1.0 KiB
Agent entry point
Owner instructions and the current task take precedence over historical notes.
For HLE and performance replacements read docs/HLE_EXECUTION.md
and F:/Projects/recomp-template/HLE.md. Select implementations at build time;
maintain LLE as a runnable reference. Earlier runtime-switching, exact-internal-
timing, universal-game-support and mandatory-shadow rules are superseded.
Track substantive work in the central Beads database at
F:/Software/beads/issues. The enhancement campaign is beads-eio.3.277;
shared HLE work is beads-wuhs. Do not initialize a local issue database.
Work solo unless the owner authorizes delegation for the task. For the approved parity campaign, serialize title builds and game runs: two compile jobs per build, one game instance, and preserve the owner's sessions and personal saves.
Commit messages use a subject only by default. Add a body only when the reason is not clear from the diff, and keep it to 1-3 lines. Do not add per-file changelogs or repeat the diff or PR description.