Update FontUtils.cpp

This commit is contained in:
ManDude
2022-06-20 02:33:43 +01:00
parent d15b5a4a21
commit d89a97b57c
+10
View File
@@ -502,6 +502,16 @@ GameTextFontBank g_font_bank_jak1(GameTextVersion::JAK1_V1,
&g_replace_info_jak1,
&passthrus);
/*!
* ================================
* GAME TEXT FONT BANK - JAK 1 (v2)
* ================================
* This font is used in:
* - Jak & Daxter: The Precursor Legacy (PAL)
*
* It is the same as v1, but _ has been fixed and no longer overlaps 掘
*/
static std::vector<EncodeInfo> g_encode_info_jak1_v2 = {
// random
{"_", {0x03}}, // large space