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mirror of https://gitlab.com/ryandwyer/perfect-dark synced 2026-06-02 18:18:16 -04:00
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15e64684eaa7513c9db52fd05f358b0f9b8146f4
perfect-dark/src/include
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History
Ryan Dwyer 5f0b2fb3b9 Decompile aiSetShield
2020-02-16 10:59:33 +10:00
..
boot
Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal
2020-02-10 17:09:03 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Decompile aiSetShield
2020-02-16 10:59:33 +10:00
gvars
Rename some quip related symbols
2020-02-15 10:19:16 +10:00
library
Attempt to decompile aiSayQuip
2020-02-15 10:14:12 +10:00
ultra64
Decompile func0f08e2ac and decodeXorAaaaaaaa
2020-01-23 18:11:42 +10:00
commands.h
Decompile aiSetShield
2020-02-16 10:59:33 +10:00
constants.h
Decompile aiHovercarBeginPath
2020-02-16 09:50:26 +10:00
gunscript.h
Fix unintended replacements from when animation was renamed to chr_do_animation
2020-02-02 23:45:05 +10:00
intro.h
Fix warning about intro data type in setup files
2020-02-08 22:17:36 +10:00
math.h
Attempt to decompile currentPlayerInit
2020-02-01 20:33:54 +10:00
props.h
Rename heli/hovercar/truck symbols and types
2020-01-18 17:27:54 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Decompile aiHovercarBeginPath
2020-02-16 09:50:26 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
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