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22 lines
484 B
C
22 lines
484 B
C
#ifndef RVL_SDK_GX_TEXTURE_H
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#define RVL_SDK_GX_TEXTURE_H
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#include "rvl/GX/GXTypes.h"
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#include <common.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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GX_DECL_PUBLIC_STRUCT(GXTexObj, 32);
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void __GXSetSUTexRegs(void);
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void GXInitTexObj(GXTexObj *, void *, u16, u16, GXTexFmt, GXTexWrapMode, GXTexWrapMode, u8);
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void GXInitTexObjLOD(GXTexObj *, GXTexFilter, GXTexFilter, f32, f32, f32, u8, u8, GXAnisotropy);
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void GXLoadTexObj(GXTexObj *, GXTexMapID);
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#ifdef __cplusplus
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}
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#endif
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#endif
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