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Match ActorManager::Actor_vfunc_28
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@@ -204,3 +204,17 @@ Actor* ActorManager::GetActor(ActorRef *ref) {
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return NULL;
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}
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void ActorManager::Actor_vfunc_28() {
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int i;
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Actor **pActor;
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pActor = this->mActorTable;
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for (i = 0; i < this->mMaxActors; i++) {
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if (*pActor != NULL) {
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(*pActor)->vfunc_28();
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}
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pActor = pActor + 1;
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}
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}
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