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jak3: fix texture anim alpha (#3587)
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@@ -2531,6 +2531,7 @@ void TextureAnimator::run_fixed_animation(FixedAnim& anim, float time) {
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if (true) { // todo
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glColorMask(true, true, true, false);
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glUniform1f(m_uniforms.alpha_multiply, 2.f);
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glUniform1i(m_uniforms.set_alpha, 0);
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glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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glColorMask(false, false, false, true);
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if (anim.def.set_alpha) {
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