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https://github.com/open-goal/jak-project
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game: default MSAA to off (#3943)
There's a suspicion that MSAA might be what causes the black screen problem for some users, additionally this can cause perf issues for people with really bad PCs so this is probably a better default. Needs testing before merging, i think this is all inclusive though.
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@@ -65,7 +65,7 @@ struct GfxGlobalSettings {
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int game_res_h = 480;
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// multi-sampled anti-aliasing sample count. 1 = disabled.
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int msaa_samples = 2;
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int msaa_samples = 1;
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// current renderer
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const GfxRendererModule* renderer;
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@@ -26,7 +26,7 @@ struct RenderOptions {
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bool draw_filters_window = false;
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// internal rendering settings - The OpenGLRenderer will internally use this resolution/format.
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int msaa_samples = 2;
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int msaa_samples = 1;
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int game_res_w = 640;
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int game_res_h = 480;
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@@ -67,7 +67,7 @@
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(defconstant PC_MIN_HEIGHT 240)
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(defconstant PC_DEFAULT_MSAA 2)
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(defconstant PC_DEFAULT_MSAA 1)
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;; how many entries the music log has. the game only has 21 tracks but let's have more space for no reason.
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(defconstant PC_MUSIC_LOG_LENGTH 30)
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