mirror of
https://github.com/zeldaret/ss
synced 2026-08-01 16:19:28 -04:00
Merge branch 'main' into pr/7
This commit is contained in:
+8
-5
@@ -1,7 +1,7 @@
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||||
#include <c/c_list.h>
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||||
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||||
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||||
bool cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) {
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/* 0x802E08C0 */
|
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void cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) {
|
||||
if (prevNode == nullptr) {
|
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return this->prepend(node);
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||||
}
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||||
@@ -18,7 +18,8 @@ bool cListMg_c::insertAfter(cListNd_c *node, cListNd_c *prevNode) {
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||||
}
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}
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|
||||
bool cListMg_c::remove(cListNd_c *node) {
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/* 0x802E0900 */
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void cListMg_c::remove(cListNd_c *node) {
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if (node == nullptr) {
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return;
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}
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@@ -46,7 +47,8 @@ bool cListMg_c::remove(cListNd_c *node) {
|
||||
}
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}
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||||
|
||||
bool cListMg_c::append(cListNd_c *node) {
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/* 0x802E09B0 */
|
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void cListMg_c::append(cListNd_c *node) {
|
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if (node == nullptr) {
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return;
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}
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@@ -59,7 +61,8 @@ bool cListMg_c::append(cListNd_c *node) {
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this->mpLast = node;
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}
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bool cListMg_c::prepend(cListNd_c *node) {
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/* 0x802E09E0 */
|
||||
void cListMg_c::prepend(cListNd_c *node) {
|
||||
if (node == nullptr) {
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return;
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}
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|
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@@ -0,0 +1,121 @@
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||||
#include <c/c_tree.h>
|
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|
||||
/* 0x802E0E70 */
|
||||
cTreeNd_c::cTreeNd_c() {
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this->forcedClear();
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}
|
||||
|
||||
/* 0x802E0EA0 */
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void cTreeNd_c::forcedClear() {
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this->mpParent = nullptr;
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this->mpChild = nullptr;
|
||||
this->mpPrev = nullptr;
|
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this->mpNext = nullptr;
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}
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|
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/* 0x802E0EC0 */
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bool cTreeMg_c::addTreeNode(cTreeNd_c *node, cTreeNd_c *parent) {
|
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if (node != nullptr) {
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if (parent != nullptr) {
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node->mpParent = parent;
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if (parent->mpChild == nullptr) {
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parent->mpChild = node;
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} else {
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cTreeNd_c *cursor;
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for (cursor = parent->mpChild; cursor->mpNext != nullptr; cursor = cursor->mpNext) {}
|
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cursor->mpNext = node;
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node->mpPrev = cursor;
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}
|
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} else {
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cTreeNd_c *cursor = this->mpRootNode;
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if (cursor != nullptr) {
|
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for (; cursor->mpNext != nullptr; cursor = cursor->mpNext) {}
|
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cursor->mpNext = node;
|
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node->mpPrev = cursor;
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} else {
|
||||
this->mpRootNode = node;
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||||
}
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/* 0x802E0F60*/
|
||||
bool cTreeMg_c::removeTreeNode(cTreeNd_c *node) {
|
||||
if (node != nullptr) {
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if (node->mpChild != nullptr) {
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return false;
|
||||
}
|
||||
if (node->mpPrev != nullptr) {
|
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node->mpPrev->mpNext = node->mpNext;
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} else if (node->mpParent != nullptr) {
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node->mpParent->mpChild = node->mpNext;
|
||||
} else if (node == this->mpRootNode) {
|
||||
this->mpRootNode = node->mpNext;
|
||||
}
|
||||
|
||||
if (node->mpNext != nullptr) {
|
||||
node->mpNext->mpPrev = node->mpPrev;
|
||||
}
|
||||
|
||||
node->mpPrev = nullptr;
|
||||
node->mpNext = nullptr;
|
||||
node->mpParent = nullptr;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/* 0x802E1000 */
|
||||
bool cTreeMg_c::insertTreeNode(cTreeNd_c *node, cTreeNd_c *parent) {
|
||||
cTreeNd_c *cursor;
|
||||
|
||||
for (cursor = parent; cursor != nullptr; cursor = cursor->mpParent) {
|
||||
if (cursor == node) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (node != nullptr) {
|
||||
cTreeNd_c *child = node->mpChild;
|
||||
node->mpChild = nullptr;
|
||||
if (!this->removeTreeNode(node)) {
|
||||
node->mpChild = child;
|
||||
return false;
|
||||
} else {
|
||||
node->mpChild = child;
|
||||
return this->addTreeNode(node, parent);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/* 0x802E10C0 */
|
||||
cTreeNd_c *cTreeNd_c::getTreeNext() const {
|
||||
cTreeNd_c *child = this->mpChild;
|
||||
if (child != nullptr) {
|
||||
return child;
|
||||
} else {
|
||||
return this->getTreeNextNotChild();
|
||||
}
|
||||
}
|
||||
|
||||
/* 0x802E1100 */
|
||||
cTreeNd_c *cTreeNd_c::getTreeNextNotChild() const {
|
||||
if (this->mpNext != nullptr) {
|
||||
return this->mpNext;
|
||||
}
|
||||
|
||||
cTreeNd_c *parent;
|
||||
|
||||
for (parent = this->mpParent; parent != nullptr; parent = parent->mpParent) {
|
||||
if (parent->mpNext != nullptr) {
|
||||
return parent->mpNext;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
#include <egg/core/eggColorFader.h>
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#include <rvl/GX/GXHardware.h>
|
||||
#include <rvl/GX/GXTexture.h>
|
||||
|
||||
|
||||
/* 80497930 */
|
||||
EGG::ColorFader::ColorFader(float startX, float startY, float lengthX, float lengthY, nw4r::ut::Color color,
|
||||
Fader::EStatus initialStatus)
|
||||
: mStartX(startX), mStartY(startY), mEndX(startX + lengthX), mEndY(startY + lengthY), mFrame(0x14), mFadeTimer(0) {
|
||||
setColor(color);
|
||||
setStatus(initialStatus);
|
||||
mFlags.setBit(1);
|
||||
}
|
||||
|
||||
void EGG::ColorFader::setFrame(u16 frames) {
|
||||
mFrame = frames;
|
||||
}
|
||||
|
||||
void EGG::ColorFader::setColor(nw4r::ut::Color color) {
|
||||
mColor.r = color.r;
|
||||
mColor.g = color.g;
|
||||
mColor.b = color.b;
|
||||
// Don't set alpha
|
||||
}
|
||||
|
||||
void EGG::ColorFader::setStatus(Fader::EStatus status) {
|
||||
if (status == STATUS_PREPARE_IN) {
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mStatus = STATUS_PREPARE_IN;
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||||
mColor.a = 255;
|
||||
} else if (status == STATUS_PREPARE_OUT) {
|
||||
mStatus = STATUS_PREPARE_OUT;
|
||||
mColor.a = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool EGG::ColorFader::fadeIn() {
|
||||
bool doFadeIn = mStatus == STATUS_PREPARE_IN;
|
||||
if (doFadeIn) {
|
||||
mStatus = STATUS_FADE_IN;
|
||||
mFadeTimer = 0;
|
||||
}
|
||||
|
||||
return doFadeIn;
|
||||
}
|
||||
|
||||
bool EGG::ColorFader::fadeOut() {
|
||||
bool doFadeOut = mStatus == STATUS_PREPARE_OUT;
|
||||
if (doFadeOut) {
|
||||
mStatus = STATUS_FADE_OUT;
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||||
mFadeTimer = 0;
|
||||
}
|
||||
|
||||
return doFadeOut;
|
||||
}
|
||||
|
||||
bool EGG::ColorFader::calc() {
|
||||
bool result = false;
|
||||
|
||||
if (mStatus == STATUS_PREPARE_OUT) {
|
||||
mColor.a = 0;
|
||||
} else if (mStatus == STATUS_PREPARE_IN) {
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mColor.a = 255;
|
||||
} else if (mStatus == STATUS_FADE_IN) {
|
||||
u16 endFrame = mFrame;
|
||||
u16 currFrame = mFadeTimer++;
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||||
if (currFrame > endFrame) {
|
||||
mStatus = STATUS_PREPARE_OUT;
|
||||
result = mFlags.onBit(0);
|
||||
currFrame = mFrame;
|
||||
}
|
||||
mColor.a = 255 - (currFrame * 255 / mFrame);
|
||||
} else if (mStatus == STATUS_FADE_OUT) {
|
||||
u16 endFrame = mFrame;
|
||||
u16 currFrame = mFadeTimer++;
|
||||
if (currFrame > endFrame) {
|
||||
if (currFrame > endFrame + 1) {
|
||||
mStatus = STATUS_PREPARE_IN;
|
||||
result = mFlags.onBit(1);
|
||||
}
|
||||
endFrame = mFrame;
|
||||
currFrame = endFrame;
|
||||
}
|
||||
mColor.a = currFrame * 255 / endFrame;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void EGG::ColorFader::draw() {
|
||||
if (mColor.a == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Mtx44 projMtx;
|
||||
C_MTXOrtho(projMtx, mStartY, mEndY, mStartX, mEndX, 0.0f, 1.0f);
|
||||
GXSetProjection(projMtx, GX_ORTHOGRAPHIC);
|
||||
|
||||
GXSetViewport(mStartX, mStartY, getWidth(), getHeight(), 0.0f, 1.0f);
|
||||
GXSetScissor(mStartX, mStartY, getWidth(), getHeight());
|
||||
|
||||
Mtx posMtx;
|
||||
PSMTXIdentity(posMtx);
|
||||
GXLoadPosMtxImm(posMtx, 0);
|
||||
GXSetCurrentMtx(0);
|
||||
|
||||
GXClearVtxDesc();
|
||||
GXInvalidateVtxCache();
|
||||
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
|
||||
GXSetNumChans(1);
|
||||
GXSetChanMatColor(GX_COLOR0A0, mColor);
|
||||
GXSetChanCtrl(GX_COLOR0A0, 0, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_NONE, GX_AF_NONE);
|
||||
|
||||
GXSetNumTexGens(0);
|
||||
GXSetNumIndStages(0);
|
||||
__GXSetIndirectMask(0);
|
||||
|
||||
GXSetNumTevStages(1);
|
||||
GXSetTevOp(GX_TEVSTAGE0, 4);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR0A0);
|
||||
|
||||
if (mColor.a == 255) {
|
||||
GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET);
|
||||
} else {
|
||||
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_SET);
|
||||
}
|
||||
|
||||
GXSetColorUpdate(1);
|
||||
GXSetAlphaUpdate(1);
|
||||
GXSetZMode(0, GX_NEVER, 0);
|
||||
GXSetCullMode(GX_CULL_BACK);
|
||||
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
|
||||
GXPosition3f32(mStartX, mStartY, 0.0f);
|
||||
GXPosition3f32(mEndX, mStartY, 0.0f);
|
||||
GXPosition3f32(mEndX, mEndY, 0.0f);
|
||||
GXPosition3f32(mStartX, mEndY, 0.0f);
|
||||
|
||||
// GXEnd();
|
||||
}
|
||||
+177
-20
@@ -1,16 +1,13 @@
|
||||
#include <egg/core/eggAssertHeap.h>
|
||||
#include <egg/core/eggExpHeap.h>
|
||||
#include <egg/core/eggFrmHeap.h>
|
||||
#include <m/m_heap.h>
|
||||
|
||||
namespace mHeap {
|
||||
|
||||
u8 g_DefaultGameHeapId = 1;
|
||||
static const char *s_GameHeapNames[4] = {
|
||||
0,
|
||||
"ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
|
||||
"ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
|
||||
0,
|
||||
};
|
||||
|
||||
#define MIN_ALIGN 0x20
|
||||
|
||||
EGG::ExpHeap *g_gameHeaps[4];
|
||||
EGG::ExpHeap *s_SavedCurrentHeap;
|
||||
@@ -19,23 +16,166 @@ EGG::ExpHeap *g_commandHeap;
|
||||
EGG::ExpHeap *g_dylinkHeap;
|
||||
EGG::AssertHeap *g_assertHeap;
|
||||
|
||||
u32 getHeapAttribute(u32) {}
|
||||
u16 copyAttribute(u32 arg) {
|
||||
u16 result = 0;
|
||||
|
||||
if ((arg & 1) != 0) {
|
||||
result = 1;
|
||||
}
|
||||
if ((arg & 2) != 0) {
|
||||
result |= 2;
|
||||
}
|
||||
if ((arg & 4) != 0) {
|
||||
result |= 4;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
EGG::Heap *setCurrentHeap(EGG::Heap *heap) {
|
||||
return heap->becomeCurrentHeap();
|
||||
}
|
||||
EGG::ExpHeap *createExpHeap(size_t, EGG::Heap *parent, const char *name, unsigned long, unsigned long) {}
|
||||
void adjustExpHeap(EGG::ExpHeap *) {}
|
||||
size_t expHeapCost(unsigned long, unsigned long) {}
|
||||
EGG::ExpHeap *createExpHeap(size_t size, EGG::Heap *parent, const char *name, unsigned long align,
|
||||
unsigned long attrs) {
|
||||
if (parent == nullptr) {
|
||||
parent = EGG::Heap::sCurrentHeap;
|
||||
}
|
||||
|
||||
EGG::FrmHeap *createFrmHeap(unsigned long, EGG::Heap *, const char *, unsigned long, unsigned long) {}
|
||||
void destroyFrmHeap(EGG::FrmHeap *) {}
|
||||
size_t adjustFrmHeap(EGG::FrmHeap *) {}
|
||||
size_t frmHeapCost(unsigned long, unsigned long) {}
|
||||
if (align < MIN_ALIGN) {
|
||||
align = MIN_ALIGN;
|
||||
}
|
||||
|
||||
EGG::ExpHeap *createHeap(unsigned long, EGG::Heap *, const char *) {}
|
||||
void saveCurrentHeap() {}
|
||||
void restoreCurrentHeap() {}
|
||||
if (size != 0xFFFFFFFF) {
|
||||
size = expHeapCost(size, align);
|
||||
} else {
|
||||
size = parent->getAllocatableSize(align);
|
||||
}
|
||||
|
||||
void *mem = parent->alloc(size, align);
|
||||
EGG::ExpHeap *heap = nullptr;
|
||||
if (mem != nullptr) {
|
||||
heap = EGG::ExpHeap::create(mem, size, copyAttribute(attrs));
|
||||
if (heap == nullptr) {
|
||||
parent->free(mem);
|
||||
} else if (name != nullptr) {
|
||||
heap->mName = name;
|
||||
}
|
||||
}
|
||||
return heap;
|
||||
}
|
||||
|
||||
size_t adjustExpHeap(EGG::ExpHeap *heap) {
|
||||
int ret = 0;
|
||||
if (heap != nullptr) {
|
||||
size_t ad = heap->adjust();
|
||||
size_t cost = mHeap::expHeapCost(0, 4);
|
||||
if (ad >= cost) {
|
||||
ret = ad - cost;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
size_t expHeapCost(size_t size, s32 align) {
|
||||
int a = align - 1;
|
||||
long b = (0x84 + a);
|
||||
|
||||
return size + (~(a) & b);
|
||||
}
|
||||
|
||||
EGG::FrmHeap *createFrmHeap(size_t size, EGG::Heap *parent, const char *name, size_t align, size_t attrs) {
|
||||
if (parent == nullptr) {
|
||||
parent = EGG::Heap::sCurrentHeap;
|
||||
}
|
||||
|
||||
if (align < MIN_ALIGN) {
|
||||
align = MIN_ALIGN;
|
||||
}
|
||||
|
||||
if (size != 0xFFFFFFFF) {
|
||||
size = frmHeapCost(size, align);
|
||||
} else {
|
||||
size = parent->getAllocatableSize(align);
|
||||
}
|
||||
|
||||
void *mem = parent->alloc(size, align);
|
||||
EGG::FrmHeap *heap = nullptr;
|
||||
if (mem != nullptr) {
|
||||
heap = EGG::FrmHeap::create(mem, size, copyAttribute(attrs));
|
||||
if (heap == nullptr) {
|
||||
parent->free(mem);
|
||||
} else if (name != nullptr) {
|
||||
heap->mName = name;
|
||||
}
|
||||
}
|
||||
return heap;
|
||||
}
|
||||
void destroyFrmHeap(EGG::FrmHeap *heap) {
|
||||
if (heap != nullptr) {
|
||||
heap->destroy();
|
||||
}
|
||||
}
|
||||
|
||||
size_t adjustFrmHeap(EGG::FrmHeap *heap) {
|
||||
int ret = 0;
|
||||
if (heap != nullptr) {
|
||||
size_t ad = heap->adjust();
|
||||
size_t cost = mHeap::frmHeapCost(0, 4);
|
||||
if (ad >= cost) {
|
||||
ret = ad - cost;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
size_t frmHeapCost(size_t size, s32 align) {
|
||||
int a = align - 1;
|
||||
long b = (0x7C + a);
|
||||
|
||||
return size + (~(a) & b);
|
||||
}
|
||||
|
||||
EGG::Heap **setTempHeap(EGG::Heap **prevHeap, EGG::Heap *tempNewHeap) {
|
||||
*prevHeap = tempNewHeap->becomeCurrentHeap();
|
||||
return prevHeap;
|
||||
}
|
||||
EGG::Heap **restoreTempHeap(EGG::Heap **prevHeap, s32 size) {
|
||||
if (prevHeap != nullptr) {
|
||||
(*prevHeap)->becomeCurrentHeap();
|
||||
if (size > 0) {
|
||||
delete prevHeap;
|
||||
}
|
||||
}
|
||||
return prevHeap;
|
||||
}
|
||||
|
||||
EGG::ExpHeap *createHeap(size_t size, EGG::Heap *block, const char *name) {
|
||||
EGG::ExpHeap *heap = EGG::ExpHeap::create(size, block, 4);
|
||||
if (heap != nullptr) {
|
||||
heap->setGroupID(0);
|
||||
if (name != nullptr) {
|
||||
heap->mName = name;
|
||||
}
|
||||
} else {
|
||||
block->dump();
|
||||
}
|
||||
|
||||
return heap;
|
||||
}
|
||||
void saveCurrentHeap() {
|
||||
s_SavedCurrentHeap = (EGG::ExpHeap *)EGG::Heap::sCurrentHeap;
|
||||
}
|
||||
void restoreCurrentHeap() {
|
||||
s_SavedCurrentHeap->becomeCurrentHeap();
|
||||
s_SavedCurrentHeap = nullptr;
|
||||
}
|
||||
|
||||
EGG::FrmHeap *makeFrmHeapAndUpdate(size_t size, EGG::Heap *parentHeap, const char *name, s32 align, u32 unk) {
|
||||
EGG::FrmHeap *heap = createFrmHeap(size, parentHeap, name, align, unk);
|
||||
if (heap != nullptr) {
|
||||
EGG::Heap *heap2 = setCurrentHeap(heap);
|
||||
s_SavedCurrentHeap = (EGG::ExpHeap *)heap2;
|
||||
}
|
||||
return heap;
|
||||
}
|
||||
|
||||
int getDefaultGameHeapId() {
|
||||
return g_DefaultGameHeapId;
|
||||
@@ -45,6 +185,13 @@ inline bool isValidHeapId(u32 id) {
|
||||
return id >= 1 && id <= 2;
|
||||
}
|
||||
|
||||
const char *const s_GameHeapNames[4] = {
|
||||
0,
|
||||
"ゲーム用汎用ヒープ1(mHeap::gameHeaps[1])",
|
||||
"ゲーム用汎用ヒープ2(mHeap::gameHeaps[2])",
|
||||
0,
|
||||
};
|
||||
|
||||
EGG::ExpHeap *createGameHeap(int heapId, size_t size, EGG::Heap *parent) {
|
||||
if (!isValidHeapId(heapId)) {
|
||||
return nullptr;
|
||||
@@ -60,16 +207,26 @@ EGG::ExpHeap *createGameHeap1(size_t size, EGG::Heap *parent) {
|
||||
return createGameHeap(getDefaultGameHeapId(), size, parent);
|
||||
}
|
||||
EGG::ExpHeap *createArchiveHeap(size_t size, EGG::Heap *parent) {
|
||||
g_archiveHeap = createHeap(size, parent, "");
|
||||
g_archiveHeap = createHeap(size, parent, "汎用ファイル読み込み用ヒープ(mHeap::archiveHeap)");
|
||||
return g_archiveHeap;
|
||||
}
|
||||
EGG::ExpHeap *createCommandHeap(size_t size, EGG::Heap *parent) {
|
||||
g_commandHeap = createHeap(size, parent, "DVD読み込みコマンド用ヒープ(mHeap::commandHeap)");
|
||||
return g_commandHeap;
|
||||
}
|
||||
EGG::ExpHeap *createDylinkHeap(size_t size, EGG::Heap *parent) {
|
||||
g_dylinkHeap = createHeap(size, parent, "ダイナミックリンク用ヒープ(mHeap::dylinkHeap)");
|
||||
return g_dylinkHeap;
|
||||
}
|
||||
EGG::ExpHeap *createAssertHeap(EGG::Heap *parent) {
|
||||
EGG::AssertHeap *createAssertHeap(EGG::Heap *parent) {
|
||||
const char *name = "アサートヒープ(mHeap::assertHeap)";
|
||||
g_assertHeap = EGG::AssertHeap::create(EGG::AssertHeap::getSize(), parent);
|
||||
g_assertHeap->mName = "アサートヒープ(mHeap::assertHeap)";
|
||||
g_assertHeap->mName = name;
|
||||
return g_assertHeap;
|
||||
}
|
||||
|
||||
EGG::Heap *makeHeapOnCurrentGameHeap(size_t size, char *name, s32 align, u32 flags) {
|
||||
return makeFrmHeapAndUpdate(size, g_gameHeaps[0], name, align, flags);
|
||||
}
|
||||
|
||||
} // namespace mHeap
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <toBeSorted/file_manager.h>
|
||||
#include <toBeSorted/flag_space.h>
|
||||
|
||||
|
||||
class CommittableFlagManager {
|
||||
public:
|
||||
bool mNeedsCommit;
|
||||
@@ -22,6 +21,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
/* 0x800BE7B0 */
|
||||
bool CommittableFlagManager::commitIfNecessary() {
|
||||
if (mNeedsCommit) {
|
||||
doCommit();
|
||||
@@ -33,22 +33,21 @@ bool CommittableFlagManager::commitIfNecessary() {
|
||||
}
|
||||
|
||||
class TBoxFlagManager : public CommittableFlagManager {
|
||||
// class TBoxFlagManager {
|
||||
// bool mNeedsCommit;
|
||||
// u32 pad;
|
||||
public:
|
||||
FlagSpace mFlagSpace;
|
||||
u16 mSceneIndex;
|
||||
BitwiseFlagHelper mFlagHelper;
|
||||
|
||||
static u16 *sFlags;
|
||||
static u16 sTBoxFlags[2];
|
||||
|
||||
static TBoxFlagManager *sInstance;
|
||||
|
||||
public:
|
||||
virtual void doCommit() override;
|
||||
bool checkUncommittedFlag(u16 flag);
|
||||
TBoxFlagManager();
|
||||
virtual ~TBoxFlagManager() {}
|
||||
void init();
|
||||
void copyFromSave(u16 sceneIndex);
|
||||
void copyFromSave(s16 sceneIndex);
|
||||
bool checkFlag(u16 sceneIndex, u16 flag);
|
||||
virtual u16 getFlagCount() const;
|
||||
void setFlag(u16 flag);
|
||||
@@ -58,39 +57,50 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
TBoxFlagManager *TBoxFlagManager::sInstance = nullptr;
|
||||
u16 TBoxFlagManager::sTBoxFlags[2] = {};
|
||||
|
||||
/* 0x800BE810 */
|
||||
void TBoxFlagManager::doCommit() {
|
||||
if (mSceneIndex != 0xFFFF) {
|
||||
FileManager::getInstance()->setTBoxFlags(mFlagSpace.getFlagPtrUnchecked(), mSceneIndex * 2, 2);
|
||||
}
|
||||
}
|
||||
|
||||
/* 0x800BE870 */
|
||||
bool TBoxFlagManager::checkUncommittedFlag(u16 flag) {
|
||||
return mFlagHelper.checkFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrUnchecked(), mFlagSpace.mCount);
|
||||
}
|
||||
|
||||
TBoxFlagManager::TBoxFlagManager() : CommittableFlagManager(false), mFlagSpace(sFlags, 2) {
|
||||
/* 0x800BE8E0 */
|
||||
TBoxFlagManager::TBoxFlagManager() : CommittableFlagManager(false), mFlagSpace(sTBoxFlags, ARRAY_LENGTH(sTBoxFlags)) {
|
||||
mSceneIndex = 0xFFFF;
|
||||
}
|
||||
|
||||
/* 0x800BE920 */
|
||||
void TBoxFlagManager::init() {}
|
||||
|
||||
void TBoxFlagManager::copyFromSave(u16 sceneIndex) {
|
||||
// mr should be a clrlwi
|
||||
mSceneIndex = sceneIndex;
|
||||
/* 0x800BE930 */
|
||||
void TBoxFlagManager::copyFromSave(s16 sceneIndex) {
|
||||
u16 idx = sceneIndex;
|
||||
mSceneIndex = idx;
|
||||
u16 *flags = FileManager::getInstance()->getTBoxFlagsConst();
|
||||
mFlagSpace.copyFromSaveFile2(flags + (sceneIndex * 2), 0, 2);
|
||||
mFlagSpace.copyFromSaveFile2(flags + (idx * 2), 0, 2);
|
||||
}
|
||||
|
||||
/* 0x800BE990 */
|
||||
bool TBoxFlagManager::checkFlag(u16 sceneIndex, u16 flag) {
|
||||
s32 actualFlag = (flag + sceneIndex * 0x20);
|
||||
return mFlagHelper.checkFlag(actualFlag / 16, flag % 16, FileManager::getInstance()->getTBoxFlagsConst(),
|
||||
getFlagCount());
|
||||
}
|
||||
|
||||
/* 0x800BEA30 */
|
||||
u16 TBoxFlagManager::getFlagCount() const {
|
||||
return 0x200;
|
||||
}
|
||||
|
||||
/* 0x800BEA40 */
|
||||
void TBoxFlagManager::setFlag(u16 flag) {
|
||||
if (checkUncommittedFlag2(flag) != 1) {
|
||||
mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount);
|
||||
@@ -98,13 +108,17 @@ void TBoxFlagManager::setFlag(u16 flag) {
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: Not actually Enemy Defeat.
|
||||
// This is a little more than that, it keeps track of live objects based on their id as a whole
|
||||
class EnemyDefeatManager : public CommittableFlagManager {
|
||||
public:
|
||||
FlagSpace mFlagSpace;
|
||||
BitwiseFlagHelper mFlagHelper;
|
||||
u16 mSceneIndex;
|
||||
|
||||
static u16 *sFlags;
|
||||
static u16 sEnemyDefeatFlags[4096];
|
||||
|
||||
static EnemyDefeatManager *sInstance;
|
||||
|
||||
void clearSavedFlags();
|
||||
bool checkUncommittedFlag(u16 flag);
|
||||
@@ -123,12 +137,17 @@ public:
|
||||
void setFlag(u16 flag);
|
||||
};
|
||||
|
||||
EnemyDefeatManager *EnemyDefeatManager::sInstance = nullptr;
|
||||
u16 EnemyDefeatManager::sEnemyDefeatFlags[4096] = {};
|
||||
|
||||
/* 0x800BEAC0 */
|
||||
void EnemyDefeatManager::clearSavedFlags() {
|
||||
u16 empty[0x1000];
|
||||
memset(empty, 0, 0x2000);
|
||||
FileManager::getInstance()->setEnemyDefeatFlags(empty, 0, 0x1000);
|
||||
}
|
||||
|
||||
/* 0x800BEB00 */
|
||||
bool EnemyDefeatManager::checkUncommittedFlag(u16 flag) {
|
||||
if (checkIsValidFlag(flag)) {
|
||||
return mFlagHelper.checkFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrUnchecked(), mFlagSpace.mCount);
|
||||
@@ -137,13 +156,17 @@ bool EnemyDefeatManager::checkUncommittedFlag(u16 flag) {
|
||||
}
|
||||
}
|
||||
|
||||
EnemyDefeatManager::EnemyDefeatManager() : CommittableFlagManager(false), mFlagSpace(sFlags, 12 /* later */) {}
|
||||
/* 0x800BEB80 */
|
||||
EnemyDefeatManager::EnemyDefeatManager()
|
||||
: CommittableFlagManager(false), mFlagSpace(sEnemyDefeatFlags, ARRAY_LENGTH(sEnemyDefeatFlags)) {}
|
||||
|
||||
/* 0x800BEBC0 */
|
||||
void EnemyDefeatManager::init() {
|
||||
mSceneIndex = 0;
|
||||
clearAll();
|
||||
}
|
||||
|
||||
/* 0x800BEBD0 */
|
||||
void EnemyDefeatManager::copyFromSave(u16 sceneIndex) {
|
||||
mSceneIndex = sceneIndex;
|
||||
u16 count = mFlagSpace.mCount;
|
||||
@@ -151,6 +174,7 @@ void EnemyDefeatManager::copyFromSave(u16 sceneIndex) {
|
||||
mFlagSpace.copyFromSaveFile(flags, 0, count);
|
||||
}
|
||||
|
||||
/* 0x800BEC30 */
|
||||
void EnemyDefeatManager::updateFlagIndex(u16 sceneIndex) {
|
||||
if (mSceneIndex == sceneIndex) {
|
||||
return;
|
||||
@@ -159,15 +183,18 @@ void EnemyDefeatManager::updateFlagIndex(u16 sceneIndex) {
|
||||
clearAll();
|
||||
}
|
||||
|
||||
/* 0x800BEC50 */
|
||||
void EnemyDefeatManager::clearAll() {
|
||||
clearSavedFlags();
|
||||
mFlagSpace.unsetAll();
|
||||
}
|
||||
|
||||
/* 0x800BEC90 */
|
||||
bool EnemyDefeatManager::checkIsValidFlag(u16 flag) {
|
||||
return flag < 0xFFFF;
|
||||
}
|
||||
|
||||
/* 0x800BECB0 */
|
||||
bool EnemyDefeatManager::checkFlag(u16 flag) {
|
||||
if (!checkIsValidFlag(flag)) {
|
||||
return false;
|
||||
@@ -177,10 +204,12 @@ bool EnemyDefeatManager::checkFlag(u16 flag) {
|
||||
}
|
||||
}
|
||||
|
||||
/* 0x800BED50 */
|
||||
u16 EnemyDefeatManager::getFlagCount() const {
|
||||
return 0x1000;
|
||||
}
|
||||
|
||||
/* 0x800BED60 */
|
||||
void EnemyDefeatManager::setFlag(u16 flag) {
|
||||
if (checkUncommittedFlag2(flag) != 1 && checkIsValidFlag(flag)) {
|
||||
mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount);
|
||||
|
||||
@@ -17,7 +17,7 @@ public:
|
||||
static u16 sTempFlags[4];
|
||||
static u16 sSceneFlags[8];
|
||||
static u16 sZoneFlags[0xFC];
|
||||
// public:
|
||||
|
||||
static SceneflagManager *sInstance;
|
||||
void doNothing();
|
||||
void setShouldCommit(u16 flag);
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
#include <libc.h>
|
||||
#include "toBeSorted/bitwise_flag_helper.h"
|
||||
#include "toBeSorted/file_manager.h"
|
||||
#include "toBeSorted/flag_space.h"
|
||||
|
||||
class SkipflagManager {
|
||||
public:
|
||||
bool mShouldCommit;
|
||||
BitwiseFlagHelper mFlagHelper;
|
||||
FlagSpace mFlagSpace;
|
||||
|
||||
static u16 sSkipFlags[16];
|
||||
static SkipflagManager *sInstance;
|
||||
|
||||
void copyFromSave();
|
||||
void setCommitFlag(u16 flag);
|
||||
SkipflagManager();
|
||||
void unsetCommitFlag();
|
||||
void thunk_copyFromSave();
|
||||
void setFlag(u16 flag);
|
||||
bool checkFlag(u16 flag);
|
||||
bool commitFlags();
|
||||
};
|
||||
|
||||
// 0x80575408
|
||||
SkipflagManager *SkipflagManager::sInstance = nullptr;
|
||||
// 0x805A9C68
|
||||
u16 SkipflagManager::sSkipFlags[16] = {};
|
||||
|
||||
// 800bfba0
|
||||
void SkipflagManager::copyFromSave() {
|
||||
u16* savedSkipflags = FileManager::sInstance->getSkipFlags();
|
||||
mFlagSpace.copyFromSaveFile(savedSkipflags, 0, 0x10);
|
||||
}
|
||||
|
||||
// 800bfbf0
|
||||
void SkipflagManager::setCommitFlag(u16 flag) {
|
||||
mShouldCommit = true;
|
||||
}
|
||||
|
||||
// 800bfc00
|
||||
SkipflagManager::SkipflagManager() : mFlagSpace(sSkipFlags, ARRAY_LENGTH(sSkipFlags)), mShouldCommit(false) {
|
||||
}
|
||||
|
||||
// 800bfc30
|
||||
void SkipflagManager::unsetCommitFlag() {
|
||||
mShouldCommit = false;
|
||||
}
|
||||
|
||||
// 800bfc40
|
||||
void SkipflagManager::thunk_copyFromSave() {
|
||||
SkipflagManager::copyFromSave();
|
||||
}
|
||||
|
||||
// 800bfc50
|
||||
void SkipflagManager::setFlag(u16 flag) {
|
||||
mFlagHelper.setFlag(flag / 16, flag % 16, mFlagSpace.getFlagPtrChecked(), mFlagSpace.mCount);
|
||||
|
||||
u16 savedSkipflags[0x10];
|
||||
checkedMemcpy(savedSkipflags, 0x20, FileManager::sInstance->getSkipFlags(), 0x20);
|
||||
|
||||
mFlagHelper.setFlag(flag / 16, flag % 16, savedSkipflags, 0x10);
|
||||
FileManager::sInstance->setSkipFlagsChecked(savedSkipflags, 0, 0x10);
|
||||
setCommitFlag(flag);
|
||||
}
|
||||
|
||||
// 800bfd20
|
||||
bool SkipflagManager::checkFlag(u16 flag) {
|
||||
u16* savedSkipflags = FileManager::sInstance->getSkipFlags();
|
||||
return mFlagHelper.checkFlag(flag / 16, flag % 16, savedSkipflags, 0x10);
|
||||
}
|
||||
|
||||
// 800bfd90
|
||||
bool SkipflagManager::commitFlags() {
|
||||
if (mShouldCommit) {
|
||||
FileManager *instance = FileManager::sInstance;
|
||||
instance->setSkipFlagsChecked(mFlagSpace.getFlagPtrUnchecked(), 0, 0x10);
|
||||
mShouldCommit = false;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
Reference in New Issue
Block a user