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synced 2026-05-25 15:25:13 -04:00
Update d_t_event.cpp - fix build error
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@@ -42,7 +42,7 @@ int dTgEvent_c::actorExecute() {
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if (!isValidFlag(mTrigSceneflag) || checkUncommittedFlag(mTrigSceneflag)) {
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if ((mSubtype != 0 && !(isValidFlag(mSetSceneflag) && checkUncommittedFlag(mSetSceneflag))) ||
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(mSubtype == 0 && (isValidFlag(mSetSceneflag) && checkUncommittedFlag(mSetSceneflag)))) {
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if (checkIfVec3fInMatrix(mMatrix, dAcPy_c::LINK->mPosition)) {
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if (checkAreaBox(mMatrix, dAcPy_c::LINK->mPosition)) {
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Event EStack_48 = Event(mEventId, mRoomID, fun(mUnkParamFlag, 0x1), 0, 0);
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mActorEvent.scheduleEvent(EStack_48, 0);
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}
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