mirror of
https://github.com/zeldaret/ss
synced 2026-05-23 23:05:20 -04:00
Merge branch '🥚' of https://github.com/robojumper/ss into pr/142
This commit is contained in:
@@ -26563,7 +26563,7 @@ GetOrthographicParam___Q23EGG7FrustumCFPfPfPfPf = .text:0x804A66C0; // type:func
|
||||
__sinit_\eggFrustum_cpp = .text:0x804A6830; // type:function size:0x24 scope:local
|
||||
FUN_804a6860 = .text:0x804A6860; // type:function size:0x104
|
||||
FUN_804a6970 = .text:0x804A6970; // type:function size:0x34
|
||||
FUN_804a69b0 = .text:0x804A69B0; // type:function size:0x1E8
|
||||
setUpLightSet__Q23EGG10G3DUtilityFRQ34nw4r3g3d12LightSettingQ34nw4r3g3d9ResAnmScni = .text:0x804A69B0; // type:function size:0x1E8
|
||||
FUN_804a6ba0 = .text:0x804A6BA0; // type:function size:0x104
|
||||
FUN_804a6cb0 = .text:0x804A6CB0; // type:function size:0x104
|
||||
FUN_804a6dc0 = .text:0x804A6DC0; // type:function size:0x144
|
||||
@@ -26594,7 +26594,7 @@ __dt__Q23EGG12LightManagerFv = .text:0x804A81E0; // type:function size:0xA0
|
||||
Reset__Q23EGG12LightManagerFv = .text:0x804A8280; // type:function size:0x12C
|
||||
Calc__Q23EGG12LightManagerFPQ34nw4r3g3d7ScnRoot = .text:0x804A83B0; // type:function size:0xC8
|
||||
CalcView__Q23EGG12LightManagerFRCQ34nw4r4math5MTX34UcPQ34nw4r3g3d7ScnRoot = .text:0x804A8480; // type:function size:0x118
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||||
EGG__LightManager__LoadLightSet = .text:0x804A85A0; // type:function size:0x6C
|
||||
LoadLightSet__Q23EGG12LightManagerFiPUlPUlPUlPUlP8_GXColor = .text:0x804A85A0; // type:function size:0x6C
|
||||
DoneDraw__Q23EGG12LightManagerFv = .text:0x804A8610; // type:function size:0x30
|
||||
LoadScnLightInner__Q23EGG12LightManagerFQ34nw4r3g3d9ResAnmScnfsUl = .text:0x804A8640; // type:function size:0x280
|
||||
CopyToG3D_Ambient__Q23EGG12LightManagerCFPQ34nw4r3g3d7ScnRoot = .text:0x804A88C0; // type:function size:0x3C
|
||||
@@ -26616,7 +26616,7 @@ __ct__Q23EGG11LightObjectFv = .text:0x804A9830; // type:function size:0xB8
|
||||
Reset__Q23EGG11LightObjectFv = .text:0x804A98F0; // type:function size:0x110
|
||||
Calc__Q23EGG11LightObjectFv = .text:0x804A9A00; // type:function size:0x3C
|
||||
CalcView__Q23EGG11LightObjectFRCQ34nw4r4math5MTX34 = .text:0x804A9A40; // type:function size:0x1E8
|
||||
FUN_804a9c30 = .text:0x804A9C30; // type:function size:0x104
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||||
fn_804A9C30__Q23EGG11LightObjectCFPCQ23EGG12LightTexturePQ34nw4r4math4VEC3P8_GXColor = .text:0x804A9C30; // type:function size:0x104
|
||||
InitGX__Q23EGG11LightObjectCFP11_GXLightObj = .text:0x804A9D40; // type:function size:0x200
|
||||
CopyToG3D_World__Q23EGG11LightObjectCFRQ34nw4r3g3d8LightObj = .text:0x804A9F40; // type:function size:0x150
|
||||
CopyToG3D_View__Q23EGG11LightObjectCFRQ34nw4r3g3d8LightObjRCQ34nw4r4math5MTX34 = .text:0x804AA090; // type:function size:0x144
|
||||
|
||||
+1
-1
@@ -877,7 +877,7 @@ config.libs = [
|
||||
Object(NonMatching, "egg/gfx/eggDrawPathDOF.cpp"),
|
||||
Object(Matching, "egg/gfx/eggDrawPathLightMap.cpp"),
|
||||
Object(NonMatching, "egg/gfx/eggFog.cpp"),
|
||||
Object(NonMatching, "egg/gfx/eggFogManager.cpp"),
|
||||
Object(Matching, "egg/gfx/eggFogManager.cpp"),
|
||||
Object(NonMatching, "egg/gfx/eggFrustum.cpp"),
|
||||
Object(NonMatching, "egg/gfx/eggG3DUtility.cpp"),
|
||||
Object(NonMatching, "egg/gfx/eggGfxEngine.cpp"),
|
||||
|
||||
@@ -18,6 +18,8 @@ public:
|
||||
void *param_6, int param_7, int param_8
|
||||
);
|
||||
|
||||
static void setUpLightSet(nw4r::g3d::LightSetting&, nw4r::g3d::ResAnmScn, int);
|
||||
|
||||
private:
|
||||
static MEMAllocator *sAllocator;
|
||||
};
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
#include "egg/egg_types.h"
|
||||
#include "egg/gfx/eggLightObject.h"
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||||
#include "egg/prim/eggBinary.h"
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||||
#include "nw4r/g3d/g3d_light.h"
|
||||
#include "nw4r/g3d/res/g3d_resanmamblight.h"
|
||||
#include "nw4r/g3d/res/g3d_resanmscn.h"
|
||||
#include "nw4r/types_nw4r.h"
|
||||
#include "rvl/GX/GXLight.h"
|
||||
#include "rvl/GX/GXTypes.h"
|
||||
@@ -20,18 +23,36 @@ class LightManager : public IBinary<LightManager> {
|
||||
union Counts {
|
||||
struct {
|
||||
/* 0x00 */ u8 mNumEggLightObjects;
|
||||
/* 0x01 */ u8 mNumUnks;
|
||||
/* 0x01 */ u8 mNumAmbientObjects;
|
||||
};
|
||||
};
|
||||
|
||||
struct Unk1 {
|
||||
/* 0x00 */ GXColor mColor;
|
||||
/* 0x04 */ const char *mStr;
|
||||
struct AmbientObject {
|
||||
/* 0x00 */ nw4r::g3d::AmbLightObj mLightObj;
|
||||
/* 0x04 */ const char *mLightName;
|
||||
/* 0x08 */ u8 field_0x08;
|
||||
};
|
||||
|
||||
public:
|
||||
struct BinData {};
|
||||
struct BinAmbient {
|
||||
/* 0x00 */ u8 field_0x00;
|
||||
/* 0x01 */ u8 field_0x01;
|
||||
/* 0x02 */ u8 field_0x02;
|
||||
/* 0x03 */ u8 field_0x03;
|
||||
/* 0x04 */ u8 field_0x04;
|
||||
/* 0x05 */ u8 field_0x05;
|
||||
/* 0x06 */ u8 field_0x06;
|
||||
/* 0x07 */ u8 field_0x07;
|
||||
};
|
||||
|
||||
struct BinData {
|
||||
/* 0x00 */ u16 mNumLightObjects;
|
||||
/* 0x02 */ u16 mNumAmbientObjects;
|
||||
/* 0x04 */ GXColor mColor;
|
||||
/* 0x08 */ u8 _0x08[0x18 - 0x08];
|
||||
/* 0x18 */ LightObject::Bin mObjData[1];
|
||||
};
|
||||
|
||||
// vt at 0x00
|
||||
LightManager(u32, u32, u8);
|
||||
virtual ~LightManager();
|
||||
@@ -44,28 +65,46 @@ public:
|
||||
virtual void CalcView(const nw4r::math::MTX34 &, u8, nw4r::g3d::ScnRoot *);
|
||||
virtual void DoneDraw();
|
||||
|
||||
void LoadLightSet(int, u32 *, u32 *, u32 *, u32 *, GXColor *);
|
||||
|
||||
void LoadScnLightInner(nw4r::g3d::ResAnmScn, f32, s16, u32);
|
||||
|
||||
void AnmScnRes_GetAmbLightColor(AmbientObject *, nw4r::g3d::ResAnmAmbLight, f32) const;
|
||||
|
||||
void CopyToG3D_Ambient(nw4r::g3d::ScnRoot *) const;
|
||||
void CopyToG3D_World(nw4r::g3d::ScnRoot *) const;
|
||||
void CopyToG3D_View(nw4r::g3d::ScnRoot *, const nw4r::math::MTX34 &) const;
|
||||
|
||||
void BecomeInvalidLight(int);
|
||||
|
||||
LightTextureManager *GetTextureMgr() const {
|
||||
return mpTextureMgr;
|
||||
}
|
||||
|
||||
static u16 CheckedNumLightObjs(u8 num) {
|
||||
return num < 8 ? num : 8;
|
||||
}
|
||||
|
||||
const LightObject *GetLightObject(int i) const {
|
||||
return &mpLightData[i].mLightObject;
|
||||
}
|
||||
|
||||
LightObject *GetLightObject(int i) {
|
||||
return &mpLightData[i].mLightObject;
|
||||
}
|
||||
|
||||
/* 0x04 */ Counts mCounts0x04;
|
||||
/* 0x06 */ Counts mCounts0x06;
|
||||
/* 0x04 */ Counts mCounts;
|
||||
/* 0x06 */ Counts mSavedCounts;
|
||||
/* 0x08 */ LightData *mpLightData;
|
||||
/* 0x0C */ Unk1 *mpUnk1;
|
||||
/* 0x0C */ AmbientObject *mpAmbientObjects;
|
||||
/* 0x10 */ GXLightObj *mpLightObjs;
|
||||
/* 0x14 */ LightTextureManager *mpTextureMgr;
|
||||
/* 0x18 */ GXColor mColor;
|
||||
/* 0x1C */ u8 field_0x1C;
|
||||
/* 0x1C */ u8 mNumGxObjsPerEggObj;
|
||||
/* 0x1D */ u8 field_0x1D;
|
||||
/* 0x1E */ u16 mFlags;
|
||||
/* 0x20 */ u32 field_0x20;
|
||||
/* 0x24 */ s16 field_0x24;
|
||||
/* 0x20 */ nw4r::g3d::ResAnmScn mResAnmScn;
|
||||
/* 0x24 */ s16 mRefNumber;
|
||||
};
|
||||
|
||||
} // namespace EGG
|
||||
|
||||
@@ -7,12 +7,32 @@
|
||||
#include "nw4r/math/math_types.h"
|
||||
#include "rvl/GX/GXLight.h"
|
||||
#include "rvl/GX/GXTypes.h"
|
||||
#include "rvl/MTX/mtx.h"
|
||||
|
||||
namespace EGG {
|
||||
|
||||
class LightObject : public IBinary<LightObject> {
|
||||
public:
|
||||
struct BinData {};
|
||||
struct BinData {
|
||||
/* 0x00 */ u8 mSpotFn;
|
||||
/* 0x01 */ u8 mDistAttnFn;
|
||||
/* 0x02 */ u8 field_0x02;
|
||||
/* 0x03 */ u8 field_0x03;
|
||||
/* 0x04 */ u16 mIndex;
|
||||
/* 0x06 */ u16 mFlags;
|
||||
/* 0x08 */ Vec mPos;
|
||||
/* 0x14 */ Vec mAt;
|
||||
/* 0x20 */ f32 field_0x20;
|
||||
/* 0x24 */ GXColor mWhite;
|
||||
/* 0x28 */ GXColor mBlack;
|
||||
/* 0x2C */ f32 field_0x2C;
|
||||
/* 0x30 */ f32 field_0x30;
|
||||
/* 0x34 */ f32 field_0x34;
|
||||
/* 0x38 */ f32 field_0x38;
|
||||
/* 0x3C */ u16 field_0x3C;
|
||||
/* 0x3E */ u16 field_0x3E;
|
||||
};
|
||||
|
||||
LightObject();
|
||||
virtual ~LightObject() {}
|
||||
|
||||
@@ -66,10 +86,34 @@ public:
|
||||
field_0xA0 = 0;
|
||||
}
|
||||
|
||||
void ClearFlag4() {
|
||||
void ClearFlag2() {
|
||||
mFlags = mFlags & 0xFFFE;
|
||||
}
|
||||
|
||||
bool CheckFlag1() const {
|
||||
return (mFlags & 1) != 0;
|
||||
}
|
||||
|
||||
void SetOtherFlag1() {
|
||||
field_0xA0 |= 1;
|
||||
}
|
||||
|
||||
void ClearOtherFlag1() {
|
||||
field_0xA0 = field_0xA0 & ~1;
|
||||
}
|
||||
|
||||
bool CheckFlag2() const {
|
||||
return (mFlags & 2) != 0;
|
||||
}
|
||||
|
||||
u16 GetField0x06() const {
|
||||
return field_0x06;
|
||||
}
|
||||
|
||||
void UpdatePosAt(LightObject &other) {
|
||||
SetPosAt(other.mPos, other.mAt);
|
||||
}
|
||||
|
||||
private:
|
||||
/* 0x04 */ u16 mIndex;
|
||||
/* 0x06 */ u16 field_0x06;
|
||||
|
||||
@@ -30,6 +30,7 @@ public:
|
||||
int replaceModelTextures(nw4r::g3d::ResMdl) const;
|
||||
int replaceModelTexture(u16, nw4r::g3d::ResMdl) const;
|
||||
void drawAndCaptureTexture(f32, f32, f32, f32);
|
||||
void frameReset();
|
||||
|
||||
// Inofficial
|
||||
static const void *getLtexFromLmap(const void *lmap, u16 index);
|
||||
|
||||
@@ -63,13 +63,13 @@ public:
|
||||
|
||||
void SetScale(f32 x, f32 y, f32 z);
|
||||
void GetMtx(nw4r::math::MTX34 *out) {
|
||||
if (out != nullptr) {
|
||||
if (out != NULL) {
|
||||
PSMTXCopy(*mpM, *out);
|
||||
}
|
||||
}
|
||||
|
||||
void SetMtx(const nw4r::math::MTX34 *arg) {
|
||||
if (arg != nullptr) {
|
||||
if (arg != NULL) {
|
||||
PSMTXCopy(*arg, *mpM);
|
||||
} else {
|
||||
PSMTXIdentity(*mpM);
|
||||
|
||||
@@ -133,7 +133,7 @@ public:
|
||||
if (pObj != NULL && pObj->IsDerivedFrom(TTo::GetTypeObjStatic())) {
|
||||
return static_cast<TTo *>(pObj);
|
||||
}
|
||||
return nullptr;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
@@ -58,6 +58,16 @@ public:
|
||||
u32 GetRefNumber() const {
|
||||
return ref().refNumber;
|
||||
}
|
||||
|
||||
const char *GetName() const {
|
||||
const ResAnmAmbLightData &r = ref();
|
||||
|
||||
if (r.name != 0) {
|
||||
return NW4R_G3D_OFS_TO_RESNAME(&r, r.name).GetName();
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace g3d
|
||||
|
||||
@@ -98,6 +98,22 @@ public:
|
||||
u16 GetResAnmFogMaxRefNumber() const {
|
||||
return ref().info.numResAnmFogData;
|
||||
}
|
||||
|
||||
u16 GetResAnmLightMaxRefNumber() const {
|
||||
return ref().info.numResAnmLightData;
|
||||
}
|
||||
|
||||
u16 GetResAnmAmbLightMaxRefNumber() const {
|
||||
return ref().info.numResAnmAmbLightData;
|
||||
}
|
||||
|
||||
u16 GetResLightSetMaxRefNumber() const {
|
||||
return ref().info.numResLightSetData;
|
||||
}
|
||||
|
||||
u16 GetSpecularLightNumber() const {
|
||||
return ref().info.numSpecularLight;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace g3d
|
||||
|
||||
@@ -49,6 +49,10 @@ public:
|
||||
return ref().ambLightId;
|
||||
}
|
||||
|
||||
u32 GetLightID(u32 index) const {
|
||||
return ref().lightId[index];
|
||||
}
|
||||
|
||||
u32 GetNumLight() const {
|
||||
return ref().numLight;
|
||||
}
|
||||
|
||||
@@ -501,7 +501,7 @@ public:
|
||||
return NW4R_G3D_OFS_TO_RESNAME(&r, r.nameTex).GetName();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool IsCIFmt() const {
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
namespace EGG {
|
||||
|
||||
FogManager::FogManager(u16 num) : mFlag(0), mCount(num), mCount2(num) {
|
||||
FogManager::FogManager(const u16 num) : mFlag(0), mCount(num), mCount2(num) {
|
||||
mpFog = new Fog[num];
|
||||
}
|
||||
|
||||
|
||||
+259
-23
@@ -3,42 +3,52 @@
|
||||
#include "common.h"
|
||||
#include "egg/egg_types.h"
|
||||
#include "egg/gfx/eggDrawGX.h"
|
||||
#include "egg/gfx/eggG3DUtility.h"
|
||||
#include "egg/gfx/eggLightObject.h"
|
||||
#include "egg/gfx/eggLightTextureMgr.h"
|
||||
#include "nw4r/g3d/g3d_light.h"
|
||||
#include "nw4r/g3d/g3d_scnroot.h"
|
||||
#include "nw4r/g3d/g3d_state.h"
|
||||
#include "nw4r/g3d/res/g3d_resanmamblight.h"
|
||||
#include "nw4r/g3d/res/g3d_resanmscn.h"
|
||||
#include "nw4r/g3d/res/g3d_reslightset.h"
|
||||
#include "nw4r/math/math_types.h"
|
||||
#include "rvl/GX/GXLight.h"
|
||||
#include "rvl/GX/GXTypes.h"
|
||||
#include "rvl/MTX/mtx.h"
|
||||
#include "rvl/OS/OSCache.h"
|
||||
|
||||
namespace EGG {
|
||||
|
||||
LightManager::LightManager(u32 p1, u32 p2, u8 p3) {
|
||||
LightManager::LightManager(u32 numEggObjects, u32 numAmbientObject, u8 numGxObjsPerEggObj) {
|
||||
Counts c;
|
||||
c.mNumEggLightObjects = p1;
|
||||
c.mNumUnks = p2;
|
||||
c.mNumEggLightObjects = numEggObjects;
|
||||
c.mNumAmbientObjects = numAmbientObject;
|
||||
|
||||
mCounts0x04 = c;
|
||||
mCounts0x06 = c;
|
||||
mCounts = c;
|
||||
mSavedCounts = c;
|
||||
mpLightData = nullptr;
|
||||
mpUnk1 = nullptr;
|
||||
mpAmbientObjects = nullptr;
|
||||
mpTextureMgr = nullptr;
|
||||
|
||||
field_0x1C = p3;
|
||||
mNumGxObjsPerEggObj = numGxObjsPerEggObj;
|
||||
mFlags = 0x40;
|
||||
field_0x20 = 0;
|
||||
field_0x24 = -1;
|
||||
mResAnmScn = nw4r::g3d::ResAnmScn(nullptr);
|
||||
mRefNumber = -1;
|
||||
|
||||
mpTextureMgr = new LightTextureManager(this);
|
||||
u16 numGxObjs = mCounts0x04.mNumEggLightObjects < 8 ? mCounts0x04.mNumEggLightObjects : 8;
|
||||
mpLightObjs = new GXLightObj[field_0x1C * numGxObjs]();
|
||||
mpLightData = new LightData[mCounts0x04.mNumEggLightObjects]();
|
||||
mpUnk1 = new Unk1[mCounts0x04.mNumUnks]();
|
||||
mpLightObjs = new GXLightObj[mNumGxObjsPerEggObj * CheckedNumLightObjs(mCounts.mNumEggLightObjects)]();
|
||||
mpLightData = new LightData[mCounts.mNumEggLightObjects]();
|
||||
mpAmbientObjects = new AmbientObject[mCounts.mNumAmbientObjects]();
|
||||
|
||||
for (int i = 0; i < mCounts0x04.mNumEggLightObjects; i++) {
|
||||
for (int i = 0; i < mCounts.mNumEggLightObjects; i++) {
|
||||
GetLightObject(i)->SetIndex(i);
|
||||
GetLightObject(i)->ClearField0xA0();
|
||||
BecomeInvalidLight(i);
|
||||
}
|
||||
|
||||
for (u16 i = 0; i < (u32)mCounts0x04.mNumUnks; i++) {
|
||||
mpUnk1[i].field_0x08 = 0;
|
||||
for (u16 i = 0; i < (u32)mCounts.mNumAmbientObjects; i++) {
|
||||
mpAmbientObjects[i].field_0x08 = 0;
|
||||
}
|
||||
|
||||
Reset();
|
||||
@@ -48,27 +58,253 @@ LightManager::~LightManager() {
|
||||
delete mpTextureMgr;
|
||||
delete[] mpLightObjs;
|
||||
delete[] mpLightData;
|
||||
delete[] mpUnk1;
|
||||
delete[] mpAmbientObjects;
|
||||
}
|
||||
|
||||
static const char *resetPattern = "--";
|
||||
static const char *ambientLightPlaceholderName = "--";
|
||||
|
||||
void LightManager::Reset() {
|
||||
for (int i = 0; i < mCounts0x04.mNumEggLightObjects; i++) {
|
||||
for (int i = 0; i < mCounts.mNumEggLightObjects; i++) {
|
||||
LightObject *obj = GetLightObject(i);
|
||||
obj->Reset();
|
||||
if (i > 0) {
|
||||
obj->ClearFlag4();
|
||||
obj->ClearFlag2();
|
||||
}
|
||||
}
|
||||
|
||||
for (u16 i = 0; i < (u32)mCounts0x04.mNumUnks; i++) {
|
||||
mpUnk1[i].mColor = (GXColor){0x64, 0x64, 0x64, 0xFF};
|
||||
mpUnk1[i].mStr = resetPattern;
|
||||
for (u16 i = 0; i < (u32)mCounts.mNumAmbientObjects; i++) {
|
||||
mpAmbientObjects[i].mLightObj = (nw4r::g3d::AmbLightObj){0x64, 0x64, 0x64, 0xFF};
|
||||
mpAmbientObjects[i].mLightName = ambientLightPlaceholderName;
|
||||
}
|
||||
mColor = DrawGX::BLACK;
|
||||
field_0x1D = 0;
|
||||
mFlags = mFlags & 0xFFE0;
|
||||
}
|
||||
|
||||
void LightManager::Calc(nw4r::g3d::ScnRoot *root) {
|
||||
if ((mFlags & 4) == 0) {
|
||||
for (int i = 0; i < mCounts.mNumEggLightObjects; i++) {
|
||||
LightObject *obj = GetLightObject(i);
|
||||
if (obj->CheckFlag2()) {
|
||||
u16 u = obj->GetField0x06();
|
||||
if (i != u) {
|
||||
obj->UpdatePosAt(*GetLightObject(u));
|
||||
}
|
||||
}
|
||||
obj->Calc();
|
||||
}
|
||||
mFlags |= 4;
|
||||
mpTextureMgr->frameReset();
|
||||
}
|
||||
|
||||
if (root != nullptr) {
|
||||
CopyToG3D_World(root);
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::CalcView(const nw4r::math::MTX34 &viewMtx, u8 lightObjOffset, nw4r::g3d::ScnRoot *root) {
|
||||
// NONMATCHING - regswaps
|
||||
field_0x1D = lightObjOffset;
|
||||
mFlags |= 8;
|
||||
|
||||
GXLightObj *gxObj = mpLightObjs + lightObjOffset * CheckedNumLightObjs(mCounts.mNumEggLightObjects);
|
||||
for (int i = 0; i < mCounts.mNumEggLightObjects; i++) {
|
||||
GetLightObject(i)->CalcView(viewMtx);
|
||||
if (i < CheckedNumLightObjs(mCounts.mNumEggLightObjects)) {
|
||||
GetLightObject(i)->InitGX(&gxObj[i]);
|
||||
}
|
||||
}
|
||||
DCFlushRange(gxObj, CheckedNumLightObjs(mCounts.mNumEggLightObjects) * sizeof(GXLightObj));
|
||||
if (root != nullptr) {
|
||||
nw4r::math::MTX34 tmp;
|
||||
PSMTXInverse(viewMtx, tmp);
|
||||
CopyToG3D_View(root, tmp);
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::LoadLightSet(
|
||||
int id, u32 *pDiffColorMask, u32 *pDiffAlphaMask, u32 *pSpecColorMask, u32 *pSpecAlphaMask, GXColor *pColor
|
||||
) {
|
||||
nw4r::g3d::AmbLightObj o;
|
||||
nw4r::g3d::G3DState::LoadLightSet(id, pDiffColorMask, pDiffAlphaMask, pSpecColorMask, pSpecAlphaMask, &o);
|
||||
if (pColor != nullptr) {
|
||||
pColor->r = o.r;
|
||||
pColor->g = o.g;
|
||||
pColor->b = o.b;
|
||||
pColor->a = o.a;
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::DoneDraw() {
|
||||
if (((mFlags & 8) != 0) && ((mFlags & 4) != 0)) {
|
||||
mFlags = mFlags & 0xffef;
|
||||
}
|
||||
mFlags = mFlags & 0xfffb;
|
||||
mFlags = mFlags & 0xfff7;
|
||||
}
|
||||
|
||||
void LightManager::LoadScnLightInner(nw4r::g3d::ResAnmScn scn, f32 frame, s16 refNumber, u32 u2) {
|
||||
// NONMATCHING - small problems around lightSet.GetLightID
|
||||
if (!scn.IsValid()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ((u2 & 2) != 0) {
|
||||
mFlags |= 0x10;
|
||||
mResAnmScn = scn;
|
||||
mRefNumber = refNumber;
|
||||
}
|
||||
|
||||
if ((u2 & 1) == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < mCounts.mNumEggLightObjects; i++) {
|
||||
BecomeInvalidLight(i);
|
||||
}
|
||||
|
||||
nw4r::g3d::ResLightSet lightSet = scn.GetResLightSetByRefNumber(refNumber);
|
||||
s32 lightId = -1;
|
||||
if (lightSet.IsValid()) {
|
||||
lightId = lightSet.GetAmbLightID();
|
||||
}
|
||||
u32 loopMax = mCounts.mNumAmbientObjects;
|
||||
if (scn.GetResAnmAmbLightMaxRefNumber() < loopMax) {
|
||||
loopMax = scn.GetResAnmAmbLightMaxRefNumber();
|
||||
}
|
||||
for (u32 i = 0; i < loopMax; i++) {
|
||||
AmbientObject *ambient = &mpAmbientObjects[i];
|
||||
ambient->field_0x08 = ambient->field_0x08 & 0xFE;
|
||||
if (lightId == -1 || i == lightId) {
|
||||
nw4r::g3d::ResAnmAmbLight light = scn.GetResAnmAmbLightByRefNumber(i);
|
||||
AnmScnRes_GetAmbLightColor(ambient, light, frame);
|
||||
ambient->field_0x08 |= 1;
|
||||
}
|
||||
}
|
||||
|
||||
u32 numObjs = mCounts.mNumEggLightObjects;
|
||||
u32 numAmb = scn.GetResAnmLightMaxRefNumber();
|
||||
u32 numTotal = numAmb + scn.GetSpecularLightNumber();
|
||||
u32 numLight = numAmb <= numObjs ? numAmb : numObjs;
|
||||
u32 maxIdx = numTotal <= numObjs ? numTotal : numObjs;
|
||||
|
||||
if (lightSet.IsValid()) {
|
||||
numLight = lightSet.GetNumLight();
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < numLight; i++) {
|
||||
u32 idx = lightSet.IsValid() ? lightSet.GetLightID(i) : i;
|
||||
GetLightObject(idx)->ClearFlag2();
|
||||
}
|
||||
|
||||
for (u32 i = 0; i < numLight; i++) {
|
||||
u32 idx = lightSet.IsValid() ? lightSet.GetLightID(i) : i;
|
||||
nw4r::g3d::ResAnmLight light = scn.GetResAnmLightByRefNumber(idx);
|
||||
if (light.IsValid()) {
|
||||
LightObject *obj = nullptr;
|
||||
LightData *dat = &mpLightData[idx];
|
||||
if (!GetLightObject(idx)->CheckFlag1()) {
|
||||
if (light.HasSpecularLight() && light.GetSpecularLightIdx() < maxIdx) {
|
||||
obj = GetLightObject(light.GetSpecularLightIdx());
|
||||
}
|
||||
dat->mLightObject.CopyFromG3D(light, frame, obj, false);
|
||||
mpLightData[idx].mLightObject.SetOtherFlag1();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::CopyToG3D_Ambient(nw4r::g3d::ScnRoot *root) const {
|
||||
// NONMATCHING - word copy
|
||||
nw4r::g3d::LightSetting &setting = root->GetLightSetting();
|
||||
for (int i = 0; i < mCounts.mNumAmbientObjects; i++) {
|
||||
setting.GetAmbLightObjArray()[i] = mpAmbientObjects[i].mLightObj;
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::CopyToG3D_World(nw4r::g3d::ScnRoot *root) const {
|
||||
// NONMATCHING - loop registers, variables
|
||||
nw4r::g3d::LightSetting &setting = root->GetLightSetting();
|
||||
if ((mFlags & 0x10) != 0) {
|
||||
G3DUtility::setUpLightSet(setting, mResAnmScn, mRefNumber);
|
||||
}
|
||||
CopyToG3D_Ambient(root);
|
||||
for (int i = 0; i < mCounts.mNumAmbientObjects; i++) {
|
||||
GetLightObject(i)->CopyToG3D_World(setting.GetLightObjArray()[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::CopyToG3D_View(nw4r::g3d::ScnRoot *root, const nw4r::math::MTX34 &viewMtx) const {
|
||||
nw4r::g3d::LightSetting &setting = root->GetLightSetting();
|
||||
// NONMATCHING - loop registers, variables
|
||||
for (int i = 0; i < mCounts.mNumEggLightObjects; i++) {
|
||||
GetLightObject(i)->CopyToG3D_View(setting.GetLightObjArray()[i], viewMtx);
|
||||
}
|
||||
}
|
||||
|
||||
void LightManager::AnmScnRes_GetAmbLightColor(
|
||||
EGG::LightManager::AmbientObject *obj, nw4r::g3d::ResAnmAmbLight light, f32 frame
|
||||
) const {
|
||||
nw4r::g3d::AmbLightAnmResult res;
|
||||
if (!light.IsValid()) {
|
||||
res.flags = 0;
|
||||
res.color = -1;
|
||||
} else {
|
||||
light.GetAnmResult(&res, frame);
|
||||
obj->mLightName = light.GetName();
|
||||
}
|
||||
|
||||
if ((res.flags & nw4r::g3d::AmbLightAnmResult::FLAG_COLOR_ENABLE) == 0) {
|
||||
res.color |= 0xFFFFFF00;
|
||||
}
|
||||
|
||||
if ((res.flags & nw4r::g3d::AmbLightAnmResult::FLAG_ALPHA_ENABLE) == 0) {
|
||||
res.color |= 0x000000FF;
|
||||
}
|
||||
|
||||
u32 color = res.color;
|
||||
|
||||
obj->mLightObj.r = (color >> 24) & 0xFF;
|
||||
obj->mLightObj.g = (color >> 16) & 0xFF;
|
||||
obj->mLightObj.b = (color >> 8) & 0xFF;
|
||||
obj->mLightObj.a = (color >> 0) & 0xFF;
|
||||
}
|
||||
|
||||
void LightManager::GetBinaryInner(Bin *bin) const {
|
||||
// NONMATCHING - regswaps, loop increments
|
||||
u16 numObjs = mSavedCounts.mNumEggLightObjects;
|
||||
u16 numAmbient = mSavedCounts.mNumAmbientObjects;
|
||||
bin->mData.mNumLightObjects = numObjs;
|
||||
bin->mData.mNumAmbientObjects = mSavedCounts.mNumAmbientObjects;
|
||||
|
||||
LightObject::Bin *pObj = reinterpret_cast<LightObject::Bin *>(&bin->mData.mObjData);
|
||||
for (int i = 0; i < numObjs; i++) {
|
||||
GetLightObject(i)->GetBinary(&pObj[i]);
|
||||
}
|
||||
|
||||
BinAmbient *pAmp = reinterpret_cast<BinAmbient *>(&pObj[numObjs]);
|
||||
for (u16 i = 0; i < numAmbient; i++) {
|
||||
AmbientObject &o = mpAmbientObjects[i];
|
||||
pAmp[i].field_0x00 = o.mLightObj.r;
|
||||
pAmp[i].field_0x01 = o.mLightObj.g;
|
||||
pAmp[i].field_0x02 = o.mLightObj.b;
|
||||
pAmp[i].field_0x03 = o.mLightObj.a;
|
||||
pAmp[i].field_0x07 = 0;
|
||||
pAmp[i].field_0x06 = 0;
|
||||
pAmp[i].field_0x05 = 0;
|
||||
pAmp[i].field_0x04 = 0;
|
||||
}
|
||||
|
||||
bin->mData.mColor = mColor;
|
||||
}
|
||||
|
||||
void LightManager::BecomeInvalidLight(int idx) {
|
||||
mpLightData[idx].mLightObject.ClearOtherFlag1();
|
||||
}
|
||||
|
||||
size_t LightManager::GetBinarySize() const {
|
||||
return sizeof(Bin) + sizeof(LightObject::Bin) * (mSavedCounts.mNumEggLightObjects - 1) +
|
||||
sizeof(BinAmbient) * mSavedCounts.mNumAmbientObjects;
|
||||
}
|
||||
|
||||
} // namespace EGG
|
||||
|
||||
@@ -286,9 +286,9 @@ void LightObject::CopyFromG3D(
|
||||
}
|
||||
} else {
|
||||
// TODO
|
||||
ClearFlag4();
|
||||
ClearFlag2();
|
||||
if (optObj != nullptr) {
|
||||
optObj->ClearFlag4();
|
||||
optObj->ClearFlag2();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -367,7 +367,7 @@ bool LightObject::ApplyAnmResultB(const nw4r::g3d::LightAnmResult &res) {
|
||||
mShininess = res.shininess;
|
||||
return true;
|
||||
} else {
|
||||
ClearFlag4();
|
||||
ClearFlag2();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user