Rename some files to weather.c, weatherallocate.c and weathertick.c

This commit is contained in:
Ryan Dwyer
2020-04-02 20:49:17 +10:00
parent 9a9c6e3994
commit 4b9e8b6687
9 changed files with 16 additions and 16 deletions
+3 -3
View File
@@ -33,7 +33,7 @@
src/game/game_012d50.o (section); \
src/game/game_013010.o (section); \
src/game/game_013260.o (section); \
src/game/game_0132a0.o (section); \
src/game/weatherallocate.o (section); \
src/game/game_013540.o (section); \
src/game/game_013550.o (section); \
src/game/game_013cf0.o (section); \
@@ -57,7 +57,7 @@
src/game/game_01afc0.o (section); \
src/game/game_01b0a0.o (section); \
src/game/game_01bea0.o (section); \
src/game/game_01d770.o (section); \
src/game/weathertick.o (section); \
src/game/game_01d860.o (section); \
src/game/game_01d990.o (section); \
src/game/game_01d9f0.o (section); \
@@ -133,7 +133,7 @@
src/game/game_129900.o (section); \
src/game/game_12d3f0.o (section); \
src/game/game_12f6c0.o (section); \
src/game/game_131060.o (section); \
src/game/weather.o (section); \
src/game/game_135c70.o (section); \
src/game/game_1371b0.o (section); \
src/game/game_13b670.o (section); \
+1 -1
View File
@@ -33,7 +33,7 @@
#include "game/game_127910.h"
#include "game/game_129900.h"
#include "game/game_12d3f0.h"
#include "game/game_131060.h"
#include "game/weather.h"
#include "game/game_157db0.h"
#include "game/game_1655c0.h"
#include "game/game_165670.h"
+3 -3
View File
@@ -28,7 +28,7 @@
#include "game/game_0125a0.h"
#include "game/game_013010.h"
#include "game/game_013260.h"
#include "game/game_0132a0.h"
#include "game/weatherallocate.h"
#include "game/game_013540.h"
#include "game/game_013550.h"
#include "game/game_013cf0.h"
@@ -50,7 +50,7 @@
#include "game/game_016100.h"
#include "game/game_01b0a0.h"
#include "game/game_01bea0.h"
#include "game/game_01d770.h"
#include "game/weathertick.h"
#include "game/game_01d860.h"
#include "game/game_01d990.h"
#include "game/game_01d9f0.h"
@@ -74,7 +74,7 @@
#include "game/game_129210.h"
#include "game/game_129900.h"
#include "game/game_12f6c0.h"
#include "game/game_131060.h"
#include "game/weather.h"
#include "game/game_135c70.h"
#include "game/game_1371b0.h"
#include "game/game_13c510.h"
@@ -10,7 +10,7 @@
#include "game/dlights.h"
#include "game/game_0b3350.h"
#include "game/game_12f6c0.h"
#include "game/game_131060.h"
#include "game/weather.h"
#include "game/game_157db0.h"
#include "game/game_166e40.h"
#include "game/game_167ae0.h"
@@ -8,7 +8,7 @@
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "game/game_013260.h"
#include "game/game_131060.h"
#include "game/weather.h"
#include "gvars/gvars.h"
#include "lib/lib_121e0.h"
#include "types.h"
@@ -7,7 +7,7 @@
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02da90.h"
#include "game/game_131060.h"
#include "game/weather.h"
#include "gvars/gvars.h"
#include "lib/lib_0d520.h"
#include "types.h"
@@ -1,5 +1,5 @@
#ifndef _IN_GAME_GAME_131060_H
#define _IN_GAME_GAME_131060_H
#ifndef _IN_GAME_WEATHER_H
#define _IN_GAME_WEATHER_H
#include <ultra64.h>
#include "types.h"
@@ -1,5 +1,5 @@
#ifndef _IN_GAME_GAME_0132A0_H
#define _IN_GAME_GAME_0132A0_H
#ifndef _IN_GAME_WEATHERALLOCATE_H
#define _IN_GAME_WEATHERALLOCATE_H
#include <ultra64.h>
#include "types.h"
@@ -1,5 +1,5 @@
#ifndef _IN_GAME_GAME_01D770_H
#define _IN_GAME_GAME_01D770_H
#ifndef _IN_GAME_WEATHERTICK_H
#define _IN_GAME_WEATHERTICK_H
#include <ultra64.h>
#include "types.h"