Update include/tables/actor_table.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2022-07-25 09:13:20 -04:00
committed by GitHub
parent 11bb165e2b
commit ac3fd98e93
+4 -4
View File
@@ -2,10 +2,10 @@
* Actor Table
*
* DEFINE_ACTOR should be used for normal actors
* - Argument 1: Name of the actor overlay segment in the spec (without the ovl_ part)
* - Argument 2: Enum value for this actor
* - Argument 3: Allocation type (normal, permanent or absolute)
* - Argument 4: Actor name, as a string (used for debug prints)
* - Argument 0: Name of the actor overlay segment in the spec (without the ovl_ part)
* - Argument 1: Enum value for this actor
* - Argument 2: Allocation type (normal, permanent or absolute)
* - Argument 3: Actor name, as a string (used for debug prints)
*
* DEFINE_ACTOR_INTERNAL should be used for actors that aren't an overlay, with the same arguments as DEFINE_ACTOR
*