remove asm-processor csdata usage remnants

This commit is contained in:
Dragorn421
2024-02-19 19:24:59 +01:00
parent 1716be6696
commit a38bce25a3
6 changed files with 0 additions and 19 deletions
-14
View File
@@ -3,20 +3,6 @@
#include "ultra64.h"
/**
* Special type for blocks of cutscene data, asm-processor checks
* arrays for CutsceneData type and converts floats within the array
* to their IEEE-754 representation. The array must close with };
* on its own line.
*
* Files that contain this type that are included in other C files
* must be preceded by a '#pragma asmproc recurse' qualifier to
* inform asm-processor that it must recursively process that include.
*
* Example:
* #pragma asmproc recurse
* #include "file.c"
*/
typedef union CutsceneData {
s32 i;
f32 f;
@@ -71,7 +71,6 @@ static void* sMouthTextures[] = {
static u32 D_80990108 = 0;
#pragma asmproc recurse
#include "z_demo_sa_cutscene_data.inc.c"
static DemoSaActionFunc sActionFuncs[] = {
-1
View File
@@ -42,7 +42,6 @@ ActorInit En_Jj_InitVars = {
static s32 sUnused = 0;
#pragma asmproc recurse
#include "z_en_jj_cutscene_data.inc.c"
static s32 sUnused2[] = { 0, 0 };
-1
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@@ -85,7 +85,6 @@ static void* sEyeTextures[] = {
static s32 D_80AB4318 = 0;
#pragma asmproc recurse
#include "z_en_nb_cutscene_data.inc.c"
s32 EnNb_GetPath(EnNb* this) {
@@ -106,7 +106,6 @@ static void* sMouthTextures[] = {
static s32 sUnused = 0;
#pragma asmproc recurse
#include "z_en_ru1_cutscene_data.inc.c"
static u32 D_80AF1938 = 0;
@@ -63,7 +63,6 @@ static void* sEyeTextures[] = {
static UNK_TYPE D_80AF4118 = 0;
#pragma asmproc recurse
#include "z_en_ru2_cutscene_data.inc.c"
static EnRu2ActionFunc sActionFuncs[] = {