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m3d (#13)
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
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@@ -4,7 +4,7 @@
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#include <common.h>
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struct SpawnInfo {
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/* 0x00 */ char stageName[32];
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/* 0x00 */ char stageName[32]; // Probably SizedString<32>
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/* 0x20 */ s16 transitionFadeFrames;
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/* 0x22 */ s8 room;
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/* 0x23 */ s8 layer;
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