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Change depth buffer allocation back to hi-res size
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@@ -33,7 +33,7 @@ void mblurReset(s32 stagenum)
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static void mblurAllocate(void)
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{
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var800844f0 = mempAlloc(320 * 220 * 2 + 0x40, MEMPOOL_STAGE);
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var800844f0 = mempAlloc(640 * 220 * 2 + 0x40, MEMPOOL_STAGE);
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var800844f0 = (void *)(((u32) var800844f0 + 0x3f) & ~0x3f);
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}
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