Merge pull request #70 from Yanis002/overlaymgr

Match most of `OverlayManager.cpp`
This commit is contained in:
Aetias
2025-02-16 11:41:42 +01:00
committed by GitHub
5 changed files with 101 additions and 5 deletions
+3
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@@ -10,6 +10,9 @@ src/Main/Actor/ActorType.cpp:
.text start:0x0203e784 end:0x0203e8a0
.bss start:0x02069180 end:0x02069188
src/Main/System/OverlayManager.cpp:
.text start:0x0202ff44 end:0x0203003c
libs/cpp/src/__register_global_object.cpp:
complete
.text start:0x0204f8d4 end:0x0204f8f4
+3
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@@ -10,6 +10,9 @@ src/Main/Actor/ActorType.cpp:
.text start:0x0203e740 end:0x0203e85c
.bss start:0x02069120 end:0x02069128
src/Main/System/OverlayManager.cpp:
.text start:0x0202ff40 end:0x02030038
libs/cpp/src/__register_global_object.cpp:
complete
.text start:0x0204f890 end:0x0204f8b0
+1
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@@ -6,6 +6,7 @@
typedef u32 OverlayId;
enum OverlayId_ {
OverlayId_None = -1,
OverlayId_Core,
OverlayId_01,
OverlayId_02,
+8
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@@ -1,6 +1,10 @@
#ifndef _NDS_OVERLAY_H
#define _NDS_OVERLAY_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Overlay {
/* 00 */ unk32 mId;
/* 04 */ void *mBaseAddress;
@@ -27,4 +31,8 @@ bool Overlay_Destroy(Overlay *overlay);
bool Overlay_Load(Overlay *overlay, unk32 param2);
bool Overlay_Unload(Overlay *overlay, unk32 param2);
#ifdef __cplusplus
}
#endif
#endif
+86 -5
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@@ -1,7 +1,88 @@
#include "System/OverlayManager.hpp"
#include "global.h"
#include "nds/Overlay.h"
void OverlayManager::Load(OverlayIndex index, OverlayId id) {}
void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) {}
void OverlayManager::Unload(OverlayIndex index) {}
void OverlayManager::LoadOverlaySetup(s32 index) {}
void OverlayManager::UnloadOverlaySetup() {}
struct UnkStruct_020ee698 {
/* 00 */ unk8 mUnk_00[0x2C];
/* 2c */ unk32 mUnk_2c;
/* 30 */
};
extern UnkStruct_020ee698 data_ov000_020ee698;
struct OverlaySetup {
/* 00 */ unk8 mUnk_00;
/* 01 */ unk8 mUnk_01;
/* 02 */ unk8 mUnk_02;
/* 03 */ unk8 mUnk_03;
/* 04 */ OverlayId slot1Overlay;
/* 08 */ OverlayId slot2Overlay;
/* 0c */ OverlayId slot3Overlay;
/* 10 */ OverlayId slot12Overlay;
/* 14 */ void *mUnk_14;
/* 18 */ void *mUnk_18;
/* 1c */
};
extern OverlaySetup gOverlaySetups[];
extern u32 *data_027e0ce0[];
extern "C" void func_ov007_02102850(u32 **);
extern "C" void func_ov007_021028a0(u32 **);
THUMB void OverlayManager::Load(OverlayIndex index, OverlayId id) {
if (id != OverlayId_None) {
Overlay_Load(NULL, id);
}
this->mLoadedOverlays[index] = id;
}
THUMB void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) {
OverlayId loadedId = this->mLoadedOverlays[index];
if (loadedId != id) {
this->Unload(index);
this->Load(index, id);
}
}
THUMB void OverlayManager::Unload(OverlayIndex index) {
if (this->mLoadedOverlays[index] != OverlayId_None) {
Overlay_Unload(NULL, this->mLoadedOverlays[index]);
this->mLoadedOverlays[index] = OverlayId_None;
}
}
//! TODO: solve the .word issue with the overlay IDs
//! both functions should match otherwise
THUMB void OverlayManager::LoadOverlaySetup(s32 index) {
OverlayId overlayId;
OverlaySetup *pSetup;
pSetup = &gOverlaySetups[index];
this->LoadIfNotLoaded(OverlayIndex_1, pSetup->slot1Overlay);
this->LoadIfNotLoaded(OverlayIndex_2, pSetup->slot2Overlay);
if (index == 5) {
func_ov007_02102850(data_027e0ce0);
} else {
overlayId = pSetup->slot12Overlay;
if (index == 6 && data_ov000_020ee698.mUnk_2c == 2) {
overlayId = OverlayId_61;
}
this->Load(OverlayIndex_3, pSetup->slot3Overlay);
this->Load(OverlayIndex_12, overlayId);
}
}
THUMB void OverlayManager::UnloadOverlaySetup() {
this->Unload(OverlayIndex_12);
this->Unload(OverlayIndex_3);
if (this->mLoadedOverlays[2] == OverlayId_07) {
func_ov007_021028a0(data_027e0ce0);
this->Unload(OverlayIndex_2);
}
}