mirror of
https://github.com/zeldaret/oot
synced 2026-08-22 14:50:17 -04:00
[cc0 oot] gameplay_keep (#2781)
* [cc0 oot] gameplay_keep
* gFishIn{Air,Water}Anim
This commit is contained in:
@@ -13,10 +13,10 @@ Gfx gEffFire2DL[24] = {
|
||||
#include "assets/objects/gameplay_keep/gEffFire2DL.inc.c"
|
||||
};
|
||||
|
||||
u64 gDecorativeFlameMaskTex[TEX_LEN(u64, gDecorativeFlameMaskTex_WIDTH, gDecorativeFlameMaskTex_HEIGHT, 4)] = {
|
||||
#include "assets/objects/gameplay_keep/gDecorativeFlameMaskTex.i4.inc.c"
|
||||
u64 gEffFire1Tex[TEX_LEN(u64, gEffFire1Tex_WIDTH, gEffFire1Tex_HEIGHT, 4)] = {
|
||||
#include "assets/objects/gameplay_keep/gEffFire1Tex.i4.inc.c"
|
||||
};
|
||||
|
||||
u64 gDecorativeFlameTex[TEX_LEN(u64, gDecorativeFlameTex_WIDTH, gDecorativeFlameTex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/gameplay_keep/gDecorativeFlameTex.i8.inc.c"
|
||||
u64 gEffFire2Tex[TEX_LEN(u64, gEffFire2Tex_WIDTH, gEffFire2Tex_HEIGHT, 8)] = {
|
||||
#include "assets/objects/gameplay_keep/gEffFire2Tex.i8.inc.c"
|
||||
};
|
||||
|
||||
@@ -7,11 +7,11 @@
|
||||
extern Vtx gEffFireVtx[];
|
||||
extern Gfx gEffFire1DL[24];
|
||||
extern Gfx gEffFire2DL[24];
|
||||
#define gDecorativeFlameMaskTex_WIDTH 32
|
||||
#define gDecorativeFlameMaskTex_HEIGHT 128
|
||||
extern u64 gDecorativeFlameMaskTex[TEX_LEN(u64, gDecorativeFlameMaskTex_WIDTH, gDecorativeFlameMaskTex_HEIGHT, 4)];
|
||||
#define gDecorativeFlameTex_WIDTH 32
|
||||
#define gDecorativeFlameTex_HEIGHT 64
|
||||
extern u64 gDecorativeFlameTex[TEX_LEN(u64, gDecorativeFlameTex_WIDTH, gDecorativeFlameTex_HEIGHT, 8)];
|
||||
#define gEffFire1Tex_WIDTH 32
|
||||
#define gEffFire1Tex_HEIGHT 128
|
||||
extern u64 gEffFire1Tex[TEX_LEN(u64, gEffFire1Tex_WIDTH, gEffFire1Tex_HEIGHT, 4)];
|
||||
#define gEffFire2Tex_WIDTH 32
|
||||
#define gEffFire2Tex_HEIGHT 64
|
||||
extern u64 gEffFire2Tex[TEX_LEN(u64, gEffFire2Tex_WIDTH, gEffFire2Tex_HEIGHT, 8)];
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
#include "gFishInAirAnim.h"
|
||||
|
||||
s16 gFishInAirFrameData[] = {
|
||||
#include "assets/objects/gameplay_keep/gFishInAirFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gFishInAirJointIndices[] = {
|
||||
#include "assets/objects/gameplay_keep/gFishInAirJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gFishInAirAnim = {
|
||||
#include "assets/objects/gameplay_keep/gFishInAirAnim.inc.c"
|
||||
};
|
||||
@@ -0,0 +1,10 @@
|
||||
#ifndef GAMEPLAY_KEEP_GFISHINAIRANIM_H
|
||||
#define GAMEPLAY_KEEP_GFISHINAIRANIM_H
|
||||
|
||||
#include "animation.h"
|
||||
|
||||
extern s16 gFishInAirFrameData[];
|
||||
extern JointIndex gFishInAirJointIndices[];
|
||||
extern AnimationHeader gFishInAirAnim;
|
||||
|
||||
#endif
|
||||
@@ -1,13 +0,0 @@
|
||||
#include "gFishOutOfWaterAnim.h"
|
||||
|
||||
s16 gFishOutOfWaterFrameData[] = {
|
||||
#include "assets/objects/gameplay_keep/gFishOutOfWaterFrameData.inc.c"
|
||||
};
|
||||
|
||||
JointIndex gFishOutOfWaterJointIndices[] = {
|
||||
#include "assets/objects/gameplay_keep/gFishOutOfWaterJointIndices.inc.c"
|
||||
};
|
||||
|
||||
AnimationHeader gFishOutOfWaterAnim = {
|
||||
#include "assets/objects/gameplay_keep/gFishOutOfWaterAnim.inc.c"
|
||||
};
|
||||
@@ -1,10 +0,0 @@
|
||||
#ifndef GAMEPLAY_KEEP_GFISHOUTOFWATERANIM_H
|
||||
#define GAMEPLAY_KEEP_GFISHOUTOFWATERANIM_H
|
||||
|
||||
#include "animation.h"
|
||||
|
||||
extern s16 gFishOutOfWaterFrameData[];
|
||||
extern JointIndex gFishOutOfWaterJointIndices[];
|
||||
extern AnimationHeader gFishOutOfWaterAnim;
|
||||
|
||||
#endif
|
||||
@@ -44,7 +44,7 @@
|
||||
#include "gameplay_keep_0x16A50.h"
|
||||
#include "hilite4_tex.h"
|
||||
#include "gameplay_keep_0x173D0.h"
|
||||
#include "gFishOutOfWaterAnim.h"
|
||||
#include "gFishInAirAnim.h"
|
||||
#include "gameplay_keep_0x18610.h"
|
||||
#include "gFishInWaterAnim.h"
|
||||
#include "eff_shockwave.h"
|
||||
|
||||
Reference in New Issue
Block a user