Commit Graph

1596 Commits

Author SHA1 Message Date
Jordan Longstaff 49cd9aeb99 Document ObjWturn (#1866) 2026-04-28 08:38:43 -04:00
Derek Hensley b2c66163c7 [n64-jp-1.1] idle (#1875) 2026-04-28 08:21:02 -04:00
Derek Hensley 6c2e0113f8 [n64-jp-1.1] libu64/debug (#1873) 2026-04-26 10:55:04 -04:00
Derek Hensley 1ba2815d09 [n64-jp-1.1] z_std_dma (#1879) 2026-04-26 10:47:19 -04:00
Jordan Longstaff 354a8637e1 Bombers Part 2: Guard (#1848)
* Bombers Part 2: Guard

* Fix errors

* Re-rename functions
2026-04-26 09:59:30 -04:00
Derek Hensley 57e41795f5 String macros (#1871)
* PRINTF

* T

* fault

* yaz0

* __osMalloc

* audio_thread_manager

* graph

* padmgr

* sched

* z_play

* z_arrow_ice

* z_arrow_light

* z_elf_msg

* z_elf_msg3

* z_elf_msg4

* z_elf_msg5

* z_mir_ray

* stackcheck

* Include versions in macros.h

* Fix workaround for permuter
2026-04-21 08:12:46 -04:00
Anghelo Carvajal fa85e7cda5 [n64-jp-1.1] __osMalloc.c matched (#1845)
* match osmalloc

* some names

* format

* Breakup osFree checks and move strings around

* misc changes
2026-04-20 10:32:24 -07:00
Isghj ffc67c3e0a EnPr2 Skullfish documented (#1830)
* Pr2: some docs, first struct pass

* Pr2: Most functions named

* Pr2: more docs

* Pr2: object documented

* Pr2: object documented

* Pr2: format

* Pr2: more docs, format

* Pr2: requested changes

* Pr2: requested changes

* Pr2: forgot prz used the object too

* Pr2: more skelton limb enum changes

* Pr2: removed old comment
2026-04-19 09:35:39 -07:00
Jordan Longstaff 9eb9f6f978 Document WEEKEVENTREG enabling peephole in Curiosity Shop (#1870) 2026-04-17 07:26:40 -04:00
Jordan Longstaff 215f01d670 Document BgAstrBombwall (#1865) 2026-04-09 07:47:28 -04:00
Jordan Longstaff 33f8d3c62b Document EnKendoJs (#1838)
* Document `EnKendoJs`

* Fix typedefs

* Fix isSlashingLog reference

* Found out what that unused animation was

* Rename animation constants

* Rename WEEKEVENTREG flag

* Remove trailing whitespaces

* Fix uses of isSlashingLog

* Rename Skel object

* Deciphered FF part of params

* Dismantle message enum

* Remove mask message macro

* Refactor message start macro

* Rename text ID arrays

* Use boolean values for isRetracting

* Remove statement added by faulty merge

* Rename message handler functions

* Minigame round union for clarity
2026-04-08 07:34:59 -04:00
Anghelo Carvajal a9da608e18 [n64-jp-1.1] CIC6105.c matched (#1843)
* match CIC6105.c

* Renames and fixes

* Fix bss

* format

* Review

* Version check inequalities
2026-03-26 07:59:39 -03:00
Jordan Longstaff 04d96d3d34 Bombers Part 1: Rename (used) assets (#1847)
* Bombers Part 1: Rename (used) assets

* Fix duplicate definition

* Suggested renames
2026-02-18 07:53:53 -03:00
Tom Overton 6a2658058a Match various Bg_*_Bombwall actors for JP 1.1 (#1856) 2026-02-10 08:57:12 -03:00
Tom Overton b826285986 Match Bg_Fire_Wall for JP 1.1 (#1855) 2026-02-10 08:10:28 -03:00
Tom Overton 1ffe903d31 Match Bg_F40_Switch for JP 1.1 (#1854)
* Match `Bg_F40_Switch` for JP 1.1

* Put some data and BSS behind the version flag too

* Delete comment
2026-02-10 07:59:32 -03:00
Tom Overton 035595f37c Match Bg_Ingate for JP 1.1 (#1857) 2026-02-09 08:09:31 -03:00
Tom Overton 25e34ec140 Match Bg_Dblue_Balance for JP 1.1 (#1853)
* Match `Bg_Dblue_Balance` for JP 1.1

* Respond to review
2026-02-09 08:00:10 -03:00
Tom Overton ad7a80cb8f Match Bg_Crace_Movebg for JP 1.1 (#1852) 2026-02-05 08:19:11 -03:00
Anghelo Carvajal d358e1d213 [n64-jp-1.1] stackcheck.c matched (#1844)
* Match stackcheck

* format

* review
2026-02-04 20:22:56 -08:00
Jordan Longstaff 505f4b65c8 Rename globals related to textbox and icon scaling (#1846) 2026-02-04 19:29:12 -08:00
Tom Overton cb828147e1 Match Boss_Hakugin for JP 1.1 (#1851) 2026-02-04 08:35:28 -03:00
Jordan Longstaff 0877ce4adf Document EnMaruta (#1839)
* Document `EnMaruta`

* Document type from params

* Rename display lists properly

* Format

* Add ASCII picture to explain DL array

* Use boolean values for isRetracting

* Shorten name of zero vector

* Rename to gPracticeLogWholeDL

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Forgot to rename the other reference

* Rename to SetupRiseThroughFloor

* Add comments marking "on floor setup" as theory-only

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2025-12-15 07:29:53 -03:00
Jordan Longstaff b84d745393 Name four global variables in z_message.c (#1832)
* Name static arrays for SoDT skip message IDs

* Rename two more static variables

* Convert hex drop thresholds to decimal

* Rename to text IDs
2025-12-13 17:04:05 -03:00
Jordan Longstaff 508d8bb07a Document number input display and control functions (#1840) 2025-12-09 13:52:17 -03:00
Jordan Longstaff f75a5e1d2b Document func_808B849C (#1841)
* Document `func_808B849C`

* Clarify doc about number returned

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Add number comparisons

* Try arithmetic in remains function

* Reverse addition operation - will it break matching?

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2025-12-09 12:46:54 -03:00
Jordan Longstaff 311cdd9db0 Rename multiple variables in MessageContext (#1837)
* Rename multiple variables in `MessageContext`

* Fix errors

* Better rename for price fields

* Rename two more fields related to number inputs

* More renames for text line positioning fields

* Fix copy-paste error
2025-12-09 12:26:52 -03:00
Jordan Longstaff 18a8a1bea7 Rename WEEKEVENTREG_73_80 (#1842) 2025-12-09 08:22:23 -03:00
Isghj d6143abe52 EnDnk Documented (#1831)
* Dnk: some docs

* Dnk: more docs

* Dnk: format

* Dnk: More docs

* Dnk: more docs

* Dnk: more docs

* Dnk: specify variants

* Pr2: requested changes
2025-12-09 07:51:03 -03:00
Derek Hensley 7b96e58622 Multiversion code support (n64-jp-1.1) (#1826)
* setup n64-jp-1.1 disasm

* Add versions

* New microcode

* Bootstrap z_sram

* Bootstrap ovl_file_choose

* Bootstrap kaleido scope

* Bootstrap BgHeavyBlock

* MessageContext shift

* SaveContext shift

* ItemId shift

* Fix `PLAYER_CSACTION` shift

* format

* Add JP only to Heavy Block Description

* Makefile multi version comment

---------

Co-authored-by: Tom Overton <tom.overton@outlook.com>
2025-12-08 21:11:07 -08:00
Jordan Longstaff f6b17e2358 Document textbox types, backgrounds and two related global array variables (#1835)
* Document `D_801CFC78`, `func_80150A84` and textbox types

* Format

* Textbox background enum

* More enum usages

* Rename D_801D03A8

* Fix value of TEXTBOX_BG_NONE

* Convert background type enum to macros

* Restore enum, fix BSS ordering

* Rename to SetTextboxColor

* More BSS fixing
2025-12-06 15:32:14 -08:00
Jordan Longstaff f973883b06 Document func_80148CBC (#1836)
* Document `func_80148CBC`

* Add doc comment
2025-12-06 14:36:31 -08:00
Isghj 5898c3e2b0 EnPoComposer and object_po_composer further documented (#1833)
* PoComposer: some docs

* PoComposer: the rest of the object documented

* PoComposer: docs tweaked

* PoComposer: missing weekevent reg in a schedule file wasnt found by rename script

* PoComposer: document tweaks

* PoComposer: forgot the texture name
2025-12-06 12:03:15 -08:00
Jordan Longstaff 92be14f00e Document func_801514B0 (#1834)
* Document `func_801514B0`

* Add transformation enum reference

* Rename to ShowDescription

* Format
2025-12-04 08:48:58 -03:00
Isghj 64d2e009fb EnFz and object_fz: Freezard documented (#1828)
* Freezard: some docs

* Freezard: more docs

* Freezard: most function names

* Freezard: last function named

* Freeza: more docs

* Freezard: oops wrong actor name

* Fz: more docs

* Fz: more docs

* Fz: Object named

* Fz: Object named

* Fz: changed my mind, function names changed to reflect old OOT behavior not seen in this game, in case someone confuses them

* Freezer: docs

* Free: more docs

* F: format

* Fz: more docs

* Fz: format

* EnFz: more docs, format

* Fz: More minor docs

* Fz: more docs, format

* Apply suggestions from code review

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* EnFz: More requested changes

* Fz: updated function declarations

* EnFz: one of the flags was still 0

* Fz: updated functions.txt for disasm

* Apply suggestions from code review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2025-11-14 15:48:06 -08:00
Gabriel Ravier 7e800791a1 Correctly type the global char arrays in build.h as const (#1827)
Given that these arrays are typed as const in in build.c
(and in OOT's include/build.h), it seems logical to also type them as
const here.
2025-11-09 11:12:50 -03:00
Ozero4 7af068b2a2 Rename EnHorse_CheckBoost (#1824) 2025-10-27 12:39:13 -03:00
Tharo 1d97f2ea08 Handwritten asm: OS functions, libm_vals (#1821)
* Handwritten asm: OS functions, libm_vals

* rm hardware_regs.ld

* andi -> and, addiu -> addu

* CACHE macro
2025-08-19 14:46:43 -04:00
Tharo 28b60fc00c Handwritten asm: bcmp, bcopy, bzero (#1817)
* Handwritten asm: bcmp, bcopy, bzero

* consistent and

* Consistent add
2025-08-16 09:07:25 -04:00
Tharo 086fc5635e Handwritten asm: gu and mgu (#1816)
* Handwritten asm: gu and mgu

* Remove some unnecessary pad_texts

* Consistent add/and instructions
2025-08-16 09:01:46 -04:00
Tharo b1a50c2d1b Handwritten asm: exceptasm, get/setintmask (#1819)
* Handwritten asm: exceptasm, get/setintmask

* Fix maybe

* Update warnings

* Remove .global from jlabel

* Move os_internal_rsp inclusion to os.h

* Make HWINT_* defins consistent
2025-08-16 08:50:16 -04:00
Tharo 1ca6ca804d Handwritten asm: fp (#1818) 2025-08-08 22:02:03 -07:00
Tharo 9612575930 parameters.s (#1820) 2025-08-07 14:46:09 -04:00
Tharo ce93b71b95 Handwritten asm: Register getter/setter functions (#1815)
* Handwritten asm: Register getter/setter functions

* Formatting fix
2025-08-05 12:13:47 -04:00
Tharo 43a3ad88dc Handwritten asm build prep, add handwritten asm for the code segment (#1807)
* Convert entry.s to IDO, use objcopy instead of ipl3.s and audio/lib/stack.s, add handwritten asm for the code segment

* Fix disasm, review comments

* Other suggestions
2025-07-31 13:00:42 -04:00
Eblo a6411b4ba2 Replace erroneous CsCmdStartSeq with CsCmdStopSeq (#1812) 2025-07-05 12:54:47 -04:00
engineer124 d31ceacfdf Document Player's Face and z_actor FaceChange functions (#1777)
* player face docs

* more docs

* cleanup

* toto

* more comments

* fix bss, names

* better comment

* PR, fix comment

* fix bss

* sEyeTextures comment

* FaceChange_UpdateBlinkingNonHuman

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2025-06-03 18:59:25 -07:00
Derek Hensley 13d92a413b Misc Fixes (#1809)
* EnAn MsgScriptCallback

* Version check

* Write .extracted-assets.json to outputDir

* Fix m2ctx

* Fix boot_functions.csv
2025-05-25 19:10:03 -07:00
tomtee 2ab028b465 Document inconsistent empty C-button disabling bug (#1810)
* Document inconsistent empty C-button disabling bug

* Fixed formatting
2025-04-23 17:47:01 -04:00
louist103 dc81d2285c Fix OOB in bom bowl man (#1808)
* Fix OOB access

* Remove rej

* Remove comment

* Forgot headers don't auto build

* Use 4 elements

* rename CSID3
2025-04-23 09:55:54 -04:00