* More PAL REL matches
DTK decided to auto add string types for some reason.
* Fix Listener Speed for PAL
* Complete m433 for PAL
* Fix many variables to use refresh rate directly
* Fix w02 Refresh Rate Factor
* Several more RELs for PAL
m403, m406, and mgmode
* name vars in MapspaceInLineFunc02
* named symbols for MapspaceInlineFunc00
* named symbols for MapspaceInlineFunc01
* added symbols for MapspaceInlineFunc03
* Add symbols to Hitcheck, and others
* revert changes to mtx.h
* Added two new tool scripts. build_iso.py and doc_check.py
* Added better output and more numbers
* Updated doc_check.py to be more useful
* Ran formatter on code
* Mini improvements
* Fix some splits
* Remove last comma from enums
* Fix symbols
* Fix some headers and missing prototypes
* Replace most of f32 with float
* Replace most of Point3d with Vec
* Add missing esprite include with guard
* Add HuSetVecF to ext_math behind a guard
* More includes
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
* match NMWException.cpp
* match mem_TRK
* match TRK with correct linker, uses Revo's notify func
* match TRKReadUARTPoll
* match OdemiExi2
* undo git's stupidness
* testing
* naively match REV 1 for real this time
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
* match NMWException.cpp
* match mem_TRK
* match TRK with correct linker, uses Revo's notify func
* match TRKReadUARTPoll
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
* match NMWException.cpp
* match mem_TRK
* match TRK with correct linker, uses Revo's notify func
* name audio.c and board/audio.c
* fix audio, complete board/basic_space, battle
* revert changes that broke build
* completely finish New and NewMore.cp, for some reason NewMore fails checksum
* finally match NewMore.cp
* Add missing imports and mark uninitialized variables
* Work on PAL symbols
* Ported m457Dll to all versions
* Some naming progress on m457Dll
Changed some names in present and option
* Label most of w01Dll
* Add symbols for instdll and resultdll in us
* Fix pal symbols for instDll
* Build resultdll+symbols for pal
* Gamework struct labeling