Decompile projectileFall

This commit is contained in:
Ryan Dwyer
2022-07-21 22:11:00 +10:00
parent f3ce31d5da
commit 49b847f28f
3 changed files with 264 additions and 921 deletions
+262 -917
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -118,7 +118,7 @@ s32 func0f06cd00(struct defaultobj *obj, struct coord *pos, struct coord *arg2,
bool func0f06d37c(struct defaultobj *obj, struct coord *arg1, struct coord *arg2, struct coord *arg3);
void applySpeed(f32 *distdone, f32 maxdist, f32 *speed, f32 accel, f32 decel, f32 maxspeed);
void applyRotation(f32 *angle, f32 maxrot, f32 *speed, f32 accel, f32 decel, f32 maxspeed);
void func0f06dbd8(struct defaultobj *obj, f32 mtx[3][3]);
void projectileFall(struct defaultobj *obj, f32 mtx[3][3]);
void knifePlayWooshSound(struct defaultobj *obj);
void func0f06e9cc(struct coord *arg0, Mtxf *arg1);
void objLand2(struct defaultobj *obj, struct coord *arg1, struct coord *arg2);
+1 -3
View File
@@ -1354,9 +1354,7 @@ struct projectile {
/*0x0b0*/ s16 droptype;
/*0x0b2*/ s16 powerlimit240;
/*0x0b4*/ s32 unk0b4;
/*0x0b8*/ f32 unk0b8;
/*0x0bc*/ f32 unk0bc;
/*0x0c0*/ f32 unk0c0;
/*0x0b8*/ f32 unk0b8[3];
/*0x0c4*/ struct coord nextsteppos;
/*0x0d0*/ s32 losttimer240;
/*0x0d4*/ struct defaultobj *obj;