PR #1704 hand-curated mirrorMsgOverrides from in-game observation, which left gaps. Auditing the GC BMG data (res/Msgus, GZ2E01) for every message carrying a Wii redirect turned up 13 more that belong in the table: - Two Kakariko signposts (0x1f41, 0x1f42) whose arrow/name layout is mirrored on Wii but were never added. - Five dialogue/journal lines whose direction words flip GC vs Wii, including Midna's "Eldin Province to the east/west" line reported in the PR thread. - Six shop browse-arrow lines in the same class as entries the original pass already included. Each added id appears with a Wii redirect in exactly one BMG group, so the id-only lookup resolves unambiguously. 0x1b79 was deliberately left out: it maps to different Wii variants in zel_01 (shop) and zel_07 (fishing controls), which this table can't disambiguate without becoming group-aware.
Overview
Dusklight is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
Setup
Important
Dusklight does not provide any copyrighted assets. You must provide your own copy of the original game.
Important
At a minimum, Dusklight requires a GPU with support for D3D12, Vulkan 1.1+, or Metal. For older devices, best-effort support is provided for D3D11 and OpenGL ES (Android), but will not achieve full accuracy or performance. Your experience with specific hardware, operating systems, and drivers may vary.
1. Dump your game
You must dump your own copy of the game. Please see this article for instructions. After dumping, you can use a program like Dolphin or nodtool to convert the .iso to .rvz to save space.
Currently, only the GameCube USA and EUR releases are supported. Support for other versions of the game is planned in the future.
2. Install Dusklight
Visit the official installation guide for full instructions.
Building
If you'd like to build Dusklight from source, please read the build instructions.
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the code conventions.
Credits
Special thanks to the TP decompilation team, the GC/Wii decompilation community, the Aurora developers, the TP speedrunning community, and all contributors.
