mirror of
https://github.com/zeldaret/ss
synced 2026-06-01 17:57:39 -04:00
snd_StrmSound OK
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@@ -25703,13 +25703,13 @@ UpdateMoveValue__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480870; // type:func
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UpdateParam__Q44nw4r3snd6detail9StrmSoundFv = .text:0x804808F0; // type:function size:0xE0
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SetTrackVolume__Q44nw4r3snd6detail9StrmSoundFUlfi = .text:0x804809D0; // type:function size:0x144
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Shutdown__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480B20; // type:function size:0x9C
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__dt__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480BC0; // type:function size:0x5C
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__dt__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480BC0; // type:function size:0x5C scope:weak
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OnUpdatePlayerPriority__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480C20; // type:function size:0xE4
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IsAttachedTempSpecialHandle__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480D10; // type:function size:0x14
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DetachTempSpecialHandle__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480D30; // type:function size:0x8
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GetBasicPlayer__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480D40; // type:function size:0x8
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GetBasicPlayer__Q44nw4r3snd6detail9StrmSoundCFv = .text:0x80480D50; // type:function size:0x8
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IsPrepared__Q44nw4r3snd6detail9StrmSoundCFv = .text:0x80480D60; // type:function size:0x8
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GetBasicPlayer__Q44nw4r3snd6detail9StrmSoundFv = .text:0x80480D40; // type:function size:0x8 scope:weak
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GetBasicPlayer__Q44nw4r3snd6detail9StrmSoundCFv = .text:0x80480D50; // type:function size:0x8 scope:weak
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IsPrepared__Q44nw4r3snd6detail9StrmSoundCFv = .text:0x80480D60; // type:function size:0x8 scope:weak
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GetRuntimeTypeInfo__Q44nw4r3snd6detail9StrmSoundCFv = .text:0x80480D70; // type:function size:0x8 scope:weak
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__sinit_\snd_StrmSound_cpp = .text:0x80480D80; // type:function size:0xC scope:local
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__ct__Q34nw4r3snd15StrmSoundHandleFPQ34nw4r3snd11SoundHandle = .text:0x80480D90; // type:function size:0xF4
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@@ -38622,7 +38622,7 @@ __vt__Q34nw4r3snd9SoundHeap = .data:0x8056E200; // type:object size:0x10
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__vt__Q44nw4r3snd6detail10StrmPlayer = .data:0x8056E258; // type:object size:0x48
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__vt__Q54nw4r3snd6detail10StrmPlayer16StrmDataLoadTask = .data:0x8056E2A0; // type:object size:0x18
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__vt__Q54nw4r3snd6detail10StrmPlayer18StrmHeaderLoadTask = .data:0x8056E2B8; // type:object size:0x18
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lbl_8056E2D0 = .data:0x8056E2D0; // type:object size:0x38
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__vt__Q44nw4r3snd6detail9StrmSound = .data:0x8056E2D0; // type:object size:0x38
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@5068 = .data:0x8056E308; // type:object size:0x24 scope:local
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__vt__Q44nw4r3snd6detail5Voice = .data:0x8056E32C; // type:object size:0x14
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PanTableTable__Q44nw4r3snd6detail4Util = .data:0x8056E340; // type:object size:0xC
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@@ -42436,7 +42436,7 @@ sInitialized__Q34nw4r3snd29@unnamed@snd_SoundSystem_cpp@ = .sbss:0x805766B8; //
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sMaxVoices__Q34nw4r3snd11SoundSystem = .sbss:0x805766BC; // type:object size:0x4 data:4byte
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@GUARD@GetInstance__Q44nw4r3snd6detail11SoundThreadFv@instance = .sbss:0x805766C0; // type:object size:0x1 scope:weak data:byte
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sStaticInitFlag__Q44nw4r3snd6detail10StrmPlayer = .sbss:0x805766C8; // type:object size:0x1 data:byte
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lbl_805766D0 = .sbss:0x805766D0; // type:object size:0x8 data:4byte
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typeInfo__Q44nw4r3snd6detail9StrmSound = .sbss:0x805766D0; // type:object size:0x4 data:4byte
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@GUARD@GetInstance__Q44nw4r3snd6detail11TaskManagerFv@instance = .sbss:0x805766D8; // type:object size:0x1 scope:weak data:byte
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@GUARD@GetInstance__Q44nw4r3snd6detail12VoiceManagerFv@instance = .sbss:0x805766E0; // type:object size:0x1 scope:weak data:byte
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typeInfo__Q44nw4r3snd6detail9WaveSound = .sbss:0x805766E8; // type:object size:0x4 data:4byte
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@@ -49755,9 +49755,9 @@ lbl_8057F140 = .sdata2:0x8057F140; // type:object size:0x8 align:8 data:double
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@5492 = .sdata2:0x8057F168; // type:object size:0x4 scope:local align:4 data:float
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@5765 = .sdata2:0x8057F16C; // type:object size:0x4 scope:local align:4 data:float
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@5766 = .sdata2:0x8057F170; // type:object size:0x4 scope:local align:4 data:float
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lbl_8057F178 = .sdata2:0x8057F178; // type:object size:0x4 align:4 data:float
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lbl_8057F17C = .sdata2:0x8057F17C; // type:object size:0x4 align:4 data:float
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lbl_8057F180 = .sdata2:0x8057F180; // type:object size:0x8 align:8 data:double
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@2698 = .sdata2:0x8057F178; // type:object size:0x4 scope:local align:4 data:float
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@2727 = .sdata2:0x8057F17C; // type:object size:0x4 scope:local align:4 data:float
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@2730 = .sdata2:0x8057F180; // type:object size:0x8 scope:local align:8 data:double
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@4083 = .sdata2:0x8057F188; // type:object size:0x4 scope:local align:4 data:float
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@4084 = .sdata2:0x8057F18C; // type:object size:0x4 scope:local align:4 data:float
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@4815 = .sdata2:0x8057F190; // type:object size:0x4 scope:local align:4 data:float
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+1
-1
@@ -1071,7 +1071,7 @@ config.libs = [
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Object(Matching, "nw4r/snd/snd_StrmChannel.cpp"),
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Object(Matching, "nw4r/snd/snd_StrmFile.cpp"),
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Object(Matching, "nw4r/snd/snd_StrmPlayer.cpp"),
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Object(NonMatching, "nw4r/snd/snd_StrmSound.cpp"),
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Object(Matching, "nw4r/snd/snd_StrmSound.cpp"),
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Object(NonMatching, "nw4r/snd/snd_StrmSoundHandle.cpp"),
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Object(Matching, "nw4r/snd/snd_Task.cpp"),
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Object(Matching, "nw4r/snd/snd_TaskManager.cpp"),
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@@ -80,6 +80,8 @@ namespace nw4r { namespace snd { namespace detail
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bool Prepare(StrmPlayer::StartOffsetType startOffsetType, s32 offset,
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ut::FileStream *fileStream);
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void SetTrackVolume(u32 trackFlags, f32 volume, int fadeFrames);
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static DebugSoundType GetSoundType()
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{
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@@ -17,6 +17,7 @@
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#include "nw4r/snd/snd_StrmSoundHandle.h"
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#include "nw4r/snd/snd_MoveValue.h"
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#include "nw4r/ut/ut_Lock.h"
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#include "nw4r/ut/ut_RuntimeTypeInfo.h"
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#include "nw4r/NW4RAssert.hpp"
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@@ -116,6 +117,22 @@ void StrmSound::UpdateParam()
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}
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}
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void StrmSound::SetTrackVolume(u32 trackFlags, f32 volume, int fadeFrames)
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{
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ut::AutoInterruptLock lock;
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for (int trackNo = 0; trackNo < (int)ARRAY_LENGTH(mTrackVolume) && trackFlags != 0; trackNo++, trackFlags >>= 1)
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{
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StrmPlayer::StrmTrack *track = mStrmPlayer.GetPlayerTrack(trackNo);
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if (track != NULL && ((trackFlags & 1) != 0))
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{
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if (volume < 0.0f)
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volume = 0.0f;
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mTrackVolume[trackNo].SetTarget(volume, fadeFrames);
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}
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}
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}
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void StrmSound::Shutdown()
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{
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BasicSound::Shutdown();
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