Commit Graph

12 Commits

Author SHA1 Message Date
Matthew Stanley fb585541ec opengl: sustain full-rate gameplay and FMV presentation 2026-07-11 14:07:17 -07:00
Matthew Stanley 553d9933d1 fix mmx6 timing divergences with cosim oracle 2026-07-01 09:28:50 -07:00
Matthew Stanley 18c94a1394 device_trace: general two-process device-event (IRQ) cycle ring
New always-on ring (device_trace.{c,h}, compiles into both binaries like
parity_trace) recording every hardware IRQ-raise edge with its guest cycle,
source (I_STAT bit) and detail. All native device sources funnel their raise
through one choke point psx_irq_raise(bit,detail) in interrupts.c (VBLANK/GPU/
CDROM/DMA/timers/SIO routed; DMA passes DICR channel flags, timers pass index),
so the device-timing audit sees every event from one place. devtrace_dump/ctl
debug commands (cycle-window + source filters) + tools/devtrace_diff.py align
the two device-event timelines by source ordinal and flag where cycles drift.
The Beetle oracle side (mednafen IRQ_Assert rising-edge hook) lives in the main
checkout.

This is the level below parity_trace: parity names the divergent control-flow /
gate input; device_trace names the divergent HARDWARE EVENT behind it.

First result (MMX6 cutscene asset-load over-fast wedge): the load's CD+DMA
activity is compressed into ~232M cycles on native vs ~384M on Beetle (~1.65x),
completing the func_8001CB3C scene setup ~100M cycles / ~176 frames early. The
producer is CD-read / DMA-completion timing (DMA channels 2/3/4 = GPU/CD/SPU
asset streaming) -- confirming the device-completion-latency hypothesis and
ruling in the CDROM/DMA cycle model as the over-fast subsystem. (VBlank verified
correct: native VBlank edges are exactly 564480 cyc apart.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 21:53:27 -07:00
Matthew Stanley 2d915c3fa9 wip(tomba2): precise-IRQ-slicing groundwork — cycles_to_next_event + design spec
Phase 1 of the cycle-budgeted precise interrupt-take-point fix (root cause:
compiled blocks take IRQs only at block edges; HW + the dirty-RAM interpreter
take them at the exact instruction — oracle-confirmed at the Tomba 2 logo
Timer1 debounce). Design validated with ChatGPT; full spec in PRECISE_IRQ_SLICE.md.

This commit lands the additive, no-behavior-change foundation (Task #2) plus the
prior session's diagnostic take-PC capture, and a build-hygiene dedup:

- cycles_to_next_event() (interrupts.c): single source of truth — min guest-cycle
  distance to the next DELIVERABLE interrupt (source raises its I_STAT bit AND
  that bit is unmasked in i_mask). Aggregates VBLANK + per-peripheral queries.
- timers/cdrom/dma/sio _cycles_to_irq(i_mask): each peripheral owns its own
  next-IRQ-distance query; all conservative under-estimates (smaller => slice
  more => never run past an event).
- debug_server: cycles_to_next_event command for live validation.
- interrupts.c: take-PC capture into the IRQ_DELIVER event-ring aux (prior
  session's diagnostic; records the architectural take-PC for cross-backend diff).
- overlay_loader.c: remove duplicate psx_native_bad_entry definition (HEAD had it
  twice; would not link cleanly).

Live-validated at the logo: returns the VBLANK distance, correctly excludes the
three free-running (unarmed/masked) timers and idle CD/DMA/SIO. Runtime-only,
no regen. The two-tier executor (Task #3) that consumes this is next.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 15:04:25 -07:00
Matthew Stanley 8ab24c5e62 wip(tomba2): ABI v8 check_interrupts_at + emitter charge-cycle work (pre-rebase snapshot)
In-progress investigation work snapshotted before rebasing onto the
tcc-refactored psxrecomp master. Includes overlay ABI v8
(check_interrupts_at resume-PC callback for async RFE recovery) and
code_generator/full_function_emitter delay-slot cycle accounting.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:26:04 -07:00
Matthew Stanley d22c9cec42 runtime: always-on A0/B0/C0 bioscall ring + psx_check_interrupts_at shim
Purely additive diagnostic instrumentation (0 deletions):
- debug_server.c: always-on BIOS-call ring (psx_bioscall_record) hooked at
  the central dispatch chokepoint + unique-call summary table.
- interrupts.{c,h}: psx_check_interrupts_at(cpu, resume_pc) compat shim that
  forwards to psx_check_interrupts, so the baseline runtime can link
  ape-flavored generated code for instrumented good-vs-bad comparison.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 11:15:01 -07:00
Matthew Stanley 6f7fcdc89b Remove all psxrecomp-v4 naming — rename to psxrecomp throughout
The "v4" suffix was a holdover from iterative project restarts.
There is now one psxrecomp; all identifiers, include guards, cmake
variables, function names, log strings, schema tags, and tool paths
drop the v4 suffix.

Changes:
- PSXRECOMP_V4_ROOT → PSXRECOMP_ROOT (cmake)
- PSXRECOMP_V4_RUNTIME_SOURCES/_INCLUDE_DIRS/_BIOS_GENERATED → no V4
- psxrecomp_v4_add_runtime_target → psxrecomp_add_runtime_target
- PSXRECOMP_V4_*_H include guards → PSXRECOMP_*_H
- "psxrecomp-v4" log/window strings → "psxrecomp"
- Schema version strings in recompiler JSON output
- Tool script hardcoded absolute paths updated

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-05-29 21:14:30 -07:00
Matthew Stanley b486c13c3a runtime: fix VBlank pacing to use guest cycles, not dispatch count
VBlank firing in psx_check_interrupts was gated on dispatch_count
(block-dispatch count, ~5-6 cycles each), not on guest cycles.
50000 dispatches ≈ 289k cycles per VBlank, vs real PSX 564480
cycles per VBlank. Effect: game-internal time ran at ~51% of real
PSX rate, breaking every cycle-paced game flow including FMV.

This was the root cause of TombaRecomp ISSUES.md #4 — FMV played
at 6.7 fps because Tomba's FMV state machine is driven by DMA Ch1
(MDEC-out done) IRQ, which in turn fires once per full FMV-frame
pipeline iteration, which is bounded by cycle-paced steps
(CDROM sector ready, MDEC decode "complete", DMA transfer).
At 51% guest-time rate, a Tomba-designed 15-fps FMV becomes 7-8 fps.

Fix:
- New VBLANK_CYCLES = 564480 (33.8688 MHz / 60 Hz NTSC).
- Add interrupts_advance_cycles(cycles) called from
  psx_advance_cycles() so the cycle counter for VBlank gating
  tracks emitted guest cycles.
- Change the trigger from `dispatch_count >= VBLANK_INTERVAL` to
  `cycles_since_vblank >= VBLANK_CYCLES`.
- On VBlank fire, subtract one period (not reset to 0) so cycle
  overshoot from long blocks carries forward.
- dispatch_count is kept for the SIO card-protocol stale check —
  that uses total_checks, which is the real load-bearing field
  there, dispatch_count itself is now incidental.

Verified:
- Cycles/VBlank: 289k -> 564k (exactly VBLANK_CYCLES).
- Cycles/sec: 20.6 M -> 41 M (121% of real PSX; slight wall-clock
  overshoot to investigate, but game-internal pacing now correct).
- FMV decode rate: 0.111 -> 0.250 decodes/VBlank = 15.0 fps exactly,
  matching Tomba's designed FMV rate.
- Measured via tools/_mdec_pace.py.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 14:09:11 -07:00
Matthew Stanley 5b3c7dd08d phase4: freeze_check diagnostic + accumulated overnight infra
Today's session work
- runtime/src/debug_server.c: freeze_check TCP cmd snapshots all liveness
  counters (PC, exception entries, exception_reentry_blocks, dirty_ram
  blocks/insns, fn_entry total + top-K histogram, SIO IRQ pending +
  countdown, sio_stat/i_stat/i_mask, mc_max_state) for tight-loop
  diagnosis when the runtime hangs
- runtime/src/debug_server.c: wtrace slot 12 covering [0x72F0..0x72F4]
  (data-byte counter); measured peak=1 confirming setup_data_phase resets
  the counter mid-cycle
- runtime/src/interrupts.c: exception_entries_total + exception_reentry_blocks
  counters + psx_get_freeze_diag accessor
- runtime/src/sio.c: sio_get_freeze_diag accessor for IRQ pacing internals
- memory entries: phase4_card_gate_setup_writes_2026_04_28 (refutes the
  prior \"missing [0x7568+slot] clearer\" framing — setup functions write
  LSB=0 directly), phase4_72f0_one_byte_per_vblank_2026_04_28 (peak=1
  measurement)

Overnight session work bundled in
- runtime/src/dirty_ram_interp.{c,h}: small MIPS interpreter for
  install-at-runtime kernel RAM stubs (Rule 18; e.g., SIO data-byte
  handler the BIOS writes to RAM 0xCF0)
- recompiler/src/full_function_emitter.{cpp,h}: 3057 jal/jalr continuation
  return labels added to dispatch table (continuation fix); branch
  fall-through fix for conditional-branch delay slots
- recompiler/src/strict_translator.cpp: matching translator updates
- generated/: regenerated SCPH1001 dispatch + full C output reflecting
  the recompiler changes
- runtime/include/debug_server.h, src/memory.c: card_txn ring + SIO IRQ
  ring + EvCB walk ring + per-PC dirty_ram counters + always-on wtrace
  coverage for [0x755A], [0x7514], [0x7528], [0x7520], [0x74A4],
  [0x75C0..C8], [0x74B8..C0]
- recompiler/tests/, runtime/tests/: SIO/card protocol unit tests
- tools/: 60+ Python diagnostic scripts (chain_trace analysis, SIO trace
  diff, EvCB walker, wtrace dumpers, etc.)
- docs/: psx_bios_disasm reference + dynamic_handler_install rationale
- OVERNIGHT_2026_04_28.md, SUMMARY_20260412_2.md: session logs

Phase 4 status (still blocked, root cause better understood)
- BIOS card chain runs through R-handlers correctly (chain_trace shows
  R1..R11 cycling 26x); shell IS retriggering _card_read
- Install handler at ROM 0xBFC15F1C increments [0x72F0] correctly per
  SIO IRQ; gate at <0x80 / <0x7F is correct
- Bottleneck: SIO IRQ countdown is access-paced, fires ~1× per VBlank
  vs ~128× needed; setup_data_phase (called from outer coord on VBlank)
  zeroes [0x72F0] before counter reaches 128
- Both attempted fixes today caused freezes:
  * VBlank deferral on [0x75C0]==1 — pending VBlank already in i_stat
    delivered anyway; tighter dispatch gate also locked up
  * Cycle-paced sio_tick at rates 50, 200 (and gated on [0x75C0]==1) —
    runtime freezes once data phase activates, root cause unidentified
- delay=5 narrows the threshold (peak=2 vs peak=1, no freeze) but
  doesn't get to 0x80
- Real fix likely requires deeper instrumentation of the freeze (call
  stack / dispatch state at the moment of TCP starvation)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 21:29:19 -07:00
Matthew Stanley 1a0213ec5e fix: RestoreState escape mechanism — VSync counter now increments
The kernel's inline RestoreState (at BFC1094C inside the exception
handler func_00000C80) restored all registers and did `jr $ra`, but
the generated `return;` went back to psx_check_interrupts instead of
dispatching to the restored $ra (0xBFC421D8 — the VSync callback
loop). Then psx_check_interrupts overwrote all GPRs from the
pre-exception save, wiping RestoreState's changes. VSync counter
was permanently stuck at 0.

Fix has three parts:

1. runtime/src/interrupts.c: Add psx_restore_state_escape() which
   longjmps with code 2 (vs code 1 for ReturnFromException).
   psx_check_interrupts now loops: code 2 re-dispatches to cpu->pc
   (still in exception context), code 1 exits, code 0 is normal.

2. recompiler full_function_emitter: Broaden longjmp-return detection
   from first-instruction-only to scanning ALL instructions for the
   exact encoding 0x8C9F0000 (lw $ra, 0($a0)). This catches both
   standalone RestoreState (func_1FC0227C) and the kernel inline
   copy (func_00000C80 at BFC10964).

3. Generated jr $ra terminators in matched functions now emit:
   cpu->pc = cpu->gpr[31]; psx_restore_state_escape(); return;

Result: VSync counter increments steadily (~256/vblank), zero crashes,
shell renders Memory Card / CD Player screen with no ADEL faults.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-22 23:23:25 -07:00
Matthew Stanley fba58d76b3 Phase 4 interrupt fixes: RFE, GPR save/restore, DMA IRQ edge-trigger
Three interrupt delivery bugs fixed that were blocking shell progression:

1. RFE after handler exit: The exception handler's normal exit path
   (jmpbuf longjmp at 0xBFC10944) does not execute RFE. In our model
   the handler returns to psx_check_interrupts, not to the WaitEvent
   caller. Without RFE, IEc stays 0 forever after the first interrupt.
   Fix: apply RFE in psx_check_interrupts if IEc is still 0 after the
   handler returns.

2. GPR save/restore around handler dispatch: The handler's jmpbuf exit
   restores callee-saved registers from the kernel jmpbuf (intended for
   a non-local jump to WaitEvent's caller). In our model this corrupts
   the interrupted code's registers. Fix: save all GPRs before handler
   dispatch and restore them after, matching real hardware where the
   interrupted code's registers are preserved via TCB save/restore.

3. VBlank tick gated on !in_exception: The handler runs thousands of
   block leaders, each calling psx_check_interrupts. Without gating,
   dispatch_count advances inside the handler, firing new VBlanks that
   stack up and starve the main code. Fix: only increment dispatch_count
   and fire VBlank/timer ticks when not in exception handling.

4. DMA IRQ edge-triggered: update_master_irq() was level-triggered,
   re-asserting i_stat bit 3 on every call while master_flag=1. Combined
   with no BIOS callback to acknowledge DMA IRQs, this caused an
   interrupt storm. Fix: edge-detect master_flag 0->1 transition, and
   suppress DMA completion IRQs entirely since transfers are synchronous.

Also adds GPU debug diagnostics: GP0 command counters (nop/fill/draw/
env/copy), draw area/offset in gpu_state, vram_peek debug command.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 20:29:03 -07:00
Matthew Stanley a1165d51b7 Phase 2 complete: BIOS boots to GPUSTAT read
Full recompilation pipeline working:
- Recompiler emits 799 functions (46k instructions) from SCPH1001.BIN
- Tail-call trampoline in dispatch loop prevents stack overflow
- Timer registers (3 counters, mode, target) implemented
- Interrupt check at labels + dispatch boundaries with vblank scheduling
- SYSCALL 1/2/3 (Enter/ExitCriticalSection, ReturnFromException) handled
- EPC correctly set from SYSCALL instruction address

BIOS boot reaches first GPU hardware access:
  UNIMPLEMENTED MMIO READ32 (GPUSTAT) @ 0x1F801814

Phase 3 (Sony logo) starts here: GPU, DMA, display pipeline.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 00:03:46 -07:00