Files
mm/assets/xml/objects/object_tro.xml
T
Dragorn421 253eec1fdc [assets] Add most missing TLUTOffsets (#1890)
* [assets] Add TlutOffset to CI textures: misc, gkeeps, `object_[ab]*`

* [assets] Add TlutOffset to CI textures: `object_[c-i]*`

* remove extra space before TlutOffset

* [assets] Add TlutOffset to CI textures: `object_[j-n]*`

* [assets] Add TlutOffset to CI textures: `object_[o-z]*`

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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2026-08-13 18:40:56 -04:00

19 lines
1.9 KiB
XML

<Root>
<File Name="object_tro" Segment="6">
<Animation Name="gKoumeKioskHeadMovingAnim" Offset="0xA0" /> <!-- Original name is "trO_wait" -->
<DList Name="gKoumeKioskDL" Offset="0x6B0" />
<Texture Name="gKoumeKioskNoseTLUT" OutName="koume_kiosk_nose_tlut" Format="rgba16" Width="16" Height="16" Offset="0xAE0" />
<Texture Name="gKoumeKioskNostrilsTLUT" OutName="koume_kiosk_nostrils_tlut" Format="rgba16" Width="16" Height="16" Offset="0xCE0" />
<Texture Name="gKoumeKioskShadowedSkinTex" OutName="koume_kiosk_shadowed_skin" Format="rgba16" Width="2" Height="8" Offset="0xEE0" />
<Texture Name="gKoumeKioskNoseTex" OutName="koume_kiosk_nose" Format="ci8" Width="16" Height="8" Offset="0xF00" TlutOffset="0xAE0"/>
<Texture Name="gKoumeKioskJewelHolderTex" OutName="koume_kiosk_jewel_holder" Format="rgba16" Width="16" Height="8" Offset="0xF80" />
<Texture Name="gKoumeKioskJewelTex" OutName="koume_kiosk_jewel" Format="rgba16" Width="8" Height="8" Offset="0x1080" />
<Texture Name="gKoumeKioskNostrilsTex" OutName="koume_kiosk_nostrils" Format="ci8" Width="8" Height="8" Offset="0x1100" TlutOffset="0xCE0"/>
<Texture Name="gKoumeKioskEyeOpenTex" OutName="koume_kiosk_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x1140"/>
<Texture Name="gKoumeKioskEyeHalfTex" OutName="koume_kiosk_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x1940"/>
<Texture Name="gKoumeKioskEyeClosedTex" OutName="koume_kiosk_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x2140"/>
<Limb Name="gKoumeKioskHeadLimb" Type="Standard" EnumName="KOUME_KIOSK_LIMB_HEAD" Offset="0x2940" />
<Skeleton Name="gKoumeKioskSkel" Type="Normal" LimbType="Standard" LimbNone="KOUME_KIOSK_LIMB_NONE" LimbMax="KOUME_KIOSK_LIMB_MAX" EnumName="KoumeKioskLimb" Offset="0x2950" />
</File>
</Root>