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lint: formatting
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@@ -2,7 +2,7 @@
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#include "common/log/log.h"
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#include <goalc/build_level/common/gltf_mesh_extract.h>
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#include "goalc/build_level/common/gltf_mesh_extract.h"
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void extract(const std::string& name,
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MercExtractData& out,
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@@ -2,7 +2,7 @@
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#include "common/util/gltf_util.h"
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#include <goalc/build_actor/jak1/build_actor.h>
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#include "goalc/build_actor/jak1/build_actor.h"
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struct MercExtractData {
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gltf_util::TexturePool tex_pool;
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