Mario Kart 64
sounds.h File Reference
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Macros

#define SOUND_INTRO_LOGO   0x49018008
 
#define SOUND_INTRO_WELCOME   0x49009009
 
#define SOUND_INTRO_ENTER_MENU   0x4900801A
 
#define SOUND_MENU_OK_CLICKED   0x49008016
 
#define SOUND_MENU_CURSOR_MOVE   0x49008000
 
#define SOUND_MENU_GO_BACK   0x49008002
 
#define SOUND_ACTION_GO_BACK_2   0x49008005
 
#define SOUND_ACTION_UNKNOWN_CONFIRMATION   0x49008006
 
#define SOUND_MENU_SELECT   0x49008001
 
#define SOUND_MENU_GP   0x4900900A
 
#define SOUND_MENU_VERSUS   0x4900900C
 
#define SOUND_MENU_TIME_TRIALS   0x4900900B
 
#define SOUND_MENU_BATTLE   0x4900900D
 
#define SOUND_MENU_SELECT_LEVEL   0x4900900E
 
#define SOUND_MENU_OK   0x4900900F
 
#define SOUND_MENU_SELECT_PLAYER   0x49009012
 
#define SOUND_MENU_SELECT_MAP   0x49009013
 
#define SOUND_MENU_FILE_NOT_FOUND   0x4900FF07
 
#define SOUND_MENU_OPTION   0x49009010
 
#define SOUND_MENU_DATA   0x49009011
 
#define SOUND_MENU_EXPLOSION   0x4900801D
 
#define SOUND_MENU_STEREO   0x49008024
 
#define SOUND_MENU_HEADPHONES   0x49008025
 
#define SOUND_MENU_MONO   0x49008029
 
#define SOUND_ACTION_COUNTDOWN_LIGHT   0x49008003
 
#define SOUND_ACTION_GREEN_LIGHT   0x49008004
 
#define SOUND_ACTION_REV_ENGINE   0x49008018
 
#define SOUND_ACTION_REV_ENGINE_2   0x49008019
 
#define SOUND_ACTION_PING   0x4900801C
 
#define SOUND_ACTION_TYRE_SQUEAL   0x100F908
 
#define SOUND_ACTION_EXPLOSION   0x19009005
 
#define SOUND_ACTION_EXPLOSION_2   0x1900F00C
 
#define SOUND_ITEM_STAR   0x31029008
 
#define SOUND_ITEM_THUNDERBOLT   0x5101C00C
 
#define SOUND_ACTION_COUNT_SCORE   0x49008017
 
#define SOUND_ACTION_NEXT_COURSE   0x49008015
 
#define SOUND_ACTION_CONTINUE_UNKNOWN   0x4900801B
 
#define SOUND_CEREMONY_CONGRATULATION   0x49009014
 
#define SOUND_CEREMONY_BALLOON_POP   0x4900801E
 
#define SOUND_CEREMONY_FISH   0x4900801F
 
#define SOUND_CEREMONY_FISH_2   0x49008020
 
#define SOUND_CEREMONY_SHOOT_TROPHY   0x49008021
 
#define SOUND_CEREMONY_PODIUM   0x49008022
 
#define SOUND_CEREMONY_TROPHY   0x49008023
 
#define SOUND_CREDITS_FAREWELL   0x49008026
 

Macro Definition Documentation

◆ SOUND_ACTION_CONTINUE_UNKNOWN

#define SOUND_ACTION_CONTINUE_UNKNOWN   0x4900801B

◆ SOUND_ACTION_COUNT_SCORE

#define SOUND_ACTION_COUNT_SCORE   0x49008017

◆ SOUND_ACTION_COUNTDOWN_LIGHT

#define SOUND_ACTION_COUNTDOWN_LIGHT   0x49008003

◆ SOUND_ACTION_EXPLOSION

#define SOUND_ACTION_EXPLOSION   0x19009005

◆ SOUND_ACTION_EXPLOSION_2

#define SOUND_ACTION_EXPLOSION_2   0x1900F00C

◆ SOUND_ACTION_GO_BACK_2

#define SOUND_ACTION_GO_BACK_2   0x49008005

◆ SOUND_ACTION_GREEN_LIGHT

#define SOUND_ACTION_GREEN_LIGHT   0x49008004

◆ SOUND_ACTION_NEXT_COURSE

#define SOUND_ACTION_NEXT_COURSE   0x49008015

◆ SOUND_ACTION_PING

#define SOUND_ACTION_PING   0x4900801C

◆ SOUND_ACTION_REV_ENGINE

#define SOUND_ACTION_REV_ENGINE   0x49008018

◆ SOUND_ACTION_REV_ENGINE_2

#define SOUND_ACTION_REV_ENGINE_2   0x49008019

◆ SOUND_ACTION_TYRE_SQUEAL

#define SOUND_ACTION_TYRE_SQUEAL   0x100F908

◆ SOUND_ACTION_UNKNOWN_CONFIRMATION

#define SOUND_ACTION_UNKNOWN_CONFIRMATION   0x49008006

◆ SOUND_CEREMONY_BALLOON_POP

#define SOUND_CEREMONY_BALLOON_POP   0x4900801E

◆ SOUND_CEREMONY_CONGRATULATION

#define SOUND_CEREMONY_CONGRATULATION   0x49009014

◆ SOUND_CEREMONY_FISH

#define SOUND_CEREMONY_FISH   0x4900801F

◆ SOUND_CEREMONY_FISH_2

#define SOUND_CEREMONY_FISH_2   0x49008020

◆ SOUND_CEREMONY_PODIUM

#define SOUND_CEREMONY_PODIUM   0x49008022

◆ SOUND_CEREMONY_SHOOT_TROPHY

#define SOUND_CEREMONY_SHOOT_TROPHY   0x49008021

◆ SOUND_CEREMONY_TROPHY

#define SOUND_CEREMONY_TROPHY   0x49008023

◆ SOUND_CREDITS_FAREWELL

#define SOUND_CREDITS_FAREWELL   0x49008026

◆ SOUND_INTRO_ENTER_MENU

#define SOUND_INTRO_ENTER_MENU   0x4900801A

◆ SOUND_INTRO_LOGO

#define SOUND_INTRO_LOGO   0x49018008
Todo:
format like sm64 sounds.h

◆ SOUND_INTRO_WELCOME

#define SOUND_INTRO_WELCOME   0x49009009

◆ SOUND_ITEM_STAR

#define SOUND_ITEM_STAR   0x31029008

◆ SOUND_ITEM_THUNDERBOLT

#define SOUND_ITEM_THUNDERBOLT   0x5101C00C

◆ SOUND_MENU_BATTLE

#define SOUND_MENU_BATTLE   0x4900900D

◆ SOUND_MENU_CURSOR_MOVE

#define SOUND_MENU_CURSOR_MOVE   0x49008000

◆ SOUND_MENU_DATA

#define SOUND_MENU_DATA   0x49009011

◆ SOUND_MENU_EXPLOSION

#define SOUND_MENU_EXPLOSION   0x4900801D

◆ SOUND_MENU_FILE_NOT_FOUND

#define SOUND_MENU_FILE_NOT_FOUND   0x4900FF07

◆ SOUND_MENU_GO_BACK

#define SOUND_MENU_GO_BACK   0x49008002

◆ SOUND_MENU_GP

#define SOUND_MENU_GP   0x4900900A

◆ SOUND_MENU_HEADPHONES

#define SOUND_MENU_HEADPHONES   0x49008025

◆ SOUND_MENU_MONO

#define SOUND_MENU_MONO   0x49008029

◆ SOUND_MENU_OK

#define SOUND_MENU_OK   0x4900900F

◆ SOUND_MENU_OK_CLICKED

#define SOUND_MENU_OK_CLICKED   0x49008016

◆ SOUND_MENU_OPTION

#define SOUND_MENU_OPTION   0x49009010

◆ SOUND_MENU_SELECT

#define SOUND_MENU_SELECT   0x49008001

◆ SOUND_MENU_SELECT_LEVEL

#define SOUND_MENU_SELECT_LEVEL   0x4900900E

◆ SOUND_MENU_SELECT_MAP

#define SOUND_MENU_SELECT_MAP   0x49009013

◆ SOUND_MENU_SELECT_PLAYER

#define SOUND_MENU_SELECT_PLAYER   0x49009012

◆ SOUND_MENU_STEREO

#define SOUND_MENU_STEREO   0x49008024

◆ SOUND_MENU_TIME_TRIALS

#define SOUND_MENU_TIME_TRIALS   0x4900900B

◆ SOUND_MENU_VERSUS

#define SOUND_MENU_VERSUS   0x4900900C