cleanup returns

This commit is contained in:
Angie
2022-11-13 19:01:40 -03:00
parent b4477329a7
commit a971d2e269
+10 -10
View File
@@ -1262,7 +1262,7 @@ s32 PlayerAnimation_Morph(PlayState* play, SkelAnime* skelAnime) {
AnimationContext_SetInterp(play, skelAnime->limbCount, skelAnime->jointTable, skelAnime->morphTable,
1.0f - (skelAnime->morphWeight / prevMorphWeight));
return 0;
return false;
}
/**
@@ -1297,7 +1297,7 @@ s32 PlayerAnimation_Loop(PlayState* play, SkelAnime* skelAnime) {
skelAnime->curFrame -= skelAnime->animLength;
}
PlayerAnimation_AnimateFrame(play, skelAnime);
return 0;
return false;
}
/**
@@ -1308,7 +1308,7 @@ s32 PlayerAnimation_Once(PlayState* play, SkelAnime* skelAnime) {
if (skelAnime->curFrame == skelAnime->endFrame) {
PlayerAnimation_AnimateFrame(play, skelAnime);
return 1;
return true;
}
skelAnime->curFrame += skelAnime->playSpeed * updateRate;
@@ -1323,7 +1323,7 @@ s32 PlayerAnimation_Once(PlayState* play, SkelAnime* skelAnime) {
}
}
PlayerAnimation_AnimateFrame(play, skelAnime);
return 0;
return false;
}
/**
@@ -1618,7 +1618,7 @@ s32 SkelAnime_Morph(SkelAnime* skelAnime) {
}
SkelAnime_InterpFrameTable(skelAnime->limbCount, skelAnime->jointTable, skelAnime->jointTable,
skelAnime->morphTable, 1.0f - (skelAnime->morphWeight / prevMorphWeight));
return 0;
return false;
}
/**
@@ -1652,7 +1652,7 @@ s32 SkelAnime_MorphTaper(SkelAnime* skelAnime) {
}
SkelAnime_InterpFrameTable(skelAnime->limbCount, skelAnime->jointTable, skelAnime->jointTable,
skelAnime->morphTable, 1.0f - curWeight);
return 0;
return false;
}
/**
@@ -1699,7 +1699,7 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime) {
}
SkelAnime_AnimateFrame(skelAnime);
return 0;
return false;
}
/**
@@ -1716,7 +1716,7 @@ s32 SkelAnime_LoopPartial(SkelAnime* skelAnime) {
}
SkelAnime_AnimateFrame(skelAnime);
return 0;
return false;
}
/**
@@ -1728,7 +1728,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) {
if (skelAnime->curFrame == skelAnime->endFrame) {
SkelAnime_GetFrameData(skelAnime->animation, skelAnime->curFrame, skelAnime->limbCount, skelAnime->jointTable);
SkelAnime_AnimateFrame(skelAnime);
return 1;
return true;
}
skelAnime->curFrame += skelAnime->playSpeed * updateRate;
@@ -1744,7 +1744,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) {
}
}
SkelAnime_AnimateFrame(skelAnime);
return 0;
return false;
}
/**