9 Toggle bloom from graphics menu 2026-03-16 19:54:44 -04:00
PJB3005 2688ed93f0 Audio processing in f32 2026-03-17 00:03:35 +01:00
PJB3005 db47a6b9bd Clear history samples when resetting channel 2026-03-17 00:03:15 +01:00
CraftyBoss e751e3b3da fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar 2026-03-16 15:43:42 -07:00
PJB3005 b6fc8019ce More ImGuiAudio stuff 2026-03-16 23:37:57 +01:00
PJB3005 c2879e735c Disable JASAiCtrl safety kill code
Doesn't work properly and causes weird behavior
2026-03-16 23:35:57 +01:00
TakaRikka 61d2ba1e33 Merge pull request #93 from TakaRikka/ira-crashfix1
JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
TakaRikka 609685b3e6 Merge pull request #94 from TakaRikka/bugfixes
Bugfixes for some issues (cXyz in savegame, collision and fading)
2026-03-16 14:21:49 -07:00
Max Roncace 2679b7d02b Fix crashes due to current texture not being set before loading (#61, #95) 2026-03-16 16:28:22 -04:00
PJB3005 3bab77b59d Fix CUTOFF_TO_IIR_TABLE OOB 2026-03-16 16:48:45 +01:00
Irastris 451ebcbb3c Use DUSK_AUDIO_DISABLED instead of TARGET_PC 2026-03-16 11:48:45 -04:00
PJB3005 6f2b730143 BE fix MixConfig 2026-03-16 16:48:38 +01:00
PJB3005 fae09942a4 Fix setBusConnect OOB for "dolby mode" channels 2026-03-16 16:48:11 +01:00
PJB3005 b383fad1ad Fix fopAcM_cullingCheck use after scope 2026-03-16 15:53:15 +01:00
PJB3005 1e1dc8d88e dStage_startStage_c::set fix strcpy to same pointer
And just switch to strncpy_s while we're at it.
2026-03-16 15:48:09 +01:00
PJB3005 743e5b11d8 Fix NullTexData too small 2026-03-16 15:44:36 +01:00
PJB3005 a724d1b9ad Fix sprintf buffer too small in dMsgObject_c::readMessageGroupLocal 2026-03-16 15:44:26 +01:00