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https://github.com/zeldaret/ss
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d_t_noeffect_area OK (#30)
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@@ -12,3 +12,6 @@ REL/executor.c:
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REL/d/t/d_t_noeffect_area.cpp:
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.text start:0x00000070 end:0x00000268
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.ctors start:0x00000000 end:0x00000004
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.rodata start:0x00000000 end:0x0000000C
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.data start:0x00000000 end:0x00000084
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.bss start:0x00000008 end:0x00000010
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@@ -1,20 +1,20 @@
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_prolog = .text:0x00000000; // type:function size:0x2C scope:global
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_epilog = .text:0x00000030; // type:function size:0x2C scope:global
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_unresolved = .text:0x00000060; // type:function size:0x4 scope:global
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fn_596_70 = .text:0x00000070; // type:function size:0x5C
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fn_596_D0 = .text:0x000000D0; // type:function size:0x94
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fn_596_170 = .text:0x00000170; // type:function size:0x34
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fn_596_1B0 = .text:0x000001B0; // type:function size:0x8
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fn_596_1C0 = .text:0x000001C0; // type:function size:0x8
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fn_596_1D0 = .text:0x000001D0; // type:function size:0x10
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fn_596_1E0 = .text:0x000001E0; // type:function size:0xC
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fn_596_1F0 = .text:0x000001F0; // type:function size:0x5C
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fn_596_250 = .text:0x00000250; // type:function size:0x18
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dTgNoEffectArea_c_classInit__Fv = .text:0x00000070; // type:function size:0x5C
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create__17dTgNoEffectArea_cFv = .text:0x000000D0; // type:function size:0x94
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doDelete__17dTgNoEffectArea_cFv = .text:0x00000170; // type:function size:0x34
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actorExecute__17dTgNoEffectArea_cFv = .text:0x000001B0; // type:function size:0x8
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draw__17dTgNoEffectArea_cFv = .text:0x000001C0; // type:function size:0x8
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addToList__17dTgNoEffectArea_cFR9fLiMgBa_c = .text:0x000001D0; // type:function size:0x10
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getList__17dTgNoEffectArea_cFv = .text:0x000001E0; // type:function size:0xC
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__dt__17dTgNoEffectArea_cFv = .text:0x000001F0; // type:function size:0x5C
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__sinit_\d_t_noeffect_area_cpp = .text:0x00000250; // type:function size:0x18 scope:local
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_596_rodata_0 = .rodata:0x00000000; // type:object size:0x4
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lbl_596_rodata_4 = .rodata:0x00000004; // type:object size:0x4
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lbl_596_rodata_8 = .rodata:0x00000008; // type:object size:0x4 data:float
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lbl_596_data_0 = .data:0x00000000; // type:object size:0x10
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lbl_596_data_10 = .data:0x00000010; // type:object size:0x74
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lbl_596_bss_8 = .bss:0x00000008; // type:object size:0x8 data:4byte
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sFloat1__17dTgNoEffectArea_c = .rodata:0x00000000; // type:object size:0x4
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sFloat2__17dTgNoEffectArea_c = .rodata:0x00000004; // type:object size:0x4
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lbl_596_rodata_8 = .rodata:0x00000008; // type:object size:0x4 scope:local data:float
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g_profile_TAG_NOEFFECT_AREA = .data:0x00000000; // type:object size:0x10
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__vt__17dTgNoEffectArea_c = .data:0x00000010; // type:object size:0x74
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sList__17dTgNoEffectArea_c = .bss:0x00000008; // type:object size:0x8 data:4byte
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+1
-1
@@ -1151,7 +1151,7 @@ config.libs = [
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Rel(NonMatching, "d_t_mole_prohibit", "REL/d/t/d_t_mole_prohibit.cpp"),
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Rel(NonMatching, "d_t_musasabi", "REL/d/t/d_t_musasabi.cpp"),
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Rel(NonMatching, "d_t_musou", "REL/d/t/d_t_musou.cpp"),
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Rel(NonMatching, "d_t_noeffect_area", "REL/d/t/d_t_noeffect_area.cpp"),
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Rel(Matching, "d_t_noeffect_area", "REL/d/t/d_t_noeffect_area.cpp"),
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Rel(NonMatching, "d_t_player_restart", "REL/d/t/d_t_player_restart.cpp"),
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Rel(NonMatching, "d_t_plight", "REL/d/t/d_t_plight.cpp"),
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Rel(NonMatching, "d_t_pltchg", "REL/d/t/d_t_pltchg.cpp"),
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@@ -0,0 +1,31 @@
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#ifndef D_T_NOEFFECT_AREA_H
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#define D_T_NOEFFECT_AREA_H
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#include <d/tg/d_tg.h>
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#include <f/f_list_mg.h>
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#include <m/m_mtx.h>
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class dTgNoEffectArea_c : public dTg_c {
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public:
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dTgNoEffectArea_c() : mEntry(this) {}
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virtual ~dTgNoEffectArea_c() {}
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virtual int create() override;
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virtual int doDelete() override;
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virtual int actorExecute() override;
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virtual int draw() override;
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static fLiNdBa_c *getList();
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static const f32 sFloat1;
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static const f32 sFloat2;
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private:
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void addToList(fLiMgBa_c &list);
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static fLiMgBa_c sList;
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fLiNdBa_c mEntry;
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mMtx_c mMtx;
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};
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#endif
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@@ -0,0 +1,38 @@
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#include <d/tg/d_t_noeffect_area.h>
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SPECIAL_ACTOR_PROFILE(TAG_NOEFFECT_AREA, dTgNoEffectArea_c, fProfile::TAG_NOEFFECT_AREA, 0x0158, 0, 0);
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fLiMgBa_c dTgNoEffectArea_c::sList;
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const f32 dTgNoEffectArea_c::sFloat1 = 100.0f;
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const f32 dTgNoEffectArea_c::sFloat2 = 100.0f;
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int dTgNoEffectArea_c::create() {
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scale *= 0.01f;
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PSMTXTrans(mMtx, position.x, position.y, position.z);
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mMtx.YrotM(rotation.y);
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PSMTXInverse(mMtx, mMtx);
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addToList(sList);
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return SUCCEEDED;
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}
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int dTgNoEffectArea_c::doDelete() {
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sList.remove(&this->mEntry);
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return 1;
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}
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int dTgNoEffectArea_c::actorExecute() {
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return 1;
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}
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int dTgNoEffectArea_c::draw() {
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return 1;
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}
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void dTgNoEffectArea_c::addToList(fLiMgBa_c &list) {
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list.append(&this->mEntry);
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}
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fLiNdBa_c *dTgNoEffectArea_c::getList() {
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return sList.getFirst();
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}
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