Commit Graph

31 Commits

Author SHA1 Message Date
Ryan Dwyer 64155bcb15 Remove references to IS4MB and IS8MB 2022-11-11 23:09:09 +10:00
Ryan Dwyer 0714f1cb21 Remove VERSION ifdefs from most files 2022-11-11 22:49:55 +10:00
Ryan Dwyer 73bfbded3d Remove unreachable g_Jpn code 2022-11-11 17:18:12 +10:00
Ryan Dwyer 44aedd817d Remove unused object types 2022-11-10 21:24:16 +10:00
Ryan Dwyer e334bb9101 Fix Mtxf in setupCreateProps 2022-11-10 21:06:17 +10:00
Ryan Dwyer 6a798d769b Remove support for hats 2022-11-10 21:03:41 +10:00
Ryan Dwyer 2c0b5711c1 Pass ailist pointers around instead of ailist IDs to avoid runtime bisection 2022-11-02 20:38:01 +10:00
Ryan Dwyer b838521081 Remove truck, heli and aiplayerdeadlist 2022-11-02 17:45:14 +10:00
Ryan Dwyer 7841b59eef Introduce ai2asm 2022-11-02 17:35:19 +10:00
Ryan Dwyer 8b19b8a018 Replace individual x/y/z copies with struct copies where possible 2022-10-31 17:34:02 +10:00
Ryan Dwyer 66f99b50d6 Read pad data directly rather than copying it to the stack 2022-10-31 17:34:01 +10:00
Ryan Dwyer bef9668e68 Preprocess ailists to convert goto-labels to goto-offsets 2022-10-31 17:34:01 +10:00
Ryan Dwyer 0c948fdce9 Use pointers for aioffsets 2022-10-31 17:34:01 +10:00
Ryan Dwyer 17583575e4 Introduce support for gcc 2022-10-12 22:26:19 +10:00
Ryan Dwyer 4b7e93de8a Rename a heap of collision detection functions 2022-10-06 19:39:18 +10:00
Ryan Dwyer b20aa02961 Decompile modelmgrAllocateSlots 2022-08-17 17:22:08 +10:00
Ryan Dwyer 5b5aaf8bfc Decompile setupCreateObject 2022-08-13 21:12:03 +10:00
Ryan Dwyer 81da795dac Decompile setupCreateDoor 2022-08-13 19:57:56 +10:00
Ryan Dwyer e199987839 Decompile setupLoadBriefing 2022-08-12 17:08:56 +10:00
Ryan Dwyer 985c164b1c Decompile hovTick 2022-07-21 23:56:31 +10:00
Ryan Dwyer f3ce31d5da Decompile autogunTickShoot 2022-07-21 19:49:09 +10:00
Ryan Dwyer ffae7d36fb Discover geo types and rename tiles to geo 2022-07-17 11:45:27 +10:00
Ryan Dwyer 5233d70a3c Decompile bg0f164e8c 2022-07-12 17:33:19 +10:00
Ryan Dwyer 24c6e49dc4 pal-beta and pal-final: Decompile setupCreateAutogun 2022-06-08 23:30:28 +10:00
Ryan Dwyer 9a396e4e1d Decompile objHit 2022-04-22 23:17:59 +10:00
Ryan Dwyer b9f0c86dd2 Decompile func0f06c28c 2022-04-13 21:27:30 +10:00
Ryan Dwyer 72d0d415d3 Decompile objLand 2022-04-12 21:18:06 +10:00
Ryan Dwyer 12b8191bdf Decompile func0f06b488 2022-04-12 19:40:28 +10:00
Ryan Dwyer 161afad88c Decompile debrisAllocate 2022-04-10 00:03:09 +10:00
Ryan Dwyer f9896d6dc4 Separate projectile struct into monitormount and projectile 2022-04-05 19:26:14 +10:00
Ryan Dwyer 70375816f1 Rename most remaining game files 2022-03-23 21:22:06 +10:00