* day 1
* delink overlay 17
* UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017
* ItemManager_017 OK
* UnkStruct_027e0ce0_40_Base_94_017 95%
* UnkStruct_027e0ce0_017 OK
* PlayerLinkActor_017 OK
* PlayerLinkActor_A0_20_017 OK
* code_020be2ec_017 99%
* ActorManager_017 OK
* Actor_017 OK
* ActorEventIcon_017 OK
* code_020be2ec_017 OK
* MapObjectManager_017 97%
* MapObject_017 OK
* MapObjectSwitchStep_017 OK
* fix build issues
* fix other versions build issues
* feat: Start decompiling MapObjectUnkLTRW
* fix: Remove unused code in ActorUnkCANS
* feat: Match LTRW vfuncs
* feat: Match LTRW functions
* fix: Update MapObject vfunc_28 with new signature, and symbols
* feat: Update a class with parent
* feat: Create hollow parent class
* feat: Complete sinit (non-matching)
* feat: Match all of LTRW
* feat: Sync jp
* feat: Improve constants for their own type
* Update src/063_Shrine/MapObject/MapObjectUnkLTRW.cpp
Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>
* fix: Update some vfunc_28 with new signature
* fix: Broken data
* fix: More data
* fix: Update vfunc 28 🤡
---------
Co-authored-by: Yanis <35189056+Yanis002@users.noreply.github.com>
* set the right base class size
* actor and map object changes
* rename id getters functions
* document unknown file system used in mapobjectprofile
* start to document MapObjectProfile