Placeholder strings for future Jak 2 features + minor subtitle editor fixes (#2943)

This commit is contained in:
ManDude
2023-08-30 16:58:06 +01:00
committed by GitHub
parent 34ed88376c
commit f85ed7457d
10 changed files with 247 additions and 34 deletions
+56
View File
@@ -7306,6 +7306,62 @@
(progress-music-player-palcab-battle #x1235)
(progress-music-player-race #x1236)
(progress-music-player-ruins #x1237)
(progress-window-size #x1238)
(progress-window-size-decoration #x1239)
(progress-game-res #x123a)
(progress-game-res-decoration #x123b)
(progress-lod-bg #x123c)
(progress-lod-fg #x123d)
(progress-subtitle-speaker #x123f)
(progress-subtitle-speaker-off #x1240)
(progress-subtitle-speaker-auto #x1241)
(progress-subtitle-speaker-on #x1242)
(progress-territory #x1243)
(progress-territory-scea #x1244)
(progress-territory-scee #x1245)
(progress-territory-scei #x1246)
(progress-territory-scek #x1247)
(progress-msaa #x1248)
(progress-msaa-x #x1249)
(progress-led-options #x124a)
(progress-led-state #x124b)
(progress-led-health #x124c)
(progress-disable-auto-save #x124d)
(progress-auto-save-disabled #x124e)
(progress-disable-auto-save-warn #x124f)
(progress-cheats-turbo-board #x1250)
(progress-cheats-health-bars #x1251)
(progress-cheats-vehicle-health-bars #x1252)
(progress-cheats-vehicle-invuln #x1253)
(progress-cheats-statistics #x1254)
(progress-cheats-suck-in-all #x1255)
(progress-cheats-music-player #x1256)
(progress-cheats-no-textures #x1257)
(progress-cheats-fast-movies #x1258)
(progress-cheats-slow-movies #x1259)
(progress-cheats-fast-speed #x125a)
(progress-cheats-slow-speed #x125b)
(progress-cheats-fast-travel #x125c)
(progress-cheats-orb-tracker #x125d)
(progress-cheats-real-time-of-day #x125e)
(progress-cheats-city-peace #x125f)
(progress-cheats-board-tricks #x1260)
(progress-cheats-weather-bad #x1261)
(progress-cheats-weather-good #x1262)
(progress-camera-options #x1280)
(progress-camera-options-first-horz #x1281)
(progress-camera-options-first-vert #x1282)
(progress-camera-options-third-horz #x1283)
(progress-camera-options-third-vert #x1284)
(progress-reset-to-default #x1285)
(progress-normal #x1286)
(progress-inverted #x1287)
(progress-ps2-parts #x1288)
(progress-discord-rpc #x1289)
(progress-lod-default #x128a)
(progress-lod-low #x128b)
(progress-lod-high #x128c)
(progress-credits #x128d)
)
;; ---text-id-h:text-id
@@ -27,8 +27,8 @@
"1037": "PS2 アスペクト レーショ",
"1038": "PS2アスペクトひが ゆうこうになると、4X3と16X9しか せんたくできません ぞっこうしますか?",
"1039": "アスペクト レシオ (PS2)",
"1040": "じまく オン",
"1041": "じまく オフ",
"1040": "じまくあり",
"1041": "じまくなし",
"1042": "テキストのことば",
"1043": "ディスプレー",
"1044": "ディスプレー ~D",
@@ -92,7 +92,7 @@
"1119": "CATALÀ",
"111a": "ÍSLANDSKA",
"1500": "スピードラン モード",
"138": "PLEASE DO NOT REMOVE OR INSERT ANY PERIPHERALS, TURN OFF YOUR SYSTEM OR SHUT DOWN THE GAME",
"138": "しゅうへんききをぬいたり, さしたり, でんげんを きったりは しないでください",
"161": "このアイコンが あらわれているあいだ、しゅうへんききをぬいたり, さしたり, でんげんを きったりは しないでください",
"100c": "オートセーブ オフ",
"100d": "オートセーブをきっても よろしいでしょうか?",
@@ -120,8 +120,8 @@
"10c0": "BGM プレイヤー",
"10c1": "SCENE PLAYER",
"10c2": "PLAY CREDITS",
"10c3": "きりぬきちょう",
"10d0": "デフォルト",
"10c3": "スクラップブック",
"10d0": "デフォルト",
"10d1": "みしよう",
"10d2": "セイジィ",
"10d3": "セイジィの家",
+1
View File
@@ -11,6 +11,7 @@
(file "$DECOMP/assets/game_text.txt") ;; this is the decompiler-generated file!
;; add custom files down here
(file-json 0 jak2 "common" '("game/assets/jak2/text/game_custom_text_en-US.json"))
(file-json 5 jak2 "common" '("game/assets/jak2/text/game_custom_text_ja-JP.json"))
(file-json 7 jak2 "common" '("game/assets/jak2/text/game_custom_text_en-GB.json"))
)
@@ -19,6 +19,12 @@
"cityv008": [
"おかえりなさい."
],
"cityv012": [
"アクセスきょかできません."
],
"cityv014": [
"アクセスきょひ."
],
"cityv015": [
"セキュリティレベル・~3Lレッド~0Lは必要です."
],
@@ -56,6 +56,28 @@
}
]
},
"cityv012": {
"lines": [
{
"frame_end": 50,
"frame_start": 0,
"merge": false,
"offscreen": true,
"speaker": "computer"
}
]
},
"cityv014": {
"lines": [
{
"frame_end": 32,
"frame_start": 0,
"merge": false,
"offscreen": true,
"speaker": "computer"
}
]
},
"cityv015": {
"lines": [
{
@@ -1,12 +1,14 @@
{
"1a3": "Please do not remove or insert any peripherals, turn off your system or shut down the game",
"1b5": "While this icon is on screen, do not remove or insert any peripherals, turn off your system or shut down the game",
"1100": "Not in a mission",
"1101": "Playing a bonus mission",
"1102": "Playing Scatter Gun Training",
"1103": "Playing Blaster Training",
"1104": "Playing Vulcan Fury Training",
"1105": "Playing Peace Maker Training",
"1106": "Playing Onin Game",
"1107": "Playing Metal Head Mash",
"1102": "Scatter Gun Training Course",
"1103": "Blaster Training Course",
"1104": "Vulcan Fury Training Course",
"1105": "Peace Maker Training Course",
"1106": "Onin Game",
"1107": "Metal Head Mash",
"1200": "Display Mode",
"1201": "Windowed",
"1202": "Fullscreen",
@@ -62,5 +64,61 @@
"1234": "Praxis Palace",
"1235": "Weapons Factory",
"1236": "Arena Race",
"1237": "Dead Town"
"1237": "Dead Town",
"1238": "Window Size",
"1239": "Select Window Size",
"123a": "Game Resolution",
"123b": "Select Game Resolution",
"123c": "Level of Detail (Background)",
"123d": "Level of Detail (Foreground)",
"123f": "Show Subtitle Speaker",
"1240": "Never",
"1241": "When Off Screen",
"1242": "Always",
"1243": "Game Territory",
"1244": "America (SCEA)",
"1245": "Europe (SCEE)",
"1246": "Japan (SCEI)",
"1247": "Korea (SCEK)",
"1248": "MSAA",
"1249": "~DX",
"124a": "Controller LED Options",
"124b": "Show Player State",
"124c": "Show Amount of Health",
"124d": "Disable Auto-Save",
"124e": "Auto-Save Disabled",
"124f": "Are you sure you want to disable auto-save?",
"1250": "Turbo JET-Board in Haven City",
"1251": "Enemy Health Bars",
"1252": "Vehicle Health Bars",
"1253": "Vehicle Invulnerability",
"1254": "Statistics Page",
"1255": "Automatically Grab Collectables",
"1256": "Music Player",
"1257": "No Textures Mode",
"1258": "Fast Movies",
"1259": "Slow Movies",
"125a": "Fast Gameplay",
"125b": "Slow Gameplay",
"125c": "Instant Travel in Haven City",
"125d": "Precursor Orb Tracker",
"125e": "Real Time of Day",
"125f": "Pacified Haven City",
"1260": "JET-Board Trick Display",
"1261": "Bad Weather",
"1262": "Nice Weather",
"1280": "Camera Options",
"1281": "Left/Right (First Person)",
"1282": "Up/Down (First Person)",
"1283": "Left/Right (Third Person)",
"1284": "Up/Down (Third Person)",
"1285": "Reset to Default",
"1286": "Normal",
"1287": "Inverted",
"1288": "Particle Culling",
"1289": "Discord Rich-Presence",
"128a": "Default",
"128b": "Low",
"128c": "High",
"128d": "Credits"
}
@@ -0,0 +1,14 @@
{
"1a3": "しゅうへん機器をぬいたり, さしたり, 電源を 切ったりは しないでください",
"1b5": "このアイコンが あらわれている間、しゅうへん機器をぬいたり, さしたり, 電源を 切ったりは しないでください",
"1215": "デフォルト",
"1216": "モーフィング・ガン",
"1217": "ジェットボード",
"1218": "タイタンスーツ",
"1219": "ダークジャック",
"121a": "乗り物",
"124d": "オートセーブを無効にする",
"124e": "オートセーブ オフ",
"124f": "オートセーブを切っても よろしいでしょうか?",
"1288": "パーティクル カリング"
}
+16 -15
View File
@@ -152,6 +152,10 @@ void SubtitleEditor::draw_edit_options() {
const bool isSelected = m_current_language == key;
if (ImGui::Selectable(fmt::format("[{}] {}", value->m_lang_id, value->m_file_path).c_str(),
isSelected)) {
if (key != m_current_language) {
// different language. get rid of current scene as it will be for the wrong language.
m_current_scene = nullptr;
}
m_current_language = key;
}
if (isSelected) {
@@ -433,21 +437,21 @@ void SubtitleEditor::draw_subtitle_options(GameSubtitleSceneInfo& scene, bool cu
int i = 0;
for (auto subtitle_line = scene.m_lines.begin(); subtitle_line != scene.m_lines.end();) {
auto& line_text = subtitle_line->text;
auto& line_speaker = subtitle_line->metadata.speaker;
auto& line_meta = subtitle_line->metadata;
auto& line_speaker = line_meta.speaker;
int frames[2] = {line_meta.frame_start, line_meta.frame_end};
std::string summary =
subtitle_line_summary(*subtitle_line, line_meta, m_subtitle_db.m_banks[m_current_language]);
if (line_text.empty()) {
ImGui::PushStyleColor(ImGuiCol_Text, m_disabled_text_color);
} else if (subtitle_line->metadata.offscreen) {
} else if (line_meta.offscreen) {
ImGui::PushStyleColor(ImGuiCol_Text, m_offscreen_text_color);
}
if (ImGui::TreeNode(fmt::format("{}", i).c_str(), "%s", summary.c_str())) {
if (line_text.empty() || subtitle_line->metadata.offscreen) {
if (line_text.empty() || line_meta.offscreen) {
ImGui::PopStyleColor();
}
bool hide_line_options = false;
if (is_v1_format()) {
ImGui::InputInt("Starting Frame", &frames[0],
ImGuiInputTextFlags_::ImGuiInputTextFlags_CharsDecimal);
@@ -456,12 +460,7 @@ void SubtitleEditor::draw_subtitle_options(GameSubtitleSceneInfo& scene, bool cu
ImGuiInputTextFlags_::ImGuiInputTextFlags_CharsDecimal);
}
// no text + text isn't going to be filled automatically by the game
if (line_text.empty() && !line_meta.merge) {
hide_line_options = true;
}
if (!hide_line_options) {
if (!line_meta.merge) {
if (ImGui::BeginCombo(
"Speaker",
m_subtitle_db.m_banks[m_current_language]->m_speakers.at(line_speaker).c_str())) {
@@ -472,22 +471,24 @@ void SubtitleEditor::draw_subtitle_options(GameSubtitleSceneInfo& scene, bool cu
ImGui::SetItemDefaultFocus();
}
if (ImGui::Selectable(localized_name.c_str(), is_selected)) {
subtitle_line->metadata.speaker = speaker_id;
line_meta.speaker = speaker_id;
}
}
ImGui::EndCombo();
}
ImGui::InputText("Text", &line_text, line_meta.merge ? ImGuiInputTextFlags_ReadOnly : 0);
ImGui::Checkbox("Offscreen?", &subtitle_line->metadata.offscreen);
ImGui::Checkbox("Offscreen?", &line_meta.offscreen);
if (!is_v1_format()) {
ImGui::SameLine();
if (ImGui::Checkbox("Merge Text?", &subtitle_line->metadata.merge)) {
if (ImGui::Checkbox("Merge Text?", &line_meta.merge)) {
// Clear text if they've checked it
if (subtitle_line->metadata.merge) {
if (line_meta.merge) {
line_text = "";
}
}
}
} else {
ImGui::Checkbox("Merge Text?", &line_meta.merge);
}
ImGui::PushStyleColor(ImGuiCol_Button, m_warning_color);
@@ -499,7 +500,7 @@ void SubtitleEditor::draw_subtitle_options(GameSubtitleSceneInfo& scene, bool cu
}
ImGui::PopStyleColor();
ImGui::TreePop();
} else if (line_text.empty() || subtitle_line->metadata.offscreen) {
} else if (line_text.empty() || line_meta.offscreen) {
ImGui::PopStyleColor();
}
line_meta.frame_start = frames[0];
+56
View File
@@ -634,6 +634,62 @@
(progress-music-player-palcab-battle #x1235)
(progress-music-player-race #x1236)
(progress-music-player-ruins #x1237)
(progress-window-size #x1238)
(progress-window-size-decoration #x1239)
(progress-game-res #x123a)
(progress-game-res-decoration #x123b)
(progress-lod-bg #x123c)
(progress-lod-fg #x123d)
(progress-subtitle-speaker #x123f)
(progress-subtitle-speaker-off #x1240)
(progress-subtitle-speaker-auto #x1241)
(progress-subtitle-speaker-on #x1242)
(progress-territory #x1243)
(progress-territory-scea #x1244)
(progress-territory-scee #x1245)
(progress-territory-scei #x1246)
(progress-territory-scek #x1247)
(progress-msaa #x1248)
(progress-msaa-x #x1249)
(progress-led-options #x124a)
(progress-led-state #x124b)
(progress-led-health #x124c)
(progress-disable-auto-save #x124d)
(progress-auto-save-disabled #x124e)
(progress-disable-auto-save-warn #x124f)
(progress-cheats-turbo-board #x1250)
(progress-cheats-health-bars #x1251)
(progress-cheats-vehicle-health-bars #x1252)
(progress-cheats-vehicle-invuln #x1253)
(progress-cheats-statistics #x1254)
(progress-cheats-suck-in-all #x1255)
(progress-cheats-music-player #x1256)
(progress-cheats-no-textures #x1257)
(progress-cheats-fast-movies #x1258)
(progress-cheats-slow-movies #x1259)
(progress-cheats-fast-speed #x125a)
(progress-cheats-slow-speed #x125b)
(progress-cheats-fast-travel #x125c)
(progress-cheats-orb-tracker #x125d)
(progress-cheats-real-time-of-day #x125e)
(progress-cheats-city-peace #x125f)
(progress-cheats-board-tricks #x1260)
(progress-cheats-weather-bad #x1261)
(progress-cheats-weather-good #x1262)
(progress-camera-options #x1280)
(progress-camera-options-first-horz #x1281)
(progress-camera-options-first-vert #x1282)
(progress-camera-options-third-horz #x1283)
(progress-camera-options-third-vert #x1284)
(progress-reset-to-default #x1285)
(progress-normal #x1286)
(progress-inverted #x1287)
(progress-ps2-parts #x1288)
(progress-discord-rpc #x1289)
(progress-lod-default #x128a)
(progress-lod-low #x128b)
(progress-lod-high #x128c)
(progress-credits #x128d)
)
;; ---text-id
+6 -7
View File
@@ -11,8 +11,8 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; version: 0.1.2.2
(defconstant PC_KERNEL_VERSION (static-pckernel-version 0 1 2 2))
;; version: 0.1.3.2
(defconstant PC_KERNEL_VERSION (static-pckernel-version 0 1 3 2))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; types and enums
@@ -20,14 +20,10 @@
;; cheats
(defconstant PC_CHEAT_MAX 20) ;; number of cheats
(defconstant PC_CHEAT_MAX 19) ;; number of cheats
(defenum pc-cheats
:bitfield #t
:type uint64
(eco-green)
(eco-red)
(eco-blue)
(eco-yellow)
(turbo-board)
(health-bars)
(vehicle-health-bars)
@@ -44,6 +40,9 @@
(orb-tracker)
(real-time-of-day)
(city-peace)
(board-tricks)
(weather-bad)
(weather-good)
)
;; pc enum for languages. this is the game's languages + custom ones.