improved vfunc_20 a bit

This commit is contained in:
Yanis42
2024-04-16 00:58:58 +02:00
parent 40e593461f
commit 2577871c94
+3 -8
View File
@@ -355,15 +355,10 @@ void ActorRupee::vfunc_18(bool param1) {
func_ov00_0207a1c8(&mUnk_0a4.mUnk_00, param1, &mPos);
}
#define VFUNC20_COND (param1 ? mUnk_0a4.mUnk_01 : mUnk_0a4.mUnk_00)
void ActorRupee::vfunc_20(bool param1) {
if (param1 ? mUnk_0a4.mUnk_01 : mUnk_0a4.mUnk_00) {
if (mUnk_130 == 2 && mActiveFrames % 8 < 4) {
return;
}
if (param1 ? mUnk_0a4.mUnk_01 : mUnk_0a4.mUnk_00) {
func_ov14_0213b5f4(mRupeeId, param1, &mPos, true);
}
if (VFUNC20_COND && !(mUnk_130 == 2 && mActiveFrames % 8 < 4) && VFUNC20_COND) {
func_ov14_0213b5f4(mRupeeId, param1, &mPos, true);
}
}