engineer124
dfd00a8c1f
Match 3 functions ( #964 )
2022-07-23 15:09:55 -04:00
Chloe
cde8874bb1
ovl_Dm_Char03 OK ( #963 )
...
* Decompile ovl_Dm_Char03
* review fixes
* more review fixes
* remove leading zeroes
2022-07-23 15:05:04 -04:00
engineer124
260be2c36b
Hex Cleanup ( #960 )
...
* Hex Cleanup
* PR Suggestions
2022-07-23 14:57:47 -04:00
Derek Hensley
eff952b944
General Cleanup 8 ( #958 )
...
* EnBigokuta
* EnBji
* Soldiers
* Start harfgibud
* Finish harfgibud
* Pamela
* PametFrog
* format
* bigslime
* bji comment
* PR + small cleanup of Eye Tex anims
* Shikashi
2022-07-23 14:53:06 -04:00
Tom Overton
fa8bebf209
Document DmChar02 and its animations, rename one struct var in DmStk ( #951 )
...
* Document DmChar02 and its animations, rename one struct var in DmStk
* Better description
2022-07-23 14:43:04 -04:00
Isghj
235ae9b11d
EnNnh (Butler's Son) Documentation and one Kakasi thing I missed (#957 )
...
* EnNnh: Docs
* EnKakasi: added targetmode params macro
* EnNnh: requested move of object description
2022-07-23 14:36:08 -04:00
Lucas
3a1f3a04c0
ovl_En_Okarina_Tag OK (#953 )
...
* `ovl_En_Okarina_Tag` decompiled
* Suggested changes
* Minor changes
2022-07-23 14:31:24 -04:00
Tom Overton
40bfef9f02
Document object_ma2 (Cremia) ( #950 )
...
* Document object_ma2 (Cremia)
* Clarify what the box is for
* Use CREMIA_LIMB_MAX in Invadepoh
2022-07-23 14:26:45 -04:00
Tom Overton
fba92d828a
Some minor cleanup involving stray fairies ( #949 )
...
* Some minor cleanup involving stray fairies
* Fix build
2022-07-23 14:17:35 -04:00
Tom Overton
ba8e12a80b
Document object_ma1 (Romani) ( #948 )
...
* Document object_ma1 (Romani)
* Sync up one of the mouth name textures with how I did it for Cremia
* Specify what the box is for
* Respond to hensldm's review
* Sync texture names with what Anghelo is doing in his Obj_Um PR
2022-07-23 14:12:36 -04:00
Tom Overton
9449ced63f
En_Syateki_Man (Shooting Gallery Man) documented ( #894 )
...
* Document a ton of syateki_man
* Document swamp actor lists
* Document animations
* Document player positions
* Document talk flags
* Name wave and spawn index
* Name everything involved in the swamp game
* A hex score I missed
* Some slight town game doc
* Document octorok flags
* Better way of doing octorok flags
* Macros for getting/setting high scores
* Update a variable I missed
* Name remaining struct vars
* Create enum for shootingGameState
* Remove anonymous unions
* hitState -> hitType
* Comment for values next to enums
* Name some more stuff
* Name stuff in Town-RunGame
* Name sGameStartTimer
* Name some more stuff
* Name all static variables
* One more round of comments and such
* Respond to hensldm's review
* GET_INDEX -> GET_ID
* Respond to Elliptic's review (or at least the parts I can respond to right now)
* More review responses
* Add some stuff to z64saves.h I missed
2022-07-23 14:06:11 -04:00
Anghelo Carvajal
3f49adb91d
ovl_Obj_Um OK (#887 )
...
* Pass the whole actor in mips2c
* hacky way to fix some types
* decomp a few functions and second mips2c pass
* draw
* another mips2c pass
* some functions
* Init almost matching
* mips2c pass
* Match update and a few more
* A bunch of functions
* horses gonna horse
* func_80B7A860
* mips2c pass
* func_80B7984C
* func_80B795A0
* func_80B783E0
* func_80B78764
* Tried func_80B7BEA4
* func_80B79BA0
* func_80B7A494
* func_80B7A614
* lots of non equivalents
* fix
* Match func_80B77770
* func_80B7BEA4
* import data
* func_80B7B93C
* minor fixes
* ObjUm_Init
* func_80B7AF30
* func_80B7B18C
* func_80B7BABC
* func_80B77FA4
* func_80B7B598
* func_80B781DC is equivalent
* func_80B781DC
* func_80B7BABC
* Cleanup
* limbs
* minor members renames
* First docs pass
* small pass
* yes
* another pass
* more renames
* flags defines
* arePotsBroken
* some flags
* yet another docs pass
* Some members named
* Add weekEventReg docs
* small rename
* And more
* Another 2
* actorfixer and other fixes
* format
* Use extracted object symbols
* fixes
* Some stuff improved
* very minor naming
* format
* remove debugging stuff
* cleanup
* Some EnHorse stuff
* horse params
* ! FAKE
* Update include/functions.h
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update assets/xml/objects/object_um.xml
* IS_BANDIT_TYPE
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* remove a fake match
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_En_Horse/z_en_horse.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_En_Ma_Yto/z_en_ma_yto.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* anim enum
* name anim enum
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* remove repeated forward declarations
* fixes
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* Update src/overlays/actors/ovl_Obj_Um/z_obj_um.c
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
* comment
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* areAllPotsBroken
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* fix merge
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2022-07-23 14:00:32 -04:00
Tom Overton
aa87f0de89
Fix namefixer.py ( #972 )
...
* Fix namefixer.py
* Fix contributing link (I think)
2022-07-23 02:11:23 +01:00
Anghelo Carvajal
addfe3a613
Decomp Message_GetState, add TextState enum and some header reorganization ( #919 )
...
* Message_GetState
* Rename msgCtx->msgLength
* Replace some enums
* TEXT_STATE_CLOSING
* use enum on switches
* use enum when assigning to a variable
* some minor cleanups
* minor cleanup
* TEXT_STATE_CHOICE
* remove unused temp
* z64message.h and z64view.h
* steal some stuff from OoT
* add some stuff to namefixer
* fix shift
* minor doc comment
* Update MessageContext struct from andzura's branch
Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com >
* some other TextState uses I missed
* format
* statetimer in dec
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* format
* Batch () commit
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
* format
* bss
* use text state defines on new actors
* fix matching
* bss
Co-authored-by: Andzura <11079691+Andzura@users.noreply.github.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
2022-07-22 20:51:20 +01:00
engineer124
f2b628241d
Cleanup SubCameras ( #936 )
...
* Cleanup SubCameras
* Add small bit of docs, remove comments
* Fix merge from master, missed test7
2022-07-22 15:24:37 +01:00
engineer124
5f6c3df4ce
Transition System Docs ( #883 )
...
* Transition docs from OoT
* Cleanup
* Missed a spot
2022-07-22 15:05:20 +01:00
engineer124
601f44cb7f
audio_seqplayer.c OK and partial docs ( #833 )
...
* Import audio_seqplayer progress from main audio branch
* cleanup
* Better docs
* Small fix
* More
* Cleanup and update
* PR Suggestions
* PR Suggestions
* mute flags
2022-07-22 06:21:02 +01:00
Alejandro Asenjo
fed7cec4ed
ovl_Bg_Haka_Bombwall partially decompiled (1 NON_MATCHING) ( #947 )
...
* progress
* 1 non matching + reloc issues?
* final details
* format
* final details
* reverting changes to ovl_Bg_Kin2_Bombwall
* undefined_syms
* undef
* warnings
* pr review
2022-07-22 06:15:20 +01:00
Alejandro Asenjo
6dd31c00e5
ovl_Eff_Change Decompiled ( #946 )
...
* all functions matching
* progress
* ovl_Eff_Change Decompiled
* ovl_Eff_Change Decompiled
* space
* spec
2022-07-22 06:09:44 +01:00
Derek Hensley
5c7f21f6d2
Effect Gfire Ok ( #941 )
...
* OK
* description
2022-07-22 06:02:55 +01:00
Derek Hensley
64ea6665bd
Effect Gspk OK ( #939 )
...
* OK
* cleanup
* newline
2022-07-22 05:58:08 +01:00
Tom Overton
7732f5e96d
Boss_02 Documentation, Part 2: Document Twinmold Param Types and name most BSS variables ( #931 )
...
* Boss_02 Documentation, Part 2: Document Twinmold Param Types and name most BSS variables
* Respond to hensldm's review
2022-07-22 05:53:14 +01:00
Tom Overton
905c089beb
Document En_Dg (dog) and do some light cleanup on En_Racedog ( #926 )
...
* Document some low-hanging fruit in EnDg
* Animation and type documentation
* Document a bunch of stuff
* Name more functions
* Params macro
* Defines for dog flags
* Name all struct variables
* Give all animations better names
* Better name for Swim2
* Document/name a bunch of stuff
* Make index enum
* Respond to engineer's review
* Respond to mzx's review
* Fix up comment (again)
* Respond to hensldm's review
2022-07-22 05:48:55 +01:00
Alejandro Asenjo
d1d1bf8ec6
ovl_Dm_Char04 Decompiled ( #925 )
...
* all functions matching
* Data imported
* ovl_Dm_Char04 Decompiled
* ovl_Dm_Char04 Decompiled
* pr reviews
* number
* parenthesis
* renamings i forgot
* more renamings
* Elliptic number magic
* cast remove
* timer
2022-07-22 05:43:36 +01:00
Alejandro Asenjo
a935cbc6ae
ovl_Obj_Ocarinalift Decompiled ( #920 )
...
* all functions matching
* data imported
* ovl_Obj_Ocarinalift Decompiled
* pr review
* params prefix
* Jenkins re-run
* pr review
* pr review
2022-07-22 05:27:02 +01:00
EllipticEllipsis
c8c55a15d3
EnBjt OK and documented ( #912 )
...
* OK, data imported
* Fix some typos
* Start docs
* Struct almost finished
* Start object, add state enum
* undefined_syms
* Finish object, name some more stuff
* Name a few states and another function
* PlayState
* Minor tweaks in z_room and z_sub_s
* Complete documentation
* spec
* Review 1
* functions.txt
* Schedule result enum
* Rename schedule results
* Review
* Remove update comments
* Inventory_DeleteItem
* PLAYER_STATE
* Format
* Review
* Update struct name
2022-07-22 05:17:06 +01:00
Derek Hensley
cbeeeb172a
EnBaba Documented (Bomb Shop Lady) ( #825 )
...
* Merge in sub_s_models
* Update subs DL names
* Unused Weight pathing
* Function headers for weightpathing
* TimePathing WIP
* Timepathing, still unsure about unk184
* Move subs functions from functions.h to z64subs.h
* Add fake comment
* Some cleanup and renames
* Renames/cleanup of actors that use timepath
* Cleanup
* More cleanup
* Rename unk stuff
* Merge in upstream/master
* TimeElapsed -> elapsedTime
* Fix
* Final cleanup
* SubS Time Paths
* Still needs dialog action functions
* Fix waypoint comments
* Review pt. 1
* Baba review
* ScheduleResult -> ScheduleOutput
* Forgot to update functions.txt oops
* Add clarifying comment to SubS_TimePathing_FillWeightArray
* format.sh
* Finish up docs
* Fix order comments
* Fix
* Change bombShopkeeper struct member to
* Fix a few merge mistakes
* Add ScheduleOutput to namefixer
* format
* Format and fix merge
* Review
* PR
* z64schedule.h
* text summary
Co-authored-by: Maide <34639600+Kelebek1@users.noreply.github.com >
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com >
2022-07-22 05:05:28 +01:00
Alejandro Asenjo
f0e4581e22
ovl_En_Sth2 Decompiled and Documented ( #898 )
...
* ovl_En_Sth2 Decompiled and Documented
* &
* enum
* space
* pr review
* warnings
* pr review
* trailing coma + format
* pr review
* trailing coma
* review
* focusOffset
2022-07-22 04:57:49 +01:00
Derek Hensley
6661b566a9
Effect Gripple ( #940 )
...
* OK
* description
* undef
* format
2022-07-19 12:32:00 -04:00
Chloe
215164738b
ovl_Obj_Purify OK ( #937 )
...
* ovl_Obj_Purify decompiled and partially documented
* document member names
* variable names and format
* oops missed some booleans
* review fixes
* more review fixes
* even more review fixes
* rename ObjPurifyInfoList to sObjPurifyInfo
2022-07-19 12:27:01 -04:00
Alejandro Asenjo
095a312937
ovl_Bg_Fu_Mizu Decompiled ( #935 )
...
* All functions matching + data imported
* ovl_Bg_Fu_Mizu Decompiled
* heightTarget
2022-07-19 12:21:51 -04:00
EllipticEllipsis
69e514b37e
EnBat OK and documented ( #924 )
...
* OK, start documentation
* Name some more stuff
* Name rest of functions and bss var, tidy up floats
* Document object and paramflags
* Cleanup bat
* Cleanup crow
* Cleanup firefly
* Couple of minor things in arrow
* Review 1
* PLAYER_STATE
* Remove unnecessary f32 casts
* Review
* Review
2022-07-19 12:16:36 -04:00
Alejandro Asenjo
bd94105568
ovl_Eff_Lastday Decompiled ( #921 )
...
* all functions matching
* ovl_Eff_Lastday Decompiled
* renaming
* final clean up
* enums
* pr review
* pr review
* Prefix
* renamings
2022-07-19 12:10:35 -04:00
Alejandro Asenjo
aebbebd6cf
ovl_Obj_Lift Decompiled and Documented ( #917 )
...
* progress
* all functions matching
* data imported
* ovl_Obj_Lift Decompiled and Documented
* pr review
* chain assignments
* pr review
* fixes
* yOffsets
2022-07-19 12:05:40 -04:00
Alejandro Asenjo
ba886cc8fa
ovl_Dm_Al Decompiled + Some Documentation ( #913 )
...
* all functions matching, data isn't?
* cleanup in progress
* ovl_Dm_Al Decompiled
* pr review
* Documentation Fixes and new entries
* forgot one
* pr review
2022-07-19 12:01:26 -04:00
Alejandro Asenjo
abf70f6dd2
ovl_Eff_Kamejima_Wave Decompiled ( #908 )
...
* almost there
* ovl_Eff_Kamejima_Wave Decompiled
* Us removal
* minor clean up
* pr review
* review
* sikihi rollback and function name fix
* params rename
* SetVtxAlpha
* params prefix
* Jenkins re-run
2022-07-19 11:54:30 -04:00
Alejandro Asenjo
a22e72acfe
ovl_En_Sekihi Decompiled and Documented ( #907 )
...
* progress
* All functions matching
* ovl_En_Sekihi Decompiled and Documented
* pr review
* pr review
* params enum
* corrections and renaming
* pr review
* Update src/overlays/actors/ovl_En_Sekihi/z_en_sekihi.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
2022-07-19 11:49:07 -04:00
Alejandro Asenjo
ba1c5803ad
ovl_Bg_Fire_Wall decompiled ( #890 )
...
* progress
* xml
* data imported
* all matching functions
* ovl_Bg_Fire_Wall decompiled
* review
* review
* GET_PLAYER
* EnEncount4
* AT_HIT
* pr reviews
* pr review
2022-07-19 11:44:51 -04:00
Alejandro Asenjo
d150a04e6a
ovl_Obj_Hsblock decompiled ( #866 )
...
* ovl_Obj_Hsblock decompiled
* PlayState + PR Reviews
* s
* pr review
* sFocusHeights
* displaylists rename
* bring up names from OOT
* fix
* fix
* xml comment
2022-07-19 11:38:47 -04:00
Parker Burnett
356fde3045
En_Ik OK ( #821 )
...
* starting en_ik
* updating and more matching funcs
* matched more functions and ran format.sh
* matched another, started on init
* updating things with master, and more matches
* another function down
* some more progress
* some documenting
* master merge
* maybe some progress?
* one more func left
* IK OK
* inital cleanup passthrough
* fixing warnings and formatting
* some cleanup
* touch up
* more docs
* doin dat dere docs
* actorfixer
* finishing function names
* initial round of fixes
* format
* Naming things
* namefixer
* review comments pt2
* comment updates
* PR Feedback
* forgot a format
* naming enum
* more fixes
* minor fix
* minor fix
* format
* fixes for daaays
* for some reason these keep showing up?
* fixing blob
* names
* fixes
* naming things...can't discern the last ones...
* updating TLUT and names
* formating and fisxes
* fixing func name
* naming effect variable
* name fixer, and renaming variable
* Fixing xml
* forgot to fix name
2022-07-18 04:19:11 +01:00
Derek Hensley
03a7e00c4b
Hotfix ( #929 )
2022-07-12 06:24:29 +01:00
engineer124
8e45eb7b1f
z_parameter: Items & Import Data (#799 )
...
* Import Data
* More functions
* cleanup
* Add Enum
* Many changes, PR and add-ons
* Fix bss
* Better data
* Extra space
* DoubleDefense is boolean
* Missed a macro
* More enums missed
* macro -> enum
* More item cleanup...
* missing/wrong quest items
* Next PR Review
* Revert Interface_AddMagic to Parameter_AddMagic
* Remove QUEST_HEART_CONTAINER
* Fix bss
* Move Color_RGB16 up + fix incorrect numbers
* Add texture pointers
* Add comment
* EQUIP_SLOT_A
* rm redundant comment
* Fix merge
* PR Suggestions
* fix bss
2022-07-12 00:45:55 -04:00
engineer124
fda5da2500
Introducing z64camera.h ( #797 )
...
* Introduce z64camera.h
* format
* Oops
* Change paramData to u8
* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h
* Fix bss, thanks Anon
* Update with docs from OoT
* Cleanup
* Fix activeCamId
* underwater
* remove interface alpha stuff
* Oops
* To Hex
* Cleanup cam settings comments
* PR Suggestions
* More PR Suggestions
* trackActor -> focalActor
* Fix merge
* Fix bss, thanks Anon
2022-07-12 00:25:40 -04:00
Anghelo Carvajal
628482f3c4
hotfix disasm for python 3.6 ( #928 )
2022-07-12 00:01:58 -04:00
Parker Burnett
66c4d743b3
Adding Docker Support ( #914 )
...
* Adding dockerfile and instructions for building
* fixing readme and updating Dockerfile
* Adding packages and practicerom support
2022-07-11 23:54:17 -04:00
Anghelo Carvajal
87506f7c19
z_player_lib: Part 1 (#688 )
...
* fix some symbols and file splits
* PLAYER_STATE macros
* Move over a few functions
* AP functions and update struct
* another small bunch
* Add player_lib prototypes
* A few more functions
* Some fixes and add stuff to actorfixer
* format
* bss
* Elliptic's review
* Engineer's review
* Some renames and cleanups
* bss
* A bit of cleaning up
* Player_DrawZoraShield
* format
* actorfixer, bss and format
* Forgot to merge master again
* Rename some LinkGoron dlists
* PlayerMeleeWeaponAnimation enum
* format
* actorfixer, bss and format
* more bss
* actorfixer
* format
* actorfixer and format
* bss
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* sEnvironmentTextTriggers
* Update include/z64save.h
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* breman mask march comment
* fix
* fixes
* bss
* RESPAWN_MODE_RETURN
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* format
* Engineer's review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* Update src/code/z_player_lib.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
* review
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
* Update include/z64player.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* format
* unused mwas
* fixes
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com >
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com >
2022-07-11 23:43:46 -04:00
Derek Hensley
cd5de59431
General Cleanup 6 ( #886 )
...
* Actor structs and enums
* whoops
* whoops 2-4
* PR Review
* tabs yuck
* Last few
* boss3
2022-07-11 23:26:58 -04:00
Tom Overton
e9d4b31c3d
z_map_exp OK and somewhat documented ( #877 )
...
* z_map_exp OK
* some names
* Some more docs
* Update prototypes in functions.h
* Use reg name
* namefixer
* Respond to review
* Respond to review
* Respond to review
* Add some blank lines after breaks, whoops
* Respond to review
* Respond to Engineer's review, pt 2
* Respond to Engineer's review, Pt 3
* Add newline char to end of z64map.h
* Respond to engineer's review, Pt 4
* Respond to multiple reviews
2022-07-11 23:23:01 -04:00
Derek Hensley
3b87504adc
General Cleanup 5 ( #872 )
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* TexAnim
* Animmode
* Collider ArrayCount
* Rand_Next
* Revert "Rand_Next"
This reverts commit ba1046ac54 .
* kendo_js cast
* PR review
2022-07-11 23:18:38 -04:00
engineer124
ab6ef2535e
Match and Document code_80172BC0.c ( #909 )
...
* Match code_80172BC0.c
* Better match
* brackets
* Fix
2022-07-11 23:14:07 -04:00