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Review integration: complete standalone HD renderer fixture
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@@ -11,6 +11,8 @@ static void fg_fixture_present(int generated);
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#include "test_gl_scale_invariance.c"
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#undef main
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#include "gpu_render.c"
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/* This renderer fixture has no emulation-side render-pass transaction. */
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int g_psx_render_pass_active = 0;
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#include "duckstation_texture_pack.h"
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#include "hd_texture_pack.h"
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#include "png_write.h"
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