Ryan Dwyer
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1e0fe55f61
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Decompile modelCalculateRwDataIndexes
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2021-04-28 23:54:02 +10:00 |
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Ryan Dwyer
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dc18fb09e8
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Rename modeldata_* to modelrwdata_*, modelnode_* to modelrodata_*
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2021-04-28 12:17:07 +10:00 |
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Ryan Dwyer
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ca65e15634
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Decompile func0f09f848
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2021-04-16 23:56:35 +10:00 |
|
Ryan Dwyer
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9d4f2ffd2a
|
Rename entry.c to boot.c, controller.c to joy.c, core.c to lv.c, texture.c to texdecompress.c, room.c to bg.c, lib_0e9d0.c to snd.c and associated functions
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2021-03-24 20:03:37 +10:00 |
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Ryan Dwyer
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47b1b537f3
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ntsc-1.0 and pal-final: Replace hard coded jal addresses
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2021-03-17 22:59:54 +10:00 |
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Ryan Dwyer
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79e40cdf0e
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Distribute remaining .bss into lib
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2021-03-15 23:28:01 +10:00 |
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Ryan Dwyer
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f1d924deb2
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pal-final: Get game segment fully matching
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2021-03-12 22:59:47 +10:00 |
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Ryan Dwyer
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966a1fb378
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pal-final: Get .data segment matching excluding pointers
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2021-03-11 08:31:32 +10:00 |
|
Ryan Dwyer
|
fc4d1cc39c
|
Implement enums for lang references
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2021-03-10 17:24:51 +10:00 |
|
Ryan Dwyer
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56ff30460a
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pal-final: Get game .rodata matching
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2021-03-09 23:52:37 +10:00 |
|
Ryan Dwyer
|
bd15d29866
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pal-final: Get lib segment matching excluding pointers
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2021-03-08 17:39:45 +10:00 |
|
Ryan Dwyer
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94fe5fc943
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Decompile func0f0336a8
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2021-03-06 15:17:06 +10:00 |
|
Ryan Dwyer
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045072f179
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Distribute the game segment's .bss into their appropriate files
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2021-02-19 17:43:10 +10:00 |
|
Ryan Dwyer
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f749e0de70
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Decompile currentPlayerCalculateScreenProperties
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2021-02-18 23:25:09 +10:00 |
|
Ryan Dwyer
|
0def2c5a4d
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Combine data headers into a single one and remove unnecessary declarations
|
2021-02-17 22:04:46 +10:00 |
|
Ryan Dwyer
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801a221dd9
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Decompile setupLoadFiles
|
2021-02-12 00:17:59 +10:00 |
|
Ryan Dwyer
|
a542ac7e51
|
Introduce SFX constants
|
2021-02-05 13:03:15 +10:00 |
|
Ryan Dwyer
|
b71b3570a8
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Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
|
Ryan Dwyer
|
615d670a0f
|
Rename known lib files
|
2021-01-29 23:29:37 +10:00 |
|
Ryan Dwyer
|
86e6c6b31b
|
Decompile guRotate
|
2021-01-29 15:39:57 +10:00 |
|
Ryan Dwyer
|
e54bad0219
|
Decompile guLookAtReflect
|
2021-01-28 23:22:34 +10:00 |
|
Ryan Dwyer
|
dd7927900f
|
Minor cleanup
|
2021-01-17 01:06:06 +10:00 |
|
Ryan Dwyer
|
91eb9e35c7
|
Decompile creditsRequestAltTitle
|
2021-01-15 22:06:10 +10:00 |
|
Ryan Dwyer
|
3e550e4dc3
|
Decompile chrRender
|
2021-01-06 20:52:15 +10:00 |
|
Ryan Dwyer
|
ae3cf01dd2
|
Rename inventory files and functions
|
2021-01-02 19:11:36 +10:00 |
|
Ryan Dwyer
|
1a98fcbc01
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Split game_1a3340.c into training/menus.c
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2021-01-02 17:38:29 +10:00 |
|
Ryan Dwyer
|
641ef53ba1
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Rename game_1371b0.c to credits.c
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2021-01-02 14:26:44 +10:00 |
|
Ryan Dwyer
|
85515d4d1d
|
Rename game_167ae0.c to core.c and rename associated symbols
|
2021-01-02 11:01:02 +10:00 |
|
Ryan Dwyer
|
c85feebf76
|
Decompile func0f153a34
|
2020-12-30 09:28:55 +10:00 |
|
Ryan Dwyer
|
25b44f1663
|
Decompile gfxAllocate
|
2020-12-23 23:24:52 +10:00 |
|
Ryan Dwyer
|
1b8c119e52
|
Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types
|
2020-12-23 08:49:54 +10:00 |
|
Ryan Dwyer
|
d50d8c15f6
|
Rename font variables and segments to have meaningful names
|
2020-12-19 23:54:22 +10:00 |
|
Ryan Dwyer
|
c4e921eb0a
|
Rename most bondview functions
|
2020-12-16 18:23:09 +10:00 |
|
Ryan Dwyer
|
67d7f47bfa
|
Rename game_141820.c to bondview.c
|
2020-12-16 18:11:52 +10:00 |
|
Ryan Dwyer
|
910cadde62
|
hudRenderEyespySideRect
|
2020-12-15 10:48:05 +10:00 |
|
Ryan Dwyer
|
dededc6675
|
Rename viGetViewX and viGetViewY to viGetViewWidth and viGetViewHeight
|
2020-12-14 23:25:08 +10:00 |
|
Ryan Dwyer
|
989f0139eb
|
Rename a heap of controller symbols
|
2020-11-01 17:38:14 +10:00 |
|
Ryan Dwyer
|
e08682a161
|
Decompile contGetConnectedControllers
|
2020-10-30 19:15:25 +10:00 |
|
Ryan Dwyer
|
51d8d114ff
|
Rename lib_0d520.c to main.c
|
2020-10-09 18:50:57 +10:00 |
|
Ryan Dwyer
|
fd19949c14
|
Rename mainLoop to mainEntry, mainTick to mainLoop, func0000e324 to mainTick and decompile mainLoop
|
2020-10-09 17:39:28 +10:00 |
|
Ryan Dwyer
|
33917dffaa
|
Rename some menu symbols
|
2020-10-06 20:59:59 +10:00 |
|
Ryan Dwyer
|
01c9cefbf8
|
Rename game_16cfa0.c to music.c
|
2020-08-29 22:37:48 +10:00 |
|
Ryan Dwyer
|
ae01166fd6
|
Rename many music related symbols
|
2020-08-29 00:41:53 +10:00 |
|
Ryan Dwyer
|
a63c0a7de4
|
Decompile audioPlayTrack
|
2020-08-27 20:43:32 +10:00 |
|
Ryan Dwyer
|
8f497241cd
|
Introduce IS4MB macro
|
2020-08-27 19:07:46 +10:00 |
|
Ryan Dwyer
|
4fd334f73a
|
Replace .data and .bss addresses with symbols
|
2020-08-24 08:06:44 +10:00 |
|
Ryan Dwyer
|
595273b5e9
|
Decompile titleSetNextStage
|
2020-07-27 22:25:37 +10:00 |
|
Ryan Dwyer
|
689f0b38ab
|
Decompile modelGetPartNodeData
|
2020-06-30 23:18:40 +10:00 |
|
Ryan Dwyer
|
d924a35090
|
Decompile modelNodeSetPosition
|
2020-06-30 22:56:41 +10:00 |
|
Ryan Dwyer
|
f1fbdbdd14
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Decompile modelSetUnk14
|
2020-06-29 22:35:33 +10:00 |
|