Decompile currentPlayerInitAnimation

This commit is contained in:
Ryan Dwyer
2021-01-04 00:10:33 +10:00
parent a8a584b27c
commit 57c19dfb6d
6 changed files with 104 additions and 310 deletions
+2 -2
View File
@@ -3,8 +3,8 @@
#include <ultra64.h>
#include "types.h"
u32 func0f0125a0(void);
void func0f012684(void);
void func0f0125a0(s32 animnum, s32 loopframe, s32 endframe, s32 *arg3);
void currentPlayerInitAnimation(void);
void func0f012aa0(void);
#endif
+1 -1
View File
@@ -96,7 +96,7 @@ void func00022a24(void *arg0, u32 arg1, void *arg2);
u32 func00022b68(void);
void func00022d24(void *data);
u32 func00022d50(void);
u32 func00022fa4(void);
void func00022fa4(struct model *model, u32 *arg1, u32 *arg2, u32 arg3);
void animInitialise(struct anim *anim);
u32 func00023108(void);
u32 func0002319c(void);
+2 -17
View File
@@ -2433,22 +2433,7 @@ struct player {
/*0x0508*/ u32 unk0508;
/*0x050c*/ u32 unk050c;
/*0x0510*/ Mtxf unk0510;
/*0x0550*/ u32 unk0550;
/*0x0554*/ u32 unk0554;
/*0x0558*/ u32 unk0558;
/*0x055c*/ u32 unk055c;
/*0x0560*/ u32 unk0560;
/*0x0564*/ u32 unk0564;
/*0x0568*/ u32 unk0568;
/*0x056c*/ u32 unk056c;
/*0x0570*/ u32 unk0570;
/*0x0574*/ u32 unk0574;
/*0x0578*/ u32 unk0578;
/*0x057c*/ u32 unk057c;
/*0x0580*/ u32 unk0580;
/*0x0584*/ u32 unk0584;
/*0x0588*/ u32 unk0588;
/*0x058c*/ u32 unk058c;
/*0x0550*/ Mtxf unk0550;
/*0x0590*/ u32 unk0590;
/*0x0594*/ u32 unk0594;
/*0x0598*/ u32 unk0598;
@@ -4981,7 +4966,7 @@ struct somedruggedracething {
};
struct var80075c00 {
u16 animnum;
s16 animnum;
f32 loopframe;
f32 endframe;
f32 unk0c;