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2 Commits

Author SHA1 Message Date
Luke Street bc651d2592 (TEMP) Update aurora 2026-06-16 11:50:04 -06:00
Luke Street 3798ce2810 (TEMP) Enable Tracy in CI builds 2026-06-16 09:54:49 -06:00
88 changed files with 649 additions and 1665 deletions
+4 -5
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@@ -363,8 +363,7 @@ set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
# PARTIAL_DEBUG makes debug and release share one struct/vtable ABI so a mod binary loads into either
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1 PARTIAL_DEBUG=1)
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
set(GAME_INCLUDE_DIRS
include
@@ -475,7 +474,7 @@ set(GAME_DEBUG_FILES
set_source_files_properties(
${GAME_DEBUG_FILES}
PROPERTIES
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;PARTIAL_DEBUG=1"
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
)
# game_base is for all other game code files
@@ -489,14 +488,14 @@ set(GAME_BASE_FILES
set_source_files_properties(
${GAME_BASE_FILES}
PROPERTIES
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;PARTIAL_DEBUG=1"
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
)
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
target_compile_definitions(${jsystem_lib} PRIVATE
${GAME_COMPILE_DEFS}
$<$<CONFIG:Debug>:DEBUG=1>
PARTIAL_DEBUG=1
$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>
)
target_include_directories(${jsystem_lib} PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(${jsystem_lib} PRIVATE ${GAME_LIBS})
+9 -1
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@@ -544,7 +544,15 @@
"type": "FILEPATH",
"value": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
},
"VCPKG_TARGET_TRIPLET": "x64-windows"
"VCPKG_TARGET_TRIPLET": "x64-windows",
"TRACY_ENABLE": {
"type": "BOOL",
"value": true
},
"TRACY_ON_DEMAND": {
"type": "BOOL",
"value": true
}
}
},
{
+18 -4
View File
@@ -20,17 +20,31 @@ It aims to be as accurate as possible to the original while also providing new o
> Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game.
> [!IMPORTANT]
> At a minimum, Dusklight requires a GPU with support for D3D12, Vulkan 1.1+, or Metal. For older devices, best-effort support is provided for D3D11 and OpenGL ES (Android), but will not achieve full accuracy or performance. Your experience with specific hardware, operating systems, and drivers may vary.
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
### 1. Dump your game
You must dump your own copy of the game. Please see [this article](https://wiki.dolphin-emu.org/index.php?title=Ripping_Games) for instructions. After dumping, you can use a program like [Dolphin](https://dolphin-emu.org/) or [nodtool](https://github.com/encounter/nod/releases) to convert the `.iso` to `.rvz` to save space.
You must dump your own copy of the game, please see [this article](https://wiki.dolphin-emu.org/index.php?title=Ripping_Games) for instructions. After dumping, you can use a program like [Dolphin](https://dolphin-emu.org/) or [nodtool](https://github.com/encounter/nod/releases) to convert the `.iso` to a `.rvz` to save space.
Currently, only the GameCube USA and EUR releases are supported. Support for other versions of the game is planned in the future.
### 2. Install Dusklight
### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases)
Visit the [official installation guide](https://twilitrealm.dev/install/) for full instructions.
### 3. Setup the game
**Windows / macOS / Linux**
- Extract the .zip file
- Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
**iOS**
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
**Android**
- Install the Dusklight APK
- Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
# Building
+1 -1
+14 -20
View File
@@ -16,37 +16,37 @@
];
forAllSystems = lib.genAttrs supportedSystems;
dawnVersion = "v20260618.032059";
nodVersion = "v2.0.0-alpha.10";
dawnVersion = "v20260423.175430";
nodVersion = "v2.0.0-alpha.8";
versionSuffix = "nix-" + (self.shortRev or self.dirtyShortRev or "dirty");
dawnInfo = {
"x86_64-linux" = {
triple = "linux-x86_64";
hash = "sha256-GFSd573b+VQx/VmFdNQgWDd0V9ayQlcw0Zuopke12ak=";
hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs=";
};
"aarch64-linux" = {
triple = "linux-aarch64";
hash = "sha256-ZaoP7BAjBMnfAv2/AMRi3FNH2ZtyqASCSFyU/oB2Mzg=";
hash = "sha256-34yyFpfqBZUwoFXQ41F0AwAU78FaNihOSY0oriwn6B0=";
};
"aarch64-darwin" = {
triple = "darwin-arm64";
hash = "sha256-HT+qtlLaSHyoXPrUcXgcTGa877X5YfzbxRD4bJb7i1Y=";
hash = "sha256-eQnzrBp6gjiBek1VYQ9A5W13ClYWrDDKjIqv/7eNTR4=";
};
"x86_64-darwin" = {
triple = "darwin-x86_64";
hash = "sha256-cUNaCbA7rlKSukDVKGaVEVw0Zt1+mSbaHbmUCMvMVWc=";
hash = "sha256-QGWiGdxiI9kci3NPXH6QFFirxn16851zB/w3jqhIBJ4=";
};
};
nodPrebuiltInfo = {
"x86_64-linux" = {
triple = "linux-x86_64";
hash = "sha256-FVQWECVA2gWdc+n5OQ/Tvwn8z0qdgjSd1WlFt5HKOec=";
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
};
"aarch64-darwin" = {
triple = "macos-arm64";
hash = "sha256-8ZEejxksVgShNKUVRCBYaLOp9x/qOC9pAeVrElQUGUk=";
hash = "sha256-UPy1ywCcv0K6VJOU3uUelJuUdBh3UNaPRlyP5LOBeDw=";
};
};
@@ -75,7 +75,7 @@
'';
dawn = pkgs.fetchzip {
url = "https://github.com/encounter/dawn/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
url = "https://github.com/encounter/dawn-build/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
hash = dawnInfo.${system}.hash;
stripRoot = false;
};
@@ -94,7 +94,7 @@
owner = "encounter";
repo = "nod";
rev = nodVersion;
hash = "sha256-r8qDlOVxv5iKiFjJQrcBuL9HVoOM3yEjRVnQIMqaICs=";
hash = "sha256-+zrtVzjo0+X/6uMcNUn1+FaSR+jOhrcQSDNBFjw0NDs=";
};
patches = [ ./fix-cmake-paths.patch ];
cargoDeps = pkgs.rustPlatform.importCargoLock {
@@ -141,12 +141,12 @@
XXHASH = pkgs.xxhash.src;
ZSTD = pkgs.zstd.src;
FMT = pkgs.fetchzip {
url = "https://github.com/fmtlib/fmt/archive/refs/tags/12.1.0.tar.gz";
hash = "sha256-ZmI1Dv0ZabPlxa02OpERI47jp7zFfjpeWCy1WyuPYZ0=";
url = "https://github.com/fmtlib/fmt/archive/refs/tags/11.1.4.tar.gz";
hash = "sha256-sUbxlYi/Aupaox3JjWFqXIjcaQa0LFjclQAOleT+FRA=";
};
TRACY = pkgs.fetchzip {
url = "https://github.com/wolfpld/tracy/archive/6789e7d6f9a65ec98926b602097a33a9676d2606.tar.gz";
hash = "sha256-Xxyd7G/mnXEPpN+ehmwl0AkAhS3CwObpJNDgcqbdUJg=";
url = "https://github.com/wolfpld/tracy/archive/a64b9a20294d59421a2f57aeca3c6383d8c48169.tar.gz";
hash = "sha256-hbNGOsGeyGSvCJ2No8RkwOib1lX2on3vNZSzyVkZdXw=";
};
IMGUI = pkgs.fetchFromGitHub {
owner = "ocornut";
@@ -269,12 +269,6 @@
runHook postInstall
'';
postFixup = lib.optionalString (!isDarwin) ''
patchelf \
--add-needed "${pkgs.vulkan-loader}/lib/libvulkan.so" \
$out/bin/dusklight
'';
dontStrip = true;
meta = {
@@ -20,7 +20,7 @@ public:
/* 0x14 */ cM3dGAab mM3dGAab;
/* 0x30 */ cBgS_ShdwDraw_Callback mCallbackFun;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x34 */ int field_0x34;
#endif
};
-2
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@@ -48,8 +48,6 @@ public:
/* 0x1370 */ Z2FxLineMgr mFxLineMgr;
#if DEBUG
/* 0x13BC */ Z2DebugSys mDebugSys;
#elif PARTIAL_DEBUG
alignas(Z2DebugSys) u8 mDebugSys[sizeof(Z2DebugSys)];
#endif
}; // Size: 0x138C
+1 -1
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@@ -194,7 +194,7 @@ public:
JAISoundHandle* getMainBgmHandle() { return &mMainBgmHandle; }
JAISoundHandle* getSubBgmHandle() { return &mSubBgmHandle; }
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
f32 field_0x00_debug;
u8 field_0x04_debug;
#endif
+2 -2
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@@ -100,13 +100,13 @@ public:
bool isForceBattle() { return forceBattle_; }
JSUList<Z2CreatureEnemy>* getEnemyList() { return &field_0x0; }
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
JSUList<Z2SoundObjBase>* getAllList() { return &allList_; }
#endif
private:
/* 0x00 */ JSUList<Z2CreatureEnemy> field_0x0;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x0C */ JSUList<Z2SoundObjBase> allList_;
#endif
/* 0x0C */ Z2EnemyArea enemyArea_;
+1 -1
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@@ -7,7 +7,7 @@
struct Z2SoundStarter;
class Z2SoundObjBase : public Z2SoundHandles
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
, public JSULink<Z2SoundObjBase>
#endif
{
+1 -1
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@@ -4556,7 +4556,7 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkAimContext();
bool checkAimInputContext();
bool checkTouchAimCaptureContext();
void onIronBallChainInterpCallback();
+2 -7
View File
@@ -88,14 +88,9 @@ public:
/* 0x396A */ u8 field_0x396A[0x399E - 0x396A];
/* 0x399E */ s16 field_0x399e;
/* 0x39A0 */ u8 field_0x39A0[0x39A4 - 0x39A0];
#if TARGET_PC
/* 0x39A4 */ cM_rnd_c mMantRng;
#endif
};
#if TARGET_PC
STATIC_ASSERT(sizeof(mant_class) == 0x39ac);
#else
STATIC_ASSERT(sizeof(mant_class) == 0x39a4);
#endif
#endif /* D_A_MANT_H */
+2 -2
View File
@@ -45,7 +45,7 @@ private:
class dAttParam_c : public JORReflexible {
public:
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x04 */ s8 mHIOChildNo;
#endif
@@ -66,7 +66,7 @@ public:
/* 0x35 */ u8 mAttnCursorDisappearFrames;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ f32 field_0x3c;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x44 */ s32 mDebugDispPosX;
/* 0x48 */ s32 mDebugDispPosY;
#endif
+2 -2
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@@ -201,7 +201,7 @@ private:
/* 0x02C */ u32 m_flags;
/* 0x030 */ cXyz* pm_pos;
/* 0x034 */ cXyz* pm_old_pos;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x038 */ cXyz unk_0x38;
#endif
/* 0x038 */ cXyz* pm_speed;
@@ -229,7 +229,7 @@ private:
/* 0x0CC */ f32 field_0xcc;
/* 0x0D0 */ f32 m_wtr_chk_offset;
/* 0x0D4 */ cBgS_PolyInfo* pm_out_poly_info;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x0E4 */ cXyz unk_0xe4;
#endif
/* 0x0D8 */ f32 field_0xd8;
+1 -1
View File
@@ -79,7 +79,7 @@ public:
// /* 0x0000 */ cCcS mCCcS;
/* 0x284C */ dCcMassS_Mng mMass_Mng;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x2AD0 */ u8 m_is_mass_all_timer;
#endif
}; // Size = 0x2AC4
+1 -1
View File
@@ -1037,7 +1037,7 @@ public:
/* 0x1DE09 */ u8 field_0x1de09;
/* 0x1DE0A */ u8 field_0x1de0a;
/* 0x1DE0B */ u8 mIsDebugMode;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x1DE0C */ OSStopwatch mStopwatch;
#endif
+1 -1
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@@ -41,7 +41,7 @@ public:
BASE_ROOM5,
BASE_DEMO,
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
BASE_DEBUG,
#endif
+1 -1
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@@ -259,7 +259,7 @@ public:
/* 0x09B8 */ DUNGEON_LIGHT dungeonlight[8];
/* 0x0C18 */ BOSS_LIGHT field_0x0c18[8];
/* 0x0D58 */ BOSS_LIGHT field_0x0d58[6];
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x0E48 */ NAVYCHAN navy;
/* 0x0E58 */ u8 field_0xe58[0xE68 - 0xE58]; // part of NAVYCHAN?
#endif
-1
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@@ -218,7 +218,6 @@ private:
bool mCursorInterpPrevAngular;
bool mCursorInterpCurrAngular;
bool mCursorInterpInit;
bool mPointerTouchPressHoveredCurrent;
#endif
};
-10
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@@ -360,12 +360,7 @@ inline void dMsgObject_demoMessageGroup() {
}
inline bool dMsgObject_isTalkNowCheck() {
#if TARGET_PC
dMsgObject_c* msgObject = dMsgObject_getMsgObjectClass();
return msgObject != NULL && msgObject->getStatus() != 1;
#else
return dMsgObject_getMsgObjectClass()->getStatus() == 1 ? false : true;
#endif
}
inline bool dMsgObject_isKillMessageFlag() {
@@ -502,12 +497,7 @@ inline void dMsgObject_onMsgSend() {
}
inline bool dMsgObject_isFukidashiCheck() {
#if TARGET_PC
dMsgObject_c* msgObject = dMsgObject_getMsgObjectClass();
return msgObject != NULL && msgObject->getScrnDrawPtr() != NULL;
#else
return dMsgObject_getMsgObjectClass()->getScrnDrawPtr() == NULL ? false : true;
#endif
}
inline void* dMsgObject_getTalkHeap() {
+2 -2
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@@ -521,13 +521,13 @@ private:
/* 0x019 */ u8 field_0x19;
/* 0x01A */ u8 field_0x1a;
/* 0x01B */ u8 field_0x1b;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x01C */ dPa_simpleEcallBack field_0x1c[48];
#else
/* 0x01C */ dPa_simpleEcallBack field_0x1c[25];
#endif
/* 0x210 */ level_c field_0x210;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
u8 mSceneCount;
#endif
};
+1 -1
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@@ -59,7 +59,7 @@ private:
/* 0x18 */ JKRHeap* heap;
/* 0x1C */ JKRSolidHeap* mDataHeap;
/* 0x20 */ void** mRes;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x24 */ int mSize;
#endif
}; // Size: 0x24
+1 -4
View File
@@ -1008,7 +1008,7 @@ public:
static const int ZONE_MAX = 0x20;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x000 */ u8 unk_0x0;
/* 0x001 */ char unk_0x1;
/* 0x000 */ u8 unk_0x2[0x48 - 0x2];
@@ -1029,9 +1029,6 @@ public:
/* 0xF30 */ s64 mSaveTotalTime;
#if DEBUG
/* 0xF80 */ flagFile_c mFlagFile;
#elif PARTIAL_DEBUG
// flagFile_c's ctor/virtuals are only defined under #if DEBUG (d_save.cpp)
alignas(flagFile_c) u8 mFlagFile[sizeof(flagFile_c)];
#endif
}; // Size: 0xF38
+4 -4
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@@ -538,7 +538,7 @@ public:
/* vt[86] */ virtual stage_tgsc_class* getDrTg(void) const = 0;
/* vt[87] */ virtual void setDoor(stage_tgsc_class*) = 0;
/* vt[88] */ virtual stage_tgsc_class* getDoor(void) const = 0;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
virtual void setUnit(void*) = 0;
virtual void* getUnit() = 0;
#endif
@@ -796,7 +796,7 @@ public:
virtual stage_tgsc_class* getDrTg(void) const { return mDrTg; }
virtual void setDoor(stage_tgsc_class* i_Door) { mDoor = i_Door; }
virtual stage_tgsc_class* getDoor(void) const { return mDoor; }
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
virtual void setUnit(void* i_Unit) { mUnit = i_Unit; }
virtual void* getUnit() { return mUnit; }
#endif
@@ -845,7 +845,7 @@ public:
/* 0x54 */ stage_tgsc_class* mDrTg;
/* 0x58 */ stage_tgsc_class* mDoor;
/* 0x5C */ dStage_FloorInfo_c* mFloorInfo;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x60 */ void* mUnit;
#endif
/* 0x60 */ u16 mPlayerNum;
@@ -990,7 +990,7 @@ public:
/* vt[86] */ virtual stage_tgsc_class* getDrTg(void) const { return mDrTg; }
/* vt[87] */ virtual void setDoor(stage_tgsc_class* i_Door) { mDoor = i_Door; }
/* vt[88] */ virtual stage_tgsc_class* getDoor(void) const { return mDoor; }
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
virtual void setUnit(void* i_Unit) {
UNUSED(i_Unit);
OSReport("stage non unit list data !!\n");
-3
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@@ -97,9 +97,6 @@ public:
private:
#if DEBUG
/* 0x00 */ dVibTest_c mVibTest;
#elif PARTIAL_DEBUG
// dVibTest_c's ctor/virtuals are only defined under #if DEBUG (d_vibration.cpp)
alignas(dVibTest_c) u8 mVibTest[sizeof(dVibTest_c)];
#endif
class {
+7 -70
View File
@@ -1,11 +1,9 @@
#ifndef DUSK_CONFIG_HPP
#define DUSK_CONFIG_HPP
#include <concepts>
#include <functional>
#include <nlohmann/json.hpp>
#include <stdexcept>
#include "nlohmann/json.hpp"
#include "config_var.hpp"
namespace dusk::config {
@@ -42,7 +40,7 @@ public:
[[nodiscard]] virtual nlohmann::json dumpToJson(const ConfigVarBase& cVar) const = 0;
};
template <ConfigValue T>
template<ConfigValue T>
class ConfigImpl : public ConfigImplBase {
// Just downcasting the references...
void loadFromJson(ConfigVarBase& cVar, const nlohmann::json& jsonValue) const final {
@@ -92,28 +90,20 @@ public:
void Register(ConfigVarBase& configVar);
/**
* \brief Unregister a CVar, detaching it from the config system.
*
* If the CVar carries a user-set value (Value or Speedrun layer), it is stashed as an
* unregistered key: Save() keeps writing it, and a later Register() of the same name restores
* it through the normal back-fill path. The CVar may be destroyed after this returns.
* \brief Indicate that all registrations have happened and everything should lock in.
*/
void unregister(ConfigVarBase& configVar);
void FinishRegistration();
/**
* \brief Load config from the standard user preferences location.
*/
void load_from_user_preferences();
void load_from_file_name(const char* path);
void load_arg_override(std::string_view name, std::string_view value);
void shutdown();
void LoadFromUserPreferences();
void LoadFromFileName(const char* path);
/**
* \brief Save the config to file.
*/
void save();
void Save();
/**
* \brief Get a registered CVar by name.
@@ -134,59 +124,6 @@ void ClearAllActionBindings(int port);
*/
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback);
/**
* \brief Type-erased change callback. previousValue points at the value before the mutation
* (a `const T*` for a `ConfigVar<T>`) and is valid only for the duration of the call.
*/
using ChangeCallback = std::function<void(ConfigVarBase& cVar, const void* previousValue)>;
/**
* \brief Token identifying a change subscription. 0 is never a valid token.
*/
using Subscription = u64;
/**
* \brief Subscribe to changes of the named CVar (registered or not yet registered).
*
* Fired synchronously on the mutating thread (in practice the game thread) whenever the CVar's
* effective value changes at runtime: setValue, override/speedrun setters and clears. Values
* applied by config load or launch arguments do *not* notify: loads happen during startup
* before the subsystems callbacks push values into are initialized, and each subsystem reads
* its initial value itself at its own init. Callbacks may mutate other CVars; a nested
* mutation of the same CVar applies but does not re-notify.
*/
Subscription subscribe(std::string_view name, ChangeCallback callback);
/**
* \brief Typed convenience overload: the callback receives the current and previous values.
*/
template <ConfigValue T, typename Callback>
requires std::invocable<Callback, const T&, const T&> Subscription subscribe(
ConfigVar<T>& cVar, Callback&& callback) {
return subscribe(cVar.getName(),
[&cVar, cb = std::forward<Callback>(callback)](ConfigVarBase&, const void* previousValue) {
cb(cVar.getValue(), *static_cast<const T*>(previousValue));
});
}
void unsubscribe(Subscription token);
/**
* \brief Register a CVar and attach a change callback in one step.
*
* Useful for pushing settings into external systems (e.g. aurora) from one place instead of
* every UI setter. The callback fires only for runtime changes (see subscribe); the value
* loaded from config or launch arguments does not fire it the external system reads its
* initial value itself at its own initialization.
*/
template <ConfigValue T, typename Callback>
requires std::invocable<Callback, const T&, const T&> Subscription Register(
ConfigVar<T>& cVar, Callback&& onChange) {
auto subscription = subscribe(cVar, std::forward<Callback>(onChange));
Register(static_cast<ConfigVarBase&>(cVar));
return subscription;
}
template <ConfigValue T>
const ConfigImplBase* GetConfigImpl() {
static ConfigImpl<T> config;
+6 -82
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@@ -2,12 +2,10 @@
#define DUSK_CONFIG_VAR_HPP
#include "dolphin/types.h"
#include <concepts>
#include <type_traits>
#include <cstdlib>
#include <limits>
#include <optional>
#include <string>
#include <type_traits>
/**
* The configuration system.
@@ -71,7 +69,7 @@ protected:
/**
* The name of this CVar, used in the configuration file.
*/
std::string name;
const char* name;
/**
* Whether this CVar has been registered with the global managing logic.
@@ -89,8 +87,8 @@ protected:
*/
const ConfigImplBase* impl;
ConfigVarBase(const ConfigVarBase&) = delete;
ConfigVarBase(std::string name, const ConfigImplBase* impl);
ConfigVarBase(const char* name, const ConfigImplBase* impl);
virtual ~ConfigVarBase() = default;
/**
* Check that the CVar is registered, aborting if this is not the case.
@@ -100,22 +98,7 @@ protected:
abort();
}
/**
* Whether any change subscriber (see config::subscribe) is attached to this CVar's name.
*/
[[nodiscard]] bool has_subscribers() const;
/**
* Notify change subscribers (see config::subscribe) that the effective value of this CVar
* changed. Called by mutators after the change has been applied; previousValue points at
* the old value (a `const T*` for a `ConfigVar<T>`), valid only for the duration of the
* call.
*/
void notify_changed(const void* previousValue);
public:
virtual ~ConfigVarBase();
/**
* Get the name of this CVar, used in the configuration file.
*/
@@ -138,7 +121,6 @@ public:
* This is necessary to make it legal to access.
*/
void markRegistered();
void unmarkRegistered();
/**
* Clear a speedrun-mode override if one is active on this CVar.
@@ -173,7 +155,6 @@ template <typename T>
concept ConfigValue =
!std::is_const_v<T>
&& !std::is_volatile_v<T>
&& std::equality_comparable<T>
&& (std::is_same_v<T, bool>
|| ConfigValueInteger<T>
|| std::is_same_v<T, f32>
@@ -185,9 +166,6 @@ concept ConfigValue =
template <ConfigValue T>
const ConfigImplBase* GetConfigImpl();
template <ConfigValue T>
class ConfigImpl;
template <typename T>
struct ConfigEnumRange {
static constexpr auto min = std::numeric_limits<std::underlying_type_t<T>>::min();
@@ -214,12 +192,10 @@ public:
* @param arg Arguments to forward to construct the default value.
*/
template <typename... Args>
ConfigVar(std::string name, Args&&... arg)
: ConfigVarBase(std::move(name), GetConfigImpl<T>()), defaultValue(std::forward<Args>(arg)...),
ConfigVar(const char* name, Args&&... arg)
: ConfigVarBase(name, GetConfigImpl<T>()), defaultValue(std::forward<Args>(arg)...),
value(), overrideValue() {}
ConfigVar(ConfigVar const&) = delete;
/**
* \brief Get the current value of the CVar.
*
@@ -258,7 +234,6 @@ public:
*/
void setValue(T newValue, bool replaceOverride = true) {
checkRegistered();
const auto previous = previous_for_notify();
value = std::move(newValue);
if (replaceOverride) {
@@ -267,7 +242,6 @@ public:
} else if (layer != ConfigVarLayer::Override) {
layer = ConfigVarLayer::Value;
}
notify_if_changed(previous);
}
operator const T&() {
@@ -284,10 +258,8 @@ public:
*/
void setOverrideValue(T newValue) {
checkRegistered();
const auto previous = previous_for_notify();
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Override;
notify_if_changed(previous);
}
/**
@@ -301,31 +273,25 @@ public:
void setSpeedrunValue(T newValue) {
checkRegistered();
if (layer != ConfigVarLayer::Override) {
const auto previous = previous_for_notify();
priorLayer = layer;
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Speedrun;
notify_if_changed(previous);
}
}
void clearOverride() {
checkRegistered();
if (layer == ConfigVarLayer::Override) {
const auto previous = previous_for_notify();
overrideValue = {};
layer = ConfigVarLayer::Value;
notify_if_changed(previous);
}
}
void clearSpeedrunOverride() override {
checkRegistered();
if (layer == ConfigVarLayer::Speedrun) {
const auto previous = previous_for_notify();
overrideValue = {};
layer = priorLayer;
notify_if_changed(previous);
}
}
@@ -339,48 +305,6 @@ public:
const ConfigVarLayer effectiveLayer = (layer == ConfigVarLayer::Speedrun) ? priorLayer : layer;
return effectiveLayer == ConfigVarLayer::Default ? defaultValue : value;
}
private:
// The config loader applies values through the silent load_* methods below.
friend class ConfigImpl<T>;
/**
* Copy of the effective value before a mutation, taken only when someone is subscribed.
*/
[[nodiscard]] std::optional<T> previous_for_notify() const {
return has_subscribers() ? std::optional<T>{getValue()} : std::nullopt;
}
/**
* Notify subscribers if the effective value actually changed across a mutation.
*/
void notify_if_changed(const std::optional<T>& previous) {
if (previous.has_value() && !(getValue() == *previous)) {
notify_changed(&*previous);
}
}
/**
* setValue(newValue, false) without notifying change subscribers. Used when loading config:
* loads happen during startup before the subsystems change callbacks push values into are
* initialized, and each subsystem applies the loaded value itself at its own init.
*/
void load_value(T newValue) {
checkRegistered();
value = std::move(newValue);
if (layer != ConfigVarLayer::Override) {
layer = ConfigVarLayer::Value;
}
}
/**
* setOverrideValue without notifying change subscribers (see load_value).
*/
void load_override_value(T newValue) {
checkRegistered();
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Override;
}
};
using ActionBindConfigVar = ConfigVar<int>;
+2 -7
View File
@@ -6,9 +6,6 @@ class CPaneMgr;
namespace dusk::menu_pointer {
using TargetId = u16;
constexpr TargetId InvalidTarget = 0xffff;
enum class Context {
None,
FileSelect,
@@ -46,14 +43,12 @@ bool active() noexcept;
bool enabled() noexcept;
bool mouse_capture_active() noexcept;
const State& state() noexcept;
void set_hover_target(TargetId target) noexcept;
bool consume_click() noexcept;
bool peek_click() noexcept;
void set_dialog_choice(u8 choice, bool clicked) noexcept;
bool get_dialog_choice(u8& choice) noexcept;
bool consume_dialog_click(u8& choice) noexcept;
void defer_activation(Context context, TargetId target) noexcept;
bool consume_deferred_activation(Context context, TargetId target) noexcept;
void defer_activation(Context context, u8 target) noexcept;
bool consume_deferred_activation(Context context, u8 target) noexcept;
void clear_deferred_activation(Context context) noexcept;
u32 suppressed_pad_buttons(u32 port) noexcept;
void finish_pad_suppression_read(u32 port) noexcept;
+4 -4
View File
@@ -4,9 +4,9 @@
namespace dusk::mouse {
void read();
void get_aim_deltas(float& out_yaw, float& out_pitch);
void get_camera_deltas(float& out_yaw, float& out_pitch);
void getAimDeltas(float& out_yaw, float& out_pitch);
void getCameraDeltas(float& out_yaw, float& out_pitch);
void handle_event(const SDL_Event& event) noexcept;
void on_focus_lost();
void on_focus_gained();
void onFocusLost();
void onFocusGained();
} // namespace dusk::mouse
+2 -15
View File
@@ -7,8 +7,7 @@
namespace dusk {
using config::ConfigVar;
using config::ActionBindConfigVar;
using namespace config;
enum class BloomMode : int {
Off = 0,
@@ -47,12 +46,6 @@ enum class FrameInterpMode : u8 {
Unlimited = 2,
};
enum class TouchTargeting : u8 {
Hybrid = 0,
Hold = 1,
Switch = 2,
};
enum class MenuScaling : u8 {
GameCube = 0,
Wii = 1,
@@ -104,12 +97,6 @@ struct ConfigEnumRange<FrameInterpMode> {
static constexpr auto max = FrameInterpMode::Unlimited;
};
template <>
struct ConfigEnumRange<TouchTargeting> {
static constexpr auto min = TouchTargeting::Hybrid;
static constexpr auto max = TouchTargeting::Switch;
};
template <>
struct ConfigEnumRange<MenuScaling> {
static constexpr auto min = MenuScaling::GameCube;
@@ -229,7 +216,6 @@ struct UserSettings {
ConfigVar<bool> invertMouseY;
ConfigVar<bool> freeCamera;
ConfigVar<bool> enableTouchControls;
ConfigVar<TouchTargeting> touchTargeting;
ConfigVar<bool> enableMenuPointer;
ConfigVar<ui::ControlLayout> touchControlsLayout;
ConfigVar<bool> invertCameraXAxis;
@@ -289,6 +275,7 @@ struct UserSettings {
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType;
+1 -1
View File
@@ -36,7 +36,7 @@ typedef struct node_create_request {
/* 0x58 */ s16 name;
/* 0x5C */ void* data;
/* 0x60 */ s16 unk_0x60;
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x64 */ int unk_0x64;
/* 0x68 */ int unk_0x68;
#endif
+2 -2
View File
@@ -11,13 +11,13 @@ class mDoAud_zelAudio_c : public Z2AudioMgr {
public:
void reset();
mDoAud_zelAudio_c() {
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
setMode(2);
#endif
}
~mDoAud_zelAudio_c() {}
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
u8 getMode() { return field_0x13bd; }
void setMode(u8 mode) { field_0x13bd = mode; }
-5
View File
@@ -35,11 +35,6 @@ public:
/* 0x4 */ s8 mNo;
/* 0x5 */ u8 mCount;
#else
#if PARTIAL_DEBUG
// Initialized here since the DEBUG ctor doesn't run.
/* 0x4 */ s8 mNo = -1;
/* 0x5 */ u8 mCount = 0;
#endif
virtual ~mDoHIO_entry_c() {}
#endif
};
@@ -12,23 +12,12 @@ struct JORNodeEvent;
class JORMContext;
class JORServer;
// NOTE (stable game ABI): these classes stay non-polymorphic outside DEBUG
// on purpose. Making them polymorphic under PARTIAL_DEBUG would give every one of the ~250
// derived HIO classes a vptr and turn their plain `void genMessage(JORMContext*);`
// declarations into implicit virtual overrides whose definitions are #if DEBUG-gated; every
// instantiated one then fails to link (missing vtable). Closure types shared with DEBUG TUs
// either declare their own unconditional virtuals (vptr in all TUs anyway) or add a
// PARTIAL_DEBUG-only virtual dtor for vptr parity (see dAttParam_c).
class JOREventListener {
public:
#if DEBUG
JOREventListener() {}
#if TARGET_PC
virtual void listenPropertyEvent(const JORPropertyEvent*) {}
#else
virtual void listenPropertyEvent(const JORPropertyEvent*) = 0;
#endif
#endif
};
class JORReflexible : public JOREventListener {
@@ -41,11 +30,7 @@ public:
virtual void listenPropertyEvent(const JORPropertyEvent*);
virtual void listen(u32, const JOREvent*);
virtual void genObjectInfo(const JORGenEvent*);
#if TARGET_PC
virtual void genMessage(JORMContext*) {}
#else
virtual void genMessage(JORMContext*) = 0;
#endif
virtual void listenNodeEvent(const JORNodeEvent*);
#endif
};
@@ -314,7 +314,7 @@ public:
>
{
TIterator_data_(const TFunctionValue_list_parameter& rParent, const f32* value) {
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
pOwn_ = &rParent;
#endif
pf_ = value;
@@ -372,7 +372,7 @@ public:
return (r1.pf_ - r2.pf_) / suData_size;
}
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x00 */ const TFunctionValue_list_parameter* pOwn_;
#endif
/* 0x00 */ const f32* pf_;
@@ -425,7 +425,7 @@ public:
>
{
TIterator_data_(const TFunctionValue_hermite& rParent, const f32* value) {
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
pOwn_ = &rParent;
#endif
pf_ = value;
@@ -491,7 +491,7 @@ public:
return (r1.pf_ - r2.pf_) / r1.uSize_;
}
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
/* 0x00 */ const TFunctionValue_hermite* pOwn_;
/* 0x04 */ const f32* pf_;
/* 0x08 */ u32 uSize_;
+2 -52
View File
@@ -21,7 +21,6 @@ body {
}
fps,
pipeline-progress,
toast {
position: absolute;
border: 1dp #92875B;
@@ -99,7 +98,7 @@ toast message row.muted {
opacity: 0.5;
}
progress {
toast progress {
height: 4dp;
position: absolute;
left: 0;
@@ -107,50 +106,10 @@ progress {
width: 100%;
}
progress fill {
toast progress fill {
background-color: rgba(194, 164, 45, 80%);
}
pipeline-progress {
left: 12dp;
bottom: 12dp;
display: flex;
flex-flow: column;
z-index: 100;
min-width: 260dp;
max-width: 90%;
padding: 10dp 16dp 12dp;
border-radius: 7dp;
overflow: hidden;
filter: opacity(0);
transition: filter 0.2s linear-in-out;
pointer-events: none;
}
pipeline-progress[open] {
filter: opacity(1);
}
pipeline-status {
display: flex;
align-items: center;
gap: 8dp;
font-size: 18dp;
font-weight: normal;
white-space: nowrap;
}
icon.pipeline-spinner {
width: 1.2em;
height: 1.2em;
line-height: 1.2em;
font-size: 1.2em;
color: #C2A42D;
text-align: center;
transform-origin: center;
animation: 1s linear infinite pipeline-spinner-spin;
}
toast.achievement {
border: 1dp #C2A42D;
}
@@ -351,15 +310,6 @@ logo img.outer {
}
}
@keyframes pipeline-spinner-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (max-height: 640dp) {
toast {
top: 20dp;
+1 -1
View File
@@ -22,7 +22,7 @@
#include "os_report.h"
Z2SoundObjBase::Z2SoundObjBase()
#if PARTIAL_DEBUG || DEBUG
#if DEBUG
: JSULink<Z2SoundObjBase>(this)
#endif
{
+1 -1
View File
@@ -176,7 +176,7 @@ bool daAlink_c::checkAimContext() {
}
}
bool daAlink_c::checkAimInputContext() {
bool daAlink_c::checkTouchAimCaptureContext() {
switch (mProcID) {
case PROC_HOOKSHOT_ROOF_WAIT:
case PROC_HOOKSHOT_WALL_WAIT:
+14 -7
View File
@@ -122,11 +122,18 @@ BOOL daAlink_c::setBodyAngleToCamera() {
var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c);
}
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
#if TARGET_PC
if (dusk::getSettings().game.enableMouseAim && checkAimContext()) {
sp8 = mBodyAngle.x;
} else
#endif
{
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
sp8 = mBodyAngle.x;
}
}
} else {
sp8 = mBodyAngle.x;
@@ -135,7 +142,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
#if TARGET_PC
if ((dusk::getSettings().game.enableGyroAim ||
dusk::getSettings().game.enableMouseAim) &&
checkAimInputContext())
checkAimContext())
{
f32 gyro_scale = 1.0f;
if (checkWolfEyeUp()) {
@@ -149,7 +156,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
f32 final_yaw = 0.f;
f32 final_pitch = 0.f;
if (dusk::getSettings().game.enableMouseAim) {
dusk::mouse::get_aim_deltas(final_yaw, final_pitch);
dusk::mouse::getAimDeltas(final_yaw, final_pitch);
}
if (dusk::getSettings().game.enableGyroAim) {
f32 gyro_yaw = 0.f;
@@ -167,7 +174,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
}
}
if (dusk::getSettings().game.enableTouchControls && checkAimInputContext()) {
if (dusk::getSettings().game.enableTouchControls && checkAimContext()) {
f32 touchYawDp = 0.0f;
f32 touchPitchDp = 0.0f;
if (dusk::touch_camera::consume_delta(touchYawDp, touchPitchDp)) {
+3 -22
View File
@@ -11,7 +11,6 @@
#include "d/d_com_inf_game.h"
#if TARGET_PC
#include <aurora/texture.hpp>
#include "dusk/dvd_asset.hpp"
#include "dusk/frame_interpolation.h"
@@ -41,8 +40,6 @@ static f32* l_texCoord_get() { alignas(32) static f32 buf[338]; static bool _
//#define l_pos (l_pos_get())
#define l_normal (l_normal_get())
#define l_texCoord (l_texCoord_get())
static bool l_Egnd_mantTEX_hasReplacement = false;
#else
#include "assets/l_Egnd_mantTEX.h"
@@ -226,7 +223,6 @@ void daMant_packet_c::draw() {
GXInitTexObjCI(
&undersideTexObj, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
GXInitTexObjLOD(&undersideTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
l_Egnd_mantTEX_hasReplacement = aurora::texture::has_replacement(&mainTexObj, &tlutObj);
textureObjsInitialized = true;
}
#else
@@ -640,11 +636,7 @@ static int daMant_Execute(mant_class* i_this) {
iVar8 = 0;
if (i_this->field_0x3967 != 0) {
#if TARGET_PC
mant_cut_type = l_Egnd_mantTEX_hasReplacement ? 1 : i_this->field_0x3967;
#else
mant_cut_type = i_this->field_0x3967;
#endif
if (i_this->field_0x3968 < 15) {
i_this->field_0x3968++;
@@ -656,18 +648,9 @@ static int daMant_Execute(mant_class* i_this) {
iVar8 = 20;
}
#if TARGET_PC
if (l_Egnd_mantTEX_hasReplacement) {
unaff_r29 = i_this->mMantRng.getF(65536.0f);
var_f31 = i_this->mMantRng.getFX(32.0f);
var_f30 = i_this->mMantRng.getFX(32.0f);
} else
#endif
{
unaff_r29 = cM_rndF(65536.0f);
var_f31 = cM_rndFX(32.0f);
var_f30 = cM_rndFX(32.0f);
}
unaff_r29 = cM_rndF(65536.0f);
var_f31 = cM_rndFX(32.0f);
var_f30 = cM_rndFX(32.0f);
}
i_this->field_0x3967 = 0;
@@ -777,8 +760,6 @@ static int daMant_Create(fopAc_ac_c* i_this) {
if(textureObjsInitialized) {
GXInitTlutObjData(&tlutObj, l_Egnd_mantPAL); // make sure the cached textures are updated
}
m_this->mMantRng.init(66, 16983, 855);
#endif
lbl_277_bss_0 = 0;
+2 -6
View File
@@ -7505,7 +7505,7 @@ static bool sTouchFreeCameraActive = false;
bool dCamera_c::isAimActive() {
auto* link = daAlink_getAlinkActorClass();
return link != nullptr && link->checkAimInputContext() &&
return link != nullptr && link->checkAimContext() &&
dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
}
@@ -7602,10 +7602,6 @@ bool dCamera_c::executeDebugFlyCam() {
sFlyCamLastMousePos = mouseValid ? io.MousePos : ImVec2{-1.0f, -1.0f};
}
if (dusk::getSettings().game.enableMirrorMode) {
stickX *= -1.0f;
}
f32 verticalDisp = 0.0f;
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
verticalDisp += trigR;
@@ -7716,7 +7712,7 @@ bool dCamera_c::freeCamera() {
f32 yaw_rad = 0.0f;
f32 pitch_rad = 0.0f;
dusk::mouse::get_camera_deltas(yaw_rad, pitch_rad);
dusk::mouse::getCameraDeltas(yaw_rad, pitch_rad);
if (dusk::getSettings().game.enableMouseCamera && (yaw_rad != 0.0f || pitch_rad != 0.0f) &&
!dComIfGp_checkCameraAttentionStatus(dComIfGp_getPlayerCameraID(0), 0x8))
{
+21 -32
View File
@@ -777,7 +777,6 @@ bool dFile_select_c::pointerDataSelect() {
if (!dusk::menu_pointer::hit_pane(mSelFilePanes[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerDataSelectTarget, i));
const bool clicked = dusk::menu_pointer::consume_click();
if (mSelectNum != i) {
mDoAud_seStart(Z2SE_FILE_SELECT_CURSOR, NULL, 0, 0);
@@ -806,7 +805,6 @@ bool dFile_select_c::pointerMenuSelect() {
if (!dusk::menu_pointer::hit_pane(m3mSelPane[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerMenuSelectTarget, i));
const bool clicked = dusk::menu_pointer::consume_click();
if (!mIsDataNew[mSelectNum] && mSelectMenuNum != i) {
mDoAud_seStart(Z2SE_SY_MENU_CURSOR_COMMON, NULL, 0, 0);
@@ -835,7 +833,6 @@ bool dFile_select_c::pointerCopyDataToSelect() {
if (!dusk::menu_pointer::hit_pane(mCpSelPane[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerCopySelectTarget, i));
const bool clicked = dusk::menu_pointer::consume_click();
if (field_0x026b != i) {
mDoAud_seStart(Z2SE_FILE_SELECT_CURSOR, NULL, 0, 0);
@@ -864,7 +861,6 @@ bool dFile_select_c::pointerYesNoSelect(bool errorSelect) {
if (!dusk::menu_pointer::hit_pane(mYnSelPane[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerYesNoSelectTarget, i));
const bool clicked =
(!errorSelect || field_0x0268 == i) && dusk::menu_pointer::consume_click();
if (field_0x0268 != i) {
@@ -1107,13 +1103,12 @@ void dFile_select_c::dataSelectAnmSet() {
void dFile_select_c::dataSelectMoveAnime() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::FileSelect);
if (mSelectNum != 0xFF && dusk::menu_pointer::hit_pane(mSelFilePanes[mSelectNum], 8.0f)) {
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerDataSelectTarget, mSelectNum));
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerDataSelectTarget, mSelectNum));
}
if (mSelectNum != 0xFF && dusk::menu_pointer::hit_pane(mSelFilePanes[mSelectNum], 8.0f) &&
dusk::menu_pointer::consume_click())
{
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerDataSelectTarget, mSelectNum));
}
#endif
bool iVar7 = true;
@@ -1499,14 +1494,12 @@ void dFile_select_c::menuSelectMoveAnm() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::FileSelect);
if (mSelectMenuNum != 0xFF &&
dusk::menu_pointer::hit_pane(m3mSelPane[mSelectMenuNum], 8.0f))
dusk::menu_pointer::hit_pane(m3mSelPane[mSelectMenuNum], 8.0f) &&
dusk::menu_pointer::consume_click())
{
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerMenuSelectTarget, mSelectMenuNum));
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerMenuSelectTarget, mSelectMenuNum));
}
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerMenuSelectTarget, mSelectMenuNum));
}
#endif
bool tmp1 = true;
@@ -2004,14 +1997,12 @@ void dFile_select_c::copyDataToSelectMoveAnm() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::FileSelect);
if (field_0x026b != 0xFF &&
dusk::menu_pointer::hit_pane(mCpSelPane[field_0x026b], 8.0f))
dusk::menu_pointer::hit_pane(mCpSelPane[field_0x026b], 8.0f) &&
dusk::menu_pointer::consume_click())
{
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerCopySelectTarget, field_0x026b));
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerCopySelectTarget, field_0x026b));
}
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerCopySelectTarget, field_0x026b));
}
#endif
bool iVar7 = true;
@@ -2531,14 +2522,12 @@ void dFile_select_c::yesNoCursorMoveAnm() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::FileSelect);
if (field_0x0268 != 0xFF &&
dusk::menu_pointer::hit_pane(mYnSelPane[field_0x0268], 8.0f))
dusk::menu_pointer::hit_pane(mYnSelPane[field_0x0268], 8.0f) &&
dusk::menu_pointer::consume_click())
{
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerYesNoSelectTarget, field_0x0268));
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerYesNoSelectTarget, field_0x0268));
}
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::FileSelect,
pointer_target(s_pointerYesNoSelectTarget, field_0x0268));
}
#endif
bool isYnSelMove = yesnoSelectMoveAnm();
+1 -1
View File
@@ -118,7 +118,7 @@ static int dKyeff_Create(kankyo_class* i_this) {
if (strcmp(dComIfGp_getStartStageName(), "Name") == 0) {
camera_process_class* camera = dComIfGp_getCamera(0);
OSTime time = DUSK_IF_ELSE(OSGetSystemTime(), OSGetTime());
OSTime time = OSGetTime();
OSTicksToCalendarTime(time, &calendar);
g_env_light.global_wind_influence.vec.x = 1.0f;
+1 -6
View File
@@ -1640,7 +1640,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -field_0x64 : ) field_0x64;
mCenterX += field_0x64;
mCenterZ += mPackPlusZ;
}
@@ -1649,8 +1649,6 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
{
#if DEBUG
field_0x64 = 33830.0f;
#elif TARGET_PC
field_0x64 = dusk::getSettings().game.enableMirrorMode ? 33830.0f : 0.0f;
#else
field_0x64 = 0.0f;
#endif
@@ -1659,9 +1657,6 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
f32 temp = (field_0x58 * (f32)(field_0x74 + 4)) * 0.5f;
#if DEBUG
mRightEdgePlus = -(((dMpath_c::getMinZ() - (-127103.67f)) - temp) / field_0x58);
#elif TARGET_PC
mRightEdgePlus = dusk::getSettings().game.enableMirrorMode ? -(((dMpath_c::getMinX() - (-127103.67f)) - temp) / field_0x58) : 0.0f;
#else
mRightEdgePlus = 0.0f;
#endif
-1
View File
@@ -1960,7 +1960,6 @@ bool dMenu_Collect2D_c::pointerWait() {
if (getItemTag(x, y, true) == 0 || !dusk::menu_pointer::hit_pane(mpSelPm[x][y], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(static_cast<dusk::menu_pointer::TargetId>(x + y * 7));
if (mCursorX != x || mCursorY != y) {
mDoAud_seStart(Z2SE_SY_MENU_CURSOR_COMMON, NULL, 0, 0);
mCursorX = x;
+1 -24
View File
@@ -914,20 +914,6 @@ void dMenu_DmapBg_c::dMapBgWide() {
void dMenu_DmapBg_c::draw() {
#if TARGET_PC
dMapBgWide();
static bool prevMirror = false; // default state of panes is not mirrored
if(prevMirror != dusk::getSettings().game.enableMirrorMode) {
if(dusk::getSettings().game.enableMirrorMode) {
static_cast<J2DPicture*>(mFloorScreen->search(MULTI_CHAR('rink')))->setMirror(J2DMirror_X);
static_cast<J2DPicture*>(mBaseScreen->search(MULTI_CHAR('map000')))->setMirror(J2DMirror_X);
}
else {
static_cast<J2DPicture*>(mFloorScreen->search(MULTI_CHAR('rink')))->setMirror(MIRROR0);
static_cast<J2DPicture*>(mBaseScreen->search(MULTI_CHAR('map000')))->setMirror(MIRROR0);
}
prevMirror = dusk::getSettings().game.enableMirrorMode;
}
#endif
u32 scissor_left;
@@ -974,15 +960,6 @@ void dMenu_DmapBg_c::draw() {
mpBackTexture->setAlpha(dVar17 * (field_0xdbc * field_0xd9c));
f32 local_28c = mpBackTexture->getBounds().i.x;
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
CPaneMgr mgr;
Vec local_94 = mgr.getGlobalVtxCenter(mMapPane, true, 0);
local_28c = (local_94.x * 2.0f) - (local_28c + 0.5f * mpBackTexture->getWidth()) - 0.5f * mpBackTexture->getWidth();
}
#endif
mpBackTexture->setBlackWhite(color_black, color_white);
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
mpBackTexture->getHeight(),
@@ -2004,7 +1981,7 @@ void dMenu_Dmap_c::mapControl() {
f32 temp_f28 = (var_f29 / 100.0f) * var_f31;
f32 sp18 = temp_f28 * cM_ssin(stick_angle);
f32 sp14 = temp_f28 * cM_scos(stick_angle);
mMapCtrl->setPlusZoomCenterX(IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp18 :) sp18);
mMapCtrl->setPlusZoomCenterX(sp18);
mMapCtrl->setPlusZoomCenterZ(sp14);
}
+20 -1
View File
@@ -359,7 +359,14 @@ f32 dMenu_StageMapCtrl_c::getPixelStageSizeZ() const {
f32 dMenu_StageMapCtrl_c::getPixelCenterX() const {
f32 var_f31 = dMpath_c::getCenterX();
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
return (1.0f / field_0xbc) * (field_0x9c + var_f31);
}
else return (1.0f / field_0xbc) * (field_0x9c - var_f31);
#else
return (1.0f / field_0xbc) * (field_0x9c - var_f31);
#endif
}
f32 dMenu_StageMapCtrl_c::getPixelCenterZ() const {
@@ -418,7 +425,18 @@ inline static f32 rightModeCnvPos(f32 param_0) {
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
f32* param_3) const {
if (param_2 != NULL) {
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
*param_2 =
(0.5f * field_0x94) + rightModeCnvPos((1.0f / field_0xbc) * (field_0x9c + param_0));
} else {
*param_2 =
(0.5f * field_0x94) + rightModeCnvPos((1.0f / field_0xbc) * (param_0 - field_0x9c));
}
#else
*param_2 = (0.5f * field_0x94) + rightModeCnvPos((1.0f / field_0xbc) * (param_0 - field_0x9c));
#endif
}
if (param_3 != NULL) {
@@ -915,7 +933,8 @@ void dMenu_StageMapCtrl_c::move() {
void dMenu_DmapMapCtrl_c::draw() {
if (field_0xef != 0) {
setPos(field_0xeb, field_0xec, field_0x9c,
setPos(field_0xeb, field_0xec,
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -field_0x9c :) field_0x9c,
field_0xa0, field_0xbc, true, field_0xd8);
}
}
+15 -10
View File
@@ -931,8 +931,17 @@ void dMenu_Fmap_c::region_map_proc() {
mpDraw2DBack->regionMapMove(mpStick);
int stage_no, room_no;
#if TARGET_PC
f32 arrow_pos_x = mpDraw2DBack->getArrowPos2DX();
if (dusk::getSettings().game.enableMirrorMode) {
arrow_pos_x = mpDraw2DBack->getMirrorPosX(arrow_pos_x, 0.0f);
}
f32 pos_x = arrow_pos_x - mDoGph_gInf_c::getMinXF() - mDoGph_gInf_c::getWidthF() * 0.5f;
#else
f32 pos_x = mpDraw2DBack->getArrowPos2DX() - mDoGph_gInf_c::getMinXF()
- mDoGph_gInf_c::getWidthF() * 0.5f;
#endif
f32 pos_y = mpDraw2DBack->getArrowPos2DY() - mDoGph_gInf_c::getHeightF() * 0.5f;
mpMenuFmapMap->getPointStagePathInnerNo(getNowFmapRegionData(), pos_x, pos_y,
@@ -2477,6 +2486,12 @@ void dMenu_Fmap_c::portalWarpMapMove(STControl* i_stick) {
f32 arrow_y = mpDraw2DBack->getArrowPos2DY();
u8 uVar6 = 0xff;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
arrow_x = mpDraw2DBack->getMirrorPosX(arrow_x, 0.0f);
}
#endif
for (int i = 0; i < portal_dat->mCount; i++) {
if (portals[i].mRegionNo == mpDraw2DBack->getRegionCursor() + 1
@@ -2546,11 +2561,6 @@ void dMenu_Fmap_c::drawIcon(f32 param_0, bool param_1) {
if (mProcess == PROC_PORTAL_DEMO1) {
is_portal_demo1 = 1;
}
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
angle = 0x10000 - angle;
}
#endif
mpDraw2DBack->setIcon2DPos(0x11, stage_name, pos.x, pos.z, cM_sht2d(angle),
is_portal_demo1, param_1);
@@ -2639,11 +2649,6 @@ void dMenu_Fmap_c::drawPlayEnterIcon() {
angle = dComIfGs_getPlayerFieldLastStayAngleY();
SAFE_STRCPY(stage_name, dComIfGs_getPlayerFieldLastStayName());
}
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
angle = 0x10000 - angle;
}
#endif
mpDraw2DBack->setIcon2DPos(0x15, stage_name, pos.x, pos.z, cM_sht2d(angle), 0, false);
}
}
+19 -73
View File
@@ -426,15 +426,7 @@ void dMenu_Fmap2DBack_c::draw() {
}
mpPointParent->setAlphaRate(mArrowAlpha * mSpotTextureFadeAlpha);
f32 drawX = mArrowPos2DX + mTransX;
#ifdef TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
drawX = getMirrorPosX(drawX, 0.0f);
}
#endif
mpPointParent->translate(drawX, mArrowPos2DY + mTransZ);
mpPointParent->translate(mArrowPos2DX + mTransX, mArrowPos2DY + mTransZ);
mpPointScreen->draw(0.0f, 0.0f, grafPort);
}
@@ -753,7 +745,7 @@ void dMenu_Fmap2DBack_c::zoomMapCalc(f32 i_zoom) {
f32 tmp2 = (dVar12 + (i_zoom * (centerX - dVar12)));
f32 tmp2_ = (dVar11 + (i_zoom * (centerY - dVar11)));
field_0xf0c[mRegionCursor] =
((tmp2 + (tmp3 * mZoom)) - mRegionMapSizeX[mRegionCursor] * mZoom * 0.5f) -
mRegionMinMapX[mRegionCursor];
@@ -1026,11 +1018,6 @@ void dMenu_Fmap2DBack_c::allmap_move2(STControl* param_0) {
f32 delta_y = speed * cM_ssin(angle);
f32 delta_x = speed * cM_scos(angle);
#ifdef TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
delta_y = -delta_y;
}
#endif
control_xpos = control_xpos + delta_y;
control_ypos = control_ypos + delta_x;
}
@@ -1059,6 +1046,11 @@ void dMenu_Fmap2DBack_c::allmap_move2(STControl* param_0) {
calcAllMapPos2D((mArrowPos3DX + control_xpos) - mStageTransX,
(mArrowPos3DZ + control_ypos) - mStageTransZ, &sp14, &sp10);
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
sp14 = getMirrorPosX(sp14, 0.0f);
}
#endif
mSelectRegion = 0xff;
for (int i = 7; i >= 0; i--) {
@@ -1473,12 +1465,6 @@ void dMenu_Fmap2DBack_c::worldGridDraw() {
f32 dVar8 = -mStageTransZ;
calcAllMapPos2D(dVar9, dVar8, &local_74, &local_78);
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
local_74 = getMirrorPosX(local_74, 0.0f);
}
#endif
J2DDrawLine(local_74, mDoGph_gInf_c::getMinYF(), local_74,
mDoGph_gInf_c::getMinYF() + mDoGph_gInf_c::getHeightF(),
JUtility::TColor(255, 255, 255, 255), 6);
@@ -1487,11 +1473,6 @@ void dMenu_Fmap2DBack_c::worldGridDraw() {
while (true) {
calcAllMapPos2D(xPos, dVar8, &local_74, &local_78);
if (local_74 >= getMapScissorAreaLX()) {
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
local_74 = getMirrorPosX(local_74, 0.0f);
}
#endif
J2DDrawLine(local_74, mDoGph_gInf_c::getMinYF(), local_74,
mDoGph_gInf_c::getMinYF() + mDoGph_gInf_c::getHeightF(),
JUtility::TColor(255, 255, 255, 255), 6);
@@ -1553,12 +1534,6 @@ void dMenu_Fmap2DBack_c::regionGridDraw() {
f32 dVar8 = mRegionOriginZ[mRegionCursor] - mStageTransZ;
calcAllMapPos2D(dVar9, dVar8, &local_74, &local_78);
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
local_74 = getMirrorPosX(local_74, 0.0f);
}
#endif
J2DDrawLine(local_74, mDoGph_gInf_c::getMinYF(), local_74,
mDoGph_gInf_c::getMinYF() + mDoGph_gInf_c::getHeightF(),
JUtility::TColor(180, 0, 0, 255), 6);
@@ -1567,12 +1542,6 @@ void dMenu_Fmap2DBack_c::regionGridDraw() {
while (true) {
calcAllMapPos2D(xPos, dVar8, &local_74, &local_78);
if (local_74 >= getMapScissorAreaLX()) {
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
local_74 = getMirrorPosX(local_74, 0.0f);
}
#endif
J2DDrawLine(local_74, mDoGph_gInf_c::getMinYF(), local_74,
mDoGph_gInf_c::getMinYF() + mDoGph_gInf_c::getHeightF(),
JUtility::TColor(180, 0, 0, 255), 6);
@@ -1635,12 +1604,6 @@ void dMenu_Fmap2DBack_c::worldOriginDraw() {
f32 local_44, local_48;
calcAllMapPos2D(-mStageTransX, -mStageTransZ, &local_44, &local_48);
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
local_44 = getMirrorPosX(local_44, 0.0f);
}
#endif
J2DDrawLine(mDoGph_gInf_c::getMinXF(), local_48 - local_44 + mDoGph_gInf_c::getMinXF(),
mDoGph_gInf_c::getMinXF() + mDoGph_gInf_c::getWidthF(),
local_48 - local_44 + (mDoGph_gInf_c::getMinXF() + mDoGph_gInf_c::getWidthF()),
@@ -1675,13 +1638,6 @@ void dMenu_Fmap2DBack_c::scrollAreaDraw() {
calcAllMapPos2D(x_min - mStageTransX, z_min - mStageTransZ, &local_4c, &local_50);
calcAllMapPos2D(x_max - mStageTransX, z_max - mStageTransZ, &local_54, &local_58);
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
local_4c = getMirrorPosX(local_4c, 0.0f);
local_54 = getMirrorPosX(local_54, 0.0f);
}
#endif
J2DDrawLine(local_4c, local_50, local_4c, local_58,
JUtility::TColor(255, 255, 255, 255), 6);
J2DDrawLine(local_54, local_50, local_54, local_58,
@@ -1702,11 +1658,6 @@ void dMenu_Fmap2DBack_c::regionOriginDraw() {
f32 center_x, center_y;
calcAllMapPos2D(mRegionOriginX[i] - mStageTransX, mRegionOriginZ[i] - mStageTransZ,
&center_x, &center_y);
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
center_x = getMirrorPosX(center_x - 3.0f, 3.0f);
}
#endif
J2DFillBox(center_x - 3.0f, center_y - 3.0f, 6.0f, 6.0f, JUtility::TColor(255, 0, 0, 255));
}
}
@@ -1724,11 +1675,6 @@ void dMenu_Fmap2DBack_c::stageOriginDraw() {
f32 v1 = mRegionOriginX[mRegionCursor] + stage_data[i].mOffsetX - mStageTransX;
f32 v2 = mRegionOriginZ[mRegionCursor] + stage_data[i].mOffsetZ - mStageTransZ;
calcAllMapPos2D(v1, v2, &center_x, &center_y);
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
center_x = getMirrorPosX(center_x - 3.0f, 3.0f);
}
#endif
J2DFillBox(center_x - 3.0f, center_y - 3.0f, 6.0f, 6.0f,
JUtility::TColor(0, 0, 255, 255));
}
@@ -1975,7 +1921,7 @@ void dMenu_Fmap2DBack_c::regionMapMove(STControl* i_stick) {
f32 speed = base_speed / 100.0f * local_78;
f32 speed_y = speed * cM_ssin(angle);
f32 speed_x = speed * cM_scos(angle);
control_xpos += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -speed_y :) speed_y;
control_xpos += speed_y;
control_ypos += speed_x;
}
}
@@ -2000,6 +1946,11 @@ void dMenu_Fmap2DBack_c::regionMapMove(STControl* i_stick) {
calcAllMapPos2D(mArrowPos3DX + control_xpos - mStageTransX,
mArrowPos3DZ + control_ypos - mStageTransZ, &pos_x, &pos_y);
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorPosX(pos_x, 0.0f);
}
#endif
mSelectRegion = 0xff;
int region = mRegionCursor;
@@ -2031,6 +1982,11 @@ void dMenu_Fmap2DBack_c::stageMapMove(STControl* i_stick, u8 param_1, bool param
if (stick_value >= slow_bound && param_2 && field_0x1238 != 2) {
bVar6 = true;
s16 angle = i_stick->getAngleStick();
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
angle = -angle;
}
#endif
f32 local_68 = mTexMaxX - mTexMinX;
f32 spot_zoom = getSpotMapZoomRate();
f32 region_zoom = getRegionMapZoomRate(mRegionCursor);
@@ -2045,7 +2001,7 @@ void dMenu_Fmap2DBack_c::stageMapMove(STControl* i_stick, u8 param_1, bool param
f32 speed = base_speed / 100.0f * local_78;
f32 speed_x = speed * cM_ssin(angle);
f32 speed_z = speed * cM_scos(angle);
mStageTransX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -speed_x :) speed_x;
mStageTransX += speed_x;
mStageTransZ += speed_z;
} else if (!param_2) {
return;
@@ -2139,11 +2095,6 @@ void dMenu_Fmap2DBack_c::drawDebugStageArea() {
if (stage_no >= 0) {
f32 v = i + mDoGph_gInf_c::getMinXF();
f32 v2 = j;
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
v = getMirrorPosX(v - 3.0f, 3.0f);
}
#endif
J2DFillBox(v - 3.0f, v2 - 3.0f, 6.0f, 6.0f, colors[stage_no % 6]);
}
}
@@ -2179,11 +2130,6 @@ void dMenu_Fmap2DBack_c::drawDebugRegionArea() {
mRegionMapSizeX[region] * mZoom, mRegionMapSizeY[region] * mZoom,
mpAreaTex[region]->getTexture(0)->getTexInfo());
if (u) {
#if TARGET_PC
if(dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorPosX(pos_x - 3.0f, 3.0f);
}
#endif
J2DFillBox(pos_x - 3.0f, pos_y - 3.0f, 6.0f, 6.0f, colors[region]);
break;
}
-1
View File
@@ -320,7 +320,6 @@ bool dMenu_Insect_c::pointerWait() {
if (!isGetInsect(x, y) || !dusk::menu_pointer::hit_pane(mpINSParent[index], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(index);
if (field_0xf4 != x || field_0xf5 != y) {
field_0xf4 = x;
-1
View File
@@ -482,7 +482,6 @@ bool dMenu_Letter_c::pointerWait() {
if (!dusk::menu_pointer::hit_pane(mpLetterParent[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(i);
if (mIndex != i) {
mIndex = i;
+15 -7
View File
@@ -394,8 +394,21 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
icon_size_y *= _c7c;
}
#if TARGET_PC
f32 rotation = mIconInfo[info_idx].rotation;
if (dusk::getSettings().game.enableMirrorMode &&
(mIconInfo[info_idx].icon_no == ICON_LINK_e ||
mIconInfo[info_idx].icon_no == ICON_LINK_ENTER_e))
{
rotation = -rotation;
}
mPictures[mIconInfo[info_idx].icon_no]->rotate(icon_size_x / 2, icon_size_y / 2, ROTATE_Z,
rotation);
#else
mPictures[mIconInfo[info_idx].icon_no]->rotate(icon_size_x / 2, icon_size_y / 2, ROTATE_Z,
mIconInfo[info_idx].rotation);
#endif
if (mIconInfo[info_idx].icon_no == ICON_LIGHT_DROP_e) {
mPictures[mIconInfo[info_idx].icon_no]->setAlpha((180.0f * _c80) / 255.0f);
@@ -410,15 +423,10 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
}
f32 pos_x = i_posX + (icon_pos_x - (icon_size_x / 2));
bool r4 = false;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(i_posX + (icon_pos_x - (icon_size_x / 2)), icon_size_x / 2);
}
if(mIconInfo[info_idx].icon_no == ICON_GOLD_WOLF_e) {
r4 = true;
}
#endif
mPictures[mIconInfo[info_idx].icon_no]->draw(pos_x, (i_posY + (icon_pos_y - icon_size_y / 2)),
@@ -427,7 +435,7 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
if (mIconInfo[info_idx].icon_no == ICON_LIGHT_DROP_e) {
mLightDropPic->draw((pos_x + (icon_size_x / 2)) - (var_f29 / 2),
((icon_size_y / 2) + (i_posY + (icon_pos_y - icon_size_y / 2))) - (var_f28 / 2),
var_f29, var_f28, r4, false, false);
var_f29, var_f28, false, false, false);
}
}
}
@@ -861,4 +869,4 @@ void dMenuMapCommon_c::getFmapPoeCount(const int regionNo, int& nowCount, int& t
}
}
}
#endif
#endif
+5 -45
View File
@@ -83,12 +83,6 @@ enum SelectType {
SelectType8,
};
#if TARGET_PC
static dusk::menu_pointer::TargetId option_yes_no_target(u8 index) noexcept {
return static_cast<dusk::menu_pointer::TargetId>(0x100 + index);
}
#endif
dMenu_Option_c::dMenu_Option_c(JKRArchive* i_archive, STControl* i_stick) {
mUseFlag = 0;
mBarScale[0] = g_drawHIO.mOptionScreen.mBarScale[0];
@@ -1104,28 +1098,18 @@ void dMenu_Option_c::confirm_move_move() {
if (!dusk::menu_pointer::hit_pane(mpYesNoSelBase_c[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(option_yes_no_target(i));
const bool clicked = dusk::menu_pointer::consume_click();
if (field_0x3f9 != i) {
Z2GetAudioMgr()->seStart(Z2SE_SY_MENU_CURSOR_COMMON, NULL, 0, 0, 1.0f, 1.0f, -1.0f,
-1.0f, 0);
field_0x3fa = field_0x3f9;
field_0x3f9 = i;
if (clicked) {
yesNoSelectStart();
field_0x3ef = SelectType7;
dMeter2Info_set2DVibrationM();
mpWarning->_move();
setAnimation();
return;
}
yesnoSelectAnmSet();
field_0x3ef = SelectType6;
mpWarning->_move();
setAnimation();
return;
}
if (clicked) {
if (dusk::menu_pointer::consume_click()) {
yesNoSelectStart();
field_0x3ef = SelectType7;
dMeter2Info_set2DVibrationM();
@@ -1172,36 +1156,11 @@ void dMenu_Option_c::confirm_select_init() {
}
void dMenu_Option_c::confirm_select_move() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::Options);
if (field_0x3f9 != 0xff &&
dusk::menu_pointer::hit_pane(mpYesNoSelBase_c[field_0x3f9], 8.0f))
{
const dusk::menu_pointer::TargetId target = option_yes_no_target(field_0x3f9);
dusk::menu_pointer::set_hover_target(target);
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(dusk::menu_pointer::Context::Options, target);
}
}
#endif
u8 selectMoveAnm = yesnoSelectMoveAnm();
u8 wakuAlphaAnm = yesnoWakuAlpahAnm(field_0x3fa);
if (selectMoveAnm == 1 && wakuAlphaAnm == 1) {
yesnoCursorShow();
#if TARGET_PC
if (field_0x3f9 != 0xff &&
dusk::menu_pointer::consume_deferred_activation(
dusk::menu_pointer::Context::Options, option_yes_no_target(field_0x3f9)))
{
yesNoSelectStart();
field_0x3ef = SelectType7;
dMeter2Info_set2DVibrationM();
mpWarning->_move();
setAnimation();
return;
}
#endif
field_0x3ef = SelectType5;
}
mpWarning->_move();
@@ -2237,14 +2196,16 @@ bool dMenu_Option_c::isRumbleSupported() {
#if TARGET_PC
bool dMenu_Option_c::pointerConfirmSelect() {
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::Options);
if (!dusk::menu_pointer::state().clicked) {
return false;
}
for (u8 i = 0; i < SelectType3; ++i) {
if (dusk::menu_pointer::hit_pane(mpMenuPane[i], 8.0f)) {
dusk::menu_pointer::set_hover_target(i);
return false;
}
}
dusk::menu_pointer::set_hover_target(0x200);
if (!dusk::menu_pointer::consume_click()) {
return false;
}
@@ -2265,7 +2226,6 @@ bool dMenu_Option_c::dpdMenuMove() {
if (!dusk::menu_pointer::hit_pane(mpMenuPane[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(i);
if (getSelectType() != i) {
field_0x3ef = i;
setCursorPos(i);
+1 -23
View File
@@ -198,7 +198,6 @@ dMenu_Ring_c::dMenu_Ring_c(JKRExpHeap* i_heap, STControl* i_stick, CSTControl* i
mCursorInterpPrevAngular = false;
mCursorInterpCurrAngular = false;
mCursorInterpInit = false;
mPointerTouchPressHoveredCurrent = false;
#endif
for (int i = 0; i < 4; i++) {
field_0x674[i] = 0;
@@ -1562,10 +1561,6 @@ bool dMenu_Ring_c::pointerMove() {
if (hoveredSlot < 0) {
return false;
}
if (pointer.pressed) {
mPointerTouchPressHoveredCurrent = pointer.touch && hoveredSlot == mCurrentSlot;
}
dusk::menu_pointer::set_hover_target(static_cast<dusk::menu_pointer::TargetId>(hoveredSlot));
if (mCurrentSlot != hoveredSlot) {
mDirectSelectCursorPos.x = mItemSlotPosX[mCurrentSlot];
@@ -1578,27 +1573,10 @@ bool dMenu_Ring_c::pointerMove() {
return true;
}
const bool clickOpensExplain = !pointer.touch || mPointerTouchPressHoveredCurrent;
if (clickOpensExplain && dusk::menu_pointer::consume_click()) {
const u8 item = dComIfGs_getItem(mItemSlots[mCurrentSlot], false);
if (!dMeter2Info_isTouchKeyCheck(0xe) && openExplain(item)) {
dMeter2Info_setItemExplainWindowStatus(1);
field_0x6c4 = mCurrentSlot;
setStatus(STATUS_EXPLAIN);
dMeter2Info_set2DVibration();
setDoStatus(0);
} else {
Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f,
-1.0f, 0);
}
mPointerTouchPressHoveredCurrent = false;
if (dusk::menu_pointer::consume_click()) {
return true;
}
if (pointer.released) {
mPointerTouchPressHoveredCurrent = false;
}
return false;
}
#endif
+10 -16
View File
@@ -1820,7 +1820,6 @@ bool dMenu_save_c::pointerSaveSelect() {
if (!dusk::menu_pointer::hit_pane(mpSelData[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerSaveSelectTarget, i));
const bool clicked = dusk::menu_pointer::consume_click();
if (mSelectedFile != i) {
mDoAud_seStart(Z2SE_FILE_SELECT_CURSOR, NULL, 0, 0);
@@ -1849,7 +1848,6 @@ bool dMenu_save_c::pointerYesNoSelect(bool errorSelect, u8 errParam, u8 soundPar
if (!dusk::menu_pointer::hit_pane(mpNoYes[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerYesNoSelectTarget, i));
const bool clicked =
(!errorSelect || mYesNoCursor == i) && dusk::menu_pointer::consume_click();
if (mYesNoCursor != i) {
@@ -1954,14 +1952,12 @@ void dMenu_save_c::saveSelectMoveAnime() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::Save);
if (mSelectedFile != 0xFF &&
dusk::menu_pointer::hit_pane(mpSelData[mSelectedFile], 8.0f))
dusk::menu_pointer::hit_pane(mpSelData[mSelectedFile], 8.0f) &&
dusk::menu_pointer::consume_click())
{
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerSaveSelectTarget, mSelectedFile));
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::Save,
pointer_target(s_pointerSaveSelectTarget, mSelectedFile));
}
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::Save,
pointer_target(s_pointerSaveSelectTarget, mSelectedFile));
}
#endif
bool bookWakuAnmComplete = true;
@@ -2134,14 +2130,12 @@ void dMenu_save_c::yesNoCursorMoveAnm() {
#if TARGET_PC
dusk::menu_pointer::begin_context(dusk::menu_pointer::Context::Save);
if (mYesNoCursor != 0xFF &&
dusk::menu_pointer::hit_pane(mpNoYes[mYesNoCursor], 8.0f))
dusk::menu_pointer::hit_pane(mpNoYes[mYesNoCursor], 8.0f) &&
dusk::menu_pointer::consume_click())
{
dusk::menu_pointer::set_hover_target(pointer_target(s_pointerYesNoSelectTarget, mYesNoCursor));
if (dusk::menu_pointer::consume_click()) {
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::Save,
pointer_target(s_pointerYesNoSelectTarget, mYesNoCursor));
}
dusk::menu_pointer::defer_activation(
dusk::menu_pointer::Context::Save,
pointer_target(s_pointerYesNoSelectTarget, mYesNoCursor));
}
#endif
bool selAnmComplete = yesnoSelectMoveAnm(0);
-1
View File
@@ -316,7 +316,6 @@ bool dMenu_Skill_c::pointerWait() {
if (!dusk::menu_pointer::hit_pane(mpLetterParent[i], 8.0f)) {
continue;
}
dusk::menu_pointer::set_hover_target(i);
if (mIndex != i) {
mIndex = i;
-11
View File
@@ -437,12 +437,7 @@ void dMeter2_c::checkStatus() {
field_0x128 = daPy_py_c::checkNowWolf();
#if TARGET_PC
dMsgObject_c* msgObject = dMsgObject_getMsgObjectClass();
if (!dComIfGp_2dShowCheck() || (msgObject != NULL && msgObject->isPlaceMessage())) {
#else
if (!dComIfGp_2dShowCheck() || dMsgObject_getMsgObjectClass()->isPlaceMessage()) {
#endif
mStatus |= 0x4000;
} else if (dComIfGp_checkPlayerStatus1(0, 1) && dComIfGp_getAStatus() == 0x12) {
mStatus |= 0x200000;
@@ -2875,14 +2870,8 @@ void dMeter2_c::alphaAnimeButton() {
u8 var_31;
var_31 = 0;
#if TARGET_PC
dMsgObject_c* msgObject = dMsgObject_getMsgObjectClass();
if ((mStatus & 0x4000) ||
((mStatus & 0x100) && (msgObject != NULL && msgObject->isAutoMessageFlag())) ||
#else
if ((mStatus & 0x4000) ||
((mStatus & 0x100) && dMsgObject_getMsgObjectClass()->isAutoMessageFlag()) ||
#endif
((mStatus & 0x40000000) && !(mStatus & 0x100)) || (mStatus & 0x80000000) || (mStatus & 8) ||
(mStatus & 0x10) || (mStatus & 0x20) || (mStatus & 0x04000000) || (mStatus & 0x10000000))
{
+11
View File
@@ -428,6 +428,17 @@ static void dummyStrings() {
dMsgObject_HIO_c g_MsgObject_HIO_c;
int dMsgObject_c::_execute() {
// TODO: enabling wii message overrides fixes direction text, but gives wrong item control text
/*#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
// enable wii message index override
g_MsgObject_HIO_c.mMessageDisplay = 1;
} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
g_MsgObject_HIO_c.mMessageDisplay = 0;
}
#endif*/
field_0x4c7 = 0;
if (mpTalkHeap != NULL) {
field_0x148 = mDoExt_setCurrentHeap(mpTalkHeap);
+1 -2
View File
@@ -560,8 +560,7 @@ bool dMsgScrn3Select_c::pointerMove() {
mDPDPoint = choice;
field_0x110 = paneIndex;
dusk::menu_pointer::set_hover_target(choice);
dusk::menu_pointer::set_dialog_choice(choice, dusk::menu_pointer::peek_click());
dusk::menu_pointer::set_dialog_choice(choice, dusk::menu_pointer::state().clicked);
return true;
}
+1 -1
View File
@@ -1823,7 +1823,7 @@ int dSv_info_c::memory_to_card(char* card_ptr, int dataNum) {
savedata->getPlayer().getPlayerInfo().setTotalTime(play_time);
}
savedata->getPlayer().getPlayerStatusB().setDateIpl(DUSK_IF_ELSE(OSGetSystemTime(), OSGetTime()));
savedata->getPlayer().getPlayerStatusB().setDateIpl(OSGetTime());
memcpy(card_ptr, savedata, sizeof(dSv_save_c));
card_ptr += 0x958;
+150 -280
View File
@@ -7,7 +7,6 @@
#include "dusk/io.hpp"
#include "dusk/settings.h"
#include <algorithm>
#include <cmath>
#include <filesystem>
#include <limits>
@@ -16,90 +15,77 @@
#include <string_view>
#include <system_error>
#include <utility>
#include <vector>
#include "dusk/action_bindings.h"
#include "dusk/logging.h"
#include "dusk/main.h"
namespace dusk::config {
namespace {
using namespace dusk::config;
constexpr auto ConfigFileName = "config.json";
using json = nlohmann::json;
aurora::Module DuskConfigLog("dusk::config");
absl::flat_hash_map<std::string, ConfigVarBase*> RegisteredConfigVars;
absl::flat_hash_map<std::string, nlohmann::json> UnregisteredConfigVars;
absl::flat_hash_map<std::string, std::string> UnregisteredConfigVarOverrides;
static absl::flat_hash_map<std::string_view, ConfigVarBase*> RegisteredConfigVars;
static bool RegistrationDone = false;
struct ChangeSubscription {
Subscription token;
ChangeCallback callback;
};
absl::flat_hash_map<std::string, std::vector<ChangeSubscription> > s_changeSubscriptions;
absl::flat_hash_map<Subscription, std::string> s_changeTokenNames;
Subscription s_nextChangeToken = 1;
// Names currently being notified; guards against a callback re-notifying its own CVar.
std::vector<std::string> s_activeChangeNotifications;
std::optional<ui::ControlAnchor> parse_control_anchor(std::string_view value) {
static std::optional<dusk::ui::ControlAnchor> parse_control_anchor(std::string_view value) {
if (value == "none") {
return ui::ControlAnchor::None;
return dusk::ui::ControlAnchor::None;
}
if (value == "top") {
return ui::ControlAnchor::Top;
return dusk::ui::ControlAnchor::Top;
}
if (value == "left") {
return ui::ControlAnchor::Left;
return dusk::ui::ControlAnchor::Left;
}
if (value == "bottom") {
return ui::ControlAnchor::Bottom;
return dusk::ui::ControlAnchor::Bottom;
}
if (value == "right") {
return ui::ControlAnchor::Right;
return dusk::ui::ControlAnchor::Right;
}
if (value == "topLeft") {
return ui::ControlAnchor::TopLeft;
return dusk::ui::ControlAnchor::TopLeft;
}
if (value == "topRight") {
return ui::ControlAnchor::TopRight;
return dusk::ui::ControlAnchor::TopRight;
}
if (value == "bottomLeft") {
return ui::ControlAnchor::BottomLeft;
return dusk::ui::ControlAnchor::BottomLeft;
}
if (value == "bottomRight") {
return ui::ControlAnchor::BottomRight;
return dusk::ui::ControlAnchor::BottomRight;
}
return std::nullopt;
}
const char* control_anchor_value(ui::ControlAnchor anchor) {
static const char* control_anchor_value(dusk::ui::ControlAnchor anchor) {
switch (anchor) {
case ui::ControlAnchor::None:
case dusk::ui::ControlAnchor::None:
return "none";
case ui::ControlAnchor::Top:
case dusk::ui::ControlAnchor::Top:
return "top";
case ui::ControlAnchor::Left:
case dusk::ui::ControlAnchor::Left:
return "left";
case ui::ControlAnchor::Bottom:
case dusk::ui::ControlAnchor::Bottom:
return "bottom";
case ui::ControlAnchor::Right:
case dusk::ui::ControlAnchor::Right:
return "right";
case ui::ControlAnchor::TopLeft:
case dusk::ui::ControlAnchor::TopLeft:
return "topLeft";
case ui::ControlAnchor::TopRight:
case dusk::ui::ControlAnchor::TopRight:
return "topRight";
case ui::ControlAnchor::BottomLeft:
case dusk::ui::ControlAnchor::BottomLeft:
return "bottomLeft";
case ui::ControlAnchor::BottomRight:
case dusk::ui::ControlAnchor::BottomRight:
return "bottomRight";
}
return "none";
}
std::optional<float> json_finite_float(const json& object, const char* key) {
static std::optional<float> json_finite_float(const json& object, const char* key) {
const auto iter = object.find(key);
if (iter == object.end() || !iter->is_number()) {
return std::nullopt;
@@ -113,7 +99,7 @@ std::optional<float> json_finite_float(const json& object, const char* key) {
return value;
}
std::optional<ui::ControlProps> parse_control_props(const json& value) {
static std::optional<dusk::ui::ControlProps> parse_control_props(const json& value) {
if (!value.is_object()) {
return std::nullopt;
}
@@ -132,7 +118,7 @@ std::optional<ui::ControlProps> parse_control_props(const json& value) {
if (!anchor || *w <= 0.0f || *h <= 0.0f || *scale <= 0.0f) {
return std::nullopt;
}
return ui::ControlProps{
return dusk::ui::ControlProps{
.x = *x,
.y = *y,
.w = *w,
@@ -142,17 +128,17 @@ std::optional<ui::ControlProps> parse_control_props(const json& value) {
};
}
std::filesystem::path GetConfigJsonPath() {
return ConfigPath / ConfigFileName;
static std::filesystem::path GetConfigJsonPath() {
return dusk::ConfigPath / ConfigFileName;
}
std::filesystem::path GetTempConfigJsonPath(const std::filesystem::path& configJsonPath) {
static std::filesystem::path GetTempConfigJsonPath(const std::filesystem::path& configJsonPath) {
auto tempPath = configJsonPath;
tempPath.replace_filename(fmt::format(".{}.tmp", configJsonPath.filename().string()));
return tempPath;
}
void ReplaceFile(const std::filesystem::path& source, const std::filesystem::path& target) {
static void ReplaceFile(const std::filesystem::path& source, const std::filesystem::path& target) {
std::error_code ec;
std::filesystem::rename(source, target, ec);
if (ec) {
@@ -162,8 +148,19 @@ void ReplaceFile(const std::filesystem::path& source, const std::filesystem::pat
}
}
ConfigVarBase::ConfigVarBase(const char* name, const ConfigImplBase* impl)
: name(name), registered(false), layer(ConfigVarLayer::Default), impl(impl) {}
const char* ConfigVarBase::getName() const noexcept {
return name;
}
const ConfigImplBase* ConfigVarBase::getImpl() const noexcept {
return impl;
}
template <typename T>
T sanitizeEnumValue(const ConfigVar<T>& cVar, T value) {
static T sanitizeEnumValue(const ConfigVar<T>& cVar, T value) {
if constexpr (std::is_enum_v<T>) {
using Underlying = std::underlying_type_t<T>;
const Underlying raw = static_cast<Underlying>(value);
@@ -177,83 +174,6 @@ T sanitizeEnumValue(const ConfigVar<T>& cVar, T value) {
return value;
}
template <ConfigValue T>
requires std::is_integral_v<T>&& std::is_signed_v<T> T parse_arg_value(
const ConfigVar<T>&, const std::string_view stringValue) {
const std::string str(stringValue);
const auto result = std::stoll(str);
if (result >= std::numeric_limits<T>::min() && result <= std::numeric_limits<T>::max()) {
return static_cast<T>(result);
}
throw std::out_of_range("Value is too large");
}
template <ConfigValue T>
requires std::is_integral_v<T>&& std::is_unsigned_v<T> T parse_arg_value(
const ConfigVar<T>&, const std::string_view stringValue) {
const std::string str(stringValue);
const auto result = std::stoull(str);
if (result <= std::numeric_limits<T>::max()) {
return static_cast<T>(result);
}
throw std::out_of_range("Value is too large");
}
f32 parse_arg_value(const ConfigVar<f32>&, const std::string_view stringValue) {
const std::string str(stringValue);
return std::stof(str);
}
f64 parse_arg_value(const ConfigVar<f64>&, const std::string_view stringValue) {
const std::string str(stringValue);
return std::stod(str);
}
std::string parse_arg_value(const ConfigVar<std::string>&, const std::string_view stringValue) {
return std::string(stringValue);
}
template <ConfigValue T>
requires std::is_enum_v<T> T parse_arg_value(
const ConfigVar<T>& cVar, const std::string_view stringValue) {
using Underlying = std::underlying_type_t<T>;
const std::string str(stringValue);
if constexpr (std::is_signed_v<Underlying>) {
const auto result = std::stoll(str);
if (result >= std::numeric_limits<Underlying>::min() &&
result <= std::numeric_limits<Underlying>::max())
{
return sanitizeEnumValue(cVar, static_cast<T>(result));
}
throw std::out_of_range("Value is too large");
} else {
const auto result = std::stoull(str);
if (result <= std::numeric_limits<Underlying>::max()) {
return sanitizeEnumValue(cVar, static_cast<T>(result));
}
throw std::out_of_range("Value is too large");
}
}
} // namespace
ConfigVarBase::ConfigVarBase(std::string name, const ConfigImplBase* impl)
: name(std::move(name)), registered(false), layer(ConfigVarLayer::Default), impl(impl) {}
const char* ConfigVarBase::getName() const noexcept {
return name.c_str();
}
const ConfigImplBase* ConfigVarBase::getImpl() const noexcept {
return impl;
}
ConfigVarBase::~ConfigVarBase() {
if (registered) {
DuskLog.fatal("CVar '{}' was destroyed while still registered!", name);
}
}
template <ConfigValue T>
void ConfigImpl<T>::loadFromJson(ConfigVar<T>& cVar, const json& jsonValue) {
if constexpr (std::is_enum_v<T>) {
@@ -267,12 +187,12 @@ void ConfigImpl<T>::loadFromJson(ConfigVar<T>& cVar, const json& jsonValue) {
const Underlying raw = b ? static_cast<Underlying>(1) : static_cast<Underlying>(0);
cVar.load_value(sanitizeEnumValue(cVar, static_cast<T>(raw)));
cVar.setValue(sanitizeEnumValue(cVar, static_cast<T>(raw)), false);
return;
}
}
cVar.load_value(sanitizeEnumValue(cVar, jsonValue.get<T>()));
cVar.setValue(sanitizeEnumValue(cVar, jsonValue.get<T>()), false);
}
template <ConfigValue T>
@@ -280,9 +200,74 @@ nlohmann::json ConfigImpl<T>::dumpToJson(const ConfigVar<T>& cVar) {
return cVar.getValueForSave();
}
template <ConfigValue T>
requires std::is_integral_v<T>&& std::is_signed_v<T> static void loadFromArgImpl(
ConfigVar<T>& cVar, const std::string_view stringValue) {
const std::string str(stringValue);
const auto result = std::stoll(str);
if (result >= std::numeric_limits<T>::min() && result <= std::numeric_limits<T>::max()) {
cVar.setOverrideValue(result);
} else {
throw std::out_of_range("Value is too large");
}
}
template <ConfigValue T>
requires std::is_integral_v<T>&& std::is_unsigned_v<T> static void loadFromArgImpl(
ConfigVar<T>& cVar, const std::string_view stringValue) {
const std::string str(stringValue);
const auto result = std::stoull(str);
if (result <= std::numeric_limits<T>::max()) {
cVar.setOverrideValue(result);
} else {
throw std::out_of_range("Value is too large");
}
}
static void loadFromArgImpl(ConfigVar<f32>& cVar, const std::string_view stringValue) {
const std::string str(stringValue);
const auto result = std::stof(str);
cVar.setOverrideValue(result);
}
static void loadFromArgImpl(ConfigVar<f64>& cVar, const std::string_view stringValue) {
const std::string str(stringValue);
const auto result = std::stod(str);
cVar.setOverrideValue(result);
}
static void loadFromArgImpl(ConfigVar<std::string>& cVar, const std::string_view stringValue) {
cVar.setOverrideValue(std::string(stringValue));
}
template <ConfigValue T>
requires std::is_enum_v<T> static void loadFromArgImpl(
ConfigVar<T>& cVar, const std::string_view stringValue) {
using Underlying = std::underlying_type_t<T>;
const std::string str(stringValue);
if constexpr (std::is_signed_v<Underlying>) {
const auto result = std::stoll(str);
if (result >= std::numeric_limits<Underlying>::min() &&
result <= std::numeric_limits<Underlying>::max())
{
cVar.setOverrideValue(sanitizeEnumValue(cVar, static_cast<T>(result)));
} else {
throw std::out_of_range("Value is too large");
}
} else {
const auto result = std::stoull(str);
if (result <= std::numeric_limits<Underlying>::max()) {
cVar.setOverrideValue(sanitizeEnumValue(cVar, static_cast<T>(result)));
} else {
throw std::out_of_range("Value is too large");
}
}
}
template <ConfigValue T>
void ConfigImpl<T>::loadFromArg(ConfigVar<T>& cVar, const std::string_view stringValue) {
cVar.load_override_value(parse_arg_value(cVar, stringValue));
loadFromArgImpl(cVar, stringValue);
}
template <>
@@ -290,16 +275,18 @@ void ConfigImpl<bool>::loadFromArg(ConfigVar<bool>& cVar, const std::string_view
if (stringValue == "1" || stringValue == "TRUE" || stringValue == "true" ||
stringValue == "True")
{
cVar.load_override_value(true);
cVar.setOverrideValue(true);
} else if (stringValue == "0" || stringValue == "FALSE" || stringValue == "false" ||
stringValue == "False")
{
cVar.load_override_value(false);
cVar.setOverrideValue(false);
} else {
throw InvalidConfigError("Value cannot be parsed as boolean");
}
}
// My IDE is convinced this namespace is necessary. It shouldn't be AFAICT?
namespace dusk::config {
template class ConfigImpl<bool>;
template class ConfigImpl<s8>;
template class ConfigImpl<u8>;
@@ -312,10 +299,10 @@ template class ConfigImpl<u64>;
template class ConfigImpl<f32>;
template class ConfigImpl<f64>;
template class ConfigImpl<std::string>;
template class ConfigImpl<BloomMode>;
template class ConfigImpl<DepthOfFieldMode>;
template class ConfigImpl<DiscVerificationState>;
template class ConfigImpl<GameLanguage>;
template class ConfigImpl<dusk::BloomMode>;
template class ConfigImpl<dusk::DepthOfFieldMode>;
template class ConfigImpl<dusk::DiscVerificationState>;
template class ConfigImpl<dusk::GameLanguage>;
template <>
void ConfigImpl<FrameInterpMode>::loadFromJson(
@@ -325,11 +312,11 @@ void ConfigImpl<FrameInterpMode>::loadFromJson(
const FrameInterpMode mode = b ? FrameInterpMode::Unlimited : FrameInterpMode::Off;
cVar.load_value(sanitizeEnumValue(cVar, mode));
cVar.setValue(sanitizeEnumValue(cVar, mode), false);
return;
}
cVar.load_value(sanitizeEnumValue(cVar, jsonValue.get<FrameInterpMode>()));
cVar.setValue(sanitizeEnumValue(cVar, jsonValue.get<FrameInterpMode>()), false);
}
template <>
@@ -360,7 +347,7 @@ void ConfigImpl<ui::ControlLayout>::loadFromJson(
}
}
cVar.load_value(std::move(layout));
cVar.setValue(std::move(layout), false);
}
template <>
@@ -390,59 +377,25 @@ nlohmann::json ConfigImpl<ui::ControlLayout>::dumpToJson(const ConfigVar<ui::Con
};
}
template class ConfigImpl<FrameInterpMode>;
template class ConfigImpl<TouchTargeting>;
template class ConfigImpl<MenuScaling>;
template class ConfigImpl<Resampler>;
template class ConfigImpl<MagicArmorMode>;
template class ConfigImpl<ui::ControlLayout>;
template class ConfigImpl<dusk::FrameInterpMode>;
template class ConfigImpl<dusk::MenuScaling>;
template class ConfigImpl<dusk::Resampler>;
template class ConfigImpl<dusk::MagicArmorMode>;
template class ConfigImpl<dusk::ui::ControlLayout>;
} // namespace dusk::config
void dusk::config::Register(ConfigVarBase& configVar) {
const auto& name = configVar.getName();
if (RegistrationDone) {
DuskConfigLog.fatal("Tried to register CVar {} after registrations closed!", name);
}
void Register(ConfigVarBase& configVar) {
const std::string_view name = configVar.getName();
if (RegisteredConfigVars.contains(name)) {
DuskConfigLog.fatal("Tried to register CVar {} twice!", name);
}
RegisteredConfigVars[name] = &configVar;
configVar.markRegistered();
const auto unregPair = UnregisteredConfigVars.find(name);
if (unregPair != UnregisteredConfigVars.end()) {
const auto value = std::move(unregPair->second);
UnregisteredConfigVars.erase(name);
try {
configVar.getImpl()->loadFromJson(configVar, value);
} catch (std::exception& e) {
DuskConfigLog.error("Failed to load key '{}' from config value: {}", name, e.what());
}
}
const auto overridePair = UnregisteredConfigVarOverrides.find(name);
if (overridePair != UnregisteredConfigVarOverrides.end()) {
try {
configVar.getImpl()->loadFromArg(configVar, overridePair->second);
} catch (std::exception& e) {
DuskConfigLog.error("Failed to load key '{}' from override arg: {}", name, e.what());
}
}
}
void unregister(ConfigVarBase& configVar) {
const std::string_view name = configVar.getName();
const auto it = RegisteredConfigVars.find(name);
if (it == RegisteredConfigVars.end() || it->second != &configVar) {
DuskConfigLog.fatal("Tried to unregister CVar '{}' that is not registered!", name);
}
const auto layer = configVar.getLayer();
if (layer == ConfigVarLayer::Value || layer == ConfigVarLayer::Speedrun) {
UnregisteredConfigVars.insert_or_assign(
std::string{name}, configVar.getImpl()->dumpToJson(configVar));
}
RegisteredConfigVars.erase(it);
configVar.unmarkRegistered();
}
void ConfigVarBase::markRegistered() {
@@ -452,24 +405,21 @@ void ConfigVarBase::markRegistered() {
registered = true;
}
void ConfigVarBase::unmarkRegistered() {
if (!registered)
abort();
registered = false;
void dusk::config::FinishRegistration() {
RegistrationDone = true;
}
void load_from_user_preferences() {
void dusk::config::LoadFromUserPreferences() {
const auto configJsonPath = GetConfigJsonPath();
if (configJsonPath.empty()) {
return;
}
const auto configPathString = io::fs_path_to_string(configJsonPath);
load_from_file_name(configPathString.c_str());
LoadFromFileName(configPathString.c_str());
}
static void LoadFromPath(const char* path) {
auto data = io::FileStream::ReadAllBytes(path);
auto data = dusk::io::FileStream::ReadAllBytes(path);
json j = json::parse(data);
if (!j.is_object()) {
@@ -477,16 +427,11 @@ static void LoadFromPath(const char* path) {
return;
}
UnregisteredConfigVars.clear();
for (const auto& el : j.items()) {
const auto& key = el.key();
auto configVar = RegisteredConfigVars.find(key);
if (configVar == RegisteredConfigVars.end()) {
DuskConfigLog.debug("Unknown key '{}' found in config! If this gets registered later, "
"that's acceptable!",
key);
UnregisteredConfigVars.emplace(key, el.value());
DuskConfigLog.error("Unknown key '{}' found in config!", key);
continue;
}
@@ -498,7 +443,11 @@ static void LoadFromPath(const char* path) {
}
}
void load_from_file_name(const char* path) {
void dusk::config::LoadFromFileName(const char* path) {
if (!RegistrationDone) {
DuskConfigLog.fatal("Registration not finished yet!");
}
DuskConfigLog.info("Loading config from '{}'", path);
try {
@@ -516,21 +465,7 @@ void load_from_file_name(const char* path) {
}
}
void load_arg_override(std::string_view name, std::string_view value) {
const auto cVar = GetConfigVar(name);
if (!cVar) {
UnregisteredConfigVarOverrides.emplace(name, value);
return;
}
try {
cVar->getImpl()->loadFromArg(*cVar, value);
} catch (const std::exception& e) {
DuskLog.fatal("Unable to parse: '{}': {}", value, e.what());
}
}
void save() {
void dusk::config::Save() {
const auto configJsonPath = GetConfigJsonPath();
if (configJsonPath.empty()) {
return;
@@ -548,10 +483,6 @@ void save() {
}
}
for (const auto& pair : UnregisteredConfigVars) {
j[pair.first] = pair.second;
}
try {
const auto tempConfigJsonPath = GetTempConfigJsonPath(configJsonPath);
io::FileStream::WriteAllText(tempConfigJsonPath, j.dump(4));
@@ -561,14 +492,14 @@ void save() {
}
}
void ClearAllActionBindings(int port) {
void dusk::config::ClearAllActionBindings(int port) {
for (auto& actionBinding : getActionBinds() | std::views::values) {
actionBinding.configVars->at(port).setValue(PAD_NATIVE_BUTTON_INVALID);
}
save();
Save();
}
ConfigVarBase* GetConfigVar(std::string_view name) {
ConfigVarBase* dusk::config::GetConfigVar(std::string_view name) {
const auto configVar = RegisteredConfigVars.find(name);
if (configVar != RegisteredConfigVars.end()) {
return configVar->second;
@@ -577,69 +508,8 @@ ConfigVarBase* GetConfigVar(std::string_view name) {
return nullptr;
}
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback) {
void dusk::config::EnumerateRegistered(std::function<void(ConfigVarBase&)> callback) {
for (auto& pair : RegisteredConfigVars) {
callback(*pair.second);
}
}
Subscription subscribe(std::string_view name, ChangeCallback callback) {
const auto token = s_nextChangeToken++;
s_changeSubscriptions[std::string{name}].push_back({token, std::move(callback)});
s_changeTokenNames.emplace(token, std::string{name});
return token;
}
void unsubscribe(Subscription token) {
const auto nameIt = s_changeTokenNames.find(token);
if (nameIt == s_changeTokenNames.end()) {
DuskConfigLog.fatal("Tried to unsubscribe unknown change token {}!", token);
}
const auto subsIt = s_changeSubscriptions.find(nameIt->second);
auto& subscriptions = subsIt->second;
std::erase_if(
subscriptions, [token](const ChangeSubscription& sub) { return sub.token == token; });
if (subscriptions.empty()) {
s_changeSubscriptions.erase(subsIt);
}
s_changeTokenNames.erase(nameIt);
}
bool ConfigVarBase::has_subscribers() const {
return s_changeSubscriptions.contains(name);
}
void ConfigVarBase::notify_changed(const void* previousValue) {
const auto subsIt = s_changeSubscriptions.find(name);
if (subsIt == s_changeSubscriptions.end()) {
return;
}
if (std::ranges::find(s_activeChangeNotifications, name) != s_activeChangeNotifications.end()) {
DuskConfigLog.error("Recursive change notification for CVar '{}' suppressed", name);
return;
}
s_activeChangeNotifications.push_back(name);
// Copied so callbacks can subscribe/unsubscribe safely.
const auto subscriptions = subsIt->second;
for (const auto& sub : subscriptions) {
sub.callback(*this, previousValue);
}
s_activeChangeNotifications.pop_back();
}
void shutdown() {
for (auto& pair : RegisteredConfigVars) {
pair.second->unmarkRegistered();
}
RegisteredConfigVars.clear();
UnregisteredConfigVars.clear();
UnregisteredConfigVarOverrides.clear();
s_changeSubscriptions.clear();
s_changeTokenNames.clear();
s_activeChangeNotifications.clear();
}
} // namespace dusk::config
+4 -4
View File
@@ -9,7 +9,7 @@ namespace dusk::config {
bool copy = var.getValue();
if (ImGui::Checkbox(title, &copy)) {
var.setValue(copy);
save();
Save();
return true;
}
@@ -20,7 +20,7 @@ namespace dusk::config {
float val = var;
if (ImGui::SliderFloat(label, &val, v_min, v_max, format, flags)) {
var.setValue(val);
save();
Save();
return true;
}
@@ -31,7 +31,7 @@ namespace dusk::config {
int val = var;
if (ImGui::SliderInt(label, &val, v_min, v_max, format, flags)) {
var.setValue(val);
save();
Save();
return true;
}
@@ -42,7 +42,7 @@ namespace dusk::config {
bool copy = p_selected.getValue();
if (ImGui::MenuItem(label, shortcut, &copy, enabled)) {
p_selected.setValue(copy);
save();
Save();
return true;
}
+30 -2
View File
@@ -254,7 +254,7 @@ namespace dusk {
if (ImGui::IsKeyPressed(ImGuiKey_F11)) {
getSettings().video.enableFullscreen.setValue(!getSettings().video.enableFullscreen);
VISetWindowFullscreen(getSettings().video.enableFullscreen);
config::save();
config::Save();
}
if (getSettings().game.enableResetKeybind && ImGui::GetIO().KeyCtrl &&
@@ -336,7 +336,7 @@ namespace dusk {
if constexpr (SupportsProcessRestart) {
if (ImGui::Button("Retry (Auto backend)")) {
getSettings().backend.graphicsBackend.setValue("auto");
config::save();
config::Save();
RestartRequested = true;
IsRunning = false;
}
@@ -375,6 +375,7 @@ namespace dusk {
void ImGuiConsole::PostDraw() {
m_menuTools.afterDraw();
ShowPipelineProgress();
}
void ImGuiConsole::UpdateDragScroll() {
@@ -523,4 +524,31 @@ namespace dusk {
return false;
}
void ImGuiConsole::ShowPipelineProgress() {
const auto* stats = aurora_get_stats();
const u32 queuedPipelines = stats->queuedPipelines;
if (queuedPipelines == 0 || !getSettings().backend.showPipelineCompilation) {
return;
}
const u32 createdPipelines = stats->createdPipelines;
const u32 totalPipelines = queuedPipelines + createdPipelines;
const auto* viewport = ImGui::GetMainViewport();
const auto padding = viewport->WorkPos.y + 10.f;
const auto halfWidth = viewport->GetWorkCenter().x;
ImGui::SetNextWindowPos(ImVec2{halfWidth, padding}, ImGuiCond_Always, ImVec2{0.5f, 0.f});
ImGui::SetNextWindowSize(ImVec2{halfWidth, 0.f}, ImGuiCond_Always);
ImGui::SetNextWindowBgAlpha(0.65f);
ImGui::Begin("Pipelines", nullptr,
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing);
const auto percent = static_cast<float>(createdPipelines) / static_cast<float>(totalPipelines);
const auto progressStr = fmt::format("Processing pipelines: {} / {}", createdPipelines, totalPipelines);
const auto textSize = ImGui::CalcTextSize(progressStr.data(), progressStr.data() + progressStr.size());
ImGui::NewLine();
ImGui::SameLine(ImGui::GetWindowWidth() / 2.f - textSize.x + textSize.x / 2.f);
ImGuiStringViewText(progressStr);
ImGui::ProgressBar(percent);
ImGui::End();
}
}
+1
View File
@@ -35,6 +35,7 @@ private:
// Keep always last
ImGuiMenuTools m_menuTools;
void ShowPipelineProgress();
void UpdateDragScroll();
};
+1 -1
View File
@@ -73,7 +73,7 @@ namespace dusk {
bool disableWaterRefraction = getSettings().game.disableWaterRefraction;
if (ImGui::Checkbox("Disable Water Refraction", &disableWaterRefraction)) {
getSettings().game.disableWaterRefraction.setValue(disableWaterRefraction);
config::save();
config::Save();
}
ImGui::Checkbox("Enable LOD Bias", &aurora::gx::enableLodBias);
ImGui::EndMenu();
+15 -143
View File
@@ -1,34 +1,16 @@
#include "dusk/menu_pointer.h"
#include "m_Do/m_Do_graphic.h"
#include "d/d_pane_class.h"
#include "dusk/settings.h"
#include "m_Do/m_Do_graphic.h"
#include <aurora/rmlui.hpp>
#include <dolphin/pad.h>
#include <algorithm>
#include <chrono>
namespace dusk::menu_pointer {
namespace {
using Clock = std::chrono::steady_clock;
constexpr auto kTapMaxDuration = std::chrono::milliseconds(300);
constexpr f32 kTapMoveThresholdDp = 12.0f;
struct Gesture {
bool active = false;
bool movedTooFar = false;
bool crossedTarget = false;
bool pressTargetValid = false;
Context pressContext = Context::None;
TargetId pressTarget = InvalidTarget;
f32 startX = 0.0f;
f32 startY = 0.0f;
Clock::time_point startedAt{};
};
State s_state;
bool s_clickConsumed = false;
Context s_lastContext = Context::None;
@@ -45,14 +27,7 @@ s32 s_mouseButton = -1;
u32 s_suppressedPadHoldMask = 0;
u32 s_suppressedPadNextReadMask = 0;
Context s_deferredActivationContext = Context::None;
TargetId s_deferredActivationTarget = InvalidTarget;
Gesture s_gesture;
bool s_hoverTargetValid = false;
TargetId s_hoverTarget = InvalidTarget;
bool s_clickPending = false;
Context s_clickContext = Context::None;
TargetId s_clickTarget = InvalidTarget;
bool s_clickTargetValid = false;
u8 s_deferredActivationTarget = 0xFF;
s32 scancode_from_rml_button(s32 button) noexcept {
switch (button) {
@@ -129,37 +104,6 @@ void suppress_pad_for_mouse_button(s32 button, bool held) noexcept {
}
}
f32 tap_move_threshold() noexcept {
auto* context = aurora::rmlui::get_context();
if (context == nullptr) {
return kTapMoveThresholdDp;
}
return kTapMoveThresholdDp * std::max(context->GetDensityIndependentPixelRatio(), 1.0f);
}
void update_gesture_movement(f32 x, f32 y) noexcept {
if (!s_gesture.active || s_gesture.movedTooFar) {
return;
}
const f32 dx = x - s_gesture.startX;
const f32 dy = y - s_gesture.startY;
const f32 threshold = tap_move_threshold();
if (dx * dx + dy * dy > threshold * threshold) {
s_gesture.movedTooFar = true;
}
}
void clear_click_state() noexcept {
s_clickConsumed = false;
s_clickPending = false;
s_clickContext = Context::None;
s_clickTarget = InvalidTarget;
s_clickTargetValid = false;
s_state.clicked = false;
}
void set_position_from_rml(f32 x, f32 y) noexcept {
auto* context = aurora::rmlui::get_context();
if (context == nullptr) {
@@ -177,7 +121,7 @@ void set_position_from_rml(f32 x, f32 y) noexcept {
void clear_input_state() noexcept {
s_state = {};
clear_click_state();
s_clickConsumed = false;
s_lastDialogChoice = 0xFF;
s_currentDialogChoice = 0xFF;
s_lastDialogChoiceValid = false;
@@ -190,10 +134,7 @@ void clear_input_state() noexcept {
s_suppressedPadHoldMask = 0;
s_suppressedPadNextReadMask = 0;
s_deferredActivationContext = Context::None;
s_deferredActivationTarget = InvalidTarget;
s_gesture = {};
s_hoverTargetValid = false;
s_hoverTarget = InvalidTarget;
s_deferredActivationTarget = 0xFF;
}
} // namespace
@@ -203,6 +144,8 @@ bool handle_fallthrough_pointer(f32 x, f32 y, Phase phase, bool touch, s32 mouse
return false;
}
s_clickConsumed = false;
if (!touch) {
if (phase == Phase::Press) {
if (!mouse_button_is_menu_confirm(mouseButton)) {
@@ -231,41 +174,21 @@ bool handle_fallthrough_pointer(f32 x, f32 y, Phase phase, bool touch, s32 mouse
}
if (phase != Phase::Cancel) {
update_gesture_movement(x, y);
set_position_from_rml(x, y);
}
s_state.touch = touch;
switch (phase) {
case Phase::Press:
clear_click_state();
s_gesture = {
.active = true,
.startX = x,
.startY = y,
.startedAt = Clock::now(),
};
s_state.down = true;
s_state.pressed = true;
break;
case Phase::Release: {
const bool shortEnough =
s_gesture.active && Clock::now() - s_gesture.startedAt <= kTapMaxDuration;
const bool stillEnough = s_gesture.active && !s_gesture.movedTooFar;
const bool targetClean = s_gesture.active && !s_gesture.crossedTarget;
s_clickContext = s_gesture.pressContext;
s_clickTarget = s_gesture.pressTarget;
s_clickTargetValid = s_gesture.pressTargetValid;
s_clickPending = shortEnough && stillEnough && targetClean;
case Phase::Release:
s_state.down = false;
s_state.released = true;
s_state.clicked = s_clickPending;
s_gesture = {};
s_state.clicked = true;
break;
}
case Phase::Cancel:
clear_click_state();
s_gesture = {};
s_state.down = false;
break;
case Phase::Move:
@@ -288,12 +211,6 @@ void begin_game_frame() noexcept {
}
void end_game_frame() noexcept {
if (s_gesture.active && s_gesture.pressTargetValid &&
s_currentContext == s_gesture.pressContext && !s_hoverTargetValid)
{
s_gesture.crossedTarget = true;
}
s_lastContext = s_currentContext;
s_lastDialogChoice = s_currentDialogChoice;
s_lastDialogChoiceValid = s_currentDialogChoiceValid;
@@ -305,16 +222,10 @@ void end_game_frame() noexcept {
s_state.valid = false;
}
s_clickConsumed = false;
s_clickPending = false;
s_clickContext = Context::None;
s_clickTarget = InvalidTarget;
s_clickTargetValid = false;
s_hoverTargetValid = false;
s_hoverTarget = InvalidTarget;
}
void begin_context(Context context) noexcept {
if (context == Context::None || !enabled()) {
if (context == Context::None) {
return;
}
@@ -326,11 +237,7 @@ void begin_context(Context context) noexcept {
s_suppressedPadHoldMask = 0;
s_suppressedPadNextReadMask = 0;
s_deferredActivationContext = Context::None;
s_deferredActivationTarget = InvalidTarget;
s_gesture = {};
s_hoverTargetValid = false;
s_hoverTarget = InvalidTarget;
clear_click_state();
s_deferredActivationTarget = 0xFF;
}
s_currentContext = context;
@@ -352,50 +259,15 @@ const State& state() noexcept {
return s_state;
}
void set_hover_target(TargetId target) noexcept {
s_hoverTargetValid = true;
s_hoverTarget = target;
if (s_gesture.active && !s_gesture.pressTargetValid && s_state.down) {
s_gesture.pressContext = s_currentContext;
s_gesture.pressTarget = target;
s_gesture.pressTargetValid = true;
}
if (s_gesture.active && s_gesture.pressTargetValid &&
(s_currentContext != s_gesture.pressContext || target != s_gesture.pressTarget))
{
s_gesture.crossedTarget = true;
}
}
bool click_matches_hover_target() noexcept {
if (!s_clickPending || !s_hoverTargetValid) {
return false;
}
if (!s_clickTargetValid) {
return true;
}
return s_currentContext == s_clickContext && s_hoverTarget == s_clickTarget;
}
bool consume_click() noexcept {
if (s_clickConsumed || !click_matches_hover_target()) {
if (!s_state.clicked || s_clickConsumed) {
return false;
}
s_clickConsumed = true;
s_clickPending = false;
s_state.clicked = false;
return true;
}
bool peek_click() noexcept {
return !s_clickConsumed && click_matches_hover_target();
}
void set_dialog_choice(u8 choice, bool clicked) noexcept {
s_currentDialogChoice = choice;
s_currentDialogChoiceValid = true;
@@ -428,18 +300,18 @@ bool consume_dialog_click(u8& choice) noexcept {
return false;
}
void defer_activation(Context context, TargetId target) noexcept {
void defer_activation(Context context, u8 target) noexcept {
s_deferredActivationContext = context;
s_deferredActivationTarget = target;
}
bool consume_deferred_activation(Context context, TargetId target) noexcept {
bool consume_deferred_activation(Context context, u8 target) noexcept {
if (s_deferredActivationContext != context || s_deferredActivationTarget != target) {
return false;
}
s_deferredActivationContext = Context::None;
s_deferredActivationTarget = InvalidTarget;
s_deferredActivationTarget = 0xFF;
return true;
}
@@ -449,7 +321,7 @@ void clear_deferred_activation(Context context) noexcept {
}
s_deferredActivationContext = Context::None;
s_deferredActivationTarget = InvalidTarget;
s_deferredActivationTarget = 0xFF;
}
u32 suppressed_pad_buttons(u32 port) noexcept {
+50 -72
View File
@@ -1,69 +1,54 @@
#include "dusk/mouse.h"
#include "d/actor/d_a_alink.h"
#include "d/d_com_inf_game.h"
#include "dusk/menu_pointer.h"
#include "dusk/settings.h"
#include "dusk/ui/ui.hpp"
#include "d/actor/d_a_alink.h"
#include "d/d_com_inf_game.h"
#include <SDL3/SDL_mouse.h>
#include <SDL3/SDL_video.h>
#include <aurora/lib/window.hpp>
#include <imgui.h>
#include <chrono>
#include <SDL3/SDL_mouse.h>
#include <SDL3/SDL_video.h>
namespace dusk::mouse {
namespace {
using Clock = std::chrono::steady_clock;
constexpr float kMousePixelToRad = 0.0025f;
constexpr auto kCursorIdleDuration = std::chrono::seconds(1);
constexpr int kIdleHideFrames = 99; // Approx. 3 seconds with 33ms ticks
float s_aim_yaw_rad = 0.0f;
float s_aim_pitch_rad = 0.0f;
float s_camera_yaw_rad = 0.0f;
float s_aim_yaw_rad = 0.0f;
float s_aim_pitch_rad = 0.0f;
float s_camera_yaw_rad = 0.0f;
float s_camera_pitch_rad = 0.0f;
Clock::time_point s_last_cursor_motion = Clock::now();
int s_idle_frames = 0;
void reset_deltas() {
s_aim_yaw_rad = s_aim_pitch_rad = 0.0f;
s_camera_yaw_rad = s_camera_pitch_rad = 0.0f;
}
bool query_mouse_aim_context() {
bool queryMouseAimContext() {
return getSettings().game.enableMouseAim.getValue() && dCamera_c::isAimActive();
}
bool want_mouse_capture() {
return getSettings().game.enableMouseCamera.getValue() || query_mouse_aim_context();
bool wantMouseCapture() {
return getSettings().game.enableMouseCamera.getValue() || queryMouseAimContext();
}
bool mouse_input_enabled() {
const auto& game = getSettings().game;
return game.enableMouseAim.getValue() || game.enableMouseCamera.getValue();
}
bool is_window_focused(SDL_Window* window) {
bool isWindowFocused(SDL_Window* window) {
if (window == nullptr) {
return false;
}
return (SDL_GetWindowFlags(window) & SDL_WINDOW_INPUT_FOCUS) != 0;
}
bool imgui_windows_visible() {
return ImGui::GetIO().MetricsRenderWindows > 0;
}
bool should_capture_mouse(SDL_Window* window) {
if (window == nullptr || ui::any_document_visible() || imgui_windows_visible() ||
menu_pointer::active())
{
bool shouldCaptureMouse(SDL_Window* window) {
if (window == nullptr || ui::any_document_visible() || menu_pointer::active()) {
return false;
}
return want_mouse_capture() && is_window_focused(window);
return wantMouseCapture() && isWindowFocused(window);
}
bool sync_capture_state(SDL_Window* window, bool should_capture) {
bool syncCaptureState(SDL_Window* window, bool should_capture) {
if (window == nullptr) {
reset_deltas();
return false;
@@ -93,7 +78,7 @@ bool sync_capture_state(SDL_Window* window, bool should_capture) {
return is_captured;
}
void accumulate_deltas(float mx_rel, float my_rel, bool camera_active, bool aim_active) {
void accumulateDeltas(float mx_rel, float my_rel, bool camera_active, bool aim_active) {
const auto& game = getSettings().game;
const bool mirror_mode = game.enableMirrorMode.getValue();
const bool invert_y = game.invertMouseY.getValue();
@@ -129,62 +114,57 @@ void set_cursor_visible(bool visible) {
}
}
bool cursor_idle() {
return Clock::now() - s_last_cursor_motion >= kCursorIdleDuration;
}
bool should_show_cursor(bool captured) {
if (captured) {
return false;
}
if (ui::any_document_visible()) {
return true;
}
if (imgui_windows_visible()) {
return true;
}
if (menu_pointer::enabled() && menu_pointer::active()) {
return true;
}
if (mouse_input_enabled()) {
return false;
}
return !cursor_idle();
}
void update_cursor_visibility(SDL_Window* window, bool captured) {
if (window == nullptr || !is_window_focused(window)) {
if (window == nullptr || !isWindowFocused(window)) {
return;
}
set_cursor_visible(should_show_cursor(captured));
if (captured) {
s_idle_frames = 0;
set_cursor_visible(false);
return;
}
const ImGuiIO& io = ImGui::GetIO();
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) {
s_idle_frames = 0;
set_cursor_visible(true);
return;
}
if (s_idle_frames < kIdleHideFrames) {
++s_idle_frames;
set_cursor_visible(true);
} else {
set_cursor_visible(false);
}
}
} // namespace
void read() {
SDL_Window* window = aurora::window::get_sdl_window();
const bool capture_active = sync_capture_state(window, should_capture_mouse(window));
const bool capture_active = syncCaptureState(window, shouldCaptureMouse(window));
update_cursor_visibility(window, capture_active);
if (!capture_active) {
return;
}
const bool aim_active = capture_active && query_mouse_aim_context();
const bool aim_active = capture_active && queryMouseAimContext();
const bool camera_active = capture_active && getSettings().game.enableMouseCamera;
float mx_rel = 0.0f;
float my_rel = 0.0f;
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
accumulate_deltas(mx_rel, my_rel, camera_active, aim_active);
accumulateDeltas(mx_rel, my_rel, camera_active, aim_active);
}
void get_aim_deltas(float& out_yaw, float& out_pitch) {
void getAimDeltas(float& out_yaw, float& out_pitch) {
out_yaw = s_aim_yaw_rad;
out_pitch = s_aim_pitch_rad;
}
void get_camera_deltas(float& out_yaw, float& out_pitch) {
void getCameraDeltas(float& out_yaw, float& out_pitch) {
out_yaw = 0.0f;
out_pitch = 0.0f;
@@ -198,28 +178,26 @@ void get_camera_deltas(float& out_yaw, float& out_pitch) {
void handle_event(const SDL_Event& event) noexcept {
switch (event.type) {
case SDL_EVENT_MOUSE_MOTION:
s_last_cursor_motion = Clock::now();
break;
case SDL_EVENT_WINDOW_FOCUS_LOST:
on_focus_lost();
onFocusLost();
break;
case SDL_EVENT_WINDOW_FOCUS_GAINED:
on_focus_gained();
onFocusGained();
break;
}
}
void on_focus_lost() {
void onFocusLost() {
SDL_Window* window = aurora::window::get_sdl_window();
if (window != nullptr) {
sync_capture_state(window, false);
syncCaptureState(window, false);
}
s_idle_frames = 0;
set_cursor_visible(true);
}
void on_focus_gained() {
void onFocusGained() {
SDL_Window* window = aurora::window::get_sdl_window();
sync_capture_state(window, should_capture_mouse(window));
syncCaptureState(window, shouldCaptureMouse(window));
}
} // namespace dusk::mouse
+3 -5
View File
@@ -1,6 +1,5 @@
#include "dusk/settings.h"
#include "dusk/config.hpp"
#include <aurora/aurora.h>
namespace dusk {
@@ -97,7 +96,6 @@ UserSettings g_userSettings = {
.invertMouseY {"game.invertMouseY", false},
.freeCamera {"game.freeCamera", false},
.enableTouchControls {"game.enableTouchControls", false},
.touchTargeting {"game.touchTargeting", TouchTargeting::Hybrid},
.enableMenuPointer {"game.enableMenuPointer", true},
.touchControlsLayout {"game.touchControlsLayout", ui::ControlLayout{}},
.invertCameraXAxis {"game.invertCameraXAxis", false},
@@ -162,6 +160,7 @@ UserSettings g_userSettings = {
.isoVerification {"backend.isoVerification", DiscVerificationState::Unknown},
.graphicsBackend {"backend.graphicsBackend", "auto"},
.skipPreLaunchUI {"backend.skipPreLaunchUI", false},
.showPipelineCompilation {"backend.showPipelineCompilation", false},
.wasPresetChosen {"backend.wasPresetChosen", false},
.checkForUpdates {"backend.checkForUpdates", true},
.cardFileType {"backend.cardFileType", static_cast<int>(CARD_GCIFOLDER)},
@@ -268,8 +267,7 @@ void registerSettings() {
Register(g_userSettings.game.touchCameraYSensitivity);
Register(g_userSettings.game.minimalHUD);
Register(g_userSettings.game.hudScale);
Register(g_userSettings.game.pauseOnFocusLost,
[](const bool& value, const bool&) { aurora_set_pause_on_focus_lost(value); });
Register(g_userSettings.game.pauseOnFocusLost);
Register(g_userSettings.game.enableDiscordPresence);
Register(g_userSettings.game.bloomMode);
Register(g_userSettings.game.bloomMultiplier);
@@ -332,7 +330,6 @@ void registerSettings() {
Register(g_userSettings.game.invertMouseY);
Register(g_userSettings.game.freeCamera);
Register(g_userSettings.game.enableTouchControls);
Register(g_userSettings.game.touchTargeting);
Register(g_userSettings.game.enableMenuPointer);
Register(g_userSettings.game.touchControlsLayout);
Register(g_userSettings.game.debugFlyCam);
@@ -348,6 +345,7 @@ void registerSettings() {
Register(g_userSettings.backend.isoVerification);
Register(g_userSettings.backend.graphicsBackend);
Register(g_userSettings.backend.skipPreLaunchUI);
Register(g_userSettings.backend.showPipelineCompilation);
Register(g_userSettings.backend.wasPresetChosen);
Register(g_userSettings.backend.checkForUpdates);
Register(g_userSettings.backend.cardFileType);
+1 -1
View File
@@ -34,9 +34,9 @@ void resetForSpeedrunMode() {
getSettings().game.fastRoll.setSpeedrunValue(false);
getSettings().game.fastSpinner.setSpeedrunValue(false);
getSettings().game.armorRupeeDrain.setSpeedrunValue(MagicArmorMode::NORMAL);
getSettings().game.invincibleEnemies.setSpeedrunValue(false);
getSettings().game.pauseOnFocusLost.setSpeedrunValue(false);
aurora_set_pause_on_focus_lost(false);
getSettings().backend.enableAdvancedSettings.setSpeedrunValue(false);
getSettings().game.recordingMode.setSpeedrunValue(false);
-3
View File
@@ -7,9 +7,6 @@ float s_pitch_dp = 0.0f;
} // namespace
void add_delta(float yaw_dp, float pitch_dp) noexcept {
if (getSettings().game.enableMirrorMode) {
yaw_dp *= -1.0;
}
s_yaw_dp += yaw_dp;
s_pitch_dp += pitch_dp;
}
+5 -5
View File
@@ -278,7 +278,7 @@ ControllerConfigWindow::ControllerConfigWindow(bool prelaunch) {
void ControllerConfigWindow::hide(bool close) {
stop_rumble_test();
cancel_pending_binding();
config::save();
config::Save();
Window::hide(close);
}
@@ -403,7 +403,7 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
PADClearPort(port);
PADSetKeyboardActive(static_cast<u32>(port), FALSE);
PADSerializeMappings();
config::ClearAllActionBindings(port);
ClearAllActionBindings(port);
refresh_controller_page();
});
@@ -417,7 +417,7 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
PADClearPort(port);
PADSetKeyboardActive(static_cast<u32>(port), TRUE);
PADSerializeMappings();
config::ClearAllActionBindings(port);
ClearAllActionBindings(port);
});
const u32 controllerCount = PADCount();
@@ -439,7 +439,7 @@ void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
PADSetKeyboardActive(static_cast<u32>(port), FALSE);
PADSetPortForIndex(i, port);
PADSerializeMappings();
config::ClearAllActionBindings(port);
ClearAllActionBindings(port);
});
}
break;
@@ -1125,7 +1125,7 @@ void ControllerConfigWindow::poll_pending_binding() {
return;
}
mPendingActionBinding->setValue(button);
config::save();
config::Save();
finish_pending_binding(completedPort);
}
return;
-4
View File
@@ -51,8 +51,6 @@ struct ControlProps {
float h = 0.0f;
float scale = 1.0f;
ControlAnchor anchor = ControlAnchor::None;
bool operator==(const ControlProps&) const = default;
};
struct ControlRect {
@@ -78,8 +76,6 @@ struct ControlLayout {
int version = Version;
std::map<std::string, ControlProps, std::less<> > controls;
bool operator==(const ControlLayout&) const = default;
};
constexpr std::array<std::string_view, 9> kControlLayoutIds = {
+9 -14
View File
@@ -3,7 +3,9 @@
#include "aurora/rmlui.hpp"
#include "ui.hpp"
#include "Z2AudioLib/Z2SeMgr.h"
#include "m_Do/m_Do_audio.h"
#include <imgui.h>
namespace dusk::ui {
namespace {
@@ -28,19 +30,19 @@ Document::Document(const Rml::String& source, bool passive)
return;
}
const auto cmd = map_nav_event(event);
if (cmd != NavCommand::Menu && (!visible() || !active())) {
if (cmd != NavCommand::Menu && !visible()) {
event.StopImmediatePropagation();
}
},
true);
const auto blockUnlessActive = [this](Rml::Event& event) {
if (!visible() || !active()) {
const auto blockUnlessVisible = [this](Rml::Event& event) {
if (!visible()) {
event.StopImmediatePropagation();
}
};
listen(Rml::EventId::Mouseover, blockUnlessActive, true);
listen(Rml::EventId::Click, blockUnlessActive, true);
listen(Rml::EventId::Scroll, blockUnlessActive, true);
listen(Rml::EventId::Mouseover, blockUnlessVisible, true);
listen(Rml::EventId::Click, blockUnlessVisible, true);
listen(Rml::EventId::Scroll, blockUnlessVisible, true);
listen(Rml::EventId::Keydown, [this](Rml::Event& event) {
if (mPassive) {
@@ -122,16 +124,9 @@ bool Document::visible() const {
return *mDocument->GetProperty(Rml::PropertyId::Visibility) == Rml::Style::Visibility::Visible;
}
bool Document::active() const {
return !mClosed && !mPendingClose;
}
bool Document::handle_nav_event(Rml::Event& event) {
if (!active()) {
return false;
}
const auto cmd = map_nav_event(event);
if (cmd == NavCommand::None || (cmd != NavCommand::Menu && !visible())) {
if (cmd == NavCommand::None) {
return false;
}
return handle_nav_command(event, cmd);
+3 -3
View File
@@ -18,7 +18,6 @@ public:
virtual void update();
virtual bool focus();
virtual bool visible() const;
virtual bool active() const;
void listen(Rml::Element* element, Rml::EventId event, ScopedEventListener::Callback callback,
bool capture = false);
@@ -42,11 +41,12 @@ public:
push_document(std::move(document));
hide(false);
}
void pop(bool show = true) {
void pop() {
hide(true);
focus_top_document(show);
show_top_document();
}
bool pending_close() const { return mPendingClose; }
bool closed() const { return mClosed; }
bool handle_nav_event(Rml::Event& event);
+1 -1
View File
@@ -300,7 +300,7 @@ void GraphicsTuner::show() {
}
void GraphicsTuner::hide(bool close) {
config::save();
config::Save();
mRoot->RemoveAttribute("open");
if (close) {
mPendingClose = true;
+13 -80
View File
@@ -1,9 +1,9 @@
#include "overlay.hpp"
#include "aurora/lib/logging.hpp"
#include "controller_config.hpp"
#include "dusk/achievements.h"
#include "dusk/action_bindings.h"
#include "controller_config.hpp"
#include "dusk/livesplit.h"
#include "dusk/settings.h"
#include "dusk/speedrun.h"
@@ -33,13 +33,6 @@ const Rml::String kDocumentSource = R"RML(
</head>
<body>
<fps id="fps" />
<pipeline-progress id="pipeline-progress">
<pipeline-status>
<icon class="pipeline-spinner">&#xe9d0;</icon>
<span id="pipeline-progress-label" />
</pipeline-status>
<progress id="pipeline-progress-bar" />
</pipeline-progress>
<speedrun-timer id="speedrun-timer">
<speedrun-rta id="speedrun-rta" />
<speedrun-igt id="speedrun-igt" />
@@ -55,7 +48,6 @@ constexpr std::array<std::pair<const char*, const char*>, 3> kAutoSaveLayers{{
}};
constexpr auto kMenuNotificationDuration = std::chrono::milliseconds(2500);
constexpr auto kPipelineProgressOpenDelay = std::chrono::milliseconds(250);
constexpr std::array<const char*, 4> kFpsCorners = {"tl", "tr", "bl", "br"};
@@ -168,8 +160,8 @@ Rml::Element* create_menu_notification(Rml::Element* parent) {
Rml::String padButton{};
SDL_Gamepad* gamepad = gamepad_for_port(PAD_CHAN0);
if (isActionBound(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0) && gamepad != nullptr) {
padButton = native_button_name(
gamepad, getActionBindButton(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0));
padButton = native_button_name(gamepad,
getActionBindButton(ActionBinds::OPEN_DUSKLIGHT_MENU, PAD_CHAN0));
} else {
padButton = back_button_name();
}
@@ -197,26 +189,14 @@ void remove_element(Rml::Element*& elem) noexcept {
} // namespace
static std::string FormatElapsedTime(OSTime ticksElapsed) {
using namespace std::chrono;
milliseconds ms{OSTicksToMilliseconds(ticksElapsed)};
const hours hr = duration_cast<hours>(ms);
ms -= hr;
const minutes min = duration_cast<minutes>(ms);
ms -= min;
const seconds sec = duration_cast<seconds>(ms);
ms -= sec;
return fmt::format("{0:02}:{1:02}:{2:02}.{3:03}", hr.count(), min.count(), sec.count(), ms.count());
static std::string FormatTime(OSTime ticks) {
OSCalendarTime t;
OSTicksToCalendarTime(ticks, &t);
return fmt::format("{0:02}:{1:02}:{2:02}.{3:03}", t.hour, t.min, t.sec, t.msec);
}
Overlay::Overlay() : Document(kDocumentSource, true) {
mFpsCounter = mDocument->GetElementById("fps");
mPipelineProgress = mDocument->GetElementById("pipeline-progress");
mPipelineProgressLabel = mDocument->GetElementById("pipeline-progress-label");
mPipelineProgressBar = mDocument->GetElementById("pipeline-progress-bar");
mSpeedrunTimer = mDocument->GetElementById("speedrun-timer");
mSpeedrunRta = mDocument->GetElementById("speedrun-rta");
mSpeedrunIgt = mDocument->GetElementById("speedrun-igt");
@@ -278,8 +258,6 @@ void Overlay::update() {
}
}
update_pipeline_progress();
#if !(defined(__ANDROID__) || (defined(__APPLE__) && TARGET_OS_IOS && !TARGET_OS_MACCATALYST))
if (getSettings().game.speedrunMode && getSettings().game.liveSplitEnabled) {
dusk::speedrun::updateLiveSplit();
@@ -326,13 +304,12 @@ void Overlay::update() {
if (getSettings().game.showSpeedrunRTATimer) {
mSpeedrunRta->SetAttribute("open", "");
mSpeedrunRta->SetInnerRML(escape(fmt::format("RTA {}", FormatElapsedTime(elapsedTime))));
mSpeedrunRta->SetInnerRML(escape(fmt::format("RTA {}", FormatTime(elapsedTime))));
} else {
mSpeedrunRta->RemoveAttribute("open");
}
mSpeedrunIgt->SetInnerRML(
escape(fmt::format("IGT {}", FormatElapsedTime(m_speedrunInfo.m_igtTimer))));
mSpeedrunIgt->SetInnerRML(escape(fmt::format("IGT {}", FormatTime(m_speedrunInfo.m_igtTimer))));
} else {
mSpeedrunTimer->RemoveAttribute("open");
}
@@ -396,8 +373,10 @@ void Overlay::update() {
std::chrono::duration<float>(clock::now() - mCurrentToastStartTime).count();
const float ratio = duration > 0.0f ? std::clamp(elapsed / duration, 0.0f, 1.0f) : 1.0f;
const auto remaining = 1.f - ratio;
if (auto* progress = mCurrentToast->QuerySelector("progress")) {
progress->SetAttribute("value", remaining);
Rml::ElementList list;
mDocument->GetElementsByTagName(list, "progress");
for (auto* elem : list) {
elem->SetAttribute("value", remaining);
}
if (remaining == 0.f) {
if (mCurrentToast->IsPseudoClassSet("done") ||
@@ -416,52 +395,6 @@ void Overlay::update() {
}
}
void Overlay::update_pipeline_progress() {
if (mPipelineProgress == nullptr || mPipelineProgressLabel == nullptr ||
mPipelineProgressBar == nullptr)
{
return;
}
const auto* stats = aurora_get_stats();
const uint32_t queuedPipelines = stats != nullptr ? stats->queuedPipelines : 0;
if (queuedPipelines == 0) {
mPipelineProgress->RemoveAttribute("open");
mPipelineProgressActive = false;
mPipelineBatchCreatedBase = 0;
mLastQueuedPipelines = 0;
return;
}
const uint32_t createdPipelines = stats->createdPipelines;
if (!mPipelineProgressActive || createdPipelines < mPipelineBatchCreatedBase) {
mPipelineProgressActive = true;
mPipelineBatchCreatedBase = createdPipelines;
mPipelineProgressStartTime = clock::now();
mLastQueuedPipelines = 0;
}
const uint32_t builtPipelines = createdPipelines - mPipelineBatchCreatedBase;
const uint32_t totalPipelines = queuedPipelines + builtPipelines;
const float progress = totalPipelines > 0 ? static_cast<float>(builtPipelines) /
static_cast<float>(totalPipelines) :
0.0f;
if (queuedPipelines != mLastQueuedPipelines) {
mLastQueuedPipelines = queuedPipelines;
const auto noun = queuedPipelines == 1 ? "pipeline" : "pipelines";
mPipelineProgressLabel->SetInnerRML(
escape(fmt::format("Building {} {}", queuedPipelines, noun)));
}
mPipelineProgressBar->SetAttribute("value", progress);
if (clock::now() >= mPipelineProgressStartTime + kPipelineProgressOpenDelay) {
mPipelineProgress->SetAttribute("open", "");
} else {
mPipelineProgress->RemoveAttribute("open");
}
}
bool Overlay::handle_nav_command(Rml::Event& event, NavCommand cmd) {
Log.warn("Overlay received nav command: {}", magic_enum::enum_name(cmd));
return false;
-10
View File
@@ -16,13 +16,7 @@ public:
protected:
bool handle_nav_command(Rml::Event& event, NavCommand cmd) override;
private:
void update_pipeline_progress();
Rml::Element* mFpsCounter = nullptr;
Rml::Element* mPipelineProgress = nullptr;
Rml::Element* mPipelineProgressLabel = nullptr;
Rml::Element* mPipelineProgressBar = nullptr;
Rml::Element* mCurrentToast = nullptr;
Rml::Element* mControllerWarning = nullptr;
Rml::Element* mMenuNotification = nullptr;
@@ -31,11 +25,7 @@ private:
Rml::Element* mSpeedrunIgt = nullptr;
clock::time_point mCurrentToastStartTime;
clock::time_point mMenuNotificationStartTime;
clock::time_point mPipelineProgressStartTime;
Uint64 mFpsLastUpdate = 0;
uint32_t mPipelineBatchCreatedBase = 0;
uint32_t mLastQueuedPipelines = 0;
bool mPipelineProgressActive = false;
};
} // namespace dusk::ui
+2 -2
View File
@@ -309,7 +309,7 @@ void persist_disc_choice(const std::string& path, iso::ValidationError validatio
getSettings().backend.isoPath.setValue(path);
getSettings().backend.isoVerification.setValue(verification);
config::save();
config::Save();
if (previousPath != path || previousVerification != verification) {
iso::log_verification_state(path, verification);
@@ -715,7 +715,7 @@ Prelaunch::Prelaunch() : Document(kDocumentSource), mRoot(mDocument->GetElementB
}
IsGameLaunched = true;
pop(false);
hide(true);
});
apply_intro_animation(mMenuButtons.back()->root(), "delay-1");
+1 -1
View File
@@ -106,7 +106,7 @@ PresetWindow::PresetWindow() : WindowSmall("modal", "modal-dialog") {
if (cmd == NavCommand::Confirm) {
apply();
getSettings().backend.wasPresetChosen.setValue(true);
config::save();
config::Save();
hide(true);
return true;
}
+37 -86
View File
@@ -77,18 +77,6 @@ constexpr std::array kInterpolationModes = {
"Unlimited",
};
constexpr std::array kTouchTargetingLabels = {
"Hybrid",
"Hold",
"Switch",
};
constexpr std::array kTouchTargetingDescriptions = {
"Tap once to lock on when a target is found. Double-tap when none is found to hold L.",
"L stays held only while your finger is on the button.",
"Tap L to keep it held. Tap again to release it.",
};
constexpr std::array kGyroInputModeLabels = {
"Sensor",
"Mouse",
@@ -248,6 +236,7 @@ void reset_for_speedrun_mode() {
getSettings().game.invincibleEnemies.setSpeedrunValue(false);
getSettings().game.pauseOnFocusLost.setSpeedrunValue(false);
aurora_set_pause_on_focus_lost(false);
getSettings().backend.enableAdvancedSettings.setSpeedrunValue(false);
getSettings().game.recordingMode.setSpeedrunValue(false);
@@ -262,6 +251,7 @@ void clear_speedrun_overrides() {
void restore_from_speedrun_mode() {
clear_speedrun_overrides();
aurora_set_pause_on_focus_lost(getSettings().game.pauseOnFocusLost.getValue());
}
std::filesystem::path normalized_display_path(const std::filesystem::path& path) {
@@ -417,14 +407,6 @@ bool gyro_enabled() {
return getSettings().game.enableGyroAim || getSettings().game.enableGyroRollgoal;
}
Rml::String touch_targeting_label(TouchTargeting targeting) {
const auto index = static_cast<std::size_t>(targeting);
if (index >= kTouchTargetingLabels.size()) {
return "Unknown";
}
return kTouchTargetingLabels[index];
}
struct ConfigBoolProps {
Rml::String key;
Rml::String icon;
@@ -445,7 +427,7 @@ SelectButton& config_bool_select(
return;
}
var.setValue(value);
config::save();
config::Save();
if (callback) {
callback(value);
}
@@ -466,7 +448,7 @@ void add_speedrun_disabled_option(Pane& leftPane, Pane& rightPane, ConfigVar<boo
config_bool_select(leftPane, rightPane, var, {
.key = key,
.helpText = helpText,
.isDisabled = [] { return getSettings().game.speedrunMode.getValue(); },
.isDisabled = [] { return getSettings().game.speedrunMode; },
});
}
@@ -479,7 +461,7 @@ SelectButton& config_percent_select(Pane& leftPane, Pane& rightPane, ConfigVar<f
.setValue =
[&var, min, max](int value) {
var.setValue(std::clamp(value, min, max) / 100.0f);
config::save();
config::Save();
},
.isDisabled = std::move(isDisabled),
.isModified = [&var] { return var.getValue() != var.getDefaultValue(); },
@@ -501,12 +483,12 @@ SelectButton& config_int_select(Pane& leftPane, Pane& rightPane, ConfigVar<int>&
std::string suffix = "") {
auto& button = leftPane.add_child<NumberButton>(NumberButton::Props{
.key = std::move(key),
.getValue = [&var] { return var.getValue(); },
.getValue = [&var] { return var; },
.setValue =
[&var, min, max, callback = std::move(onChange)](int value) {
const int clampedValue = std::clamp(value, min, max);
var.setValue(clampedValue);
config::save();
config::Save();
if (callback) {
callback(clampedValue);
}
@@ -678,7 +660,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.language.setValue(static_cast<GameLanguage>(i));
config::save();
config::Save();
});
}
pane.add_rml("<br/>Changes require a restart.");
@@ -686,7 +668,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
leftPane.register_control(
leftPane.add_select_button({
.key = "Graphics Backend",
.getValue = [] { return Rml::String{backend_name(aurora_get_backend())}; },
.getValue = [] { return Rml::String{backend_name(configured_backend())}; },
.isModified =
[] {
return getSettings().backend.graphicsBackend.getValue() !=
@@ -705,7 +687,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().backend.graphicsBackend.setValue(
std::string{backend_id(backend)});
config::save();
config::Save();
});
}
pane.add_rml("<br/>Changes require a restart.");
@@ -736,7 +718,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().backend.cardFileType.setValue(i);
config::save();
config::Save();
});
}
});
@@ -753,7 +735,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().video.enableFullscreen.setValue(!getSettings().video.enableFullscreen);
VISetWindowFullscreen(getSettings().video.enableFullscreen);
config::save();
config::Save();
}),
rightPane, [](Pane& pane) { pane.clear(); });
leftPane.register_control(leftPane.add_button("Restore Default Window Size").on_pressed([] {
@@ -784,6 +766,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
{
.key = "Pause on Focus Lost",
.helpText = "Pause the game when window focus is lost.",
.onChange = [](bool value) { aurora_set_pause_on_focus_lost(value); },
.isDisabled = [] { return IsMobile || getSettings().game.speedrunMode; },
});
leftPane.register_control(
@@ -815,7 +798,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().video.enableFpsOverlay.setValue(false);
config::save();
config::Save();
});
for (int i = 0; i < static_cast<int>(kFpsOverlayCornerNames.size()); ++i) {
pane.add_button(
@@ -831,7 +814,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().video.enableFpsOverlay.setValue(true);
getSettings().video.fpsOverlayCorner.setValue(i);
config::save();
config::Save();
});
}
pane.add_rml(
@@ -847,7 +830,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
const auto windowSize = aurora::window::get_window_size();
dusk::getSettings().video.lastWindowWidth.setValue(windowSize.width);
dusk::getSettings().video.lastWindowHeight.setValue(windowSize.height);
dusk::config::save();
dusk::config::Save();
}
},
.isDisabled = [] { return IsMobile; },
@@ -953,7 +936,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.enableFrameInterpolation.setValue(static_cast<FrameInterpMode>(i));
android::update_surface_frame_rate();
config::save();
config::Save();
});
}
pane.add_rml(kUnlockFramerateHelpText);
@@ -1020,45 +1003,6 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
pane.clear();
pane.add_text("Open the touch controls layout editor.");
});
leftPane.register_control(leftPane.add_select_button({
.key = "Touch Targeting",
.getValue =
[] {
return touch_targeting_label(
getSettings().game.touchTargeting.getValue());
},
.isDisabled =
[] { return !getSettings().game.enableTouchControls; },
.isModified =
[] {
const auto& targeting =
getSettings().game.touchTargeting;
return targeting.getValue() !=
targeting.getDefaultValue();
},
}),
rightPane, [](Pane& pane) {
pane.clear();
for (int i = 0; i < static_cast<int>(kTouchTargetingLabels.size()); ++i) {
pane.add_button({
.text = kTouchTargetingLabels[i],
.isSelected =
[i] {
return getSettings().game.touchTargeting.getValue() ==
static_cast<TouchTargeting>(i);
},
})
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.touchTargeting.setValue(
static_cast<TouchTargeting>(i));
config::save();
});
}
pane.add_rml(fmt::format("<br/>Hybrid: {}<br/>Hold: {}<br/>Switch: {}",
kTouchTargetingDescriptions[0], kTouchTargetingDescriptions[1],
kTouchTargetingDescriptions[2]));
});
config_percent_select(leftPane, rightPane, getSettings().game.touchCameraXSensitivity,
"Touch Camera X Sensitivity",
"Adjusts touch camera horizontal sensitivity.<br/><br/>Applies to touch input only.",
@@ -1148,7 +1092,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
leftPane.add_section("Tools");
addOption("Turbo Key", getSettings().game.enableTurboKeybind,
"Hold Tab to increase game speed by up to 4x.",
[] { return getSettings().game.speedrunMode.getValue(); });
[] { return getSettings().game.speedrunMode; });
addOption("Reset Key (" + Rml::String{hotkeys::DO_RESET} + ")",
getSettings().game.enableResetKeybind,
"Press " + Rml::String{hotkeys::DO_RESET} + " to reset the game.");
@@ -1167,7 +1111,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.setValue =
[](int value) {
getSettings().audio.masterVolume.setValue(value);
config::save();
config::Save();
audio::SetMasterVolume(audio::MasterVolumeToLinear(value / 100.0f));
},
.isModified =
@@ -1259,9 +1203,9 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.setValue =
[](int value) {
getSettings().game.damageMultiplier.setValue(value);
config::save();
config::Save();
},
.isDisabled = [] { return getSettings().game.speedrunMode.getValue(); },
.isDisabled = [] { return getSettings().game.speedrunMode; },
.isModified =
[] {
return getSettings().game.damageMultiplier.getValue() !=
@@ -1405,7 +1349,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
[] {
return kMagicArmorModes[static_cast<u8>(getSettings().game.armorRupeeDrain.getValue())];
},
.isDisabled = [] { return getSettings().game.speedrunMode.getValue(); },
.isDisabled = [] { return getSettings().game.speedrunMode; },
.isModified =
[] {
return getSettings().game.armorRupeeDrain.getValue() !=
@@ -1424,7 +1368,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.armorRupeeDrain.setValue(static_cast<MagicArmorMode>(i));
config::save();
config::Save();
});
}
pane.add_rml(
@@ -1477,13 +1421,13 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.enableAchievementToasts.setValue(true);
getSettings().game.enableControllerToasts.setValue(true);
config::save();
config::Save();
});
pane.add_button("Select None").on_pressed([] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.enableAchievementToasts.setValue(false);
getSettings().game.enableControllerToasts.setValue(false);
config::save();
config::Save();
});
pane.add_section("Types");
@@ -1499,7 +1443,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
auto& v = getSettings().game.enableAchievementToasts;
v.setValue(!v.getValue());
config::save();
config::Save();
});
pane.add_button(
{
@@ -1511,7 +1455,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
mDoAud_seStartMenu(kSoundItemChange);
auto& v = getSettings().game.enableControllerToasts;
v.setValue(!v.getValue());
config::save();
config::Save();
});
pane.add_rml("<br/>Choose which notifications can be displayed.");
});
@@ -1541,6 +1485,11 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.helpText = "When starting Dusklight, skip the main menu and boot straight into the "
"game if a disc image is available.",
});
config_bool_select(leftPane, rightPane, getSettings().backend.showPipelineCompilation,
{
.key = "Show Pipeline Compilation",
.helpText = "Show an overlay when shaders are being compiled for your hardware.",
});
config_bool_select(leftPane, rightPane, getSettings().backend.checkForUpdates,
{
.key = "Check for Updates",
@@ -1577,7 +1526,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
}
}
},
.isDisabled = [] { return getSettings().game.speedrunMode.getValue(); },
.isDisabled = [] { return getSettings().game.speedrunMode; },
});
config_bool_select(leftPane, rightPane, getSettings().game.showInputViewer,
{
@@ -1614,13 +1563,15 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
[i] {
return getSettings().game.menuScalingMode.getValue() ==
static_cast<MenuScaling>(i);
;
},
})
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.menuScalingMode.setValue(
static_cast<MenuScaling>(i));
config::save();
;
config::Save();
});
}
pane.add_rml("<br/>Changes how the Collection and File Select menus scale to your "
@@ -1646,7 +1597,7 @@ void SettingsWindow::update() {
}
void SettingsWindow::hide(bool close) {
config::save();
config::Save();
Window::hide(close);
}
+40 -92
View File
@@ -156,8 +156,9 @@ bool player_attention_locked() noexcept {
return player != nullptr && (player->checkAttentionLock() || player->checkEnemyAttentionLock());
}
bool hawkeye_active() noexcept {
return dCamera_c::isAimActive() && dComIfGp_checkPlayerStatus0(0, 0x200000);
bool touch_aim_capture_active() noexcept {
auto* player = daAlink_getAlinkActorClass();
return player != nullptr && player->checkTouchAimCaptureContext() && dCamera_c::isAimActive();
}
bool item_wheel_active() noexcept {
@@ -178,7 +179,7 @@ enum class StickOutput {
};
StickOutput stick_output_mode() noexcept {
if (fishing_controls_active() || hawkeye_active()) {
if (fishing_controls_active()) {
return StickOutput::CStick;
}
return StickOutput::MainStick;
@@ -485,71 +486,43 @@ void TouchControls::set_control_pressed(Control control, bool pressed) {
mLastLTapTime = {};
break;
}
switch (getSettings().game.touchTargeting.getValue()) {
case TouchTargeting::Hold:
mLPressed = pressed;
if (pressed && (mLLatched || mManualLLatched)) {
mLLatched = false;
mManualLLatched = false;
mLReleasePending = false;
mLPressed = false;
mLReleasePending = true;
mLPressStartTime = {};
mLastLTapTime = {};
break;
case TouchTargeting::Switch:
if (pressed) {
const bool wasLatched = mLPressed || mLLatched || mManualLLatched;
mLPressed = false;
mLLatched = false;
mManualLLatched = !wasLatched;
mLReleasePending = true;
} else {
mLPressed = false;
mLLatched = false;
mLReleasePending = false;
}
mLPressStartTime = {};
mLastLTapTime = {};
break;
case TouchTargeting::Hybrid:
default:
if (pressed && (mLLatched || mManualLLatched)) {
mLLatched = false;
mManualLLatched = false;
set_control_visual(control, false);
} else if (pressed) {
const auto now = clock::now();
if (!player_attention_locked() && mLastLTapTime != clock::time_point{} &&
now - mLastLTapTime <= kLDoubleTapWindow)
{
mManualLLatched = true;
mLPressed = false;
mLReleasePending = true;
mLPressStartTime = {};
mLastLTapTime = {};
set_control_visual(control, false);
} else if (pressed) {
const auto now = clock::now();
if (!player_attention_locked() && mLastLTapTime != clock::time_point{} &&
now - mLastLTapTime <= kLDoubleTapWindow)
{
mManualLLatched = true;
mLPressed = false;
mLReleasePending = true;
mLPressStartTime = {};
mLastLTapTime = {};
} else if (!mLReleasePending) {
mLPressed = true;
mLPressStartTime = now;
}
} else if (!mLReleasePending) {
mLPressed = false;
mLPressed = true;
mLPressStartTime = now;
}
if (!pressed) {
const auto now = clock::now();
if (!mLReleasePending) {
const bool wasQuickTap = mLPressStartTime != clock::time_point{} &&
now - mLPressStartTime <= kLDoubleTapWindow;
mLastLTapTime = wasQuickTap ? now : clock::time_point{};
}
mLPressStartTime = {};
mLReleasePending = false;
} else if (!mLReleasePending) {
mLPressed = false;
}
if (!pressed) {
const auto now = clock::now();
if (!mLReleasePending) {
const bool wasQuickTap = mLPressStartTime != clock::time_point{} &&
now - mLPressStartTime <= kLDoubleTapWindow;
mLastLTapTime = wasQuickTap ? now : clock::time_point{};
}
if (!pressed && !player_attention_locked()) {
mLLatched = false;
}
break;
mLPressStartTime = {};
mLReleasePending = false;
}
if (!pressed && !player_attention_locked()) {
mLLatched = false;
}
break;
case Control::R:
@@ -663,17 +636,6 @@ void TouchControls::apply_control_transform(Control control) noexcept {
}
void TouchControls::sync_l_lock_state() noexcept {
const auto targeting = getSettings().game.touchTargeting.getValue();
if (targeting == TouchTargeting::Hold) {
mLLatched = false;
mManualLLatched = false;
return;
}
if (targeting == TouchTargeting::Switch) {
mLLatched = false;
return;
}
if (player_attention_locked()) {
if (mLPressed) {
mLLatched = true;
@@ -735,8 +697,8 @@ void TouchControls::sync_touch_state() noexcept {
}
sync_l_lock_state();
const bool aimActive = dCamera_c::isAimActive();
if (aimActive && !hawkeye_active() && mMoveTouch.active) {
const bool aimActive = touch_aim_capture_active();
if (aimActive && mMoveTouch.active) {
if (!mCameraTouch.active) {
mCameraTouch = mMoveTouch;
mCameraTouch.start = mMoveTouch.current;
@@ -1251,26 +1213,7 @@ void TouchControls::handle_touch_down(Rml::Event& event) noexcept {
}
const auto id = touch_event_id(event);
const auto dimensions = context->GetDimensions();
const float top = mSafeInsets.top + kAnalogZoneTopDp * touch_dp_scale();
const float bottom = static_cast<float>(dimensions.y) - mSafeInsets.bottom -
kAnalogZoneBottomDp * touch_dp_scale();
const auto width = static_cast<float>(dimensions.x);
const bool inAnalogZone = position.y >= top && position.y <= bottom;
const bool inLeftZone = position.x < width * kLeftZoneWidth;
if (dCamera_c::isAimActive()) {
if (hawkeye_active() && inAnalogZone && inLeftZone) {
if (!mMoveTouch.active) {
mMoveTouch = {
.id = id,
.start = position,
.current = position,
.active = true,
};
}
return;
}
if (touch_aim_capture_active()) {
if (!mCameraTouch.active) {
mCameraTouch = {
.id = id,
@@ -1282,11 +1225,16 @@ void TouchControls::handle_touch_down(Rml::Event& event) noexcept {
return;
}
if (!inAnalogZone) {
const auto dimensions = context->GetDimensions();
const float top = mSafeInsets.top + kAnalogZoneTopDp * touch_dp_scale();
const float bottom = static_cast<float>(dimensions.y) - mSafeInsets.bottom -
kAnalogZoneBottomDp * touch_dp_scale();
if (position.y < top || position.y > bottom) {
return;
}
if (!mMoveTouch.active && inLeftZone) {
const auto width = static_cast<float>(dimensions.x);
if (!mMoveTouch.active && position.x < width * kLeftZoneWidth) {
mMoveTouch = {
.id = id,
.start = position,
+1 -1
View File
@@ -585,7 +585,7 @@ bool TouchControlsEditor::handle_nav_command(Rml::Event& event, NavCommand cmd)
void TouchControlsEditor::save_layout() {
mWorkingLayout.version = ControlLayout::Version;
getSettings().game.touchControlsLayout.setValue(mWorkingLayout);
config::save();
config::Save();
mDoAud_seStartMenu(kSoundItemChange);
pop();
}
+5 -9
View File
@@ -195,13 +195,9 @@ Document& push_document(std::unique_ptr<Document> doc, bool show, bool passive)
return ret;
}
void focus_top_document(bool show) noexcept {
void show_top_document() noexcept {
if (auto* doc = top_document()) {
if (show) {
doc->show();
} else {
doc->focus();
}
doc->show();
}
input::sync_input_block();
}
@@ -214,13 +210,13 @@ bool any_document_visible() noexcept {
bool is_prelaunch_open() noexcept {
return std::any_of(sDocumentStack.begin(), sDocumentStack.end(), [](const auto& doc) {
const auto* prelaunch = dynamic_cast<const Prelaunch*>(doc.get());
return prelaunch != nullptr && prelaunch->active();
return prelaunch != nullptr && !prelaunch->pending_close() && !prelaunch->closed();
});
}
Document* top_document() noexcept {
for (auto& doc : std::views::reverse(sDocumentStack)) {
if (doc->active()) {
if (!doc->closed() && !doc->pending_close()) {
return doc.get();
}
}
@@ -263,7 +259,7 @@ void update() noexcept {
context->GetFocusElement() == context->GetRootElement()))
{
for (auto& doc : std::views::reverse(sDocumentStack)) {
if (doc->active() && doc->focus()) {
if (!doc->closed() && !doc->pending_close() && doc->focus()) {
break;
}
}
+1 -1
View File
@@ -74,7 +74,7 @@ void update() noexcept;
Document& push_document(
std::unique_ptr<Document> doc, bool show = true, bool passive = false) noexcept;
void focus_top_document(bool show) noexcept;
void show_top_document() noexcept;
bool any_document_visible() noexcept;
bool is_prelaunch_open() noexcept;
Document* top_document() noexcept;
+1 -1
View File
@@ -320,7 +320,7 @@ static void mDoMemCdRWm_BuildHeader(mDoMemCdRWm_HeaderData* header) {
#endif
OSCalendarTime time;
OSTicksToCalendarTime(DUSK_IF_ELSE(OSGetSystemTime(), OSGetTime()), &time);
OSTicksToCalendarTime(OSGetTime(), &time);
#if TARGET_PC
if (dusk::version::isRegionPal()) {
+1 -1
View File
@@ -527,7 +527,7 @@ void myExceptionCallback(u16, OSContext*, u32, u32) {
u32 btnHold;
u32 btnTrig;
mDoMain::sHungUpTime = DUSK_IF_ELSE(OSGetSystemTime(), OSGetTime());
mDoMain::sHungUpTime = OSGetTime();
OSReportEnable();
cAPICPad_recalibrate();
// "Vibration stopping & resetting to default\n"
+31 -25
View File
@@ -249,12 +249,12 @@ void main01(void) {
goto eventsDone;
case AURORA_PAUSED:
dusk::audio::SetPaused(true);
dusk::mouse::on_focus_lost();
dusk::mouse::onFocusLost();
break;
case AURORA_UNPAUSED:
dusk::audio::SetPaused(false);
dusk::game_clock::reset_frame_timer();
dusk::mouse::on_focus_gained();
dusk::mouse::onFocusGained();
break;
case AURORA_SDL_EVENT:
dusk::mouse::handle_event(event->sdl);
@@ -265,7 +265,7 @@ void main01(void) {
if (dusk::getSettings().video.rememberWindowSize && !dusk::getSettings().video.enableFullscreen) {
dusk::getSettings().video.lastWindowWidth.setValue(event->windowSize.width);
dusk::getSettings().video.lastWindowHeight.setValue(event->windowSize.height);
dusk::config::save();
dusk::config::Save();
}
break;
case AURORA_DISPLAY_SCALE_CHANGED:
@@ -334,21 +334,11 @@ void main01(void) {
mDoAud_Execute();
}
aurora_end_frame();
FrameMark;
#ifdef DUSK_DISCORD
dusk::discord::run_callbacks();
dusk::discord::update_presence();
#endif
static Limiter main_loop_limiter;
static double last_fps_setting = 0.0;
static Limiter::duration_t target_ns = 0;
if (dusk::getSettings().game.enableFrameInterpolation.getValue() == dusk::FrameInterpMode::Capped && !dusk::getTransientSettings().skipFrameRateLimit) {
ZoneScopedN("Frame limiter");
double current_fps = dusk::getSettings().video.maxFrameRate.getValue();
if (current_fps != last_fps_setting) {
last_fps_setting = current_fps;
@@ -360,6 +350,16 @@ void main01(void) {
} else {
main_loop_limiter.Reset();
}
aurora_end_frame();
FrameMark;
#ifdef DUSK_DISCORD
dusk::discord::run_callbacks();
dusk::discord::update_presence();
#endif
} while (dusk::IsRunning);
exit:;
@@ -430,7 +430,16 @@ static void ApplyCVarOverrides(const cxxopts::OptionValue& option) {
const auto name = std::string_view(cvarArg).substr(0, sep);
const auto value = std::string_view(cvarArg).substr(sep + 1);
dusk::config::load_arg_override(name, value);
const auto cVar = dusk::config::GetConfigVar(name);
if (!cVar) {
DuskLog.fatal("Unknown --cvar name: '{}'", name);
}
try {
cVar->getImpl()->loadFromArg(*cVar, value);
} catch (const std::exception& e) {
DuskLog.fatal("Unable to parse: '{}': {}", value, e.what());
}
}
}
@@ -501,6 +510,7 @@ int game_main(int argc, char* argv[]) {
mainCalled = true;
dusk::registerSettings();
dusk::config::FinishRegistration();
cxxopts::ParseResult parsed_arg_options;
@@ -541,7 +551,10 @@ int game_main(int argc, char* argv[]) {
log_build_info();
dusk::config::load_from_user_preferences();
dusk::config::LoadFromUserPreferences();
if (dusk::getSettings().game.speedrunMode) {
dusk::resetForSpeedrunMode();
}
ApplyCVarOverrides(parsed_arg_options["cvar"]);
dusk::android::update_surface_frame_rate();
dusk::crash_reporting::initialize();
@@ -605,12 +618,6 @@ int game_main(int argc, char* argv[]) {
auroraInfo = aurora_initialize(argc, argv, &config);
}
// Apply after aurora_initialize: speedrun mode mutates cvars whose change callbacks push
// values into aurora.
if (dusk::getSettings().game.speedrunMode) {
dusk::resetForSpeedrunMode();
}
#ifdef DUSK_DISCORD
if (dusk::getSettings().game.enableDiscordPresence) {
dusk::discord::initialize();
@@ -693,7 +700,7 @@ int game_main(int argc, char* argv[]) {
dusk::getSettings().backend.isoPath.setValue(dvd_path);
dusk::getSettings().backend.isoVerification.setValue(
dusk::DiscVerificationState::Unknown);
dusk::config::save();
dusk::config::Save();
dusk::IsGameLaunched = true;
}
} else {
@@ -716,7 +723,7 @@ int game_main(int argc, char* argv[]) {
saveConfigBeforePrelaunch = true;
}
if (saveConfigBeforePrelaunch) {
dusk::config::save();
dusk::config::Save();
}
if (!dusk::getSettings().backend.skipPreLaunchUI) {
@@ -770,7 +777,7 @@ int game_main(int argc, char* argv[]) {
OSInit();
mDoMain::sPowerOnTime = DUSK_IF_ELSE(OSGetSystemTime(), OSGetTime());
mDoMain::sPowerOnTime = OSGetTime();
// Reset Data
static mDoRstData sResetData = {0};
@@ -807,7 +814,6 @@ int game_main(int argc, char* argv[]) {
#endif
dusk::ui::shutdown();
dusk::texture_replacements::shutdown();
dusk::config::shutdown();
aurora_shutdown();
return 0;
-189
View File
@@ -1,189 +0,0 @@
"""
Loads d_a_mant.rel from CWD, applies tears using seed (66, 16983, 855) and cut type 1, writes PNGs to tear_textures/
Requires pillow and xxhash.
"""
import math
import struct
import xxhash
from pathlib import Path
from PIL import Image
def yaz0_decompress(data):
expand_size = struct.unpack_from(">I", data, 4)[0]
out = bytearray(expand_size)
src_pos = 0x10
dst_pos = 0
chunk_bits_left = 0
chunk_bits = 0
while dst_pos < expand_size:
if chunk_bits_left == 0:
chunk_bits = data[src_pos]
src_pos += 1
chunk_bits_left = 8
if chunk_bits & 0x80:
out[dst_pos] = data[src_pos]
src_pos += 1
dst_pos += 1
else:
b0 = data[src_pos]
b1 = data[src_pos + 1]
src_pos += 2
dist = ((b0 & 0x0F) << 8) | b1
count = b0 >> 4
if count == 0:
count = data[src_pos] + 0x12
src_pos += 1
else:
count += 2
copy_pos = dst_pos - dist - 1
for _ in range(count):
out[dst_pos] = out[copy_pos]
dst_pos += 1
copy_pos += 1
chunk_bits <<= 1
chunk_bits_left -= 1
return bytes(out)
SINCOS_TABLE = tuple(
(
math.sin((i * math.tau) / (1 << 13)),
math.cos((i * math.tau) / (1 << 13)),
)
for i in range(1 << 13)
)
def rnd(rng):
rng[0] = (rng[0] * 171) % 30269
rng[1] = (rng[1] * 172) % 30307
rng[2] = (rng[2] * 170) % 30323
value = rng[0] / 30269.0 + rng[1] / 30307.0 + rng[2] / 30323.0
return abs(value % 1.0)
def rnd_f(rng, max_value):
return rnd(rng) * max_value
def rnd_fx(rng, max_value):
return max_value * (rnd(rng) - 0.5) * 2.0
def linear_index_to_swizzled(linear_index):
within_tile_x = linear_index & 0x7
tile_row_offset = (linear_index & 0x78) * 4
tile_column_offset = (linear_index >> 4) & 0x18
macro_row_offset = linear_index & 0x3E00
return within_tile_x + tile_row_offset + tile_column_offset + macro_row_offset
SWIZZLED_TO_XY = [(0, 0)] * 0x4000
for linear_index in range(0x4000):
x = linear_index & 0x7F
y = linear_index >> 7
swizzled_index = linear_index_to_swizzled(linear_index)
SWIZZLED_TO_XY[swizzled_index] = (x, y)
NEIGHBOR_OFFSETS = (0, 1, 0x80, 0x81, 2, 0x82, 0x102, 0x101, 0x100)
def write_c8_texture(c8_data, stage, output_dir, palette, palette_data):
min_index = min(c8_data)
max_index = max(c8_data)
tlut_offset = 2 * min_index
tlut_size = 2 * (max_index + 1 - min_index)
tlut_end = tlut_offset + tlut_size
path = output_dir / (
f"[{stage:02d}] tex1_{0x80}x{0x80}_"
f"{xxhash.xxh64(c8_data, seed=0).intdigest():016x}_"
f"{xxhash.xxh64(palette_data[tlut_offset:tlut_end], seed=0).intdigest():016x}_"
f"{0x9}.png"
)
rgba = Image.new("RGBA", (0x80, 0x80))
pixels = rgba.load()
for swizzled_index, palette_index in enumerate(c8_data):
x, y = SWIZZLED_TO_XY[swizzled_index]
pixels[x, y] = palette[palette_index]
rgba.save(path)
return path
def write_stage(tex, tex_u, pal, stage, output_dir, palette):
return [
write_c8_texture(bytes(tex), stage, output_dir, palette, pal),
write_c8_texture(bytes(tex_u), stage, output_dir, palette, pal),
]
def export_mant_tears():
rel = yaz0_decompress(Path("d_a_mant.rel").read_bytes())
tex = bytearray(rel[0x1C00 : 0x1C00 + 0x4000])
tex_u = bytearray([6] * 0x4000)
pal = bytes(rel[0x9C00 : 0x9C00 + 0x60])
rng = [int(66), int(16983), int(855)]
Path("tear_textures").mkdir(parents=True, exist_ok=True)
written = []
rgba_palette = []
for offset in range(0, len(pal), 2):
color16 = struct.unpack_from(">H", pal, offset)[0]
if color16 & 0x8000:
r = (color16 >> 7) & 0xF8
r |= r >> 5
g = (color16 >> 2) & 0xF8
g |= g >> 5
b = (color16 << 3) & 0xF8
b |= b >> 5
a = 255
else:
r = (color16 >> 4) & 0xF0
r |= r >> 4
g = color16 & 0xF0
g |= g >> 4
b = (color16 << 4) & 0xF0
b |= b >> 4
a = (color16 >> 7) & 0xE0
a |= (a >> 3) | (a >> 6)
rgba_palette.append((r, g, b, a))
while len(rgba_palette) < 256:
rgba_palette.append((0, 0, 0, 0))
written.extend(write_stage(tex, tex_u, pal, 0, Path("tear_textures"), rgba_palette))
cut_step = 0
for _ in range(15):
cut_step += 1
angle = int(rnd_f(rng, 65536.0)) & 0xFFFF
if angle >= 0x8000:
angle -= 0x10000
x = rnd_fx(rng, 32.0)
y = rnd_fx(rng, 32.0)
sincos_index = (angle & 0xFFFF) >> (16 - 13)
sin_v, cos_v = SINCOS_TABLE[sincos_index]
for i, texel_count in enumerate(
tuple(
1 if i <= 3 or i >= 26 else (9 if 12 <= i <= 18 else 4)
for i in range(30)
)
):
x += sin_v
y -= cos_v
packed = int(x + 64.0) | (int(y + 64.0) << 7)
for j in range(texel_count):
u_var1 = packed + NEIGHBOR_OFFSETS[j]
if 0 <= u_var1 < 0x4000:
i_var5 = linear_index_to_swizzled(u_var1)
tex[i_var5] = 0
tex_u[i_var5] = 0
written.extend(write_stage(tex, tex_u, pal, cut_step, Path("tear_textures"), rgba_palette))
return written
if __name__ == "__main__":
export_mant_tears()