Commit Graph

42 Commits

Author SHA1 Message Date
elijah-thomas774 00a4d0a166 intial progress 2025-05-26 22:12:25 -04:00
elijah-thomas774 935a59ff76 d_rumble OK 2025-05-25 22:39:33 -04:00
Elijah Thomas fd7d30d322 d_linkage is largely done (#176) 2025-05-25 15:51:35 -04:00
robojumper bb6fd66745 More player model 2025-05-19 21:52:55 +02:00
robojumper c6ea169814 Player checkpoint 2025-05-19 21:52:55 +02:00
Elijah Thomas 9d68802507 d_a_e_sm (chu chu) start (#117)
* d_a_e_sm (chu chu) start

* progress, includes LightParam addition in BlurPaletteMgr

* oops - TBox Progress I guess

* dAcEsm_c::actorExecute and Particle Resource data moved

* step in symbols map

* Update blur_and_palette_manager.h

* m_angle cleanup pass

* Last explicit_zero_data Fixes #69

* add mQuat_c ctor
2025-05-18 18:24:58 -04:00
Elijah Thomas e1aad98a2d progress on d_a_obj_ivy_rope (#109)
* init

* couple more funcs

* progress

* smol progress

* smol progress 2

* Dont get your hopes up, I just had some lingering things :P

* fix merge
2025-05-10 17:23:35 -04:00
robojumper 35523a5ac2 More cleanups 2025-05-10 22:24:16 +02:00
robojumper a800282135 Refactoring 2025-05-10 22:24:13 +02:00
robojumper 4c5dede891 d_message OK (via dFlow_c) 2025-05-10 22:20:16 +02:00
robojumper d19adefd7a Matching, I guess 2025-04-21 21:51:01 +02:00
Elijah Thomas e85a989271 Chair (#143)
* chair

* mostly done

* updateChairPos match

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2025-03-30 21:34:05 -04:00
CovenEsme 7400f6c66a Improve dAcBase_c (#133)
* Improve dAcBase_c

* Fix missed polyAttr0/1 renaming

* Add getters for EventManager funcs used in dAcBase

* Fix include

* Replace actor_properties with helper calls

* Fix SoundInfo TList function (thanks robo)

* Make roundAngleToNearest90 static

* Fix removeSoundInfo symbol

* Revert d_a_item spawnItem and spawnDrop param change

* Fix d_t_reaction and improve spawnHearts a bit

* Also update special_item_drop_mgr

* Fix special_item_drop_mgr

* Small fixes

---------

Co-authored-by: robojumper <robojumper@gmail.com>
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2025-03-16 11:40:04 -04:00
robojumper d60d45eb6e d_lyt_bird_gauge OK (#131) 2025-03-13 22:09:58 -04:00
robojumper 31c9b92798 Convert some singleton access to getters 2025-03-09 21:15:53 +01:00
robojumper c558c88f25 d_stage progress 2025-03-09 10:09:08 +01:00
robojumper 641f3d7b30 d_room mostly matching 2025-03-09 10:09:08 +01:00
Elijah Thomas cec09ad023 g3d initial pullover (#115)
* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor
2025-02-09 12:40:41 -05:00
robojumper 4bc35a05c5 Renames 2024-11-23 19:13:36 +01:00
robojumper 531ca3a7aa Cleanup 2024-11-22 17:18:31 +01:00
robojumper e1d5f5b22f dAcTbox 92% 2024-11-22 17:12:17 +01:00
robojumper ca36a0123c More 2024-11-22 13:13:02 +01:00
robojumper 15d932d1ea progress 2024-11-21 21:22:50 +01:00
robojumper a25ded6d20 tbox rodata ok 2024-11-21 16:38:05 +01:00
robojumper 451566ac23 dAcTbox_c::create structurally matching 2024-11-17 21:19:50 +01:00
robojumper 8240b23a86 Fixups 2024-11-15 15:06:40 +01:00
robojumper 4a146f7b4d dAcTbox_c WIP 2024-11-15 14:54:17 +01:00
robojumper 37cfe93115 Tbox wip 2024-11-15 14:54:11 +01:00
Elijah Thomas 2ecf6509dd Tubo! (d_a_obj_tubo) (#95)
* begin work

* fixup modifications to d_a_base header

* progress

* update from main again (forgor to fetch)

* progress

* Basically done

* clean up some inlines

* some at/tg hit typing and tubo naming

* more naming
2024-11-12 22:30:01 -05:00
robojumper 74db770697 dAcOwaterSpout_c OK (#97) 2024-11-09 11:00:05 -05:00
Elijah Thomas c235e32d95 d_a_obj_tumble_weed mostly done (#88)
* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* Create inlines for angle between vectors

* name data symbols

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-06 16:36:17 -05:00
Elijah Thomas 8a3710824b Updated CC collision (#80)
* c_cc_d soooo close

* d_cc_shape_colliders -> d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-01 17:07:16 -04:00
robojumper 50b16f7da4 Separate our inc files 2024-10-25 14:36:31 +02:00
robojumper b9409ccac5 d_a_obj_time_stage_bg with a weak function order issue (#78) 2024-10-22 19:46:02 -04:00
robojumper 01b132f934 d_a_obj_utajima OK (#72) 2024-10-19 14:27:02 -04:00
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
Elijah Thomas b5aa43ff37 Misc Collision (#51)
* Initial Commit - Starting to translate from TP

* Collision Updates

* Actor Collision -> dBgW (DZB Collision)

* bg .text splits complete

* fix errors

* file organization

* missed files

* progress

* weee

* most of cM3dG

* Revert mAng change

* Progress

* Progress -> Need to update from main

* Fixup Merge

* d_bg_s symbols....

* TList Changes

* oops

* d_bg_s large progress

* d_bg_s_acch majority done

* d_bg_s_chk OK

* d_bg_s_gnd_chk OK

* d_bg_s_grp_pass_chk OK

* d_bg_lin_chk OK

* d_bg_s_poly_pass_chk OK

* d_bg_s_roof_chk and d_bg_s_sph_chk OK

* d_bg_s_spl_grp_chk OK

* d_bg_s_wtr_chk OK

* d_bg_w started

* d_bg_w_base OK

* name d_bg_w_kcol symbols

* d_bg_w_sv split/started

* most of d_bg_w_time

* stopping d_bg_w_kcol for now

* d_bg_w_sv OK

* work on d_bg_w_time

* revert TList to take offset arg

* fixup some compiler warnings

* set c_bg_w OK

* Update rel_sieve.py

* Remove TList Macros

* Bomb Header started
2024-10-16 09:00:47 -04:00
robojumper fe1c06e056 Import Ghidra symbols (#41)
* Import Ghidra symbols, main dol edition

* Ghidra symbols, RELs edition
2024-09-28 12:25:18 -04:00
robojumper 3829ee6d48 Rough dynamic collision setup (#24)
* Rough collider shape setup

* d_a_obj_toD3_stone_figure OK

* Cleanup

* Cleanup 2
2024-09-27 18:19:00 -04:00
robojumper 0f9ef3d33c Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK (#34)
* Some main dol actor splits and code

* Match dAcOsw_c

* diff clean

* Fix

* dTgSw_c OK
2024-09-25 18:34:35 -04:00
Elijah Thomas 4ae5fe5753 Fix includes and removed libs folder 2023-10-06 07:49:50 -04:00
elijah-thomas774 a547dc7997 work on dAcObjBase_c (ActorObjectBase) 2023-08-10 09:51:56 -04:00