mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-04 03:12:48 -04:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 1a7c853d9b | |||
| 9a3428983b | |||
| 15a846478b | |||
| 00704ad838 | |||
| f52c715364 |
+10
-10
@@ -13,7 +13,7 @@ const u16 l_J_Ohana00_64TEX__height = 63;
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#if TARGET_PC
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#include "dusk/dvd_asset.hpp"
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using GameVersion = dusk::version::GameVersion;
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static u8* l_J_Ohana00_64TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9060}, {GameVersion::GcnPal, 0x9060}}, 0x800), true); return buf; }
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static u8* l_J_Ohana00_64TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9060}, {GameVersion::GcnPal, 0x9060}, {GameVersion::GcnJpn, 0x9060}}, 0x800), true); return buf; }
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#define l_J_Ohana00_64TEX (l_J_Ohana00_64TEX_get())
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#else
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#include "assets/l_J_Ohana00_64TEX.h"
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@@ -111,10 +111,10 @@ static u8 l_flowerTexCoord[] = {
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#if TARGET_PC
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using GameVersion = dusk::version::GameVersion;
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static u8* l_J_hana00DL_get() { static u8 buf[0x150]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9D20}, {GameVersion::GcnPal, 0x9D20}}, 0x150), true); return buf; }
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static u8* l_J_hana00_cDL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9E80}, {GameVersion::GcnPal, 0x9E80}}, 0xDE), true); return buf; }
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static u8* l_matDL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9F60}, {GameVersion::GcnPal, 0x9F60}}, 0x99), true); return buf; }
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static u8* l_matLight4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xA000}, {GameVersion::GcnPal, 0xA000}}, 0x99), true); return buf; }
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static u8* l_J_hana00DL_get() { static u8 buf[0x150]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9D20}, {GameVersion::GcnPal, 0x9D20}, {GameVersion::GcnJpn, 0x9D20}}, 0x150), true); return buf; }
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static u8* l_J_hana00_cDL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9E80}, {GameVersion::GcnPal, 0x9E80}, {GameVersion::GcnJpn, 0x9E80}}, 0xDE), true); return buf; }
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static u8* l_matDL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9F60}, {GameVersion::GcnPal, 0x9F60}, {GameVersion::GcnJpn, 0x9F60}}, 0x99), true); return buf; }
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static u8* l_matLight4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xA000}, {GameVersion::GcnPal, 0xA000}, {GameVersion::GcnJpn, 0xA000}}, 0x99), true); return buf; }
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#define l_J_hana00DL (l_J_hana00DL_get())
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#define l_J_hana00_cDL (l_J_hana00_cDL_get())
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#define l_matDL (l_matDL_get())
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@@ -270,11 +270,11 @@ static u8 l_flowerTexCoord2[] = {
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#if TARGET_PC
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using GameVersion = dusk::version::GameVersion;
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static u8* l_J_hana01DL_get() { static u8 buf[0x138]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB7C0}, {GameVersion::GcnPal, 0xB7C0}}, 0x138), true); return buf; }
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static u8* l_J_hana01_c_00DL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB900}, {GameVersion::GcnPal, 0xB900}}, 0xDE), true); return buf; }
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static u8* l_J_hana01_c_01DL_get() { static u8 buf[0x128]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB9E0}, {GameVersion::GcnPal, 0xB9E0}}, 0x128), true); return buf; }
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static u8* l_mat2DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xBB20}, {GameVersion::GcnPal, 0xBB20}}, 0x99), true); return buf; }
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static u8* l_mat2Light4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xBBC0}, {GameVersion::GcnPal, 0xBBC0}}, 0x99), true); return buf; }
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static u8* l_J_hana01DL_get() { static u8 buf[0x138]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB7C0}, {GameVersion::GcnPal, 0xB7C0}, {GameVersion::GcnJpn, 0xB7C0}}, 0x138), true); return buf; }
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static u8* l_J_hana01_c_00DL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB900}, {GameVersion::GcnPal, 0xB900}, {GameVersion::GcnJpn, 0xB900}}, 0xDE), true); return buf; }
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static u8* l_J_hana01_c_01DL_get() { static u8 buf[0x128]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB9E0}, {GameVersion::GcnPal, 0xB9E0}, {GameVersion::GcnJpn, 0xB9E0}}, 0x128), true); return buf; }
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static u8* l_mat2DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xBB20}, {GameVersion::GcnPal, 0xBB20}, {GameVersion::GcnJpn, 0xBB20}}, 0x99), true); return buf; }
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static u8* l_mat2Light4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xBBC0}, {GameVersion::GcnPal, 0xBBC0}, {GameVersion::GcnJpn, 0xBBC0}}, 0x99), true); return buf; }
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#define l_J_hana01DL (l_J_hana01DL_get())
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#define l_J_hana01_c_00DL (l_J_hana01_c_00DL_get())
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#define l_J_hana01_c_01DL (l_J_hana01_c_01DL_get())
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@@ -21,8 +21,8 @@ const u16 l_M_kusa05_RGBATEX__height = 31;
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#if TARGET_PC
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#include "dusk/dvd_asset.hpp"
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using GameVersion = dusk::version::GameVersion;
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static u8* l_M_kusa05_RGBATEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x7680}, {GameVersion::GcnPal, 0x7680}}, 0x800), true); return buf; }
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static u8* l_M_Hijiki00TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x7E80}, {GameVersion::GcnPal, 0x7E80}}, 0x800), true); return buf; }
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static u8* l_M_kusa05_RGBATEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x7680}, {GameVersion::GcnPal, 0x7680}, {GameVersion::GcnJpn, 0x7680}}, 0x800), true); return buf; }
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static u8* l_M_Hijiki00TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x7E80}, {GameVersion::GcnPal, 0x7E80}, {GameVersion::GcnJpn, 0x7E80}}, 0x800), true); return buf; }
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#define l_M_kusa05_RGBATEX (l_M_kusa05_RGBATEX_get())
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#define l_M_Hijiki00TEX (l_M_Hijiki00TEX_get())
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#else
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@@ -116,12 +116,12 @@ static u8 l_texCoord[160] = {
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#if TARGET_PC
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using GameVersion = dusk::version::GameVersion;
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static u8* l_M_Kusa_9qDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8B00}, {GameVersion::GcnPal, 0x8B00}}, 0xCB), true); return buf; }
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static u8* l_M_Kusa_9q_cDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8BE0}, {GameVersion::GcnPal, 0x8BE0}}, 0xCB), true); return buf; }
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static u8* l_M_TenGusaDL_get() { static u8 buf[0xD4]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8CC0}, {GameVersion::GcnPal, 0x8CC0}}, 0xD4), true); return buf; }
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static u8* l_Tengusa_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8DA0}, {GameVersion::GcnPal, 0x8DA0}}, 0xA8), true); return buf; }
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static u8* l_kusa9q_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8E60}, {GameVersion::GcnPal, 0x8E60}}, 0xA8), true); return buf; }
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static u8* l_kusa9q_l4_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8F20}, {GameVersion::GcnPal, 0x8F20}}, 0xA8), true); return buf; }
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static u8* l_M_Kusa_9qDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8B00}, {GameVersion::GcnPal, 0x8B00}, {GameVersion::GcnJpn, 0x8B00}}, 0xCB), true); return buf; }
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static u8* l_M_Kusa_9q_cDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8BE0}, {GameVersion::GcnPal, 0x8BE0}, {GameVersion::GcnJpn, 0x8BE0}}, 0xCB), true); return buf; }
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static u8* l_M_TenGusaDL_get() { static u8 buf[0xD4]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8CC0}, {GameVersion::GcnPal, 0x8CC0}, {GameVersion::GcnJpn, 0x8CC0}}, 0xD4), true); return buf; }
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static u8* l_Tengusa_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8DA0}, {GameVersion::GcnPal, 0x8DA0}, {GameVersion::GcnJpn, 0x8DA0}}, 0xA8), true); return buf; }
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static u8* l_kusa9q_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8E60}, {GameVersion::GcnPal, 0x8E60}, {GameVersion::GcnJpn, 0x8E60}}, 0xA8), true); return buf; }
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static u8* l_kusa9q_l4_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8F20}, {GameVersion::GcnPal, 0x8F20}, {GameVersion::GcnJpn, 0x8F20}}, 0xA8), true); return buf; }
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#define l_M_Kusa_9qDL (l_M_Kusa_9qDL_get())
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#define l_M_Kusa_9q_cDL (l_M_Kusa_9q_cDL_get())
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#define l_M_TenGusaDL (l_M_TenGusaDL_get())
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@@ -17,6 +17,62 @@ static bool isPalOrJpn() {
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return dusk::version::isRegionPal() || dusk::version::isRegionJpn();
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}
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#if TARGET_PC
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static const char* l_mojiHira[65] = {
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"\x82\xA0", "\x82\xA2", "\x82\xA4", "\x82\xA6", "\x82\xA8", "\x82\xA9", "\x82\xAB", "\x82\xAD", "\x82\xAF", "\x82\xB1", "\x82\xB3", "\x82\xB5", "\x82\xB7",
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"\x82\xB9", "\x82\xBB", "\x82\xBD", "\x82\xBF", "\x82\xC2", "\x82\xC4", "\x82\xC6", "\x82\xC8", "\x82\xC9", "\x82\xCA", "\x82\xCB", "\x82\xCC", "\x82\xCD",
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"\x82\xD0", "\x82\xD3", "\x82\xD6", "\x82\xD9", "\x82\xDC", "\x82\xDD", "\x82\xDE", "\x82\xDF", "\x82\xE0", "\x82\xE2", "\x81\x40", "\x82\xE4", "\x81\x40",
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"\x82\xE6", "\x82\xE7", "\x82\xE8", "\x82\xE9", "\x82\xEA", "\x82\xEB", "\x82\xED", "\x81\x40", "\x82\xF0", "\x81\x40", "\x82\xF1", "\x82\x9F", "\x82\xA1",
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"\x82\xA3", "\x82\xA5", "\x82\xA7", "\x82\xE1", "\x81\x40", "\x82\xE3", "\x81\x40", "\x82\xE5", "\x82\xC1", "\x81\x40", "\x81\x5B", "\x81\x4A", "\x81\x4B",
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};
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static const char* l_mojiHira2[65] = {
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x82\xAA", "\x82\xAC", "\x82\xAE", "\x82\xB0", "\x82\xB2", "\x82\xB4", "\x82\xB6", "\x82\xB8",
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"\x82\xBA", "\x82\xBC", "\x82\xBE", "\x82\xC0", "\x82\xC3", "\x82\xC5", "\x82\xC7", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x82\xCE",
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"\x82\xD1", "\x82\xD4", "\x82\xD7", "\x82\xDA", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
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};
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static const char* l_mojiHira3[65] = {
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x82\xCF",
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"\x82\xD2", "\x82\xD5", "\x82\xD8", "\x82\xDB", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
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"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
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};
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static const char* l_mojikata[65] = {
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"\x83\x41", "\x83\x43", "\x83\x45", "\x83\x47", "\x83\x49", "\x83\x4A", "\x83\x4C", "\x83\x4E", "\x83\x50", "\x83\x52", "\x83\x54", "\x83\x56", "\x83\x58",
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"\x83\x5A", "\x83\x5C", "\x83\x5E", "\x83\x60", "\x83\x63", "\x83\x65", "\x83\x67", "\x83\x69", "\x83\x6A", "\x83\x6B", "\x83\x6C", "\x83\x6D", "\x83\x6E",
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||||
"\x83\x71", "\x83\x74", "\x83\x77", "\x83\x7A", "\x83\x7D", "\x83\x7E", "\x83\x80", "\x83\x81", "\x83\x82", "\x83\x84", "\x81\x40", "\x83\x86", "\x81\x40",
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||||
"\x83\x88", "\x83\x89", "\x83\x8A", "\x83\x8B", "\x83\x8C", "\x83\x8D", "\x83\x8F", "\x81\x40", "\x83\x93", "\x81\x40", "\x83\x93", "\x83\x40", "\x83\x42"
|
||||
"\x83\x44", "\x83\x46", "\x83\x48", "\x83\x83", "\x81\x40", "\x83\x85", "\x81\x40", "\x83\x87", "\x83\x62", "\x81\x40", "\x81\x5B", "\x81\x4A", "\x81\x4B",
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||||
};
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static const char* l_mojikata2[65] = {
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||||
"\x81\x8F", "\x81\x8F", "\x83\x94", "\x81\x8F", "\x81\x8F", "\x83\x4B", "\x83\x4D", "\x83\x4F", "\x83\x51", "\x83\x53", "\x83\x55", "\x83\x57", "\x83\x59",
|
||||
"\x83\x5B", "\x83\x5D", "\x83\x5F", "\x83\x61", "\x83\x64", "\x83\x66", "\x83\x68", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x83\x6F",
|
||||
"\x83\x72", "\x83\x75", "\x83\x78", "\x83\x7B", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
};
|
||||
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||||
static const char* l_mojikata3[65] = {
|
||||
"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x83\x70",
|
||||
"\x83\x73", "\x83\x76", "\x83\x79", "\x83\x7C", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
"\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F", "\x81\x8F",
|
||||
};
|
||||
|
||||
static const char* l_mojiEisu[65] = {
|
||||
"A", "N", "a", "n", "1", "B", "O", "b", "o", "2", "C", "P", "c", "p", "3", "D", "Q",
|
||||
"d", "q", "4", "E", "R", "e", "r", "5", "F", "S", "f", "s", "6", "G", "T", "g", "t",
|
||||
"7", "H", "U", "h", "u", "8", "I", "V", "i", "v", "9", "J", "W", "j", "w", "0", "K",
|
||||
"X", "k", "x", ",", "L", "Y", "l", "y", ".", "M", "Z", "m", "z", " ",
|
||||
};
|
||||
#else
|
||||
static const char* l_mojiHira[65] = {
|
||||
"あ", "い", "う", "え", "お", "か", "き", "く", "け", "こ", "さ", "し", "す",
|
||||
"せ", "そ", "た", "ち", "つ", "て", "と", "な", "に", "ぬ", "ね", "の", "は",
|
||||
@@ -71,6 +127,7 @@ static const char* l_mojiEisu[65] = {
|
||||
"7", "H", "U", "h", "u", "8", "I", "V", "i", "v", "9", "J", "W", "j", "w", "0", "K",
|
||||
"X", "k", "x", ",", "L", "Y", "l", "y", ".", "M", "Z", "m", "z", " ",
|
||||
};
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
// The game normally mutates this string list to fill in the real character codes.
|
||||
|
||||
+8
-1
@@ -907,7 +907,14 @@ dScnLogo_c::~dScnLogo_c() {
|
||||
mDoExt_getRubyFont();
|
||||
mDoExt_setAraCacheSize(free_size - aram_heap->getTotalFreeSize());
|
||||
|
||||
#if VERSION == VERSION_GCN_JPN
|
||||
#if TARGET_PC
|
||||
if (getGameVersion() == GameVersion::GcnJpn) {
|
||||
if (dComIfGp_getFontArchive() != NULL) {
|
||||
dComIfGp_getFontArchive()->unmount();
|
||||
dComIfGp_setFontArchive(NULL);
|
||||
}
|
||||
}
|
||||
#elif VERSION == VERSION_GCN_JPN
|
||||
if (dComIfGp_getFontArchive() != NULL) {
|
||||
dComIfGp_getFontArchive()->unmount();
|
||||
dComIfGp_setFontArchive(NULL);
|
||||
|
||||
@@ -60,18 +60,6 @@ const char* verification_state_name(dusk::DiscVerificationState state) noexcept
|
||||
|
||||
namespace dusk::iso {
|
||||
|
||||
enum class Platform : u8 {
|
||||
GameCube,
|
||||
Wii,
|
||||
};
|
||||
|
||||
enum class Region : u8 {
|
||||
NorthAmerica,
|
||||
Europe,
|
||||
Japan,
|
||||
Korea,
|
||||
};
|
||||
|
||||
struct KnownDisc {
|
||||
std::string_view id;
|
||||
Platform platform;
|
||||
@@ -88,7 +76,7 @@ struct KnownDisc {
|
||||
|
||||
constexpr auto KNOWN_DISCS = std::to_array<KnownDisc>({
|
||||
{"GZ2E01", Platform::GameCube, Region::NorthAmerica, "14e886f08e548a000afde98a3195e788"},
|
||||
{"GZ2J01", Platform::GameCube, Region::Japan},
|
||||
{"GZ2J01", Platform::GameCube, Region::Japan, "5967dc7a6a553652f4d2050aeef6f368"},
|
||||
{"GZ2P01", Platform::GameCube, Region::Europe, "9ef597588b0035ca9e91b333fa9a8a7e"},
|
||||
{"RZDE01", Platform::Wii, Region::NorthAmerica},
|
||||
{"RZDJ01", Platform::Wii, Region::Japan},
|
||||
@@ -216,7 +204,9 @@ ValidationError validate(const char* path, VerificationStatus& status, DiscInfo&
|
||||
return ValidationError::WrongGame;
|
||||
}
|
||||
status.knownDisc = knownDisc;
|
||||
info.isPal = knownDisc->region == Region::Europe;
|
||||
|
||||
info.platform = knownDisc->platform;
|
||||
info.region = knownDisc->region;
|
||||
if (!knownDisc->supported) {
|
||||
return ValidationError::WrongVersion;
|
||||
}
|
||||
@@ -251,7 +241,9 @@ ValidationError inspect(const char* path, DiscInfo& info) {
|
||||
if (!knownDisc) {
|
||||
return ValidationError::WrongGame;
|
||||
}
|
||||
info.isPal = knownDisc->region == Region::Europe;
|
||||
|
||||
info.platform = knownDisc->platform;
|
||||
info.region = knownDisc->region;
|
||||
if (!knownDisc->supported) {
|
||||
return ValidationError::WrongVersion;
|
||||
}
|
||||
@@ -260,7 +252,7 @@ ValidationError inspect(const char* path, DiscInfo& info) {
|
||||
|
||||
bool isPal(const char* path) {
|
||||
DiscInfo info{};
|
||||
return inspect(path, info) == ValidationError::Success && info.isPal;
|
||||
return inspect(path, info) == ValidationError::Success && info.region == Region::Europe;
|
||||
}
|
||||
|
||||
void log_verification_state(std::string_view path, DiscVerificationState state) {
|
||||
|
||||
@@ -17,6 +17,18 @@ enum class ValidationError : u8 {
|
||||
Success
|
||||
};
|
||||
|
||||
enum class Platform : u8 {
|
||||
GameCube,
|
||||
Wii,
|
||||
};
|
||||
|
||||
enum class Region : u8 {
|
||||
NorthAmerica,
|
||||
Europe,
|
||||
Japan,
|
||||
Korea,
|
||||
};
|
||||
|
||||
struct VerificationStatus {
|
||||
std::atomic_size_t bytesRead = 0;
|
||||
std::atomic_size_t bytesTotal = 0;
|
||||
@@ -25,7 +37,8 @@ struct VerificationStatus {
|
||||
};
|
||||
|
||||
struct DiscInfo {
|
||||
bool isPal = false;
|
||||
Platform platform = Platform::GameCube;
|
||||
Region region = Region::NorthAmerica;
|
||||
};
|
||||
|
||||
ValidationError inspect(const char* path, DiscInfo& info);
|
||||
|
||||
@@ -877,8 +877,36 @@ void Prelaunch::update() {
|
||||
if (mDiscDetail != nullptr) {
|
||||
if (activeDiscLoaded) {
|
||||
mDiscDetail->SetProperty(Rml::PropertyId::Display, Rml::Style::Display::Block);
|
||||
Rml::String innerRML = "GameCube • ";
|
||||
innerRML += state.activeDiscInfo.isPal ? "EUR" : "USA";
|
||||
Rml::String innerRML = "";
|
||||
|
||||
switch (state.activeDiscInfo.platform) {
|
||||
case iso::Platform::GameCube:
|
||||
innerRML += "GameCube";
|
||||
break;
|
||||
case iso::Platform::Wii:
|
||||
innerRML += "Wii";
|
||||
break;
|
||||
}
|
||||
|
||||
innerRML += " • ";
|
||||
|
||||
switch (state.activeDiscInfo.region) {
|
||||
case iso::Region::Japan:
|
||||
innerRML += "JPN";
|
||||
break;
|
||||
case iso::Region::Europe:
|
||||
innerRML += "EUR";
|
||||
break;
|
||||
case iso::Region::NorthAmerica:
|
||||
innerRML += "USA";
|
||||
break;
|
||||
case iso::Region::Korea:
|
||||
innerRML += "KOR";
|
||||
break;
|
||||
default:
|
||||
innerRML += "Unknown";
|
||||
break;
|
||||
}
|
||||
mDiscDetail->SetInnerRML(innerRML);
|
||||
} else {
|
||||
mDiscDetail->SetProperty(Rml::PropertyId::Display, Rml::Style::Display::None);
|
||||
|
||||
@@ -562,7 +562,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
.getValue =
|
||||
[] {
|
||||
const auto& state = prelaunch_state();
|
||||
if (!state.configuredDiscCanLaunch || !state.configuredDiscInfo.isPal) {
|
||||
if (!state.configuredDiscCanLaunch || state.configuredDiscInfo.region != iso::Region::Europe) {
|
||||
return kLanguageNames[0];
|
||||
}
|
||||
const u8 idx = static_cast<u8>(getSettings().game.language.getValue());
|
||||
@@ -572,7 +572,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
|
||||
[] {
|
||||
const auto& state = prelaunch_state();
|
||||
return !state.configuredDiscCanLaunch ||
|
||||
!state.configuredDiscInfo.isPal;
|
||||
state.configuredDiscInfo.region != iso::Region::Europe;
|
||||
},
|
||||
.isModified =
|
||||
[] {
|
||||
|
||||
@@ -28,6 +28,8 @@ void init() {
|
||||
gameVersion = GameVersion::GcnUsa;
|
||||
} else if (game == "GZ2P") {
|
||||
gameVersion = GameVersion::GcnPal;
|
||||
} else if (game == "GZ2J") {
|
||||
gameVersion = GameVersion::GcnJpn;
|
||||
} else {
|
||||
// TODO: Handle remaining valid versions.
|
||||
DuskLog.fatal("Unknown/unsupported game version in disc: {}", game);
|
||||
|
||||
+17
-2
@@ -26,6 +26,7 @@
|
||||
#include <cstring>
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/version.hpp"
|
||||
|
||||
u8 mDoExt::CurrentHeapAdjustVerbose;
|
||||
u8 mDoExt::HeapAdjustVerbose;
|
||||
@@ -3701,7 +3702,15 @@ static ResFONT* mDoExt_resfont0;
|
||||
|
||||
static void mDoExt_initFont0() {
|
||||
static char const fontdata[] = "rodan_b_24_22.bfn";
|
||||
#if REGION_JPN
|
||||
#if TARGET_PC
|
||||
if (dusk::version::getGameVersion() == dusk::version::GameVersion::GcnJpn) {
|
||||
mDoExt_initFontCommon(&mDoExt_font0, &mDoExt_resfont0, mDoExt_getZeldaHeap(),
|
||||
fontdata, dComIfGp_getFontArchive(), 0, 200, 512);
|
||||
} else {
|
||||
mDoExt_initFontCommon(&mDoExt_font0, &mDoExt_resfont0, mDoExt_getZeldaHeap(),
|
||||
fontdata, dComIfGp_getFontArchive(), 1, 0, 0);
|
||||
}
|
||||
#elif REGION_JPN
|
||||
mDoExt_initFontCommon(&mDoExt_font0, &mDoExt_resfont0, mDoExt_getZeldaHeap(),
|
||||
fontdata, dComIfGp_getFontArchive(), 0, 200, 512);
|
||||
#else
|
||||
@@ -3728,7 +3737,13 @@ void mDoExt_removeMesgFont() {
|
||||
JKR_DELETE(mDoExt_font0);
|
||||
mDoExt_font0 = NULL;
|
||||
if (mDoExt_resfont0 != NULL) {
|
||||
#if REGION_JPN
|
||||
#if TARGET_PC
|
||||
if (dusk::version::getGameVersion() == dusk::version::GameVersion::GcnJpn) {
|
||||
JKRFileLoader::removeResource(mDoExt_resfont0, NULL);
|
||||
} else {
|
||||
JKRFree(mDoExt_resfont0);
|
||||
}
|
||||
#elif REGION_JPN
|
||||
JKRFileLoader::removeResource(mDoExt_resfont0, NULL);
|
||||
#else
|
||||
JKRFree(mDoExt_resfont0);
|
||||
|
||||
Reference in New Issue
Block a user