[jak3] Scale sandstorm push effect to better match PS2 (#4163)

Took @ManDude 's suggestion to make the sandstorm's push effect on Jak
slightly less aggressive, to better match the effect on PS2 where it
never hits 60fps. This was especially noticeable in finalboss. Tested at
higher FPS as well
This commit is contained in:
Matt Dallmeyer
2026-04-03 06:47:39 -07:00
committed by GitHub
parent 005c6e1665
commit 259b74d7cc
@@ -707,7 +707,7 @@
(send-event
*target*
'push-trans
(vector-float*! (new 'stack-no-clear 'vector) *duststorm-wind-vec* (* (/ (the float *duststorm-wind-vel*) 50) 60 (seconds-per-frame))) ;; og:preserve-this normalize speed to per-sec instead of per-frame
(vector-float*! (new 'stack-no-clear 'vector) *duststorm-wind-vec* (* *duststorm-wind-vel* (seconds-per-frame))) ;; og:preserve-this normalize speed to per-sec instead of per-frame, and nerf to better match PS2 fps
(seconds 0.11)
)
)