walk too fast no good

This commit is contained in:
bryanthaboi
2026-10-05 21:09:26 -04:00
parent 5434569119
commit 9fc59b6152
+2
View File
@@ -1215,6 +1215,8 @@ function Player.update(game, input)
if Space and Space.vm and Space.vm.isRunning and Space.vm:isRunning() then
return
end
-- pokeemerald/src/field_control_avatar.c:150
if Space and Space._pendingOnFrame then return end
-- Menu Dismissal Frame Trap & Idle Sight Check: check sight before D-pad input polling
local okTs, TrainerSight = pcall(lazyReq, "src.core.game3.trainer_sight")