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fix typos
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@@ -36,10 +36,10 @@ private:
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/* 0x240 */ u8 mStopFlag; ///< Stop Sceneflag - Note there is no checking done to see if valid
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/* 0x241 */ u8 mSpawnInterval; ///< Barrel Spawn Interval in Seconds
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/* 0x242 */ u8 mSpawnTimer; ///< Barrel Spawn Timer
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/* 0x243 */ u8 mBarrelPosCount; ///< Repesents the index of the highest dTgBarrelPos_c in mTgBarrelPosArr
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/* 0x243 */ u8 mBarrelPosCount; ///< Represents the index of the highest dTgBarrelPos_c in mTgBarrelPosArr
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/* 0x244 */ u8 mBarrelPosIndex; ///< Rolling index to spawn dAcOBarrel_c from a dTgBarrelPos_c
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/* 0x245 */ u8 mLinkId; ///< Link Id used to find correct dTgBarrelPos_c
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/* 0x246 */ bool mSpawnActive; ///< Used to reset the spawn timer after the player has already entered the area
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/* 0x246 */ bool mSpawnActive; ///< Used to reset the spawn timer after the player has already entered the area
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};
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#endif
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