Ryan Dwyer
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ac1cde8b0d
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Precompute return values for RANDOMFRAC()
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2022-10-31 17:34:02 +10:00 |
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Ryan Dwyer
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dcf1de3f87
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Preload the stage's natural weapons
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2022-10-31 17:34:02 +10:00 |
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Ryan Dwyer
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266163bcfe
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Replace BG visibility scripts with C implementation
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2022-10-31 17:34:02 +10:00 |
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Ryan Dwyer
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0528fe0539
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Re-ID AI commands so the most common commands can be identified by the first byte only
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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c1cab6e03e
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Make AI command handlers able to be inlined
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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0b87a5af75
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Store pads in their full unpacked format
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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0bd58592c4
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Change chr AI timers to integers
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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04ca114465
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Remove excessive reads and writes to g_Vars properties in AI loop
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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cb0b99d28a
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Preload BG rooms where possible
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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bef9668e68
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Preprocess ailists to convert goto-labels to goto-offsets
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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0c948fdce9
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Use pointers for aioffsets
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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e36d700bad
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Remove dprint AI command
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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827a2f75ee
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Cache the playercount instead of calculating it many times
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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6db8be6d14
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Remove code relating to 4MB
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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2995dc4a88
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Disable crash and rmon threads
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2022-10-31 17:34:01 +10:00 |
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Ryan Dwyer
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b159e01edc
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Improve naming and documentation of inventory data
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2022-10-22 18:42:45 +10:00 |
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Ryan Dwyer
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62c36b6539
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ntsc-beta and ntsc-1.0: Decompile pak0f11df94
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2022-10-19 20:44:12 +10:00 |
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Ryan Dwyer
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914aaaa0e4
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Align g_RdpDramStack and g_RdpYieldData
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2022-10-15 10:04:09 +10:00 |
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Ryan Dwyer
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2c1c13e666
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Give better names to timing variables
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2022-10-13 19:43:47 +10:00 |
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Ryan Dwyer
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17583575e4
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Introduce support for gcc
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2022-10-12 22:26:19 +10:00 |
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Ryan Dwyer
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4b7e93de8a
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Rename a heap of collision detection functions
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2022-10-06 19:39:18 +10:00 |
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Ryan Dwyer
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e04f2a6114
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Decompile func0f14d4f0
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2022-09-28 17:13:20 +10:00 |
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Ryan Dwyer
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d5779ef268
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Decompile chrTickShoot
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2022-09-21 19:12:07 +10:00 |
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Ryan Dwyer
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120d0282e4
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Decompile sightDrawZoom
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2022-09-20 17:40:00 +10:00 |
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Ryan Dwyer
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5b0066926a
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Decompile bgunTickEject
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2022-09-18 21:19:13 +10:00 |
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Ryan Dwyer
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cd14cbb406
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Decompile fileGetInflatedSize
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2022-09-18 19:34:32 +10:00 |
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Ryan Dwyer
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f7cb81bac5
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Improve mismatch of bgLoadRoom
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2022-09-18 14:13:11 +10:00 |
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Ryan Dwyer
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15c067fe36
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Decompile gasRender
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2022-09-16 20:52:10 +10:00 |
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Ryan Dwyer
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163e7bfe84
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Decompile sparksTick
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2022-09-13 17:08:49 +10:00 |
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Ryan Dwyer
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3302c6ec70
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Decompile menugfxDrawProjectedLine
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2022-09-12 19:25:02 +10:00 |
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Ryan Dwyer
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80c5e004e0
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Decompile tex0f1756c0
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2022-09-11 19:42:45 +10:00 |
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Ryan Dwyer
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93e8fcf1e9
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Decompile menuitemObjectivesRenderOne
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2022-09-11 16:09:40 +10:00 |
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Ryan Dwyer
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8e126b22aa
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Improve mismatch of textMeasure
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2022-09-11 10:36:54 +10:00 |
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Ryan Dwyer
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bbf52f580b
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Add support for non-matching ntsc-final builds
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2022-09-09 17:19:48 +10:00 |
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Ryan Dwyer
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e12ac3d0e0
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Decompile pakWriteFileAtOffset
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2022-09-08 21:58:47 +10:00 |
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Ryan Dwyer
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4e7a978c16
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Decompile bviewCopyPixels
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2022-09-01 17:24:55 +10:00 |
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Ryan Dwyer
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fb42f18163
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Decompile bgunConsiderToggleGunFunction
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2022-08-30 17:43:26 +10:00 |
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Ryan Dwyer
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6d0ae48576
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Decompile bgunTickMasterLoad
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2022-08-28 16:00:56 +10:00 |
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Ryan Dwyer
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b38a8af242
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Decompile bgunDrawHud
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2022-08-28 00:22:15 +10:00 |
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Ryan Dwyer
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56c927ac9b
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Decompile texLoad
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2022-08-27 19:56:29 +10:00 |
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Ryan Dwyer
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fdb0b4990a
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Decompile weaponTick
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2022-08-24 23:07:51 +10:00 |
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Ryan Dwyer
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83d0268f19
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Decompile bootPhase1
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2022-08-22 20:24:50 +10:00 |
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Ryan Dwyer
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9da91a226d
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Decompile mainInit
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2022-08-22 17:38:33 +10:00 |
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Ryan Dwyer
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9f149a80f6
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Decompile propsnd0f094940
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2022-08-20 21:18:31 +10:00 |
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Ryan Dwyer
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55d9379fb2
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Decompile ciHangarHolographMenuDialog
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2022-08-20 10:28:34 +10:00 |
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Ryan Dwyer
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71c317cd40
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Decompile playerExecutePreparedWarp
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2022-08-19 21:26:22 +10:00 |
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Ryan Dwyer
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feeda3a6e7
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Decompile menugfxDrawPlane
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2022-08-18 21:47:19 +10:00 |
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Ryan Dwyer
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2dc046fa13
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Decompile hudmsgRenderMissionTimer
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2022-08-18 18:40:02 +10:00 |
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Ryan Dwyer
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e319815d67
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Decompile propsTickPlayer
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2022-08-18 17:16:56 +10:00 |
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Ryan Dwyer
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28e82578e4
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Rename and split some files
* Rename game_0b28d0.c to modelmgr.c
* Split playerreset.c to modelmgrreset.c
* Split chr.c to proptick.c
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2022-08-17 17:33:55 +10:00 |
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