mirror of
https://github.com/zeldaret/ph
synced 2026-05-31 09:21:38 -04:00
OverlayManager OK
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@@ -11,6 +11,7 @@ src/Main/Actor/ActorType.cpp:
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.bss start:0x02069180 end:0x02069188
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src/Main/System/OverlayManager.cpp:
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complete
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.text start:0x0202ff44 end:0x0203003c
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libs/cpp/src/__register_global_object.cpp:
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@@ -3840,10 +3840,12 @@ from:0x0202fff0 kind:thumb_call to:0x0202ff44 module:main
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from:0x0202fff8 kind:load to:0x020561f4 module:main
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from:0x0202fffc kind:load to:0x027e0ce0 module:dtcm
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from:0x02030000 kind:load to:0x020ee698 module:overlay(0)
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from:0x02030004 kind:overlay_id to:61 module:none
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from:0x0203000e kind:thumb_call to:0x0202ff84 module:main
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from:0x02030016 kind:thumb_call to:0x0202ff84 module:main
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from:0x02030024 kind:thumb_call_arm to:0x021028a0 module:overlay(7)
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from:0x0203002c kind:thumb_call to:0x0202ff84 module:main
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from:0x02030034 kind:overlay_id to:7 module:none
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from:0x02030038 kind:load to:0x027e0ce0 module:dtcm
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from:0x02030044 kind:thumb_call_arm to:0x0202ea0c module:main
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from:0x0203006c kind:thumb_call to:0x0203004c module:main
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@@ -11,6 +11,7 @@ src/Main/Actor/ActorType.cpp:
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.bss start:0x02069120 end:0x02069128
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src/Main/System/OverlayManager.cpp:
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complete
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.text start:0x0202ff40 end:0x02030038
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libs/cpp/src/__register_global_object.cpp:
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@@ -3842,10 +3842,12 @@ from:0x0202ffec kind:thumb_call to:0x0202ff40 module:main
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from:0x0202fff4 kind:load to:0x020561b0 module:main
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from:0x0202fff8 kind:load to:0x027e0ce0 module:dtcm
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from:0x0202fffc kind:load to:0x020ee638 module:overlay(0)
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from:0x02030000 kind:overlay_id to:61 module:none
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from:0x0203000a kind:thumb_call to:0x0202ff80 module:main
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from:0x02030012 kind:thumb_call to:0x0202ff80 module:main
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from:0x02030020 kind:thumb_call_arm to:0x02102820 module:overlay(7)
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from:0x02030028 kind:thumb_call to:0x0202ff80 module:main
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from:0x02030030 kind:overlay_id to:7 module:none
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from:0x02030034 kind:load to:0x027e0ce0 module:dtcm
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from:0x02030040 kind:thumb_call_arm to:0x0202ea08 module:main
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from:0x02030068 kind:thumb_call to:0x02030048 module:main
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@@ -52,8 +52,6 @@ THUMB void OverlayManager::Unload(OverlayIndex index) {
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}
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}
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//! TODO: solve the .word issue with the overlay IDs
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//! both functions should match otherwise
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THUMB void OverlayManager::LoadGameMode(s32 mode) {
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OverlayId overlayId;
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GameMode *pSetup;
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