* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`
* [assets] Add TlutOffset to CI textures: `object_[c-i]*`
* remove extra space before TlutOffset
* [assets] Add TlutOffset to CI textures: `object_[j-n]*`
* [assets] Add TlutOffset to CI textures: `object_[o-z]*`
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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Document object_ma1 (Romani)
* Sync up one of the mouth name textures with how I did it for Cremia
* Specify what the box is for
* Respond to hensldm's review
* Sync texture names with what Anghelo is doing in his Obj_Um PR
* First
* Part2
* Save now or forever hold your peace
* Part3
* Building
* OK
* Cleanup
* Merge
* PR
* PR
* Merge
* PR
* PR
* Use oyu
* Use names
* TexturePtr